Author Archives: Chris Carter


'Micro Battles' Review - Share the Wealth

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November 13th, 2014 11:00 AM EST by Chris Carter in 3.5 stars, Action, Free, Games, iPad Games, iPhone games, Prices, Reviews, Universal
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The advent of touch technology has created a vast number of innovations that weren't really evident upon release.  While many are quick to damn virtual controllers and the like, one of my favorite things about mobile platforms is the sheer lack of physical controls. For certain games that need precision it can be a pain, but for titles that are custom-created for touch controls it's a dream to just pick up and play something. One avenue that I don't think gets enough love is the multiplayer on one device market. There are a decent amount of board games and asynchronous titles out there that support multiple people, but Micro Battles [Free] does a decent job of adding some arcade action into the mix...

'Puzzle to the Center of the Earth' Review - Miner Match-Thirty-Niner

There still aren't enough mining games out there in the world. Despite the resurgence of the genre on the mobile platform and recent mainstream hits like Steamworld Dig, I could probably play a new mining game every week without getting bored. There's something about digging down into the great unknown that fills a void many other titles can't, and Puzzle to the Center of the Earth [Free] manages to keep the core facets of the genre intact, while adding in some unique puzzle elements...

'Skater' Review - Two Shoes and a Board

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October 24th, 2014 4:00 PM EST by Chris Carter in $4.99, 3.5 stars, Game Center, Games, iPhone games, Reviews, Simulation, Sports
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Skating games were my life for months at a time. Whether it was the next Tony Hawk iteration or EA's SKATE, every time a shiny new skating title would hit my doorstep, I'd be engrossed in that world for weeks on end. I wasn't the best skater in the real world, but digitally I was a pro, ready to ride with the best of them. That feeling has been missing for quite a while now after both franchises have been put on hold, but Skater [$4.99] for iOS recreates some of that magic on the go...

'Words for Evil' for iPad Review - Blobs Teach Typing

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October 14th, 2014 9:00 AM EST by Chris Carter in $1.99, 3 stars, Games, iPad Games, Reviews, Word
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Playing Mario Teaches Typing and Typing of the Dead for the first time were magical experiences for me growing up. I had no real interest in word games outside of the occasional Word Munchers binge, but those two titles took my love for the genre to a whole new level. It wasn't because of typing classes or outside practice that I worked my way up to over 80 words-per-minute in High School, it was due to videogames, and I owe them a great deal. Words for Evil [$1.99 (HD)] is a very similar game that attempts to marry typing gameplay with RPG-like elements, with mixed results...

Cookie Clicker was one of my favorite games of 2013. Your objective was simple -- make more cookies. At first, you needed to click the screen occasionally to get more cookies. Eventually, you start accumulating them on your own and you don't really even need to click. Slowly but surely it evolves into a giant meta-game of cookie management and borders on a full-on simulation. It's the simplicity that makes it worth playing. Why am I mentioning all of this? Because Poor Gladiator [Free] for iOS has a similar scheme, and is a great way to relax on the go...

Snake is a timeless game. It was one of the first experiences I had on a portable device, and despite the fact that there was just one level (a giant square box), it provided endless hours of entertainment. It was a much simpler time, and that time is over. In the current era of gaming, it's expected that a snake game would have a load of bells and whistles, lest it fall short of providing something you haven't seen a million times in the past 20 years. The Jake and Finn skinned Treasure Fetch - Adventure Time [$2.99] differentiates itself somewhat, but falls into the same few trappings as the snake genre along the way...

'WWE SuperCard' Review - Playing Cards 3:16

'WWE SuperCard' Review - Playing Cards 3:16

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September 22nd, 2014 10:00 AM EST by Chris Carter in 4.5 stars, Card, Free, Games, iPad Games, iPhone games, Reviews, Universal
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The mobile platform has created a market that I can't get enough of -- digital tabletop. Although the online marketplace has created potential issues in terms of overcharging for cards, expansions, or game pieces, playing a tabletop game without having to deal with any of the setup is a godsend in many instances, particularly with games that take forever to lay out. It also allows games to flourish that wouldn't have existed otherwise, like WWE SuperCard [Free]...

Games built around comedy are few and far between. Although there was an era on PC where Monty Python games flowed like fine wine and adventure titles were primarily build on comedic material, the gaming industry has gotten progressively more serious as the audience has gotten progressively larger. Enter Max Gentlemen [Free] -- a game that will make pretty much anyone smile, but lacks a solid gameplay foundation...

Carcassonne [$9.99] is one of my favorite board games, and I still play the mobile version to this day. There's something about the combination of depth with the relatively short length of a session that really calls to me, and there aren't very many experiences like it on the market. So when I heard that Damn Little Town [$1.99] was a new take on the classic board game I jumped at the opportunity to try it out...

For the most part, Regular Show games tend to fit the videogame mold far better than its Adventure Time brethren. Videogames are heavily cemented in the show itself, and there's hardly a season that passes by when stars Mordecai and Rigby veg out on the couch and game for hours on end. This time around the gang finds themselves in a tower defense-like situation, sparked by rival park manager Gene and The Great Prank War [$2.99]...

'Yomi' Review - A Fighting Card Game

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July 11th, 2014 10:48 AM EST by Chris Carter in $9.99, 4 stars, Card, Games, iPad Games, Reviews, Universal
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As soon as people hear the phrase "card game" you'll have a massive amount of people running for the hills, which is a shame. As a big fan of deck-builders like Dominion, as well as battle games like Hearthstone, card games can be extremely entertaining if done right, and are often timeless, especially on an intuitive touch interface...

Pac-Man has worn many hats over the course of his nearly two and a half decade tenure. In addition to his popular top-down maze fashion, he's also starred in a runner, an adventure game, and even full-on 3D action titles. Now, courtesy of the Candy Crush and Puzzles & Dragons craze, he's the star of a Match-3 with heavy RPG elements called Pac-Man Monsters [Free]. And you know what? It's not half bad...

'VVVVVV' Review - A VVVery Good Port

'VVVVVV' Review - A VVVery Good Port

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June 18th, 2014 11:44 AM EST by Chris Carter in $2.99, 5 stars, Games, iPad Games, Platform, Reviews
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It's hard to believe that it's been four years since Terry Cavanaugh's VVVVVV was first released, but here we are in 2014 with an iOS port. While a lot of people would be quick to note that due to its precision nature, the mobile platform wouldn't be conducive to pixel-perfect jumping , I'm pleased to say that after playing it -- they're wrong. VVVVVV [$2.99] on iOS is a wonderful port-job, and newcomers and veterans alike will be able to enjoy it...

In the current era of gaming, the phrase "Roguelike" can often be overused. It seems like any game featuring any number of elements from the genre such as permadeath and randomized situations warrant the moniker, but after the rise of major games like The Binding of Isaac and Spelunky, it's just easier to use the phrase to describe any number of elements from the age-old genre and move on. With that in mind, Power Grounds [$0.99] is kind of sort of a roguelike -- kind of...

One of the first PC games I ever played was a roguelike called ZZT. It was comprised entirely of ANSI characters, so there were no real "graphics," as everything was text based. The Atari era was very simplistic in a similar way, often utilizing singular color schemes for backgrounds, with very little detail due to the nature of technical limitations at the time. Pixa [$2.99] attempts to recreate said era with a touch-screen interface, and the results are extremely mixed -- mostly dependant on how fondly you remember the old school days...