Category Archives: News

'Warhammer: Arcane Magic' Releases New Trailer

Monday today, so another Warhammer news day is upon us; of course, all the other days of the week are Warhammer news days too because of the torrent of Warhammer games coming our way recently. Still, I have no issue with Games Workshop licensing games as if the world ends tomorrow because I love the Warhammer universe and strategy games, so more often than not I enjoy Warhammer games. One of the three or four (that I know of) Warhammer games coming out soon, Warhammer: Arcane Magic, has just released a new trailer that offers more gameplay details and gives us a better sense of how the game will play on iOS...

Alex Okafor of One Man Left Studios on the Importance of Supporting TouchArcade

Our Patreon continues to rip it up, as we blew past the 75% mark this weekend- rapidly closing in on our goal. Our Patreon is actually doing so well that we're #175 overall on Patreon. All this is awesome, totally unexpected, and you guys are the best. Anyway, on Friday we heard from Neil Young, the founder and former CEO of ngmoco who has since moved on to doing secretive things at N3TWORK. Today, we're swinging back to the indie side of things to hear from Alex Okafor, who is half-way responsible for Tilt to Live [$2.99] which you've probably played in some form or another over the years...

While the future of emulators on iOS is looking peachy-keen if you've got a Mac and aren't afraid to compile some source code, if you're still not willing to jailbreak your device or go to Android for some sweet emulators, Nintendo DS emulator nds4ios is available right now without any relative tomfoolery. iEmulators has an enterprise-signed version of nds4ios that you can install right now without jailbreaking. You just need to go to their site, tap on "Apps," scroll down to nds4ios, and install it. Apple hasn't revoked the certificate yet, so have at it!..

I Wish 'Fallout Shelter' Leaned More on the Social Experiments That Powered Fallout Vaults

I've been playing Bethesda's Fallout Shelter [Free] since its release the Sunday before E3 and after starting over a couple times finally have a vault with over 100 people and a fully upgraded Nuka Cola Bottler. This has me at the strange point you really rarely hit in free to play games where I find myself saying, "Well, now what?" It's a weird feeling, as basically all free to play games, builders in particular, orbit the idea of a never-ending treadmill of content. I've got friends that have been playing Hay Day [Free] for years without running out of things to do, and here I am saying "Well, now what?" in a matter of weeks of playing Fallout Shelter...

TouchStone Tavern #7 - Your Weekly 'Hearthstone' News Roundup

Hello again, and welcome to another edition of Touchstone Tavern, your weekly Hearthstone [Free] news roundup. Nothing really big happened this week other than Blizzard teasing a July 22nd announcement that "might" reveal an upcoming feature or expansion! In addition to the announcement of the announcement, we had another Tavern Brawl, which some called the most fun Brawl so far, some "drama" regarding the casting at Archon's Team League Championship, and some other news. This hasn't been the busiest week news-wise, but the news we did ranks up there with the best. I believe that you, just like me, are very curious about what Blizzard has in store for us in around two weeks time. Ok, let's jump into it, shall we?..

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. The story this week seems to be complete and utter game-changer updates. There are several games that got so much new, free content that they might as well be new apps. Lots of other smaller, but still good, updates as well. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

We wrote earlier today that Telltale revealed the first trailer for Minecraft: Story Mode at Minecon, but that wasn't the only news for mobile gamers that came out of Mojang's London party. The Swedish company also revealed Minecraft: Windows 10 Edition Beta, a new version of the game for Microsoft's new OS. When I first heard about this new version, I wasn't particularly interested; however, I then realized that the Windows 10 version is the same as Minecraft: Pocket Edition [$6.99], and the two versions will have the same features, be updated together, and offer cross-play. Tommasso Checchi, an MCPE developer, said that the first beta of the Minecraft: Windows 10 edition, which will come out July 29, is technically MCPE 0.12 (Tomasso also said the MCPE version will hopefully come out on or around the same day as the Windows version)...

TouchArcade Game of the Week: 'The Executive'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Which MFi iPhone Game Controller Should You Buy?

The world of MFi controllers is still a bit of a crazy one at the moment. The first few months were rough: limited support from games, a dreadful selection of controllers, and even iOS issues that practically ruined the first good controller, the SteelSeries Stratus. Now, time has led to a greater number of games that support MFi controllers to where I have a huge folder full of them, and while the controller selection is full of ones with flaws, there's at least one controller I can wholeheartedly recommend as a great all-around package. Still, MFi controllers are still not a fantastic proposition on iOS...

Neil Young of N3TWORK, Former Ngmoco Founder and CEO, on the Importance of Supporting TouchArcade

At some point over the night, our Patreon rocketed past $7,000. We're so close to our goal that I can taste it. You guys are amazing, and I know I've been saying that a lot recently but, I don't know what else to say to express the immense amount of gratitude we're all feeling here. The success of the Patreon is super validating to all of us here, as Shaun nailed it when we were talking about it last night in saying that site traffic statistics don't measure how much people care about what you're doing, Patreon contributions do. It's awesome to be doing something people care about, which really, has been our goal all along...

You might have heard of a small Bethesda mobile game, Fallout Shelter [Free], which has taken the mobile world by storm (or by apocalyptic fallout) because of its great charm and Fallout flavor. We enjoyed it so much that we picked it for our 'Game of the Week'. This town management game, which has already announced its first update, has surprisingly got everyone playing, including people who don't usually play F2P games of the Tiny Tower variety. Fallout Shelter's success has proved, perhaps, that those who see themselves as "hardcore" gamers and dislike most F2P titles will give such a game a chance if the theme is appropriate...

As we reported earlier, Super Evil Megacorp’s latest update to its mobile MOBA brought a host of changes to the game. Probably one of the biggest additions to Vainglory [Free] was the launch of the newest hero, Rona. As is the case with all new hero debuts in Vainglory, there are some pretty cool new intricacies in how to use her. We’ve been playing many a game with her since the update and have a few beginner tips to help succeed...

Augmented Reality Game, 'Clandestine: Anomaly', Will Blend The Real and the Digital on July 7th

As I talked about recently in a story on Anki Overdrive, I like developers who try to push mobile gaming in uncommon directions, and ZenFri, a Canadian company with a deep passion for storytelling and experience in producing interactive media, has decided to do just that with its upcoming game, Clandestine: Anomaly. The company aims to blend traditional gameplay, like tower defense tactics,  with location-based AR to create a memorable story. While most developers employ AR technology simply to enhance gameplay opportunities, ZenFri appears to emphasize the storytelling side of the game by employing AR in the hope that using a player's real location will help ground a sci-fi story that would otherwise feel too distant. According to an interview with VentureBeat, the premise of the game centers on your phone getting hijacked by aliens who need your help to survive...

Just a few weeks ago, we wrote about Blizzard teasing a new Hearthstone [Free] expansion that looked like it could have a Pirates vs Ninjas theme, or something along those lines. Well, Blizzard has sent an actual scroll to PCGamer, declaring that the company will announce some news on July 22nd. The scroll says:..

RPG Reload File 045 - 'Sorcery!'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we never seem to have enough rations to get by. Each week, we take a look at an RPG from the App Store's past to see how well it's holding up in the present day. It's a bit of revisiting, a bit of reflecting, and a chance to take a deeper dive than our usual reviews allow for. I'll try to present a balanced plate of RPGs from week to week, hopefully representing what is an incredibly wide genre, but I'm always open to suggestions. If you know a game that you'd like to see featured, simply leave a comment below, post in the Official RPG Reload Club thread, or tweet me at @RPGReload. There's just one more regular reader's choice article after this one, with September bringing a few changes to the schedule. If there's something you really want to see me play and write about soon, it's time to get those recommendations in!..

'Anki Overdrive', the Upgraded Robot-Cars Racing Game, is Coming Soon

If you watched the 2013 WWDC, you might remember Anki Drive [Free], the short demonstration of AI-guided cars racing around an oval track without bumping into each other or skidding out. According to Anki, the developers of the game, the cars weren't using the iPhone as a remote control but, rather, as the brains behind an "immersive, real world experience." The players controlled the cars' speed and weaponry and let the AI ensure that the car stayed within the track boundaries. Last year, Anki released the first version of its product on Amazon, and according to the VentureBeat article, it became one of the best-selling toys on Amazon in 2014 (Anki Drive has mostly 4.5 star reviews currently). Recently, Anki has announced that it's launching a major upgrade, Anki Overdrive, on September 20th, and the company hopes that this upgrade will further convince consumers that its product can deliver high-end experience to people who want to play with more than just toy cars...

Jared Bailey of Nocanwin on the Importance of Supporting TouchArcade

After our June update yesterday, we saw another surge in contributions to our Patreon, and it feels like we're in the home stretch of hitting our goal. Also, as mentioned yesterday, we're getting really close to having all the forum stuff done, so hang tight for that...

Nintendo Talks Pricing and Monetization for Mobile Games, Leans Heavily Towards "Free-To-Start" Games

In a general meeting with the shareholders, Nintendo CEO, Satoru Iwata, provided more details about his company's thinking regarding the monetization model of its upcoming mobile games. He first reiterated that Nintendo cannot succeed in the mobile world if it simply releases any software title with one of its popular characters or themes from its popular game franchises; the company needs to find a way to stand out among the crowded world of mobile gaming. As for monetization, responding to a question about going either with "one-shot" payments (premium) or free-of-charge but pay for items (F2P), Iwata said that Nintendo will not use the terminology "free-to-play" because it wants its games to be appreciated by consumers, and he feels that using this terminology implies that the game is completely free. Instead, his company prefers the term "free-to-start" because that term aptly describes how a player can begin a game for free but not play it for free. He then stated that one-time payment systems haven't been doing great on smart devices because of the huge pressure from other developers that has led to a race to the bottom. Since Nintendo wants to "cherish" the value of software, there's a limit to how low a price it wants to attach to its upcoming mobile games. Nintendo doesn't believe it should limit its monetization system to one-time payments, although that's not an overarching principle because different payment systems suit different kinds of software...

Check Out New Art from Mi-Clos' Next Project, 'Void and Meddler'

French studio Mi-Clos has been quite busy, what with finally releasing Out There: Omega Edition [$4.99] to iOS. But that's not all they're doing: they're helping to publish a new game from NO CVT, a stylish-looking point-and-click adventure game called Void and Meddler. We've covered it in the past, but we now know when to first expect it, and to see some new concept art from the game from Black Muffin, a duo that's joined on to the project:..

Back in April, during the G.I. Joe-themed convention called GIJoeCon (yes that's a real thing!), Backflip Studios announced that they were releasing a new mobile game utilizing the G.I. Joe IP, which is owned by Backflip's parent company Hasbro. Corporate synergy! Anyway that game, titled G.I. Joe Strike [Free], has just released in the App Store. It's actually a pretty awesome premise. You play as all-around bad ass ninja Snake Eyes in gameplay that's extremely similar to One Finger Death Punch [Free] or Fatal Fight [Free]. Basically, close-quarters twitch combat...

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