Category Archives: Runner

As far as endless arcade type games go, the first Dragon Hills [$2.99] was a fun and chaotic beast. Featuring a princess in a tower waiting for her prince to rescue her, a prince finds all the gold on a lower floor and just books it. The princess, apparently being great friends with the dragon that ‘imprisoned’ her (I assume as a favor so she could get a man), sets off after this jerk of a prince with blazing fury in her eyes, embodying old sayings about hell’s fury and scorned women. All while riding said dragon, who gets around by burrowing, jumping, and sliding through the hills. Rebel Twins have now returned with a sequel, and it’s more varied, more polished, and much stranger than ever. Welcome back to the hills. It’s Dragon Hills 2 [$2.99]...

Frenetic Action Runner 'Crashbots' Is Set to Collide Into the App Store on November 2nd

It may be a relatively tired genre, but I'm entirely behind shiny new takes on the auto-runner App Store archetype. The core principles may be consistent between each release, but there is so much scope to introduce interesting mechanics, exhilarating action and shiny graphics, and the auto-runner really does suit mobile to a tee. Crashbots caught my eye for these very reasons earlier this year, as its quirky isometric take on the genre created what former TouchArcade cynic Carter Dotson described as 'an action game as much as a runner', and I can't really sum it up any better than that. After a lengthy beta testing period, developer Neon Chimp has announced that Crashbots will be hitting iOS and Android on November 2nd, alongside a pulsating new launch trailer showcasing some of the action to expect within the game...




Just over a month ago, developer Oddrok released Power Hover: Cruise [Free], a more arcadey, endless high-scoring version of their highly underrated level-based 2015 game Power Hover [$4.99]. Upon launch Power Hover: Cruise offered up four different environments to play through, each with their own unique hazards and features, as well as an extensive cast of playable characters to unlock. Today in our forums, Oddrok has detailed the first big content update for Power Hover: Cruise, which will include three new playable characters and a new environment...

The weekend isn't perhaps the most popular or conventional time to debut your new iOS game onto the digital equivalent of The Hunger Games that is the App Store, but that doesn't mean some rather excellent titles haven't snuck onto our forums on Saturday or Sunday. It does mean that combing through the App Store at the start of every week is quite exciting, as there's every chance something blindsides me that looks particularly appealing. INFINIROOM [Free] is the next game to have such a status, and takes a really clever spin on the auto-runner genre at a point where I thought there wasn't much room (pun not intended) for innovation in one of the App Store's most tired gameplay mechanics. I've had a lot of run with INFINIROOM this morning, and the game is now available for free on the App Store worldwide if you want something to get past that moody Monday feeling...

'Ninja Scroller - The Awakening' Is a Frantic Sidescroller With Slick Graphics, Launching November 30th

If one thing's for certain in 2017, it's that ninjas are still as awesome as ever. I don't care what anyone says about the Assassin's Creed series - the stealthy secret agents from feudal Japan are far more contextually interesting, and also look infinitely more badass. Thankfully, the App Store has had a solid representation when it comes to ninjas, with Mika Mobile's classic (and sadly only 32-bit) OMG Pirates! being one of my favourite sidescrolling action games in the tentative early years of iOS gaming, and recent efforts like Mr. Future Ninja [$1.99] and Breakout Ninja [Free] have also been a lot of fun. Ninja Scroller - The Awakening is the next such upcoming release, and as you may expect from the name, features a lot of the titular mercenaries in a beautiful auto-runner environment. In the lead up to its November 30th release, the developer has released a neat preview trailer for Ninja Scroller on our forums...

Amidst all of the speculation over whether the game was a financial success, as well as Nintendo's later mobile and console achievements in 2017, the fact that Super Mario Run [Free] was actually an incredibly enjoyable arcade runner has become a bit obscured. It was by no means a revolutionary, platform-defining release as many had expected, but for me, Mario's first foray on the App Store was easily one of the most fun experiences of 2016. As we reported last week, a brand new major update for Super Mario Run has been in the works, featuring Daisy as a new character, a bunch of additional levels and much more. While the initial release date was slated for September 29th, it appears Nintendo has fired out these extra features a day early, as the latest update for Super Mario Run is now available to download - with the game's in-app purchase also getting a price cut to $4.99 for the next two weeks...

Endless arcade games are abundant in the beloved realm of the App Store, but I'll be damned if Neon Drive [$3.99] isn't up there with the most stylish and well executed releases in its calamitously crowded genre. The stunning 80's inspired environments, including luminous cityscapes and luscious aquatic settings, really brought the title to life, and its frenetic dodging action created a funky rhythm game element that resonated greatly with the retina-burning colors and cybergrid courses. Despite debuting all the way back in November 2015, developer Fraoula Apps has continued to support Neon Drive as it has slowly spread to multiple other gaming platforms, and today has received its first major update in over a year with new levels, features, modes and much more...

'Comic Boy', a Stylish Rhythmic Puzzler Set in Comic Book Panels, Is Looking for Beta Testers on Our Forums

Comic book panels and iPhone games have seemed like a natural pairing, ever since Framed [$3.99] first released to universal praise from critics and casual gamers alike. While 2017's greatly improved sequel Framed 2 [$4.99] underlined the appeal of its fluid cartoon aesthetic design, we've been dying out for even more games to use the cool comic book context for even more creative adventures, and Stay Heavy Games are determined to satiate such demand with their upcoming release Comic Boy. Based on an old App Store prototype release titled Escape the Page, Comic Boy is a platforming title with a heavy emphasis on rhythm and style, as you run through the panels and avoid enemies to reach the end of 36 handcrafted levels. While Comic Boy is still very much a work in progress, the developers are looking for eager beta testers to try out the game early on our forum thread...

Don't worry - Spin Addict [Free] is not set in some dystopian future where fidget spinners have taken over the minds and souls of the entire human race. Instead, Spin Addict is all about, revolving, jumping, and perpetual motion, and is perhaps one of the most novel spins on the auto-runner genre I've seen in some time. In fact, the 'auto' in auto-runner is somewhat misleading, as your spinning top protagonist must constantly hit rotating cogs in the environment to give itself momentum, or otherwise it'll come to a grinding halt. This intuitive mechanic, combined with the expected platforming action and the ability to actually spin the environment, makes Spin Addict stand out amongst an abundance of games that have failed to innovate the tropes of auto-runner titles. First impressions on our forums are all universally positive, and if you're similarly intrigued, Spin Addict is available to download for free on the App Store today...

Control Dozens of Characters at Once in Anarchic Auto-Runner 'Gummy Heroes', Releasing July 26th

It takes a lot to distinguish auto-runner games on the App Store, and even when developers try and shove in gimmicks and meticulously designed levels, it's hard not to be cynical that any such title isn't just yet another derivative effort. At first glance, Gummy Heroes looks to follow the well-worn blueprint for 2D mobile runners - a colorful, cutesy graphical design, platforming challenges and other such tropes that are by no means offensive, but not particularly exciting either. However, upon further examination, Gummy Heroes could have that extra bit of calculated chaos that may elevate it above its peers. Throughout each level, captured heroes can be saved, until you amass a huge party of multiple adventurers to help you reach the end of the nefarious mazes that can be encountered. In other words, Snake mixed with Super Mario Run [Free], which should be a wicked combo when it launches on the App Store on July 26th...

'Flipping Legend' Review - It's Flipping Sweet

It can be tough to stand out for a game that is in a well-worn genre. The sort of endless runner with action elements genre can be a tough sell for some folks when there's a ton of those games out there. But Flipping Legend [Free] doesn't deserve to be skipped. This separates itself from the rest of the pack by having a unique movement system, an RPG-style upgrade system, strong artistic direction, and most importantly: being fun to play at its very core...

I'll be honest with you - Cars is, in my view, one of the weaker Pixar films. Releasing at the precipice of my teenage years means it doesn't have the nostalgic pull of some of the older Pixar franchises, and overall the cast of characters and story just felt a bit hollow and overly commercialised. However, I am no film critic, and this is a mobile gaming website, so such criticism of the movie is my long-winded way of saying that the latest Disney iOS adaptation of the series, titled Cars: Lightning League [Free], actually looks quite impressive for a spin-off title. While featuring the tried and true third person auto-running (or in this case, auto-driving) camera from Temple Run [Free], Cars: Lightning League looks to have some neat and varied gameplay elements that should appeal to younger readers and fans of the franchise alike...

A couple of weeks ago a nifty minimalist skiing game called Just Ski [$0.99] hit the App Store. It's from developer Jeff Weber, who previously brought us the not-quite-as-minimalist skiing game Krashlander [$1.99], and despite looking like a simple side-scrolling skiing game Just Ski actually used more sim-like physics and mechanics. I've seen plenty of people who picked up Just Ski struggle with coming to grips with the system, but eventually things "clicked" and they went on to really enjoy the game. In the world of mobile games though, struggling through that initial learning curve can be a tall order, and I've seen just as many people pick up the game and then quit in frustration before having it click. With that in mind, Weber has released a quick tutorial video which should hopefully let people see how Just Ski works and hopefully make it easier to grasp...

Beautiful Samurai-Inspired Runner 'SumiKen' Slashes Onto the App Store May 11th

When SumiKen was first announced back in February, it managed to stand out despite its status as yet another runner on the App Store. Rather than some superfluous gimmick or feature that had been shoehorned in, SumiKen was noteworthy because of its stunning art style that was reminiscent of sumi-e Japanese ink wash paintings, and this aesthetic permeated into the game's design and mechanics. With seven characters, all with their own unique 'Ink Mode' ability that allows them to cut through enemies with ease, SumiKen quite literally caught the eye, and is finally being released on May 11th for $1.99 on the App Store...

Survival Runner 'Zombies Chasing My Cat' Shuffles Onto the App Store April 27th

Nine years of eagerly following the growth and development of the App Store as both a gaming fan and a journalist has taught me one indispensable lesson: if a title has any sort of reference to cats, it must be excellent. Case in point - Mousebot [Free], which received our coveted Game of the Week award last Friday, featured a nefarious feline antagonist; unequivocal proof that cat-related titles are all collectively beyond criticism. My personal bias towards everyone's favorite pet companion may be coming through rather strongly here (in other words, don't fill my inbox with subpar cat games), but Thumbspire's upcoming release Zombies Chasing My Cat appears to be the next title to support my hypothesis. Through an interesting amalgamation of numerous iOS tropes, including the auto runner and zombie slaying genres to name but a few, Zombies Chasing My Cat could be a purr-fect timewaster, and is set to launch on the App Store on April 27th...

The Amazing Bernard [Free] is a pretty smart auto-runner/platformer where you get to create platforms and springs to keep Bernard going. Now, the game has gone free for the first time, and if you like smart, though not perfect, platformers, you should pick this one up. While the game has a few small issues - the jumping is on the floaty side and the whole game moves a bit too slow - it's definitely entertaining and comes with a ton of content and great art. Amazing Bernard has 30 unique levels for you to power through along with a Challenge Mode, where you play all 30 levels in a row and gain bigger rewards as you go along...

Big Bucket Software is back after their solid 2014 adventure game Space Age [$3.99], returning to their breakout hit The Incident [$0.99] in a sense with Stagehand [$1.99]. Featuring Frank, the protagonist of The Incident, and a retro, pixel-art style, your goal is to keep Frank running along by controlling the platforms underneath him. You drag to keep him running, or to jump from one to another, trying not to obstruct him, as if he gets slowed down, he will get scrolled off the screen and that's the end of Frank. Sorry, buddy. But you do have conveyor belts that will speed Frank along so he can recover some of the gap between him and oblivion. Helpful! It's all a clever concept, and it has the production values you'd expect from Big Bucket. But, this game feels like it's in a place out of time, because it's a $1.99 endless game with little to unlock, where the replay value is in getting high scores. It's a quality game, but it might not have the depth in the modern context of the App Store to make everyone happy...

Malevolent Machines [$1.99] has been on my radar ever since we first caught a glimpse of the game back in September 2016. From its mysteriously ominous and beautifully alliterative title, to the game's interesting merger of auto-runner and shoot-em-up mechanics under a layer of luscious pixel art graphics, it appeared that Goodnight Games had really gone the extra mile to stand out amidst its many contemporaries on the App Store. While the developers have successfully satiated fans with a number of preview trailers over the past few months, Malevolent Machines has finally launched today on iOS for a modest $1.99, and if the game can live up to its impressive scope, it is surely an essential download for anyone wanting an accomplished attempt at an Altered Beast-meets steampunk-esque mobile game in this suitably malevolent modern era...

While the big N has stated that their first mobile game release Super Mario Run [Free] wouldn't be getting major content updates during the course of its life, they've still been pretty active about updating the game in general and running new events and sometimes even adding new features, like the "Friendly Run" mode back in December and the "Loads of Coins" event a couple of weeks ago. Today they've gone and done it again by updating Super Mario Run not with actual new content but with a major tweaking to how the game works in an effort to appeal to those who find it too challenging. It's called "Easy Mode" and you'll get the option to replay a level in this new way once you've failed it at least once. Easy Mode removes the time limit and also gives you unlimited bubble redos, meaning you can die as often as you want and can take as much time doing so as you wish!..

I’m a simple man. I see vikings, I click download. This has been true for years, and it was true a couple months ago, when Vikings: an Archer’s Journey [Free] was in the recommended new games section of the App Store home page. I didn’t opt for a review right away because this game definitely needed some more time in the forge, but a few thousand whacks with the hammer of improvement later and we have a solid bow-and-arrow-centric runner on our hands worth giving a look...

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