Category Archives: Strategy

11 bit Studios' somber look at war from the civilians' perspective This War of Mine [$14.99] launched on desktop in November of last year to critical acclaim, and in July of this year it was ported to iOS and Android tablets. The somewhat point-and-click style of the gameplay in This War of Mine felt completely at home on the touchscreen, but as is the case with most games that release as iPad-only, iPhone owners were miffed to be missing out on the experience. Well, miff no more, iPhone owners! This War of Mine was just updated with Universal iPhone support...

'Templar Battleforce' Review - A Battleforce To Be Reckoned With

I think we can safely say at this point that if Space Marines are your jam, iOS has been good to you. We've got what feels like at least a half dozen decent-to-excellent officially licensed Warhammer 40K games spanning a variety of genres, to say nothing of the fine selection of games that homage Games Workshop's popular franchise. Well, I think we can add one more to that list, and it's a very fine effort indeed. Templar Battleforce [$9.99] is the latest release from the Trese Brothers, a small development team most well-known for Star Traders [Free], a trading simulation in the vein of Trade Wars and Master Of Orion. Battleforce takes place in the same universe as that game, but it has its sights set on a different genre. Instead of dealing with groups of ships traveling through the galaxy, Battleforce focuses on the Templar Knights, a group of elite warriors whose job is to protect their charges from anything that threatens them. It's a turn-based strategy RPG, a genre with no shortage of quality entries on iOS, but it manages to make quite a mark anyway...




It perhaps shows how ephemeral our hobby is that none of the major companies responsible for pushing the first decade or so of commercial computer RPGs exist anymore. Sir-Tech, who created Wizardry and got the ball rolling on the market, collapsed in the early 2000s. Origin Systems, the developer of the mega-hit series Ultima, was devoured by EA and formally disbanded in 2004, though they functionally ceased to exist well before that point. SSI, who made the wonderful Gold Box series of Dungeons & Dragons games, was absorbed into Ubisoft in 2001. Interplay, the original developer of Bard's Tale, Wasteland, and Fallout, technically still exists but only as a loose collection of tenuously-held IP rights. New World Computing, the creators of the Might & Magic series and its spin-offs, was bought out by 3DO and closed in 2002...

If you've watched a show like The Walking Dead, you'll know that in a zombie apocalypse, the unprepared always die first. If you play by the rules, you'll die; if you don't have survivalist skills, you'll die. In other words, if you don't know all the tricks, you won't be able to make it far in a zombie apocalypse or in the new zombie game, The Walking Dead: No Man's Land [Free]. Unlike in a real zombie apocalypse, in The Walking Dead: NML you can buy IAPs to help tilt the survival odds in your favor, but who said that surviving should cost you actual money? That's why I'm writing this The Walking Dead: No Man's Land guide so you can survive without shelling out any money; you can keep that for your victory burger after taking down the walkers. The game is a combination of base building, RPG, and tactical gameplay, and you'll spend most of your time with it expanding and upgrading your base, guiding your survivors through various sets from the TV show, killing zombies, and gathering supplies...

'Subterfuge' Review: An Unsinkable Strategy Game

Oh hello there. I didn't see you come in. I've been mildly obsessed with a new game I think you might like. It's called Subterfuge [Free]. Never heard of it? That's weird, they had this really awesome youtube trailer with a cameo with the Sess' himself starring as overbearingly condescending guy. It was a really cute premise but I bet you want to know what kind of game warrants a promotion from the Rajah of Reviews, the Sultan of Stars and the King of Critics Adam Sessler. Well, a good one. A really good one. In fact, I am going to spoil this right here and now for those of you who hate reading an entire review, go get this game because it is awesome...

This past December, Sega's Chain Chronicle [Free], which they dub a "line-defense RPG", was brought to the US App Store care of gumi Inc. While Chain Chronicle reached massive popularity in Asian markets over the past couple of years, it hasn't quite set the North American world on fire yet. However, that may change with the upcoming Version 2.0 update to Chain Chronicle which is set to arrive soon. Here's a new trailer showing off Version 2.0 of Chain Chronicle...

I have a problem with Mucho Taco [Free]. Sure, it’s entertaining (as clickers go) with fun art and a silly premise. It has some neat ideas to switch up the genre, like swiping instead of clicking and throwing in a vaguely Tiny Tower [Free]-esque restaurant timer system. And there are a lot of fun little details here and there, like the way the filling peeks out when you fold a tortilla or the way the customers start picketing when your restaurants close. My problem with Mucho Taco, though, is that it is seriously eating into the time I spend playing Noodlecakes other idle clicker, Bitcoin Billionaire [Free]...

Rebuilt 'Battle of the Bulge' Has Released, and Shenadoah Studios Talks Upcoming Games

It has been a saga, hasn't it? If you love strategy games like I do, you know all about Shenandoah Studios, the studio that was, then wasn't, and now is again. The drama, very briefly: Shenandoah Studios was making some great strategy games, and then out of the blue it was acquired by Slitherine, and we didn't hear about the Studio again for months. As I wrote about a month ago, Shenandoah resurfaced and announced that a revamped Battle of the Bulge [$9.99] would be re-released, and the game has finally assaulted the App Store a few days ago. The upgraded version of the game is an update, not a new app, which is good news for all those who already own the game. The main changes in the game are cross-platform multiplayer, a new tournament feature, and a new AI (which is great news). If you want to read in more detail about the new features, go here. Keep in mind, though, that the game doesn't play as smoothly as it used to, which is a pity...

'Rebuild 3: Gangs of Deadsville' Review - Can I Kill One More Zombie Mom, Please?

Although the tide has subsided a bit, it's still pretty hard not to bump into a few zombies when playing video games or watching TV shows. We are definitely past the zombie wave crest, but those lovely creatures are still dragging their destroyed bodies towards us every opportunity they get. The zombie theme's popularity makes any new game about zombies a "been there-done that" kind of affair. Still, we do occasionally see games that use the zombie theme well, and Sarah Northway's Rebuild 3: Gangs of Deadsville [$4.99], a strategy sim game about restoring (or remaking) civilization after the zombie apocalypse, is definitely one of the good ones. Rebuild 3, much like The Walking Dead, cleverly uses zombies as the backdrop to the challenges of rebuilding society after it collapses...

'Worms 4' Review - Scorched Earthworm

StarStarStarStarNone
September 17th, 2015 12:22 PM EST by Nathan Reinauer in $4.99, 4 stars, Arcade, Games, Reviews, Strategy, Universal
$4.99 Buy Now

Some of my favorite gaming memories while growing up were playing Worms with my older brother on PC. He was always quite a bit better than me, as older brothers are (and he still is), but it was still incredibly fun slinging Super Sheep, Concrete Donkeys, and Holy Hand Grenades at each other until he whittled me down to nothing. Imagine my delight, then, when several years ago I learned Worms would be coming to iPhone! I bought every iteration on day one, and even though they weren't perfect, Team 17 managed to get it just a little bit more right every time. And now, finally, we have Worms 4 [$4.99], a sequel tailor made for mobile...

We've all seen the Kate Upton commercials for Game of War: Fire Age [Free], haven't we? I mean how could you have NOT seen them by now, you know? They even played during the Super Bowl this year. Anyway, as we learned back in June, that partnership between Upton and Game of War developer Machine Zone is coming to an end, and Machine Zone has struck a new partnership with long-time pop icon Mariah Carey. The new partnership sounded strange straight away, as even though Mariah Carey is a legendary pop singer, she hasn't felt very relevant for a long time, whereas Kate Upton is one of today's top models-slash-actors. However, today the first Game of War commercial featuring Mariah Carey debuted, and the partnership actually makes a lot more sense now. The commercial itself is pretty funny, too. ..

Dungeon Of the Endless [$4.99 (HD)] is an odd hybrid. On each level, you'll take your chosen heroes through a room-by-room search, looking for the exit. The layouts are random, so you'll never know what's behind each door until you open it. Sometimes you'll find a merchant who will sell you new gear, other times you'll find a room full of alien creatures ready to feast on your bones. For this part of the level, you're essentially going through the roguelike motions, trying to power up your characters and gather resources without pushing yourself too far and getting killed. Once you find the exit, there's a little twist. You'll need to go back to the starting room, pick up the heavy crystal contained within, and slowly carry it to the exit while constant attacks are rained down on you. You'll need to prepare ahead of time by spending resources on turrets and other such defenses, essentially setting up as though you're playing a tower defense game. Mixing genres is sometimes a recipe for disaster, but Dungeon Of The Endless manages itself quite well...

Two New 'Football Manager' Games Coming to iOS Before Christmas

Sports Interactive unveiled the 2016 version of its football (soccer for our American friends) managing games yesterday, and there were some very good news for iOS gamers who enjoy coaching their favorite teams on the go. After announcing Football Manager 2016, the flagship PC game that follows in the long tradition of very complex and involved football managing games, SI went on to announce two new products, Football Manager Touch 2016 (FMT 2016) and Football Manager Mobile 2016 (FMM 2016). FMT 2016 is the renamed Football Manager Classic mode from last year's Football Manager and offers a more streamlined experience for those who want to be very involved in the running of their club but don't want to spend every waking moment agonizing over every single managerial detail. FMT 2016 will be very similar to Football Manager Classic 2015 from last year, which I reviewed and really liked...

If you've enjoyed Out There [$4.99], the beautiful space exploration game by Mi-Clos Studios, I have some very good news for you. The game's developers have decided to continue expanding the game, taking advantage of all the work they did in rebuilding the game into the Ω Edition. To that end, they've decided to release a series of updates called Multiverse (cool name, too). Each update will add small improvements but, more importantly for most of us, will also bring new game modes and content. And, as is Mi-Clos Studios' habit, the update will be free if you already own the game. So, free content, hard to complain about that, isn't it?..

It's already been a pretty intense day of new iOS games, but before we've even had a chance to recover there's a late arrival that a lot of people having been waiting for: Sarah Northway's Rebuild 3: Gangs of Deadsville [$4.99]. After a couple of device compatibility snafus that pushed the previously planned release dates back, Rebuild 3 has finally found its way to the App Store!..

Not every game needs to have tight design. Those might be blasphemous words coming from a game reviewer, but there's truth in them. I have great respect for games where every little aspect has been placed to work in perfect harmony with every other part, but games can also be unbalanced, messy things and still be a heck of a lot of fun to play. That's the case with Demon's Rise [$2.99], a turn-based strategy RPG from newcomer Wave Light Games. It draws its principle mechanics from popular SRPGs like Warhammer Quest [$2.99] and X-COM [$9.99], lets you form your party from a whopping 25 different characters each with their own skills, then throws a pile of content at you to merrily hack, zap, and smash your way through. It's horrifically unbalanced, but it's hard to care much about that as you guide your wacky group of characters through the monster-filled dungeons...

There have been a lot of weird crossovers throughout the history of entertainment, and only half of them involve Angry Birds.  Remember when Inspector Gadget showed up on the Super Mario Bros. Super Show, or that time when Archie met the Punisher, or when the Harlem Globetrotters helped Scooby-Doo and the gang solve a mystery? If you look at it that way, perhaps Pocket God Vs Desert Ashes [$4.99] isn't that strange after all. Still, a combination of Bolt Creative's Pocket God [$0.99] and Nine Tales Digital's Mecho Wars/Desert Ashes probably wouldn't be the first team-up you would imagine for either franchise, and it certainly begs a question or two. How exactly could they reconcile the former's simple god game mechanics with the latter's Advance Wars-inspired turn-based strategy?..

Way back in the before times, when I was a little fellow attending elementary school, I often found myself doodling on the paper in front of me. Well, to be honest, I did that in junior high school, high school, and university, too, but that's neither here nor there. The point is, my imagination wandered frequently, and conspired with my hand to try to keep the whole system from going to sleep. I feel like I drew all the standard things: dinosaurs, super heroes, video game characters, the screaming souls of the damned as they burned in searing agony for all eternity, fighter jets, ALF, and of course, space ship battles. I would doodle an assortment of ships on the left, another group on the right, then simulate their battles. Sentinel Command [$3.99 (HD)] reminds me of those hand-sketched battles, but with rules, challenge, and all kinds of good things like that...

As you might know, Shenandoah Studio, one of the premier strategy game developers on mobile, had gone silent after being acquired by Slitherine, surfacing only briefly last April. Now, we finally have concrete info about the company's plans. Battle of the Bulge [$9.99], Shenandoah's first game and easily one of the best strategy games on mobile, will relaunch on September 17th on PC, iPhone, iPad, and Mac. The game's engine has been ported to a different technology to allow multi-platform support, and a cross-platform multiplayer system has been added along with Slitherine's new tournaments system launched last month. The game also features a re-designed AI for both Axis and Allies sides, one of the very few criticisms some had about Battle of the Bulge, and a new PC-like save feature that offers more slots per battle, a welcome change since the original game had one save slot only...

When you sit down to write a review of the mobile port of an older PC game, it can get tricky. As times change, so does the context in which we view different games, and playing the 2004 PC Game Rollercoaster Tycoon 3 (RCT 3) [$4.99] on my iPad and iPhone in 2015 is definitely an interesting, and quite new, experience in itself. Add to that my sense of nostalgia when playing games I used to play back in the day when they came out (although when it came to management games, I was more into the older Theme Hospital than the RollerCoaster Tycoon games), and reviewing a game like RCT 3 becomes an interesting exercise in detachment; I have to make sure I review what I see and play rather than what I remember...

Copyright 2014, TouchArcade.com, LLC.