Category Archives: iPod touch games

Imitation is the sincerest form of flattery. But in the mobile world, developers are often subject to clones -- where games are almost copied wholesale from the original. Having said that, there are occasions where games may start entire subgenres, like in the case of Angry Birds. Yes, almost everyone knows that Crush the Castle (and the numerous tank titles before that) was "first," but at this point Rovio has refined the formula enough to call it its own. Although we're a bit early in the "Crossy Road" genre, Blocky Raider [Free] does a few unique things that allow it to make a name for itself...

I admit that I'm not a big player of League of Legends, one of if not the most popular video game in the world. I don't have anything against it, I just don't really game on PC, and don't really have much time to game outside of my iPhone. That said, I've always thought Riot was doing themselves a disservice by not being in the mobile space. League of Legends would work beautifully on an iPad, don't you think? Well at long last Riot has arrived on the iOS platform, but unfortunately not with League of Legends. Instead we have Blitzcrank's Poro Roundup [Free], a quirky mini-game featuring League of Legends champion Blitzcrank rounding up Poros, fictional creatures from the LoL universe. Here's a trailer...




Back in April, Capcom and their casual games division Beeline Interactive announced an… interesting crossover game for mobile. The iconic Ghostbusters would bust some ghosts by matching gems Puzzle Fighter style. Yeah. After several months of soft-launch and an artwork makeover that put the female characters in the game in some less-revealing clothing, and Ghostbusters Puzzle Fighter [Free] is now ready for primetime and out worldwide...

Tiny Rebel Games' hit puzzle game Doctor Who: Legacy [Free], which features so many Doctors and companions that it's absurd, has just gotten another big update, this time featuring two big new storylines. "Sonic Adventures" doesn't mean you gotta go fast with the Doctor, instead, it's a brand new storyline that leads into the Series 9 storylines that the game will have. This storyline is led by the First Doctor, with new "sonic" (as in sonic screwdriver, not the blue hedgehog) versions of characters like Jack Harkness, and the introduction of Third Doctor companion Jo Grant, and the First Doctors's Signet Ring. This is the first paid expansion for the game. $9.99 will unlock the 30 Sonic Adventures levels, and over 20 guaranteed rewards...

If you like strategy games even a bit, then you probably already know all about Mode 7 Game's Frozen Synapse, the ultra-stylish and ultra-demanding turn-based strategy game that really stood out when it was originally released on the PC and then ported to iOS. The game was incredibly unforgiving, which was part of its charm as it rewarded meticulous planning. Now, Double Eleven had decided to brings its remake, Frozen Synapse Prime [$4.99], to iOS after the Steam and Vita release. Double Eleven took Frozen Synapse and redesigned it to make it more accessible while still retaining the original game's charm. The game was received quite well, with many players claiming they prefer this version of the game over the original...

'Pac-Man 256' Review - Teaching an Old Pac-Man New Tricks

There are people who ask why retro games keep getting developed and iterated upon. We still have the classics, and they're more readily available than ever, so why do we need more of them? In some cases, it might be better to let some franchises die. This feels like a common complaint against the Sonic series, but I think that's more Sega's development teams not knowing what makes a Sonic game good (and loving bottomless pits too much). But interestingly, it's Pac-Man that's showing how a series can iterate and advance decades after its arrival. Pac-Man Championship Edition DX [$4.99] was a recent fantastic example of how to advance and iterate the yellow dot-muncher's familiar maze-based gameplay. Now, Pac-Man 256 [Free] from Crossy Road [Free] developers Hipster Whale, with the help of 3 Sprockets of Cubemen [$0.99 (HD)] fame and Bandai Namco, shows that you can teach an old Pac-Man new tricks. The developers who advanced the Frogger formula into a definitive mobile experience, have done so again with Pac-Man...

If you weren't playing Hearthstone [Free] when the Goblins Vs Gnomes expansion came out, then know that the expansion cards first came out in Arena mode before they were released. It looks like Blizzard is doing something similar but instead of going the Arena way, it decided to highlight the game's new mode, Tavern Brawl. Therefore, this week's most Glorious (Blizzard's words) Tavern Brawl will be called The Grand Tournament Match and will be all about the new cards. The Brawl will feature a thrilling match between two potent forces; one will be led by Medivh and will feature a deck built around the Inspire mechanic. On the other side of the Brawl will be Alleria's forces that will be all about the Joust mechanic. The Brawl will run as usual from Wednesday to late Sunday...

Day after day, we are inching closer to the release of The Grand Tournament, Hearthstone's [Free] next expansion that should shake up the meta, at least for a month or two. Today, Blizzard revealed some very fun cards on its stream, and also announced...no, not the release date, sorry. However, Blizzard did announce that it will reveal ALL TGT cards on its Facebook page by the end of today. This reveal will let you start deckbuilding before the cards even come out so you are one step ahead of the competition. Of course, like in warfare, fantasy deckbuilding cannot withstand the clash with the opponent's cards, but still, it's fun trying to figure out what new archetypes TGT might engender and whether we will actually see what Blizzard seems to be seeking, a slow-down of the meta...

If you loaded up the App Store around 2:00 PM central yesterday when the new App Store features come up, you may have noticed that Tactile Wars [Free] was the Editor's Choice this week. The game's been in soft launch for a while now, and has just now gone global, but it seems like that soft launch didn't prepare developer Ankama and publisher DOFUS for the game's launch, as the big feature caused the servers to not work. So Apple unpersoned the game – it's no longer featured and it no longer has its prominent Editor's Choice banner. If you search for the game on the App Store, it still shows its Editor's Choice label, but the game isn't there any more on the front page...

NRG, a pioneer in developing smarter energy choices (as per the company's website), has given us a lovely, free game, The Path to Luma [Free], that promotes sustainability by having you play as SAM (short for Sustainability Augmentation Model) as it travels to save the galaxy. The game plays out across 20 worlds filled with all kinds of puzzles, all the while reminding you that the device you are holding (which has been made using barely any renewable resources) can act as a messenger for a cleaner, more sustainable future. The game has a great art-style and lovely music and, despite my slight sarcasm earlier, does try to send a message through its gameplay, which is never a bad way of going about trying to change hearts and minds...

If you're a fan of platforming games like I am, then you're no doubt familiar with the excellent action platformer Goblin Sword [$1.99] from Gelato Games. Launching just about a year ago, Goblin Sword captured plenty of gamers' hearts with its fantastic pixel visuals and superb virtual controls. There was even some light RPG elements involved, and the entire production earned an easy 5 stars in our review. Several month down the road, in February of this year, a huge version 1.5 content update arrived for Goblin Sword adding in 16 new levels in a new chapter titled The Lost City, which also featured new enemies, new boss fights, new weapons and more. Now, as announced in our forums, Gelato is back with another huge Goblin Sword update. Here's a couple of screens from it!..

My first ever interaction with golf was on the NES. I remember being fascinated by the concept of hitting a ball across a screen, and although the idea of woods and irons completely eluded me, I was content with whacking away Happy Gilmore style. Over time golf became far less foreign, and though the sport's popularity has waxed and waned over the years, I still have a certain degree of interest in it, at least at a base level. Battle Golf [Free] doesn't really do a whole lot for me though...

Noodlecake has been porting games over to Android for a while now, among them the superb Wayward Souls [$6.99] and the more recent Shooting Stars [$2.99]. As Noodlecake noted in a recent blog, finding an audience for premium games on iOS is getting trickier by the day, but it still has faith that there's an audience out there for the company's games, which is why it went with a $2.99 price for Shooting Stars. However, the situation over on the Android side of the universe is even more desperate; of all the Android installs of Wayward Souls, Rocketcat Games' roguelike hit, only 11% were paid and the rest were pirated. These numbers prove once more that when developers claim there's no money to be made on Android for premium games, they are pretty much spot on. It's hard to motivate a developer to go through the wringer of porting to the many different Android devices only to see the game pirated...

Lest you forgot about Telltale's fantastic Tales from the Borderlands [$4.99] series, it's still cranking forward, with its fourth episode, "Escape Plan Bravo," scheduled for release next week, starting August 18th. As such, expect the iOS episode to release on or around August 20th, next Thursday. This is the second-to-last episode, so there's a big finale set to hit sometime really soon, too...

When it comes to this week's Tavern Brawl, some might say that Blizzard phoned it in by giving us the same Brawl as the one about a month ago. Sure, we once again have The Great Summoner Competition where every spell you cast summons a random minion that costs the same mana as the spell you cast. Here's the story from a month ago here so I don't repeat everything. So yes, we've been warned that we'd see Tavern Brawl repeats, but while the pessimists might claim Blizzard is getting lazy, resting on the pile of money Hearthstone [Free] is making, I'm an eternal optimist, and I believe that Blizzard went with an older Tavern Brawl only because the developers are all busy getting The Grand Tournament expansion ready to go next week...

The Long Siege [$1.99] clicked with me when I first saw it, despite my vocal distaste of match-3 games in general. I feel like the genre is just overplayed. But sometimes, a little bit of familiarity isn't a bad thing, and I actually do enjoy the unique aspects of this one, though it is definitely an imperfect game. This is a match-3 RPG of sorts, though to call it an RPG feels inaccurate. It's a match-3 game with an upgrade system. You fight an enemy army, trying to destroy their base, by summoning 3 types of units, repairing your base with utility tiles when the enemies destroy your unit generation, getting currency by matching specific tile types, and using cannon tiles to attack the enemy. ..

In early July a simple little endless runner named Samurai Blitz [Free] caught me by surprise. I know, I know, endless runners are SO blasé nowadays, but something about this one was different. The jumping mechanic felt really good, and there was the ability to attack with your sword and you could actually chain together combos by slashing enemies in succession while in the air. It was so cool! Something about playing Samurai Blitz just clicked in all the right ways, and on top of that it had excellent pixel art and animations which gave the whole game a lot of personality. It brought me back to the days of when Monster Dash [Free] and even Canabalt [$2.99] were the hot new thing. ..

'Hanger World' Review - Not A Used Clothing Store

I was a fan of TouchArcade long before I was a writer here, and one of my favorite of the more recent regular features is Shaun’s Update Mondays posts. The weird thing is, the updates themselves aren’t even why I look forward to it every week. Rather, it’s because I think Shaun’s a funny dude and I just enjoy reading his descriptions of each update. More specifically, I need to know what game he decides to give the coveted Update Mondays Most Spider-Mans Of The Week Award to. Is it going to be Spider-Man Unlimited [Free] again? (I mean, it does get a lot of Spider-Mans.) Or will it be something completely random? Well, I think I may have found a good future candidate. I’m talking about A Small Game’s Hanger World [Free], and it’s packed full of all kinds of Spider-Mans slinging themselves this way and that. As it turns out, it’s also a really, really fun game...

We've been hearing about a Chapter 3 update for Pixelbite's incredibly awesome dual-stick action game Space Marshals [$4.99] ever since it was first unveiled in June. Pixelbite promised a heavier emphasis on stealth gameplay in Chapter 3 along with an assortment of new enemies, weapons and gadgets. At the end of last month, Pixelbite announced that the Chapter 3 update would arrive on August 13th, and since that's just a couple of days away they've just released a brand new trailer detailing some of the new stuff we'll be seeing in said update. Let me tell you, they have definitely lived up to their promises of delivering tons of cool new things...

A couple of weeks ago, we learned via animated .gifs that the wonderful, adorable, and twisted puzzle platformer Furdemption [$3.99] was set to get a huge expansion called The Widow's Den. Since that time, developer RareSloth has created a proper trailer to showcase the new content and features in The Widow's Den, and announced that the update will be available next week on August 13th...

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