Author Archives: Thorin Klosowski


DanLabGames' DynaStunts [$2.99] places itself in a difficult spot from the start. Motocross games, trials games and even racing games are genres that are already looking well stocked on the App Store. Just in the last few months we've seen several motocross games pop up, including a few solid ones, but while DynaStunts might initially look like another trials game, it might be best to think of it as something else altogether -- a platformer...

Vector Unit has already made a name for itself with water-based racing games -- especially when you consider the developers release last year of the stupid-entertaining Hydro Thunder Hurricane for XBLA. Now, they've ported the initially Android only Riptide GP [$4.99] to iOS and the arcade action racer is boasting some of, if not the best water physics on the platform, but the game itself might not totally live up to the impressive water effects...

When it was initially released for DSiWare last year, Shantae: Risky's Revenge [Free / $2.99 IAP], was an underappreciated gem on a service that most people didn't bother using. Now, thankfully, the game might find a little more grounding with the wider release on iOS, but as we've seen time and time again, platformers are a difficult sale on touchscreens, and Shantae, despite its pedigree, will have to keep up...

I have a weird amount of respect for the Worms franchise because not only has it lasted for almost two decades, it has consistently been a solid, albeit unchanging experience. The problem is, I've never actually been able to really get into the games, but with Team17's Worms Crazy Golf [$2.99 / HD], it's the first new experience that takes the oddness of the franchise and converts it into something a little easier to pick up and play...

There has been a rush to get casual versions of more complex game-types onto the App Store since it launched, and in the case of BlowFish Studios' and Crescent Moon Games' Siegecraft [99¢], the goal seems to have been to create a casual RTS game with Angry Birds-esque physics...

Backflip Studios' Boss Battles [Free / HD] is difficult to really talk about in a lengthy matter. After all, you know exactly what the game is based on its title alone and the fact it's free should ensure nobody will hesitate over it too much. Still, the concept alone is interesting enough to warrant a discussion...

I'm a bit of a closet Sims admirer. Not exactly a die-hard fan, but I appreciate what the series does in a lot of ways. I've still kept up with each release and although the iOS ones haven't been constantly solid, The Sims: Medieval [$4.99] still stuck out to me as playing to two of my weaknesses, wizards and sandbox play...

I want to love Madfinger's Shadowgun [$7.99]. I really do. It's a lovely looking game, one of the best on iOS, but it's so riddled with holes, crashes, bugs and repetition, it's easier to walk away frustrated than in awe of it...

If I have one single gaming kryptonite, it's the endless runner. Since Canabalt, I have put my mitts on nearly every single one on every device I can in every type and iteration on the same theme, from Robot Unicorn Attack to Jetpack Joyride. Put one of these in my hands, and I will not leave the house, eat or accomplish anything productive. Be-Rad Entertainment's Serious Sam: Kamikaze Attack! [99¢] takes the idea of the endless runner, then packages it with a series of smaller levels...

I can't help but want to think that Calibre Games' Hunger Calls [99¢ / HD] is meant as a metaphor for fast food culture. The purpose of the game is to shove as much food into people's mouths as you can, as quickly as possible, then after they overeat, you have to either hit them with some Alka-Seltzer or they die...

'Fruity Jelly' Review - Get Fruity

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September 15th, 2011 10:00 AM EST by Thorin Klosowski in $0.99, 4 stars, Games, iPad Games, iPhone games, Platform, Puzzle, Reviews
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Sometimes I seriously question what it going through the minds of game developers when they name a game. Bulkypix's Fruity Jelly [99¢], for instance, has a name that makes it sound like a hyper-casual, made-for-kids, physics game. It doesn't really describe the game, nor does it make me want to play it. Or even look at it. Amazingly, it overcomes that problem by provided a surprisingly solid puzzle-platformer...

By the unspoken law of videogames, a sequel tends to follow at least a full year after the original, but in the case of HotGen's To-Fu: The Trials of Chi [99¢/ HD], it has been less than six months before we're seeing the follow-up, aptly titled, To-Fu 2 [99¢]. You wouldn’t think much could happen in just those few short months, but what To-Fu 2 lacks in artistic changes, it makes up for in level design chops...

'DrawRace 2' Review - The Sequel the Original Deserves

RedLynx's original DrawRace [$2.99] sucked up a large amount of my time, so when DrawRace 2 [99¢ / HD] was first announced, I had a small panic attack thinking of the amount of time it would kill in my day. Turns out, the attack was well warranted, because the sequel steps it up in every way imaginable...

There is no shortage of fantastic retro-RPGs in the App Store at the moment, but Muteki Corporation's Dragon Fantasy [$2.99] hopes to set itself apart from the rest with tongue-in-cheek dialogue and an authentic 8-bit look and feel...

Sometimes with a multiplayer game, simplicity is the best way to go. It makes it so friends and family can pick up a game and play with little explanation and in turn, you can all jump into having fun with little setup. Sandstorm Interactive's iPad-only title, S.U.B. Steampunk Underwater Battles [$1.99] does just that...