Category Archives: News

Back in August of last year, Daylight Studios brought their quirky simulation game Holy Potatoes! A Weapon Shop?! [$4.99]from desktop to mobile, tasking players with creating a successful weapon shop from the ground up and expanding it across a wacky land of potato people while providing adventurers with the weaponry they need for their various quests. While the game had a dedicated fan base on desktop that loved having a version to play on the go, many wondered whether any of the additional content released for the desktop version would ever make its way to the mobile game. Well, today Daylight has announced that the DLC pack titled Spud Tales: Journey to Olympus will be arriving on both iOS and Android this Friday, January 19th at a price of $1.99. ..

Quirky Point-and-Click Adventure Game 'Four Last Things' Launching on iOS and Android January 25th

A point-and-click adventure game cobbled together from repurposed Renaissance-era paintings and public domain classical music is not something I knew I needed in my life, but then I saw the trailer for Joe Richardson's Four Last Things and I instantly wondered how I've lived so long without it. Since I could never come up with a better description for the game as Richardson has already done, I'll simply quote him when he describes Four Last Things as "kind of like if Monkey Island had been made in 16th century Flanders by a time-travelling Monty Python fanboy." Watch the trailer and you'll see just how on-point that description is...




Disney senior vice president Kyle Laughlin announced today that his company will be pursuing game development relationships with four established mobile partners. This may seem like quite a sharp turn for some fans hoping to see further console and PC related titles but it makes a lot of sense to put eggs in a basket as versatile and successful as the mobile platform. Venture Beat's Dean Takahashi broke the story earlier today...

One of the most revered mobile games in history is Robot Entertainment's Hero Academy [Free], which launched six years ago nearly to the day and brought with it easily digestible but highly tactical turn-based battling against players online. It was at a time when online multiplayer on mobile was still coming into its own, and the asynchronous nature of Hero Academy made it a perfect way to experience a dose of strategy gaming that fit into those free moments throughout your day. Well, obviously that was a pretty long time ago but the Hero Academy fanbase has stood pretty strong over the years. While we've lost the original game to the 32-bit Appocalypse, Robot Entertainment announced in the spring of 2017 that they were partnering up with fellow Texas-based studio BonusXP to create a sequel, and in fact they soft-launched that game in select countries at around the same time. That, too, was quite a while ago but today this new journey can finally begin as Hero Academy 2 [Free] has officially launched in the App Store worldwide...

'Oceanhorn 2: Knights of the Lost Realm' Progress Update and New Screens Released

Time is a funny thing when you're waiting for a highly-anticipated game. It feels like just yesterday that Cornfox & Bros. announced Oceanhorn 2: Knights of the Lost Realm, the sequel to the smash-hit action RPG Oceanhorn [$7.99], but in fact it was way back in August of 2016. Then in January of last year we got a bit of new info on the game as well as some new screenshots, followed by a lengthy in-game video of Oceanhorn 2 the following May. That, too, feels like it was just yesterday, but in fact it's been a whopping 8 months since we've had any sort of update on what's going on with Oceanhorn 2. Today Cornfox & Bros. broke that silence with a new blog post detailing what they've been up to, and they've released a handful of gorgeous new screenshots to go with it. Check 'em out...

'Wayout', the New Puzzler from Dropout Games, Launching January 25th

For the past few years Dropout Games have been bringing us very aesthetically pleasing and engaging puzzle games on our mobile devices. It started with Unwynd [Free] in June of 2015; followed by the gorgeous Blyss [$2.99] in 2016, which we really enjoyed when we saw it during GDC that year; and then Neo Angle in August of last year, a game Rob really enjoyed in his review. Then this past September Dropout announced their newest puzzler called Wayout on our forums, while putting a call out for some beta testers. Wayout is inspired by those "lights out" puzzlers where you're trying to get all of the tiles on a board to be the same color, and they've taken that mechanic and explored it across more than 60 levels, as you can see in the following trailer...

Playdigious, if you haven't heard of them before, is a mobile games publisher responsible for some ridiculously great games. They brought Evoland [$4.99] to mobile, as well as White Night [$1.99] and loads of other great games. (To the point that if you asked what their best game is, I wouldn't even know what to tell you.) Well, they recently kicked off a closed beta on our forums for an "unannounced adventure game" that's so secret they're going to make participants sign a non-disclosure agreement. While beta tests on our forums aren't a new thing, this level of secrecy is ... curious...

‘Dissidia Final Fantasy Opera Omnia’ Pre-Registrations Are Now Open on Google Play

Square Enix has begun pre-registrations for the English release Dissidia Final Fantasy Opera Omnia. This is a spinoff mobile game of a spinoff of the mainline Final Fantasy franchise will be releasing soon on the App Store and Google Play in Western regions. Unlike the console Dissidia games, this isn’t an arena brawler fighting game but a free to play RPG with turn based combat. It will also feature multiplayer allowing you to team up with other people to challenge large foes. Watch the announcement trailer for it below:..

‘Dx2 Shin Megami Tensei: Liberation’ Releases Next Week in Japan

SEGA will finally release Dx2 Shin Megami Tensei: Liberation in Japan next week. If you aren’t aware, Dx2 Shin Megami Tensei: Liberation is a social RPG from SEGA that will use demons from Atlus’ Shin Megami Tensei brand. It was announced earlier this year and they even showed off a lengthy portion of gameplay at TGS. While initially scheduled to release on iOS and Android in 2017, it was delayed until mid January 2018 which is where we are now. Check out Shaun covering both of SEGA’s TGS showings here. You can watch the TGS gameplay showcase for it below:..

HCT World Championship, Free Packs, Cubelock, and More 'Hearthstone' News in 'Touchstone' #121

Hello everyone and welcome to another edition of Touchstone Tavern, our weekly roundup of the best stories on videos from the world of Hearthstone [Free]. This past week was another relatively slow one, with most stories focusing on the upcoming HCT World Championship and the usual top decks. Still, the game continues to be fun, and Kobolds & Catacombs continues to slowly surrender its secrets (the most recent one being all about a little Weasel). I hope you enjoy the best news and videos of the week, and don't forget to do two things this week: get your free packs for choosing a champion and watching the big upcoming tournament. Hop on below and let us begin...

We've already posted the video from Tencent where they were teasing a few things coming in the next Arena of Valor [Free] update, but earlier this morning they posted the full patch notes over on the official Arena of Valor forums. So, what we already knew is that the daily gold cap is shifting to a weekly gold cap, gold doubler power-ups won't allow you to earn gold past the weekly 5,500 gold cap, and having any cosmetic skin equipped will reward an additional 10% gold bonus if you win. Also, iPhone X compatibility is finally coming. What we didn't know yet was specific changes to heroes in game, which include a pretty hefty nerf to junglers...

While we don't cover a ton of industry news like this on TouchArcade, when it involves China I always think it's fascinating as it's really difficult to even wrap your head around the sheer scale of things over there. Here's the gist: Ketchapp catapulted into popularity with the release of 2048 [Free] and since then has been rapid-fire releasing mini games on to the App Store that all seem to get glued at #1 top free for at least a moderate amount of time. (For instance, right now Finger Driver [Free] holds the top spot.) Meanwhile, Tencent is the biggest investment corporation in the world and has their finger in practically every pie imaginable, particularly in the mobile sector, as their chat app WeChat [Free] has just under one billion monthly active users. In the mix with WeChat is Weixin, which is sort of the same app with slight differences which largely seem to have to do with segregating things inside and outside of China...

Best iPhone Game Updates: 'Rules of Survival', 'Cooking Dash', 'Marvel Future Fight', 'Sniper Fury', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. Well, it was another somewhat slow week in terms of content updates. A lot of developers are still trying to catch up with iPhone X and/or iOS 11 compatibility issues, I think, which really just leaves the evergreen service games to populate this column for the time being. Sorry, but I'll try to at least be entertaining about it all until things pick up again. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let's dig in!..

TouchArcade Game of the Week: 'Kraino'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Two years ago now we launched our Patreon and since then while support from our community has been encouraging, we're still only half way to our goal to get back to firing on all cylinders. As you've likely noticed, there haven't been any new names on the site since Brad Nicholson left quite some time ago, as we're largely treading water trying to stay alive on the incredibly limited resources we have. I personally think third party editorial outlets like TouchArcade are very important to the health of online ecosystems like the App Store, and I believe we provide a significant value to our readers and iOS developers every day. All we're asking for is a value for value exchange, and if you feel you derive any value from reading TouchArcade (or anything from the TouchArcade community), please support our efforts to continue doing what we're doing. Here's all the ways you can do that:

Advertising

If you're an iOS developer looking to raise awareness of your game, advertising on sites like TouchArcade is a great way to reach a hyper-targeted audience of iOS gamers and industry influencers who view the site multiple times a day. We offer options ranging from sponsoring our podcast, advertising on our forums, or even completely re-skinning the site. Apple's editorial featuring games team constantly visits TouchArcade, along with (obviously) our whole staff, so having well-placed ads on a site like TouchArcade can be exponentially more effective at getting word out about your game than paying a PR person (likely way more money) to send us emails. For more information, contact our ad sales manager at ads@toucharcade.com.

Supporting Us on Patreon

Patreon is our primary funding source these days. If you're unfamiliar, you're able to more or less "subscribe" to creators (like us) whose content you value. We offer several different tiers of support, which grant things like cosmetic rewards on our forums, as well as access to a Patreon-only chat channel on our Discord server. All Patreon backers also get a video version of our podcast. Developers who support us on Patreon on the "Indie Developer" tier and above get access to a developer chat on on Discord for direct access to TouchArcade staff (and other developers), along with other developer-exclusive content like a business insights email newsletter, event reports, and more. We're also in the process of working with a few different highly relevant companies for exclusive discounts for Patreon backers, although nothing has been finalized just yet.

Overall, a good way to look at our Patreon is to think of TouchArcade as a magazine you'd subscribe to. If you used to pick up a copy of GamePro every month for five bucks (back when magazines only cost five bucks), kick us $5 instead. We provide way more content than print magazines ever could, in an infinitely more timely manner. If you'd like to support the site for more than that because we've saved you money over the years by helping you avoid bad games or by highlighting games you wanted when they were on sale... Even better! The way we look at it is that there's nothing more valuable than time, and we work well over a full time schedule to try and save YOU time by not having to sort through the crap on the App Store. If we've provided value to you in any of these ways, please consider giving back to us with your support.

Amazon Prime Members Can Subscribe to Us on Twitch for Free

If you're an Amazon Prime member, you get way more benefits than fast shipping that you might not even be aware of. One of those perks is Twitch Prime. Once you link up your Amazon account with Twitch, aside from a bunch of random gaming-related freebies, you'll also be able to subscribe to one Twitch channel per month for free. We hope you use that free subscription on our Twitch channel. Something to keep in mind with these free Twitch subscriptions is they do not auto-renew. You'll need to manually re-subscribe every month, so if you'd like to go one tiny step further for us, set a recurring reminder on your iPhone's calendar to remember to do this.

Subscribe on Twitch and/or Cheer with Bits

If you're not an Amazon Prime member, you can still subscribe to our Twitch channel, it just costs $4.99. Something to keep in mind with this is the Twitch revenue share is 50/50, so if you just want to support the site and don't really specifically care about Twitch, your dollars go way farther over on Patreon as they take significantly smaller payment processing fees. But, hey, if you just love Twitch and want the perks that come with a subscriber, rock on.

Twitch Bits Donation

Another thing you can do on Twitch to help us out is cheer us with Bits. It's a new thing Twitch recently added that let you more or less "tip" the active streamer with a Twitch-exclusive currency that gets added to our account which Twitch eventually pays out on. Much like subscriptions, the revenue share on Twitch Bits isn't great, but you can get them for free if you're willing to view some ads on Twitch. Cheering is pretty fun while streaming as there's a whole lot of fanfare when Bits come in, they get added to a tip cup, and Twitch chat gets all excited.

Shop on Amazon Through Our Affiliate Link

If you do a lot of shopping on Amazon, visiting the easy to remember URL toucharcade.com/amazon and clicking through our link gives us credit as the referral for everything you buy. Amazon then gives us a very tiny percentage of the sale, which they'd otherwise just keep for themselves. They have widely varying commission rates, but everything (short of just buying cash gift cards) awards us something.

Amazon Pantry items are among the highest commissions Amazon pays, so if buy a lot of non-perishables and other home goods on Amazon, clicking our link first would be amazing- It also helps keep the joke alive that TouchArcade is in part supported by toilet paper sales since mobile gamers spend a lot of time playing on the toilet.

One-Time Contributions via PayPal

One thing a lot of people have asked us for is the ability to do one-time payments via PayPal. As part of setting up everything to make our Twitch channel work, we also have a more user-friendly way to do one-time payments. Click here, fill out the form, and it'll toss you over to PayPal to complete your payment. All of your PayPal information remains confidential, so we'll really only know what you fill out on the one-time contribution page. If you want to cover PayPal fees, there's a checkbox for that too. One thing to keep in mind with this is that since this whole thing is built with Twitch in mind, it's outside of all the automated stuff we've built for Patreon. If you don't care about those rewards, rock on. Additionally, if we're streaming when you donate, it'll automatically read your note on stream.

Whitelist TouchArcade on Your Ad Blockers

I know this is a ultra-touchy subject for some people, but if you use an ad blocker, please whitelist the TouchArcade domain. We (to the detriment of our own success) run the site with minimal ads which are manually screened to avoid anything that spawns pop-ups, auto-plays sound, or anything else annoying. We respect our readers, and while we'd be doing tons better if we had full-screen and totally irritating interstitials, I think all that does is encourage more people to block your ads. If you just block everything because you assume all sites these days have in-your-face ads, just try whitelisting us. I think you'll be pleasantly surprised. And, hell, if you really want to block our ads, just kick us a few bucks in one of these other ways and we'll be square.

Tell Your Friends and/or Share Our Stories on Social Media

If you love TouchArcade, but really just aren't interested in supporting the site financially, you can still do us a solid via word of mouth. If a friend of yours just got a new iPhone, recommend they check out TouchArcade to find some great games to download. Additionally, we go out of our way to produce great long-form content which typically doesn't generate that much search traffic. For instance, Shaun's amazing RPG Reload series, which I think is some of the best content we publish, are among the worst performing articles on the site. If you read something here that you find insightful, or otherwise interesting, please take a moment to encourage your friends to check it out on Twitter or Facebook. You might think one share doesn't mean much, but we can clearly tell the difference in site analytics.

Thanks for Reading

As always, thanks so much to everyone who has supported us over the years. You're the main reason we're still around, and we hope to keep doing what we've been doing for years to come. Hitting our original Patreon goals would allow us to hire more writers, attend more events, refresh the site, and potentially even explore options with our iOS app. We've managed to successfully fight against the tide of needing to run SEO-bait listicles, get involved in sponsored content, and all the other gnarly things web sites are doing to stay alive all because of you.

Thanks everybody!

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First-Person "Impossible" Game 'Glitch Dash' Gets First Trailer and is Close to Being Finished

In June of last year, we posted about Glitch, a first-person take on the "impossible" game genre popularized by the titular The Impossible Game [$0.99] as well as Geometry Dash [$1.99] and many others. Basically, a twitchy fast-reaction platformer but in a first-person perspective. The early glimpses of the game looked really cool, and developer David Marquardt of Marquardt Games, creator of the Noodlecake-published Fluffy Jump [Free] and Pull My Tongue [$0.99], has been hard at work on the game, now known as Glitch Dash, ever since. Well the light is at the end of the tunnel as today Marquardt updated the game's forum thread with news that Glitch Dash is close to completion and offered up a brand new trailer...

'Stickman Disc Golf Battle' is a Competition-Focused Take on the Classic Outdoor Game

Developer Djinnworks, who typically focuses on releasing "Stickman" versions of popular sports games, has put a bigger emphasis on competition with their last couple of releases. Both Stickman Skate Battle [Free] and Stickman Cross Golf Battle [Free] feature full 3D visuals and arcade-y game mechanic spins on their respective sports that are geared for short rounds and online competition. It seems to be a popular formula and after the release of Stickman Cross Golf Battle back in November Djinnworks got a lot of requests from players for a disc golfing game in a similar vein. After putting together a proof of concept for such a game, they realized they had something pretty fun on their hands, and thus Stickman Disc Golf Battle was born. Here's some video of a very early work-in-progress version...

How to Catch Legendary Pokemon Kyogre in 'Pokemon GO'

January 12th, 2018 5:55 PM EST by Eli Hodapp in News
Free Buy Now

Are you a top-tier Pokemon Go [Free] raider looking to collect as many legendary Pokemon as possible? Well, one more legendary Pokemon is now available for everyone to get. Appearing in raid battles around the world, players will be able to capture the water-type legendary Pokemon Kyogre by participating in raid battles from now until 1:00 PM Pacific on February 14th...

Attention 'Skullgirls' Mobile Players: New App Releasing Next Week, Make Sure You're Ready to Migrate Your Progress Over

If you're an active player of the mobile Skullgirls then this is likely old news for you, but if you're like me and played the game a bunch when it came out in May but haven't been playing recently then this might be useful information for you to know. To back up a bit, Hidden Variable Studios and Autumn Games partnered with LINE, the juggernaut messaging company, to publish Skullgirls on mobile. However, the fit just wasn't right and so Hidden Variable/Autumn Games have mutually agreed to end their partnership with LINE and self-publish the game on the App Store. Unfortunately this means that the existing LINE version of Skullgirls is no longer available on the App Store, all IAP has been disabled as of January 9th, and on January 15th that version of the game will cease to function at all. It's a sticky situation...

One of my favorite events of the year is taking place right now: Awesome Games Done Quick. We've mentioned it numerous times over the years, but if this is the first time you've heard of it, here's the basic gist- There's a massive community of speed runners on the internet who individually have laser-focus on playing specific games and beating them as quickly as humanly possible. Different categories for speed runs exist, and range from reaching 100% completion with no glitches in its most "pure" sense and then on the complete opposite end of that spectrum is "any%" where you just blast through a game as quick as possible, skipping anything you can...

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