Regular readers have seen us mention the classic Amiga platform in various capacities over the years. An extremely influential gaming platform, the Amiga outperformed all of the consoles of its day and delivered to users the best home gaming experience that could be had (not to mention robust general purpose computing, to boot).

The Amiga's game library includes thousands of titles, many of which are just superb. We've been fortunate to see a number of Amiga classic ported to the iOS platform, opening these titles up to a new generation of gamers. A few such titles that come to mind are Flashback, Krypton Egg, Qwak, Beneath a Steel Sky, Giana Sisters, Pinball Fantasies, Pipe Mania, Babylonian Twins, and the upcoming Speedball 2, not to mention the iAmiga emulation system.

I'm happy to report that another Amiga classic is about to make its App Store debut as a native iOS title: Cope-Com's vertical shooter Battle Squadron, one of the very best Amiga shooters ever developed and a particular favorite of those of us here at TouchArcade that have spent time in front of an Amiga.

We've been in talks with Martin Pedersen and Torben Larsen of Cope-Com for weeks regarding their soon to be released iOS title. We've been tracking the game's progress and have just gotten the heads-up that it's now complete -- start to finish -- with only menu and transition elements left to be put in place. And, in celebration of the new year, the developers have given us exclusive access to a brief demonstration video showing a bit of in-game action from the iPad version.

I've been gaming for 30 years now, and can honestly say that Battle Squadron is probably my favorite 2D shooter of them all. It's a sequel to Cape-Com's Amiga shooter Hybris, which will also make its way to the App Store sometime later this year. I can't wait to get my hands on both of these titles and share reactions with our readers. Stay tuned.

  • Graham McAllister

    I love this game, one of my all time favourites on the Amiga, BUT, I really think that the tilt-based control system is a mistake. When the player gets into a tight spot, and they certainly will in this game, they'll not be able to control the ship with the precision required, leading to frustration.

    I hope the devs implement an alternative control method, I REALLY want to enjoy this game.

    • Anonymous

      Yeah, I was going to comment on that. I'd only consider this if there was a virtual D-pad available. Tilt controls just don't cut it for anything outside of ball rollers and similar gravity-based games regardless of how well anyone says it works in this context. It won't work for me.

  • Cope-Com

    Great to hear you love Battle Squadron :-) We will indeed implement "alternative control methods" as well, i.e. touch. Physical devices for controls are of course hard to beat, but the "tilt" system we implemented actually gives much better control than we had hoped for initially...

    • Graham McAllister

      We do user testing on games, including iOS devices. When we interviewed people about a tilt-based game we were working on, we found out that people play games in different postures (lying down) and places (bus, tube), so tilting wasn't an ideal control approach for everyone.

      You don't want to lose audience just by assuming that people will place this in the way you do (i.e. sitting down in your own home / office), I want to see the current generation enjoy this as much as I did :-)

      I can't go into details here, but we also found other problems with tilt-based games.

      Having said that, I can't wait for this, good look guys.

      • Cope-Com

        Hi Graham, Thanks for all the user testing details :-) Calibration for the actual angle you play at each time is of course a must, and the "tilt" in BS actually worked out better than we thought possible. Touch of course also be implemented for those who prefer that..

  • MartinIR

    I'll get the game for the music alone. It's as good as it ever gets.

    • Cope-Com

      Hi Martin. Great to hear :-) We will be sure let Ron Klaren, who did the music, know... he is still part of this...

  • Joel

    BattleSquadron and Hybris are awesome. Instabuy for me.

    • Cope-Com

      Hi Joel, Always nice to hear from a fan... of both games ;-) BS ONE will be ready this winter and Hybris will come soon after that...

  • metalcasket

    This really made my day. Not only did I have Battle Squadron on Amiga, it was also my first Genesis game. =D

    • Cope-Com

      Hi metalcasket, You are the first one "we met" who actually got both versions :-) We were always favoring the Amiga version ourselves... Hopefully you will get the 3rd version as well ;-) We are doing our best to make it a great gaming experience...

  • Pika

    First Amiga 500 game i've ever played.
    I was 8 years old and it's been love at first sight.

    Maaaaaan those musics... Martin you're right! Just wonderful (got the mp3s somewhere eheh). And what about the game over track? I lost... Who cares? Let me hear this music! I remember sometimes i used to crash myself 3 times quickly in a row just for the ending sequence... :)

    • Cope-Com

      Hi Pika, You can actually listen to several of the tunes on http://cope-com.com/download/
      Torben (designer) and I (Martin, coder) were just talking about how great the "game over" tune from Ron Klaren was. We should add it to the link...

    • http://twitter.com/CopeCom Cope-Com

      Just added the iPhone/iPad Battle Squadron ONE - game over tune by Ron Klaren. click play to listen here: :)
      http://cope-com.com/download/

  • Guise

    Sorry if this has already been addressed and I missed it, but will this release be solely for iPad? Or will it eventually be available for the iPhone?

    • http://twitter.com/CopeCom Cope-Com

      Both iPhone and iPad ;)

  • Comtez0

    Battle Squadron was my fav. shmup on my Amiga! Will love to play it on my iTouch 4G.
    I hope the gameplay will be good, as I didn't found excellent one on our device with this kind of games.

    • Cope-Com

      Hi Comtez0, Worry no more! The game play will be 100% like on the Amiga ;-) There are some other good shmups on iOS, but our target is to make Battle Squadron the best and most fun to actually play :-)

  • TKO

    Wow, good to see feedback from Cope-Com themselves. Not to be too fan-boy, but you guys rock. :) I think Sword of Sodan was the first game I ever played on the Amiga. (I remember all the disk-swapping.) ;) ..but after all these years, Battle Squadron and Hybris are still amongst my favourite Amiga titles. Excellent shooters, with graphics and sound that hold up well (I play them on my emulated A1200 from time to time.) Hybris can be a little glitchy on some revisions on WinUAE, but they're a lot of fun to go back to. Look forward to trying them here.

    Those invisible ships on Battle Squadron are both awesome and incredibly frustrating. The invisibility effect was totally stunning back then .. and made it far too easy to lose track of one of the wee buggers when dodging bullets. Love it. :)

    • Cope-Com

      Hi TKO, Always excellent to get some positive feedback. Thanks :-) One of the things that convinced us to convert Battle Squadron to iPhone... now 21 year later !! ... was that so many people still play it today.
      Also, as you might have guessed those "invisible" enemies were heavily inspired by the movie "Predator"... which we watched way too many times back then ;-)

  • Kamel Biskri

    "I don't know if the Iphone touch screen is sensitive enough but to me the joystick should be handled only by rotating your thumb in all 8 directions without moving it (it stays centered to your finger). If the screen permit that, it'll be easier to move a main sprite. If you've to go back and forth its over.

    Kamel"

    • Cope-Com

      Hi Kamel, That is exactly one of the "touch" means of control we will implement... and it is possible :-)

  • Deadchinesegiraffe

    I have played BS just one week ago, on my still up and running A500 Plus config. Unfortunately the game never was released in my country, so it will be nice to buy it after 21 years of playing :) Hybris also another classic, i cant to wait to play both of them. Tilt controll is nice, but in though situation it is not the right choice to play and BS is a game without mercy on controll fault of any player :)

    • Cope-Com

      Most happy to hear you enjoy both BS and Hybris :-) Touch control will also be implemented... so no need to worry about being caught up in a tough situation ;-)

  • http://pulse.yahoo.com/_OD5RYHVEJ76RGRHO6VB6NNOFRM Michael

    As a fan of the Amiga original, I'm looking forward to playing BS on my iPad - any idea when it's to be released?

  • Cope-Com

    The game itself is 100% complete. There are still some "finesse" things to finish up, but all in all BS ONE will be released this winter :-)

  • Anonymous_Hero

    Please don't rush it guys. Make a really sweet menu and intro as if you built it originally for iPad (2). I would hate it to feel like a simple port or as if it was running on a emulator. Awesome to see Amiga developers still around!

    • Martin Pedersen

      Thanks for the feedback :-) Yes, we will do our best to have everything "feel right"... and no emulator here ;-)

  • breathofj

    Hah. I found this article by trying to search for "ipad games like Battle Squadron." What a find!

    If you've never played this game on the Amiga, you are in for a treat. Stunning gameplay and music along with great weapon upgrades and hella-challenging difficulty makes it unbeatable. I have yet to play it's rival.

    So excited about this.

    • Martin Pedersen

      Excellent for us to hear :-) We are indeed doing our best, and of course hoping, that new gamers will also enjoy Battle Squadron... and not "just" ones that are familiar with the Amiga version...

  • NeoGutsman

    Looks great so far! I own both boxed copies of Hybris and Battle Squadron as well as the Genesis version. I beat Hybris without any cheats many, many times with my old Quickshot joystick on my Amiga 500 but Battle Squadron always smacked me down about 3/4 of the way through. Maybe now, 21 years later, I should give it another go ;) Keep up the good work!

    • Martin Pedersen

      Thanks for your post :-) Have to admit that on the Amiga joystick side I personally prefer "The Arcade"... but of course I only ever had this one ;-) I hope you will succeed on "beating Battle Squadron" now 21 years later... and also look out for Hybris :-)

  • David

    This is way too awesome.. I've was sooo hoping for BS getting released on the iPad! It isn't more than a few days ago that I thought about it, and now this? Yay!!

    • MBPedersen

      Hi David, Very happy to hear that... we are just a few days away from the release of Battle Squadron ONE... also on iPad :-)