Category Archives: News

The long-awaited King Rabbit [Free] level creator is set to hit the App Store next week, on January 26th. The update has been undergoing beta testing for a few weeks now, and the duo at RareSloth is about to deem it fit for public consumption. What's cool is that this has the potential to increase the content in the game by several orders of magnitude. Right now, there are 256 official levels in the game. As of publication, the beta testers have created about 500 levels. If enough people use the level creator, King Rabbit could last theoretically forever...

Mooff Games Announces 'Smash Club: Streets of Shmeenis' Beat 'em Up

The fine folks at Mooff Games are back with a new beat 'em up that's set to hit on March 2nd, 2017. Smash Club: Streets of Shmeenis will feature exactly what you'd expect from a good beat 'em up: lots of enemies to beat up. The streets of Boot City have run wild with gangs, and Supreme Leader Shmeenis has taken control of the scity. So, it's time for one vigilante to rise up and beat up everyone in sight in order to make the city safe again...




After appropriately milking those very irritated birds for years and years, Rovio is planning on developing MMOs that go beyond the Angry Birds universe. As announced by the developer today, Rovio is expanding its studios with a new team based inLondon whose focus will be specifically these new MMOs. The announcement doesn't give any specific details outside the usual talk of how unique these MMOs will be. That's to be expected given we won't be seeing any games coming out of that studio for a good amount of time...

If you log into Super Mario Run [Free] today, you'll be greeted with a notification for a new event (with a fun image of Luigi gathering coins) called Loads of Coins. This limited time event is live now and will run until January 25th, and it's all about - you guessed it - getting loads of coins. When you win a Toad Rally during this event, you get 1.5 times the coins you'd usually get, so that's a pretty good deal and a good way to boost your coins quickly. If you do lose in the Toad Rally, you get the same amount of coins you'd usually get. Here's your chance to buy those extra buildings you've been wanting to...

The TouchArcade Patreon Now Features Discord Rewards

January 16th, 2017 1:00 PM EST by Eli Hodapp in News
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We've been big fans of of Discord for quite a while now, but we're taking the next step and becoming practically Facebook official by tying together our Discord server with our Patreon. If you're a TouchArcade Patreon backer and have chosen one of our rewards tiers, follow these instructions to link up both of your accounts. It takes a few seconds, and then you will be automagically invited into Discord with us and have your Patreon backer status displayed...

Developer Comments, 'Gadgetzan' Mechanics, Budget Decks, and More 'Hearthstone' Weekly News in 'Touchstone' #80

Hello everyone and welcome to our weekly roundup of Hearthstone [Free] news and videos. And it's the eightieth issue, which means I've been doing this for over a year and a half. So, I might just bake a Hearthstone-shaped cake and eat it all by myself. My apologies for last week's absence, but I had to hop over to Europe for work-related reasons (they had to really twist my arm to do so). This past week was an intriguing one in the world of Hearthstone because we got to hear quite a lot from the game's developers, both in numerous interviews and in a live Q&A. So, we got to hear about the Gadgetzan design process, ideas regarding how to fix the game's problems, and much more. In addition to those stories, there's also tournament talk, the current state of the meta, as well as plenty of entertaining videos and commentary on the developers' recent ideas. So without further ado, let us walk over the image below and unto the text...

Update Mondays: 'Disney Crossy Road', 'Marvel Future Fight', 'My Horse Prince', 'Skyline Skaters', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. There's a chill in the air, which might explain why things are still not quite at full speed on the update front this year. We've got some good ones this week, no doubt, but not many surprises beyond the appearance of our favorite Man-Horse Dating Simulator. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

It's a wrap for us this week here at TouchArcade, and provided nothing crazy happens in the world of iOS gaming, we'll see you again on Monday morning for Shaun's Update Mondays and Tasos's Touchstone Tavern Hearthstone [Free] roundup before diving in head-first to whatever awesome mobile games get released and whatever rad looking mobile games are coming soon. We've been doing this for years now, and to keep doing what we're doing, we need your help. Whether you're here for our game reviews, to read about upcoming games, find games on sale, listen to our podcast, or participate in your community, we're glad to have you. If the feeling is mutual, which I hope it is, there's a few things you can do to help keep TouchArcade alive in this weird changing world of mobile gaming, which for numerous reasons has jeopardized the future of third party editorial sites like ours...

TouchArcade Game of the Week: 'The Binding of Isaac: Rebirth'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

'Card City Nights 2' Under Development, Adds Online Multiplayer

Card City Nights was a very entertaining and whimsical card game with a focus on single player over multiplayer, and today developer Ludosity announced that Card City Nights 2 is under development, and this time around the game will include online multiplayer. Card City Nights managed to be quite a fun card game despite not having online multiplayer, a feature many consider a requirement for mobile card games. The art, the humor, and the entertaining mechanics made Card City Nights a fun change from the ultra-competitiveness of other mobile card games...

'Rome: Total War' iPad Developer Feral Interactive is Teasing Two Mysterious iOS Games

Feral Interactive's having themselves a busy day with announcements. Earlier on the 13th, they revealed that Rome: Total War - Barbarian Invasion would launch on iOS in March as a standalone app. But they're doing other iOS games. Which games? Well, they're not saying, but they are hinting at some games coming soon on an upcoming games page featuring "Unidentified Feral Objects." Something called "Airstream" and "TQ 574646" are poised to be coming "soon" on a scale between "very soon" and "quite soon" with "very soon" being closest to out now. The teaser images aren't super revealing, but the one titled "Airstream" seems to show a shield, possibly for the aforementioned Total War expansion, and the TQ 574646 one has some boxes with words in them? Hmm. ..

Even though most of the world is currently covered in tons of snow, it's hot and humid in Clash Royale's [Free] new arena, the Jungle Arena. As we wrote a month back, Jungle Arena unlocks at 2600 Trophies and is pretty cool looking. The new arena has an Indiana Jones-treasure exploring vibe to it and feels quite different from earlier arenas. When you get into overtime while playing in the Jungle Arena, you get a nice torrential downpour that really makes the Arena come alive. Many reddit users liked this new Overtime feature and hope that other Arenas get the same treatment in the near future...

'Titanfall: Frontline' CCG Canceled Before Ever Releasing

Another Titan bites the dust. Titanfall: Frontline was supposed to bring the first person Titan shooter to mobile in the form of a CCG but, alas, it wasn't meant to be after all. According to an announcement today on the game's Facebook page, the developers decided that the game just wasn't offering players what the developers had hoped it would. During the beta test of the game, they saw that Titanfall: Frontline just wasn't the "intense action-packed" experience everyone associates with the Titanfall franchise...

Breakout Ninja [Free] has been a breakout hit for developer Part Time Monkey. Sorry, the Nintendo Switch presentation's puns are deeply embedded in my mind. Part Time Monkey has shared the download and revenue performance for the game, and it should serve as a reminder to some enthusiasts as to why ad removal IAPs are tough to come by in games. From over 650,000 downloads in week one of Breakout Ninja, the developer saw just over $1,100 in revenue from the ad removal IAP. That's a conversion rate of about 0.08%. But what about ad revenue? Well, about $23,000 in the game's first week just from ads. Yep. Unfortunately, it should serve as a reminder that ad removal IAPs are there less as a business decision, and more just to keep some people happy with the game...

Disruptor Beam's Star Trek Timelines [Free] is celebrating its one-year anniversary with a limited event called Convergence Day. This event will bring a new crew to the game that includes new versions of Ferengi Quark and C.O.P. Founder Picard. In addition to the new crew, when players celebrate their own anniversaries of playing Timelines, they'll each get a special reward avatar, Alfa 177 Canine, and all players will receive a Supply Kit, additional crew slots, and discounted Dabo Wheel pulls throughout the celebratory weekend. If you're into the game but haven't played in a bit, this might be the weekend to get back into it...

'Into the Badlands Blade Battle' Turns AMC's Show Into Isometric MP Combat

AMC's Into the Badlands has been doing well enough to get a second season, and now we're getting a mobile game based on the martial arts post-apocalyptic show. If you haven't had a chance to watch the show yet, it's the story of a ruthless warrior called Sunny and M.K., a young boy with dark secrets and a huge bounty on his head. Not the most original story, but what makes Into the Badlands intriguing is the mixing of a post-apocalyptic world with martial arts, assassins, and a feudal society. Reliance Games, of Real Steel and others, has seen the potential of this universe and decided to turn this show into a massively multiplayer martial arts game...

One of my very favorite recent releases is the Out Run-inspired arcade racer Highway Runners [$1.99] from developer Brownieless Games. It launched amidst the madness of the holiday rush mid-December, and once that craziness had finally cleared and the new year was upon us I was just about to pull the trigger on a "Hey guys check this out!" kind of article about it. As luck would have it, though, our own Chris Carter came through with a full review right at that same time, which is far better than my own silly ramblings would be. At any rate, the word was out! And I was very happy about that. While most who have ventured into Highway Runners have loved it, two major requests have arisen pretty frequently. One was for touch controls, as the game originally launched as tilt-only, and the developers added in a wonderful touch option just prior to us posting our review. So that took care of that. The second major request was for native iPad support, and as of today that's officially a thing with a new Universal update for Highway Runners...

As a life-long fan of everything to do with Magic the Gathering it really pains me to see their digital offerings in 2017. If you don't want to play paper Magic (which is as fun as it's ever been), your options are to either play the eternally janky Magic Online or Magic Duels [Free] which has a lot of annoying deck restrictions that keep you from duplicating your favorite paper Magic decks among other issues. Early last year we posted about rumblings of Magic Digital Next which aimed to bridge the gap between both online offerings...

Realtime counters of things to do with money aren't really anything new, but they're typically used for depressing political statistics like these. For whatever reason, Decluttr, a web site that gives you cash for your old stuff, has published a pretty amusing site that shows just how much hugely popular free to play games are making in real time. Now, this comes with the obvious caveat that all they're really doing is extrapolating estimates of what all these games are actually making as the only one who knows (for instance) how much Clash of Clans is making per second is Supercell... But, hey, it's still fun to sit there in amazement as these numbers rise so rapidly...

Epic Expansion Pack 'Rome: Total War - Barbarian Invasion' Set to Launch in March as a Standalone App

Back in November, mobile tacticians around the globe were delighted by the launch of classic strategy epic Rome: Total War [$9.99] marching down to the App Store. Despite being over twelve years old, The Creative Assembly's take on the real-time tactical battles of the the Roman Republic (and a whole host of other accurately depicted armies from the time) still holds up incredibly well today, and Feral Interactive's porting job managed to keep the intricate strategic commands working perfectly on the larger touch screen of the iPad. Fans of the series will undoubtedly rejoice in the fact that the developers are continuing to bring more entries in the series to the App Store, as today Feral have announced that Rome: Total War - Barbarian Invasion - the critically acclaimed first expansion pack for the original title - is set to launch as a standalone app on the iPad this March...

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