Category Archives: Runner

'Hellrider' review - Ducks of Anarchy

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Have you ever wanted to ride a motorcycle through Hell as a duck? Well, Hellrider [Free] is your huckleberry. Accompanied by a slick set of pixelated visuals and an appropriately chiptune soundtrack, Hellrider sees players riding a motorcycle through a hellish landscape, avoiding lava at two sides and a heap of different obstacles. By default you'll start by veering off into one direction, and a simple tap anywhere will change your course. By tapping rapidly you'll stay in place, but eventually you'll need to commit. The animation is very slick on an iPhone 6, and the controls are pretty much instant...

Yesterday was, for most Americans, the deadline to file taxes for 2014, and never has Jesus' admonition that "It it most blessed to give than to receive" (Acts 20:35) rung so hollow. Not so for Joost van Dongen: today is the Dutch designer's birthday, and he's slashed the price of his tube-runner, Proun+ [$3.99] to celebrate. ..

There's something about girls with pet dragons. I think we can all agree on that. But while Daenerys Targaryen in Game of Thrones [$4.99] uses her scaly babies for intimidation, airborne immolation and other miscellaneous conquering duties, the princess in Dragon Hills [$1.99] uses hers strictly for vengeance. Leave the fair maiden alone and she'll not trouble you. But lock her up in a tower and she'll summon forth her fiery steed and hunt you down, wreaking all manner of chaos and destruction in the process...

Some runners are so seamlessly crafted that they don't even feel like runners at all. That's definitely the case with Pie in the Sky [$2.99], partially because of the fact that you are actually flying rather than running, and that it manages to strip most instances of repetition in favor of a more cohesive frame, similar to the old classic Paperboy...

'The Quest Keeper' Review - Not a 'Crossy Road' Clone, But Something Fresh

Crossy Road [Free] has inspired a lot of games recently, which is natural because it's been a huge success. It's made Hipster Whale millions of dollars on a game made in three months and without aggressive monetization. There are countless developers in similar situations that would kill for a tenth of its success. There are many straight-up clones, we're now starting to see games that try to iterate on it and make their own unique experiences. The Quest Keeper [Free] has an obvious inspiration, but it adds in RPG tropes, its own movement rules, and plenty of cool new things that make it its own fun game...

'Corridor Z' Review - Running in the Hall

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April 9th, 2015 4:30 PM EDT by Keith Swiader in 4 stars, Free, iPhone games, Ratings, Reviews, Runner
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There’s certainly no shortage of endless runners on the App Store in 2015. Just as the creation of the match-three puzzler spawned countless spinoffs, the endless runner, popularized by Imangi Studios’ Temple Run [Free] series in 2011, has seen numerous variations from different developers, including the recent Daytona Rush, which added the now-popular three lane mechanic and stock cars, and Touchdown Hero, which added Sega Genesis graphics with top-down gameplay. ..

If you're some kind of touchscreen-tapping iron man and you made it through the first 12 levels of brutally-hard platformer Mr Jump [Free], then get ready for another dozen levels arriving at the end of the month...

Not all runners are created equal. Some are endless, others are finite, but for the most part, we can agree that they fit the mobile platform due to their simplistic controls. Escape from the Pyramid [$1.99] is another game that both benefits and suffers from its simplicity...

'Stickman Rush' Review: Great Style, Not So Much Substance

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March 26th, 2015 9:30 AM EDT by Andrew Smith in 3 stars, Free, Reviews, Runner
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I'm gonna go ahead and drop an F-bomb: Stickman Rush is flabbergastingly beautiful. Not since Monument Valley has a game's aesthetic so immediately dropped my jaw to the floor and had my eyes bulging with pixel lust. Alas this lane-changing infinite scroller is much stronger in presentation than it is in actual gameplay...

Many game-makers dream the dream of overnight success, but few get to live the reality. For three-man French team 1Button, the dream came true, as their new title Mr Jump rocketed up the App Store charts, shifting more than a million copies every day...

We've seen plenty of games that take after the kind of endless wave-sliding popularized by Tiny Wings [$0.99 / $2.99 (HD)], and refined by Kumobius' Time Surfer [Free] which threw its own wrinkles and a monetization-friendly metagame into the mix. RAD Boarding [Free] from Other Ocean and Noodlecake feels like it could be that next milestone game in this genre, at least at first. It has a gorgeous look and a game structure that could ideally make it a game worth checking out. But the problem is that RAD Boarding focuses way too much on its structure and metagame, and not enough on making getting high scores and actually playing the game feel important at all...

One of the more highly-anticipated games around TA finally launched this week with Built By Snowman's Alto's Adventure [$1.99]. The game has been highly praised for its beautiful art, which has caused it to gain a lot of traction and even get coverage on several media outlets that don't normally cover video games. It's definitely striking enough to have a mainstream appeal, and I myself have to confess that I'm constantly being stricken by the game's beauty. However, as a long-time gamer and someone who has played more side-scrolling endless runners than I can count, I admit that I was underwhelmed gameplay-wise the first time I took Alto's Adventure for a spin. It felt like, "That's it?"..

If you hit up our weekly new game release post looking for the stylish endless snowboarding game Alto's Adventure [$1.99] and panicked when you didn't see it, fear not: The game is now officially available in the App Store. We've had our eye on Alto's Adventure from developer Snowman, Inc. since they first began teasing the game last fall. It utilizes a very attractive art style that's reminiscent of thatgamecompany's 2012 PlayStation hit Journey, which Snowman has indeed cited as an inspiration. Gameplay-wise, Alto's Adventure is very similar to the excellent Ski Safari [$0.99]. Your character moves to the right automatically, while tapping the screen makes him jump and holding down on the screen while in the air performs a backflip. ..

It's possible that I'll never get tired of good "endless" games. Although there's no real goal in sight, earning all of those incremental upgrades to do slightly better after each run is the definition of deviously addicting. Go!Go!Go! Racer [Free] has the addicting part down, but it suffers from the same fate as any heavily monetized game in that the devs have made it difficult to enjoy it without paying up...

Endless runners are a dime a dozen on the App Store, but there's one that's unique enough that it's been holding my attention ever since it released in late September. That game is Jack B. Nimble [$1.99] from indie developer Sean Noonan. Obviously it's an auto-runner where the speed gradually increases as you jump from platform to platform and try to avoid falling to your death, but it adds a clever Castlevania-inspired whipping mechanic into the mix which also has you trying to whip candlesticks to increase your score multiplier while simultaneously avoiding falling to your death. The added mechanic adds an extra layer of franticness and a risk/reward proposition as sometimes going for those candlesticks can seriously throw off your running and jumping rhythm. This is all tied together with visuals that are a very faithful homage to the original Game Boy and a killer soundtrack...

For the first time since releasing in September of last year, Ian MacLarty and Jon Kerney's fantastic behind-the-back runner Boson X [$2.99] is currently free on iOS. We loved the look of Boson X since we first laid eyes on it prior to it being released. The premise is that you're a scientist running through a particle accelerator, leaping from platform to platform while avoiding falling into the gaps, and running across the glowing platforms to hit an energy threshold that lets you move on to the next level. It's proudly inspired by Super Hexagon both in its look and the fact that you're rotating a giant angular shape by tapping either side of the screen. Though Boson X is based on a decagon as opposed to a hexagon...

'Zombie Highway 2' Review - The Fun Never Stops

Free-to-play gets a bad rap among a lot of serious mobile gamers, and often for good reason: there are many games which devolve and infantilize their design because it's more profitable to do so. But not Zombie Highway 2 [Free]. This is a free-to-play game that features many of the trappings of the business model, two-tier currencies, and incentivized video ads, but it makes them feel optional, and doesn't get in the way of being a fun, zombie-splattering good time...

As a developer, if you're going to wade neck-deep into a crowded genre, especially one in a very crowded marketplace in general, you have to have some kind of means of standing out from the crowd. When it comes to side-scrolling running games, it's getting harder and harder to find something that can actually accomplish that job. Jack B. Nimble [$1.99], from developer Sean Noonan, opts to take the approach of a double-barreled appeal to nostalgia, with graphics that look like they came off a torqued-up Game Boy and a theme that will be instantly recognizable to Castlevania fans. It's got an interestingly familiar cadence to it that I don't see very often in this kind of game, and it will certainly have strong appeal for those who appreciate streamlined runners like Canabalt [$2.99] or Boson X [$2.99]...

Okay, so I know that Gameloft's new runner Spider-Man Unlimited [Free] didn't go over well with some of our readers, mostly due to its use of a energy meter in what is perhaps the worst possible genre to put a stamina meter into, but I still think the game is a heck of a lot of fun, and it's been eating into my productivity since it came out. It's quite content-rich for a running game, and there are a lot of angles you could come at the game from and come away very satisfied, all without spending a cent. The energy meter is the biggest elephant in the room, and you can only mitigate it at best, but apart from that, this game is surprisingly generous to the frugal gamer. Rather than do my usual guide with a collection of tips in a list, I'm going to first present some general advice, then different sections based on what your personal goals are for the game. The way to progress in this game is pretty different depending on whether you're more interesting in chasing scores, completing the story portions, or just collecting characters...

'FOTONICA' Review - A Running Riot

I'm going to take a guess, dear reader, and say that you have played an endless runner or two hundred. I don't think you've played anything on mobile quite like Fotonica [$2.99]. It's an auto-runner by way of Mirror's Edge [$0.99 / $9.99 (HD)] – not the side-scrolling game, but the original game, in first-person, all in a wireframe style. The entire game is played with one touch, but it's not tap-to-jump. Essentially, tapping and holding on the screen descends to the ground, and allows the runner to pick up speed, while letting go jumps in the air. When jumping, trying to land with this rapid descent is important to maintain speed, as bonus points are earned for running fast enough that the world turns gold...

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