Category Archives: GDC 2013

GDC 2013: Hands-on With Fishlabs' Upcoming Free-To-Play Strategy 'Galaxy On Fire' Game

Galaxy on Fire: Alliances is the next game from Galaxy on Fire creator Fishlabs. It's a different take on the IP, combining asynchronous turn-based strategy with grand battles of Galaxy on Fire proper. At the top-level, it's a game about conquering territories and utilizing their resources to take more. Built with the free-to-play model baked in, it's a heavily timer-based title that has you chilling out and waiting for ship and character upgrades and such...

GDC 2013: A Tour of 'Drifter' With Celsius Game Studios

Since we first saw it in person at GDC 2012, Drifter has been under heavy development by Celsius Game Studios. The sandbox space trading game is approaching the final months of its development and studio founder Colin Walsh stopped by to show us some of its sights...

GDC 2013: 'AnonA,' A Space-Based 3D Printing Game

AnonA is the next game from Be-Rad Entertainment, the studio behind Lame Castle and that WarGames matching game. Created at a NASA game jam, it's a resource-slash-building game that has you making infrastructure on uninhabited moons. The premise revolves around the idea of harvesting moon minerals and using them to "print" buildings. Think 3D printing, but in space. It's neat stuff...

GDC 2013: 'Breach and Clear' - A Squad-Based Free to Play Strategy Game

At PAX one of the coolest things I saw at the show was Gun Media's Breach & Clear. Getting video of it on the PAX show floor was a little insane, so we met with Chris of Mighty Rabbit Studios at GDC. The gist of the game basically amounts to you controlling a squad of soldiers to, well, both breach and clear...

GDC 2013: Halfbrick Takes the Lid Off 'Fish Out of Water' Details

Last week, Halfbrick launched a teaser website for their forthcoming iOS game titled Fish Out of Water. As teasers are wont to do, they didn't reveal many concrete details on what exactly it is you did in the game, but during GDC this week the Australian developers have finally unveiled all the fishy details (that was terrible, I'm sorry). Check out our hands-on video where Luke and Phil from Halfbrick walk us through what will no doubt be another mobile hit...

GDC 2013: 'Trace 2' Draws Up New Inspiration in Content and Visuals

Earlier today we had the opportunity to speak with the developers of Trace [Free] on their new title and sequel, the aptly named Trace 2...

GDC 2013: A Look At 'Las Vegas,' A Cool Board Game Port

The studio behind Puerto Rico and a bunch of other brilliant board game-to-mobile ports, Ravensburger Games, has a new one coming down the pipes called Las Vegas. Appropriately, it's a dice-based title that tasks users with rolling and then placing dice in different casinos in an effort to win the most money. (This'll make a lot more sense after you see the video we've included from our demo at GDC.)..

GDC 2013: Atmospheric Pop-up Book Adventure 'Tengami' is Looking Better than Ever

It feels like a lifetime ago that we first caught wind of Tengami, a gorgeous puzzle adventure crafted in the style of a pop-up book. Developer Nyamyam has been working on the game for nearly two years, and they brought an updated build to GDC this year to show off the progress that's been made so far. In short, it's looking absolutely fantastic. Check out the hands-on video where Jennifer from Nyamyam walks us through a couple of the environments and shows off some of the novel mechanics in Tengami...

GDC 2013: Checking Out 'Rocket Patrol,' A Turn-Based Card Strategy Game

If you're into traditional card games, you should throw GRL Games's Rocket Patrol a look. Influenced, in part, by an ancient garage sale find, it's a retro-infused sci-fi turn-based strategy game that pits users against each other in a battle to grab enough "light year" cards to cross the finish line. Of course, players can also toss "delay" cards at each other, slowing each others ships or straight-up breaking components...

GDC 2013: 'iMech Online' is Looking Great, Launching Next Month

At WWDC in June of last year, we took a look at how Mobula Games was set to reboot the iMech franchise on iOS with a brand new version called iMech Online. It was in a pretty early state back then, but still a ton of fun. We met up with Mobula again here at GDC to look at a near-final build of iMech Online, and it's come a very long way since WWDC. Check out this video where we get in on some 4-player fragging with the developers...

Behold Studio's Knights of Pen & Paper [$4.99] is one of the best tabletop roleplaying-style experiences on iOS, and it's about to get much better. Paradox Interactive has teamed up with the studio to bring the game to PC, Mac and Linux, and in the process the whole game will be seeing a big improvement on mobile with the +1 Edition update. We had a chance to check out the upcoming update, which is going to bring a lot of big changes to the already substantial game...

GDC 2013: The Next Iteration of 'Stair Dismount' is Looking Awesome

Secret Exit made a splash in the early days of the App Store with Zen Bound [$2.99], a unique and technically impressive puzzle game that was a showpiece for the graphical and multitouch capabilities of iOS devices in early 2009. They followed it up in 2010 with Zen Bound 2 [$2.99], a sequel that raised the bar of the original in every way, but not too long before that they released Stair Dismount Universal [Free], a touchscreen version of their popular "push people down the stairs" physics-based PC game...

GDC 2013: 'Cubemen 2' Enters a New Dimension of Options and Features

When developer 3 Sprockets released Cubemen [$0.99 (HD)] last year, one of the key features that immediately jumped out was its cross-platform compatibility, allowing players to participate in multiplayer battles between iOS, PC (via Steam) and Mac...

GDC 2013: 'Wayward' is the Spiritual Successor to 'Mage Gauntlet'

Earlier today, I sat down with RocketCat Games' Kepa Auwae to discuss Wayward (previously Mage Dungeon), a pseudo-sequel to its 16-bit adventure homage, Mage Gauntlet [$2.99]...

GDC 2013: 'Snow Siege' is a Mashup of Tower Defense, Card Collecting, and... Tetris!?

Recently, Trainyard [$0.99] developer Matt Rix and Finger Tied [$2.99 (HD)] developer Owen Goss teamed up to create a Canadian powerhouse of game development which they have dubbed Milkbag Games (milk in bags is a Canadian thing, I'm told)...

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