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‘Podcast’ Category Articles

The TouchArcade Show - Bonus - Interview With Subatomic Studios

Thursday, May 24th, 2012

On this week's bonus episode of The TouchArcade Show, we chat with Subatomic Studios' Jamie Gotch and Sergei Gourski about the studio's upcoming game, Fieldrunners 2. Topics include how the first game's success is informing the design of its sequel, how special the franchise as a whole is to Subatomic, and how the studio is approaching the design of its latest tower defense game in a world now clotted with them.

Overall, we came away with a good idea of how Subatomic thinks and operates, and we're guessing you probably will, too. If you'd like to listen this week, feel free to do so via one of the links below. You can also subscribe to our feed via iTunes or Zune and get our episodes the second they hit the Internet.

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The TouchArcade Show - 52 - Diablo III, Oh, and iOS Games

Friday, May 18th, 2012

On this week's episode of The TouchArcade Show, Eli and I try to persuade Jared to buy Blizzard Entertainment's Diablo 3. We also dive into what makes the game click with us comment on how its release has ground the gaming industry to a stop. Later, we manage to dive into iPhone and iPad. In our games section, we discuss Cuboid and Extinction Squad. In our front page section, we talk about how traditional industry guys never seem to have success on the App Store and get out our mallets for a proper legal discussion.

If you'd like to listen, awesome! Click one of the links below. Additionally, you can subscribe to The TouchArcade Show on iTunes and Zune Marketplace. Those links are just below, too. The latter is the easiest way to listen to us, as you'll get new episodes the second they're released.

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The TouchArcade Show - Bonus - Interview With Zach Gage

Wednesday, May 16th, 2012

On this week's bonus episode of The TouchArcade Show, Eli and I hit up Zach Gage of Zach Gage fame. You should get to know him. He's the brains behind one of the best words game on the App Store, and he's a super opinionated guy who isn't afraid to have a discussion about games as art or his current level of cleanliness. In fact, we dive into these two topics pretty hard during our conversation, if you haven't guessed already.

This is easily our most laid-back discussion we've ever had on the show, but I think it'll end up giving you a really good idea of who Gage is, how he approaches game development, and how things like his personality and background inform that work. We cover a lot of ground in a really short amount of time in this podcast, and even touch on what Gage is doing right now.

To give it a listen, just click on the links below. If you'd like to get these interviews and our regular show instantly, feel free to subscribe to us on iTunes or the Zune Marketplace.

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The TouchArcade Show - 51 - Fluff. It. Out.

Friday, May 11th, 2012

On this week's episode of The TouchArcade Show, we actually have to turn the car around in order to say something off-topic. At top, we discuss the arrival of the TouchArcade app [ Free ] and touch on its upcoming Universal-ness. Later, we dive into the latest, the best, and the hottest in iOS. From NOVA 3 to Pocket Planes, we've got your steamy games discussion covered. And in our front page section, we spend a good amount of time on Rovio's latest moves and Team Meat's latest stream of gripes.

If you'd like to give us a listen, go ahead and do so. Just hit up one of the handy links below. Additionally, you can subscribe to us on iTunes and Zune to get our latest episodes the second they hit the 'net.

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D3: 'Pocket Heroes' Devs Talk To Us About Delays, Dreams, And Direction In Our Latest Bonus Podcast

Tuesday, May 8th, 2012

A couple of years ago, Brandon and Cody Pollet formed F5 Games as a clever way to sneak into Electronic Entertainment Expo and experience the gaming event firsthand. Both were college students with big ideas, and they ended up leaving it with even bigger ones. E3 gave their studio a soul. When the App Store exploded later, the duo discovered a direction.

In 2011, Brandon and Cody went back to the Los Angeles-based event that got them dreaming big in the first place to reveal Pocket Heroes. They describe it on this week's bonus episode of the TouchArcade Show as the game they've always wanted to make, and it's been a long time coming. Pocket Heroes hits either later this month or early June, almost a full year since the duo initially showed off their idea.

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The TouchArcade Show - 50 - Fourth Time is the Charm

Friday, May 4th, 2012

On this week's episode of The TouchArcade Show, we power through conversations about smart gyms and wearable heart monitors in order to bring the latest, greatest, and the best in iPhone and iPad. At the top of the show, we dive into oral reviews of a bunch of cool games, including Brainsss and King of Fighters 2012. Later, we ponder if the free-to-play market is about to collapse and dig into the realities of development in a market that only wants 99¢ stuff.

You can listen below via these handy-dandy links or, hey, you can subscribe to us on iTunes or Zune. The latter is the only way to get our stuff the very second it comes out and lord knows you want us immediately so do it!

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The TouchArcade Show - 49 - Quick Hits

Friday, April 27th, 2012

On this week's episode of The TouchArcade Show, we battle through conversations about muscle retention and HHH's taste in order to bring you the latest and greatest in the world of iPhone, iPod Touch, and iPad. We get off to a running start by discussing the hottest real-time strategy game at the moment, Total War Battles, and then quickly dive into a flurry of oral reviews courtesy Mr. Hodapp. Later, we pan Kickstarter again, talk about Rovio Mobile's weird IAP plans, and the themes of Minecraft.

If you'd like to listen this week's episode, please do so via the handy-dandy links just below. If you'd rather get our podcasts the second they hit the Internet, consider subscribing to us on iTunes or Zune Marketplace.

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The TouchArcade Show - 48 - Super Mario 2 Spoiler Alert

Friday, April 20th, 2012

Near the end of one of the "slowest" weeks we've had in recent memory, we casted a pod for mass earhole consumption. If you're not a fan of our off-topic weeks you might want to avoid this one. But, do note you'll be missing out on a lot of fun discussion: at the top, we dive into the recently released Xbox Live Arcade indie title Fez and ponder what an iPad port would look like, spit a little bit of game about next-generation consoles, and orally review hot new games like Burger Cat. In our second segment, we discuss anything and everything, but eventually get to your user questions.

It was a weird week, so we've got a weird show for you. If you'd like to listen, please do so via those handy-dandy links below. Additionally, you could subscribe to us on Zune or iTunes to get our latest episodes the second they hit the Internet.

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Passion And A Mission: Why Codito Development Is Into Delivering Digital Versions Of Your Favorite Board Games

Wednesday, April 18th, 2012

"I've kind of been the driving force behind this." Chris Ewington describes what board games mean to him in passionate bursts. "It's who I am. It's what I do. It's what I was meant to do." Chris is the head honcho at Codito Development, an outfit that specializes in securing licensing and then reproducing tabletop games on iPad under the banner of Sage Games. Chris' experience with porting the tabletop experience stretches long before iPad came into our lives. He used to make "homegrown" computer versions of his favorites to share with friends and family.

In a lot of ways, he's the perfect guy to be doing this. His studio has the talent, and he has an astounding amount of reverence for the art form and what it does differently in today's modern gaming landscape, which is dominated by stupid games like Angry Birds.

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The TouchArcade Show - 47 - No Batteries, R.I.P.

Friday, April 13th, 2012

This week on The TouchArcade Show, we do another stellar job staying on topic -- for the most part. At the top, we spend a good amount of time to the latest releases: Epic Astro Story, Puncho Fighto, and Burnout: Crash eat up a lot of our games section. Topics like the recent Kickstarter explosion and Magic: The Gathering on tablets round out the show. We also answer quite a few user e-mails, which we always appreciate.

If you'd like to listen this week, go ahead and do so via the handy links below. If you would rather get these things the easy way, feel free to subscribe to us on iTunes or, hey, even Zune. The subscription is free and automatic. It's a win-win. Or something.

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The TouchArcade Show - 46 - Picking Teams; Choose Wisely

Friday, April 6th, 2012

On this week's episode of the TouchArcade Show we power... actually, we stay pretty much on topic. At the top, we address a pressing bit of user feedback before jumping into the latest, hottest, and best in iOS. Fibble and On the Wind lead off our games segment, and then we gleefully dive into a bunch of news-y subjects after the break. Topics include the latest rash of 3rd party peripherals and EA being voted the worst company in that one Internet poll.

Feel free to join us. You can listen via one of the links below, or hey, subscribe to us on either iTunes or Zune. If you like us, subscribing is the easiest way to get our new podcasts the second they hit the web.

Also, don't forget to rate us and be sure to denote your team affiliation.

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The TouchArcade Show - 45 - Crystal Charge Level: MAXIMUM

Friday, March 30th, 2012

This week on The TouchArcade Show, we have to force ourselves out of discussions about WrestleMania and other stupid junk in order to bring you the latest, hottest, and best in iOS. At the top, we dive into several new releases: Hunters 2, Ow My Balls XL, and Motoheroz take center stage. Later, we discuss what Baldur's Gate for iPad means to us, and we even dabble on the ever interesting subject of why AAA publishers don't seem to care about the App Store, and why we don't bug them about it.

There's much, much more, so feel free to listen if we've tickled your interest. You can do so via the handy-dandy links just below, or hey, subscribe to us on iTunes or Zune. We'll love you forever if you do the latter.

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'Baldur's Gate' For iPad Hitting Every iPad And Maybe iPhone, Future DLC Seems Likely

Wednesday, March 28th, 2012

No matter what iteration of Apple's tablet you have, Baldur's Gate: Enhanced Edition will work on it. In our conversation with Beamdog's Cameron Tofer this afternoon, the COO confirmed that no iPad will be left behind. He also said that an iPhone port is a possibility, too. "We're going to have to make that decision of can we do it, is it really worth it," Tofer told us. "If we can't do it, if we get it on there and its just not playable, we can't make a product of it. I'm going to give it my best because I'd love to see it on [the iPhone], but I can't really make any promises right now." The license agreement that Beamdog signed that makes this edition of the game possible includes the iPhone.

Downloadable content seems considerably less iffy. While Tofer didn't specifically state that Beamdog will be churning out content outside of the new adventure and character, he teased that Beamdog isn't going to bail on the game post-release. "This isn't just something where we're going to ship the game and move on. We've got big plans," Tofer told us.

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The TouchArcade Show - 44 - Running the Trifecta

Friday, March 23rd, 2012

This week on The TouchArcade Show, we battle through discussion about staph infections, broken necks, and other off-topic stuff to bring you the latest, hottest, and best in iOS news, reviews, and commentary. At the top, we do a new iPad check-in just to see if everyone is still digging Apple's New Thing. Later, we dive into discussions on Swordigo, Hunger Games: Girl On Fire and Angry Birds Space. Of course, we also get to your user questions.

If you'd like to listen, feel free to do so via the links below. Additionally, you can subscribe to our weekly radio show via Zune and iTunes. It's the easiest way to get our stuff the second its uploaded to the Internet, so consider your options!

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The TouchArcade Show - 43 - The Actual and Proverbial GDC Hangover

Friday, March 16th, 2012

On this week's episode of The TouchArcade Show, we return to our respective caves in order to deliver you the hottest and best in iOS... but not before we discuss the fun we had at GDC 2012. When the train gets on the tracks a little later, we bust out some good and, hey, maybe even thoughtful conversations about Mass Effect: Infiltrator, the Dark Meadow drama, and the new iPad.

Listening is easy: just click on one of the links below. If you'd like to subscribe so you can get our latest shows the second they hit the Internet, you can totally do so via iTunes and Zune Marketplace. This is, by far, the best way to listen to us.

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