Category Archives: iPod touch games

Late last month, Portable Pixels unveiled their latest project, a sequel to their popular 2012 virtual pet game Hatchi, and as of this morning Hatchi 2 - The Virtual Pet Breeding Game [$0.99] is now available in the App Store for 99¢. The original Hatchi was unabashedly retro, featuring a blocky faux LCD experience that closely mimicked the physical Tamagotchi and Digimon toys of the '90s. Hatchi 2 kicks things up a notch with full color visuals, but not too far, as it's still decidedly pixely and retro...

Space Age [$3.99] was a game that intrigued me from the moment I heard of it. The Incident [$0.99] is still a great game (though currently broken on iOS 8!), and last year's Blackbar [$2.99] from Big Bucket's Neven Mrgan was a unique story-driven game that I loved. So them making a new game was well overdue, and I was onboard with the idea of a retro-futuristic adventure game. The game is stated as being inspired by point-and-click adventure games from the 1990s, and certainly that comes through. And Space Age is wonderful when it tries to create a world, populated with interesting characters, that I want to explore and see more of. But sometimes Space Age tries to be an action game, and the experience suffers, because it's just not built to be that...

Pixelbite's fantastic drift-heavy, top-down racer Reckless Racing 3 [$2.99] has received a significant content update and is on sale for $2.99, down from its regular price of $4.99. The update adds support for Apple's Metal graphics API, and while Reckless Racing 3 was a very attractive game to begin with, there definitely seems to be a bump up in the lighting, shadows, smoke and other effects. This update also adds some classic levels from the original Reckless Racing, which is nice because the original appears to no longer be available. A new cup, additional arcade events, and a tweak to the difficulty in arcade mode round out the latest update...

RPG Reload File 014 - 'Final Fantasy'

Hello, gentle readers, and welcome back to the RPG Reload, the weekly feature where we scour for the severed tails of rodents so that we can wear fancier clothes. Er, metaphorically speaking, of course. Each week, we take a look at an RPG from the App Store's past to see how it holds up today. It's a chance to take a deeper dive or go off on side-quests that might not otherwise fit in our usual reviews. Also, it guarantees that I get to play a good RPG every week and call it work. I try to grab a variety of RPGs covering the many corners of this broad genre, but just to keep things interesting, I throw the choice over to you, the reader, once per month. Simply vote for the game you'd like to see featured by commenting below or popping into the Official RPG Reload Club thread in our forums and you just might see your choice show up next! The final reader's choice Reload for 2014 will be in RPG Reload 017 at the beginning of December, so get those votes in as soon as you can...

'Cosmic Crown' Review - It's Good to be King

Cosmic Crown [$1.99] is just an undeniably cool game. It's a roguelike, particularly in the vein of Hoplite [$1.99] where there are occasional upgrades after levels to improve oneself with. But the uncommon twist about the game is that it's entirely one-dimensional, literally. The only movement is forward and backward, with traps, enemies, and slowly-opening doors serving as the things standing between the green protagonist and those sweet cosmic crowns...

'1-Bit Hero' Review - Back and Forth

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November 13th, 2014 3:30 PM EST by Carter Dotson in $0.99, 4 stars, Free, Games, iPad Games, iPod touch games, Platform, Prices, Ratings, Reviews
99¢ Buy Now

Auto-running solves a lot of problems for mobile games where virtual d-pads are suboptimal. While generally this is used for endless runners, platformers that use auto-running are an interesting breed to me. Meet 1-Bit Hero [$0.99 / Free]. It's an auto-running platformer that's just a nice little game. It's challenging, but has levels that are short enough that they don't get too frustrating, which strikes a fantastic balance. And it uses auto-running in a good way, that makes it worth playing...

I feel like the last few games I've reviewed have skirted the line between being a game in the functional definition and being just an interactive experience. Cosmic DJ [$1.99] by GL33k and Devolver Digital is perhaps is more accurately described as a gamified music synthesizer than an actual game per se, it passes the sniff test just enough that it's worth talking about here. Actual musicians might find the basicness of composition rather lacking, and people who enjoy playing games to completion might find the lack of resistance toward achieving their goals dissatisfying. But non-musicians who want a clever way to compose music with only minimal musical knowledge, or want to enjoy the goofy-yet-earnest story here, will want to check this out...

This falls squarely in the "Huh, that's neat" category of iOS gaming, and I thought it was worth mentioning. Overglide [$0.99], released today, is a tiny game that you play in the "Today" section of your Notification Center on iOS 8. It takes advantage of iOS 8's new capability of having "live" widgets that can be added to Notification Center, giving you up-to-date looks at weather, sports scores, and even allowing you to make calculations. To my knowledge, Overglide is the first to actually let you play a game right from the lock screen. The game itself is a simple cave flyer where you control a paper airplane and dodge obstacles for as long as possible...

App Store Classic 'Space Miner' Getting a Modern Update, Sequel Still in the Works Too

I've mentioned this before, but I have a list of games that I'd do practically anything to have them be updated for modern screen sizes and iOS versions. There have been a lot of amazing games released on iOS in its fairly short history, but not all of them are in a position to be continuously updated to keep up with new iOS software and hardware. Some of those games aren't even available anymore, probably for that very reason. One of the games that was very high up on my update wish list is Venan Entertainment's Space Miner: Space Ore Bust [$2.99 / $4.99 (HD)]. Well, I'm very happy to say that Venan has posted in our forums that an update is in the works for Space Miner that will bring support for all the different iOS screen sizes as well as iOS 8...

Forge Reply's wonderful digital realization of Joe Dever's classic gamebook series Lone Wolf is set to get its fourth and final act later this month on November 20th, the developer has announced in our forums. The new act is titled Dawn over V'Taag, and you can see it in action in the following trailer...

For the first time since releasing in September of last year, Ian MacLarty and Jon Kerney's fantastic behind-the-back runner Boson X [$2.99] is currently free on iOS. We loved the look of Boson X since we first laid eyes on it prior to it being released. The premise is that you're a scientist running through a particle accelerator, leaping from platform to platform while avoiding falling into the gaps, and running across the glowing platforms to hit an energy threshold that lets you move on to the next level. It's proudly inspired by Super Hexagon both in its look and the fact that you're rotating a giant angular shape by tapping either side of the screen. Though Boson X is based on a decagon as opposed to a hexagon...

After fighting with the Apple approval process for the past week, Beamdog's Icewind Dale: Enhanced Edition [$9.99] has finally arrived in the iOS App Store. The enhanced re-release of the hit RPG released in 2000 was originally announced back in early September, and the plan was to release on both Android and iOS last week. The Android release did go as intended, but we learned last Friday that the iOS version was delayed due to being stuck in Apple's approval process. Over the weekend Beamdog confirmed that the iOS version had actually been rejected, which we subsequently found out was due to "objectionable content" in one of the CGI cutscenes. However, Beamdog resubmitted the game this past Monday and to Apple's credit they pushed through the approval in a remarkably quick fashion...

'Bitcoin Billionaire' Review - I'm Ashamed to Love This Game

I hate Bitcoin Billionaire [Free] for existing. It's an idle clicker game, where tapping the screen gets stuff that can be spent on other stuff, but I've spent way too much time playing this. I've mined way too many fake bitcoins to be proud of myself in any way. I've had fun, and this game provides some real excitement and does so in a way that can be played for free with innovative incentivized advertising, but again, I feel kind of ashamed about it. Genuinely, it deserves five stars for excellence at what it is, but perhaps one star out of spite for existing...

We figured this week would be quite busy after the packed list of releases on Wednesday night, but there's still games sneaking out that didn't quite come out last night that are of particular note. Cosmic Crown [$1.99] is one of those games, and in fact it released totally under the radar last Friday. It's a curious game that seems to mix in any number of genres, perhaps a fusion of turn-based roguelikes with an endless runner. ..

In early October Everplay unveiled their latest game, a matching RPG hybrid called Adventure Age [Free]. It was only about a week ago that Everplay soft-launched the game in Canada to test things out, but apparently everything was going smoothly as as of late last night Adventure Age is now available worldwide. I didn't get in on the soft-launch version, but I've played around a little with the full release and so far I like Adventure Age quite a bit...

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