Category Archives: iPod touch games

'The Bug Butcher' Review - Squashing Makes Me Feel Good

The Bug Butcher [$3.99] might have been released on PC earlier this year, but it felt like it was built for mobile devices. The horizontal Super Pang style, the limited amount of buttons -- it gels well with the endless approach for many similar mobile games, but The Bug Butcher has a level of sheen that a lot of those games sorely lack. There's also lots of room for colorful character designs, a tight control scheme, and some silly, funny writing that tie it all together. It looks and acts like a cartoon, and you'll uncover more and more layers of depth the more you play, which is the telltale sign of something you'll want to play beyond an initial curious play session. Developer Awfully Nice Studios did a great service porting this over...

There aren't a whole lot of light RPGs out there that let you fuel up a team of heroes on sugar and caffeine and send them into a dungeon to do your battling and looting for you. In fact, I think there's precisely one: Armor Game's Soda Dungeon [Free]. This week, Soda Dungeon received a huge update, adding a lot of new content to a package that we already really loved back when it was released in October of last year. First up is a new dungeon called Lair of Despair which is available after level 150. There's also a new class called The Shifter, as well as 25 new Mythical rare items. ..




'RETSNOM' Review - Yako S'ti

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I think the first platformer I ever played where you could manipulate gravity was Irem's Metal Storm for the 8-bit NES. It's a side-scrolling action game, a genre that at the time was so flooded that you virtually had to have some kind of gimmick to stand out. You were mostly jumping and shooting, but you also had a handy button that let you flip to the ceiling. That mechanic showed up here and there over the years before the popular VVVVVV [$2.99] used it better than any game had before, at least in my opinion. It makes for clever puzzles, but more importantly, it rewrites the rules of one of gaming's most well-worn genres. So it's not surprising that a lot of games that followed VVVVVV drew that mechanic into their tool sets. Unfortunately, in becoming a trend, flipping gravity has lost a lot of what it can offer a game...

The newest game from Peter Molyneux's studio 22cans, which soft-launched back in September and is published by Kongregate, is now available worldwide. The game is called The Trail - A Frontier Journey [Free] and it sees you creating a character and walking various paths in really gorgeous environments collecting resources and engaging in various activities before arriving at a settlement camp. There, you can trade or converse with the locals, craft items, or just rest up before heading back out onto the trail towards your next destination. If you find a town you like, you can settle down there and help to build the town up into prominence. Check out the trailer...

In mid-October we learned about the newest game from Little White Bear Studios, a sequel to their well-received spin on the brick-breaking formula ZenDots. The sequel was quite a different beast though, and its subtitle, One Dot's Journey, kind of said it all. Here you would be playing as a single dot navigating through complex mazes of obstacles as you attempted to make your way around and break every brick on the screen. See? It's still a brick-breaker at heart! Due to Apple taking an unusually long time approving it, it missed all the release hullabaloo from yesterday but, much like its dot protagonist, this morning ZenDots 2: One Dot's Journey [Free] pushed through all the obstacles and finally made its way to the App Store...

Genre mashups always toe a precarious line between providing players with established systems of play while simultaneously turning them upside down by placing them in new environments. If not done well enough, players are left with a completely foreign experience without any familiar gameplay elements to form a grounding experience. In other words, balance is key. The Lost Shield [$1.99], while a relatively basic example of a genre mashup, nevertheless does a decent job achieving that balance. In fact, if not for some more fundamental issues with the game, I’d have no problem heralding it as a rare unqualified success...

About a month ago we posted about how developer Kumobius, who you probably know from such hits as Bean Dreams [$2.99], Duet [$2.99], and Time Surfer [$0.99], were looking for beta testers for their new mobile game project, a platformer of sorts called High Risers. Well apparently the testing period went just fine as just this morning Kumobius pulled the rusty old release lever and High Risers [Free] is now available in the App Store. ..

This past June, a refreshed take on the arcade classic Galaga was soft-launched by Bandai Namco in select countries with surprisingly little fanfare, given how beloved the Galaga series is. In a similarly low-key fashion, that game, called Galaga Wars [Free], has exited its soft-launch period and is now available worldwide. At least I think it's worldwide, I can't go around checking every country or anything you know, but it's definitely out in the US App Store because I just downloaded it! And let me just say that this game is freaking fantastic. The original Galaga is perhaps my favorite classic arcade game, and there's nothing scarier than seeing a company trying to "improve" one of its classic franchises for a modern audience. There's just so much potential to sully the good name of such a beloved game, but that's definitely not the case in Galaga Wars...

The game of chess may well have been one of the earliest examples of a game being easy to learn but hard to master. Learning how all of the pieces move and putting together a basic strategy towards getting a checkmate isn't that difficult, but the unpredictable nature of human behavior makes chess a game that always has something new to offer. There's almost always a move to make that could be considered the best, but it's only the best if your opponent reacts in the textbook way themselves. A strong chess player needs to study their opponent almost as intently as the board. That said, there's a lot to be said for learning some fundamental strategies, just in case your opponent plays things by the book. As an added bonus, that knowledge will help you if you decide to play Moveless Chess [Free]...

Freebie Alert: Fun Castle Defending Game 'Warcher Defenders' Free for Halloween

At the end of May, developer Ogre Pixel released their charming castle defense game Warcher Defenders [$0.99] to the App Store, and if you missed out on it previously at its nearly-free price of 99¢, you can now grab it for all-the-way-free as the game is currently on sale for Halloween. Warcher Defenders has you defending your castle on the left of the screen as all manner of creepy enemies approach from the right. Your initial character is an archer so you'll be firing off arrows to dispatch enemies and there's a few different platforms attached to your castle which you can jump between, as enemies not only attack from the ground but from the air too. As you play you can also buy items from a shopkeep and upgrade your character's abilities, and both the look and the progression of Warcher Defenders reminds me a lot of one of my other all-time favorites, Slayin [$0.99]. That right there should be enough incentive for you to give this one a download...

RareSloth's fantastic puzzle platformer King Rabbit [Free] received a fairly minor update today, but one that's leading to much bigger and better things. Today's update adds ReplayKit support so you can broadcast your crazy King Rabbit exploits for the world to see. There's also now an in-game diamond counter so it should be easier for you to keep track of finding those tricky hidden diamonds, and in the spirit of Halloween there's now some new skins in the in-game store to decorate your rabbit for the holiday. The bigger news, though, is that the Fire Adventures level pack, which was released as paid DLC in May, is now permanently free for all players. ..

Late last night (in my timezone, anyway) a curious update appeared for Sonic CD [Free] on iOS, the fantastic remastered version that originally released back in December of 2011. The update text was vague, and simply said "Sonic took a trip to the past and decided to change the game's code. That's right, Sonic CD is now FREE!" As someone who has been burned plenty of times in the past by a previously paid game going free, as I'm sure many others have, I was justifiably suspicious of this new update. And after Carter played guinea pig and downloaded the new update it confirmed my fears: Sonic CD was now free to download and ad-supported, with a $1.99 IAP to remove said ads. Normally that wouldn't be a big deal, except that the ads showed up even for previous owners who had already paid for Sonic CD. There are a few different ways to go about switching a paid app to free, but this was not one of them, and the 1.5 Star average rating of the otherwise phenomenal Sonic CD in the App Store showed that...

Let's be honest: Kemco's RPG release schedule on mobile has always been pretty absurd. They've only been at this for around five years on smartphones and they're nearing 50 RPGs on iOS in English, and even more than that on Android. That works out to an average of just under one RPG per month for five years running. Now, there's a fair bit of repetition from game to game, particularly if you're just looking at the broad outlines, but I feel they've historically been able to mitigate that issue by keeping a handful of developers on tap. This has helped differentiate the Kemco catalogue, to at least a small extent, and has also ensured that each developer has a bit of a buffer between releases...

There simply is no stopping Plague Inc. [$0.99]. Since its debut nearly four and a half years ago, Plague Inc. has received a constant stream of updates which have mutated the game into new forms and spread it to a constantly expanding base of players. It's like a plague! Its latest update has just hit the App Store and it's very fitting for the forthcoming Halloween holiday. The new Shadow Plague is a "sentient, mutagenic pathogen" that "triggers a powerful thirst for blood in its chosen host", basically turning you into a vampire who must feed on humanity to grow into a giant bat capable of setting up lairs and shadow portals. Here is an exclusive look at the giant, vampiric bat in action...

'Eggggg – The Platform Puker' Review – Engrossingly Gross

I’m not going to lie. When you first start this game, it might seem a little grody. You might feel a tiny bit nauseated. But that goes away quickly, and what you’re left with is one of my favorite games of this year. It is a solid platformer first and foremost, drawing on several great inspirations, but it’s also outrageously silly and funny entirely through its world, art style, and sound effects. This is a triumphant tale of allergies, cyborg chickens, your mean Aunt Doris, and eggs. This is Eggggg – The Platform Puker [$3.99]...

Back in August we learned that Vile Monarch and Gambitious Entertainment would be releasing an enhanced version of their clever insult battling gamejam game Oh…Sir! [Free] which they originally released back in December of last year. That game, titled Oh…Sir! The Insult Simulator [$1.99] has just arrived on the App Store. The original game was a same-device multiplayer game where you and a "friend" would take turns piecing together words and phrases in order to create the ultimate insult. This new version is basically the same idea but expanded greatly. There are more characters to play as, more environments to lob your insults in, and of course many more options for piecing together insults. Also, in addition to the original game's local multiplayer, you can also face off against opponents online or against the CPU...

'Primordia' Review – B'sodding Brilliant

Of all the adventure games I’ve reviewed for this site, this is probably my favorite. The writing is stellar, the voice acting is ace, the style is top notch, and the soundtrack perfectly sets the tone. What is this game upon which I lavish such high praise? It’s an adventure game called Primordia [$4.99]. A very modern adventure game with a very old school feel, where the puzzles are challenging but not because they’re goofy and absurd. Puzzles and interactions serve the story and characters first, in a bleak post-apocalyptic world that is very well built. And the kicker? Nary a human being in site. This is a robot’s world now, though humans still play a pivotal role...

Every now and again I like to look through old weekly new game posts to find worthwhile games that may have been overlooked. Especially with the light speed pace of the mobile market. If you like RPG survival games that capture a real sense of struggle with an atmosphere of otherworldly dread, then you’ll probably adore Dead in Bermuda [$4.99] from CCCP and Plug in Digital. The stuff that it does right, it really does right. It’s hilariously (probably realistically) difficult, but it was definitely worth the price of admission, which is way cheaper than an airline ticket to Bermuda and the psychological cost of crashing and having to survive with your wits alone...

It is borderline absurd how much developer Infinite Dreams has updated their hit shooter Sky Force Reloaded [Free] since its initial launch at the beginning of June. Absurd, I tell you! Just a couple of weeks into its life Sky Force Reloaded received a new ninth level and tournaments; a month later it got a tenth level, a new tournament level, AND a new ship; a couple weeks later it received an eleventh level (phew!); about a month after that it received a twelfth level with LASER RAPTORS; and finally a few weeks back Sky Force Reloaded received its most recent update which added a new Prestige system, technicians, and much more. All of these wonderful additions came AFTER we awarded Sky Force Reloaded 5 stars in our review. So, where do we go from here? Why, Level 13 of course! ..

There's very little that's more satisfying than an easy to grasp game. If it has shooting elements, great, it probably appeals to the little destroyer in us all. That's precisely why so many have flocked to Downwell [$2.99], as it has that "one more run" type of feel combined with a loveable art style and simple control scheme. It's something that you can just pick up and play, preferably on a convenient device like a smartphone, and just go to town with, for minutes or hours at a time. Spingun [Free] might not be as epic as some of those types of games, but it definitely has that feel...

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