Category Archives: Runner

'Flipping Legend' Review - It's Flipping Sweet

It can be tough to stand out for a game that is in a well-worn genre. The sort of endless runner with action elements genre can be a tough sell for some folks when there's a ton of those games out there. But Flipping Legend [Free] doesn't deserve to be skipped. This separates itself from the rest of the pack by having a unique movement system, an RPG-style upgrade system, strong artistic direction, and most importantly: being fun to play at its very core...

I'll be honest with you - Cars is, in my view, one of the weaker Pixar films. Releasing at the precipice of my teenage years means it doesn't have the nostalgic pull of some of the older Pixar franchises, and overall the cast of characters and story just felt a bit hollow and overly commercialised. However, I am no film critic, and this is a mobile gaming website, so such criticism of the movie is my long-winded way of saying that the latest Disney iOS adaptation of the series, titled Cars: Lightning League [Free], actually looks quite impressive for a spin-off title. While featuring the tried and true third person auto-running (or in this case, auto-driving) camera from Temple Run [Free], Cars: Lightning League looks to have some neat and varied gameplay elements that should appeal to younger readers and fans of the franchise alike...




A couple of weeks ago a nifty minimalist skiing game called Just Ski [$0.99] hit the App Store. It's from developer Jeff Weber, who previously brought us the not-quite-as-minimalist skiing game Krashlander [$1.99], and despite looking like a simple side-scrolling skiing game Just Ski actually used more sim-like physics and mechanics. I've seen plenty of people who picked up Just Ski struggle with coming to grips with the system, but eventually things "clicked" and they went on to really enjoy the game. In the world of mobile games though, struggling through that initial learning curve can be a tall order, and I've seen just as many people pick up the game and then quit in frustration before having it click. With that in mind, Weber has released a quick tutorial video which should hopefully let people see how Just Ski works and hopefully make it easier to grasp...

Beautiful Samurai-Inspired Runner 'SumiKen' Slashes Onto the App Store May 11th

When SumiKen was first announced back in February, it managed to stand out despite its status as yet another runner on the App Store. Rather than some superfluous gimmick or feature that had been shoehorned in, SumiKen was noteworthy because of its stunning art style that was reminiscent of sumi-e Japanese ink wash paintings, and this aesthetic permeated into the game's design and mechanics. With seven characters, all with their own unique 'Ink Mode' ability that allows them to cut through enemies with ease, SumiKen quite literally caught the eye, and is finally being released on May 11th for $1.99 on the App Store...

Survival Runner 'Zombies Chasing My Cat' Shuffles Onto the App Store April 27th

Nine years of eagerly following the growth and development of the App Store as both a gaming fan and a journalist has taught me one indispensable lesson: if a title has any sort of reference to cats, it must be excellent. Case in point - Mousebot [Free], which received our coveted Game of the Week award last Friday, featured a nefarious feline antagonist; unequivocal proof that cat-related titles are all collectively beyond criticism. My personal bias towards everyone's favorite pet companion may be coming through rather strongly here (in other words, don't fill my inbox with subpar cat games), but Thumbspire's upcoming release Zombies Chasing My Cat appears to be the next title to support my hypothesis. Through an interesting amalgamation of numerous iOS tropes, including the auto runner and zombie slaying genres to name but a few, Zombies Chasing My Cat could be a purr-fect timewaster, and is set to launch on the App Store on April 27th...

The Amazing Bernard [Free] is a pretty smart auto-runner/platformer where you get to create platforms and springs to keep Bernard going. Now, the game has gone free for the first time, and if you like smart, though not perfect, platformers, you should pick this one up. While the game has a few small issues - the jumping is on the floaty side and the whole game moves a bit too slow - it's definitely entertaining and comes with a ton of content and great art. Amazing Bernard has 30 unique levels for you to power through along with a Challenge Mode, where you play all 30 levels in a row and gain bigger rewards as you go along...

Big Bucket Software is back after their solid 2014 adventure game Space Age [$1.99], returning to their breakout hit The Incident [$0.99] in a sense with Stagehand [$1.99]. Featuring Frank, the protagonist of The Incident, and a retro, pixel-art style, your goal is to keep Frank running along by controlling the platforms underneath him. You drag to keep him running, or to jump from one to another, trying not to obstruct him, as if he gets slowed down, he will get scrolled off the screen and that's the end of Frank. Sorry, buddy. But you do have conveyor belts that will speed Frank along so he can recover some of the gap between him and oblivion. Helpful! It's all a clever concept, and it has the production values you'd expect from Big Bucket. But, this game feels like it's in a place out of time, because it's a $1.99 endless game with little to unlock, where the replay value is in getting high scores. It's a quality game, but it might not have the depth in the modern context of the App Store to make everyone happy...

Malevolent Machines [$1.99] has been on my radar ever since we first caught a glimpse of the game back in September 2016. From its mysteriously ominous and beautifully alliterative title, to the game's interesting merger of auto-runner and shoot-em-up mechanics under a layer of luscious pixel art graphics, it appeared that Goodnight Games had really gone the extra mile to stand out amidst its many contemporaries on the App Store. While the developers have successfully satiated fans with a number of preview trailers over the past few months, Malevolent Machines has finally launched today on iOS for a modest $1.99, and if the game can live up to its impressive scope, it is surely an essential download for anyone wanting an accomplished attempt at an Altered Beast-meets steampunk-esque mobile game in this suitably malevolent modern era...

While the big N has stated that their first mobile game release Super Mario Run [Free] wouldn't be getting major content updates during the course of its life, they've still been pretty active about updating the game in general and running new events and sometimes even adding new features, like the "Friendly Run" mode back in December and the "Loads of Coins" event a couple of weeks ago. Today they've gone and done it again by updating Super Mario Run not with actual new content but with a major tweaking to how the game works in an effort to appeal to those who find it too challenging. It's called "Easy Mode" and you'll get the option to replay a level in this new way once you've failed it at least once. Easy Mode removes the time limit and also gives you unlimited bubble redos, meaning you can die as often as you want and can take as much time doing so as you wish!..

I’m a simple man. I see vikings, I click download. This has been true for years, and it was true a couple months ago, when Vikings: an Archer’s Journey [$2.99] was in the recommended new games section of the App Store home page. I didn’t opt for a review right away because this game definitely needed some more time in the forge, but a few thousand whacks with the hammer of improvement later and we have a solid bow-and-arrow-centric runner on our hands worth giving a look...

If you log into Super Mario Run [Free] today, you'll be greeted with a notification for a new event (with a fun image of Luigi gathering coins) called Loads of Coins. This limited time event is live now and will run until January 25th, and it's all about - you guessed it - getting loads of coins. When you win a Toad Rally during this event, you get 1.5 times the coins you'd usually get, so that's a pretty good deal and a good way to boost your coins quickly. If you do lose in the Toad Rally, you get the same amount of coins you'd usually get. Here's your chance to buy those extra buildings you've been wanting to...

Mario's first foray into mobile gaming has been an interesting one, with Super Mario Run [Free] briefly becoming number one top grossing game in the US before slipping down the charts. Many players and analysts were surprised by Nintendo's decision to go with a paid rather than free-to-play model because that would translate into much less revenue. Indeed, according to market research firm Newzoo, Super Mario Run has generated more than $30 million in gross revenue, which translates to about 3 million players buying the full game. When compared to the estimated 90 million total downloads of the game, the number of paying players comes to a little over 3%...

It's hard to deny Super Mario Run's [Free] charm - even though it's not a perfect game - and it looks like Nintendo's big hope for mobile is doing very well for itself despite middling reviews. The numbers aren't that clear at the moment because of how the revenue is lagging behind downloads (due to the monetization model), so keep that in mind. According to Apptopia, the game was downloaded 2.85 million times on the first day (App Annie has the number at around 10 million), which might beat Pokemon GO's 1 million downloads on day 1 but the latter was only available in 3 countries that day while Super Mario Run in 150...

One of the most interesting and challenging aspects of Super Mario Run [Free] is the five hidden coins that can be located throughout each level. While the initial pink versions are relatively easy to locate, the final black coins can be extremely difficult to attain, even if you know where they are within the colorful environments Mario has to traverse to save Princess Peach. While I'd highly recommend trying to discover where each black coin is located by yourself, there may come a point where it is just too frustrating without successive retries to find them all. If you are truly stumped by the black coins in Super Mario Run, here is a guide to where each of the elusive item can be found in the game's levels...

'Super Mario Run' - How to Midair Stall

December 15th, 2016 4:20 PM EDT by Carter Dotson in Games, News, Platform, Runner
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There's an advanced ability in Super Mario Run [Free] that you ought to know about. It's not covered in the tutorial and it's not super-clear on how to use it unless you try it out. It's the midair stall, and it's a clever way that you can use to not only stop, but go backward on a jump...

If you are wondering how to unlock all six characters in Super Mario Run [Free], here's how to do so. Mario is obviously unlocked from the beginning. Toad can be had through just linking your My Nintendo Account (which also enables cloud saves), but the other characters are going to involve playing the game to earn them, in particular through performance in the Toad Rally mode. Here's how to unlock each of the characters, who have their own attributes that affect gameplay: ..

Nintendo's 'Super Mario Run' is Now Available!

It's been a long wait since Nintendo officially announced Mario coming to the iPhone in early September, and even longer if you consider that people have been clamoring for Nintendo to bring games to mobile even since the arrival of the iPhone a decade ago, but the time is finally here that Super Mario Run [Free] has arrived in the App Store. Well, arrived in "GET" form rather than the "NOTIFY" form it's been in since September, at least. As most everyone knows by now, Super Mario Run isn't exactly the Mario you know and love from the past three decades. This Mario runs, vaults over enemies, and does every other action besides jumping on his own, leaving you to focus all your attention on the jumping by simply tapping on the screen. It'll be interesting to see if Miyamoto and Co. have still provided a rewarding, skill-based Mario game despite the extreme distillation of its hallmark mechanics. ..

Developer Quantum Sheep has earned a strong following over the years in the TouchArcade forums thanks to a combination of making great games, his sensible love of tea, and being a friendly, fluffy sheep. While the developer has been working hard on a few projects for iOS, it's been a little while since its last release on mobile. But that doesn't mean there's nothing Sheep-related for you to put in your own stocking, friends. Quantum Sheep has put together and released a bundle containing all three Air Supply games for the low price of $1.99. Since Air Supply - SOS [$1.99] usually sells for $1.99 on its own, it's like you're getting the other two for free!..

Hands-On With the 'Super Mario Run' Demo

When Nintendo announced that Apple Stores would have demos of Super Mario Run a week in advance, my initial reaction was "cool!" followed "Wait, I'm going to have to go to the mall during Christmas shopping season." Once again, the mall has become my Waterloo. Yet, it wound up being not that bad: not much traffic, easy parking, no wait to get an iPhone to play the game. I was able to play Super Mario Run in peace. My experience with Super Mario Run followed a similar narrative arc: initial excitement, then a bit of disappointment, before realizing things were actually pretty cool. ..

Steampunk Runner 'Malevolent Machines' Gets a New Teaser Trailer, February 2017 Release Date

Auto-runner games tend to invite particular scrutiny on the App Store, as the sheer abundance of similar titles means the average gamer will only have time to play a few of the most interesting titles within the genre. Malevolent Machines is one such game - while not necessarily attempting to reinvent the wheel, developers Goodnight Games have created a runner which takes significant steps at fleshing out its story and world, through an interesting premise and some really pretty pixel art graphics that bring its dystopian world to life. While Malevolent Machines won't hit the App Store until February 7th of next year, the developers have released a cool new teaser trailer that does a great job of showing the game's awesome assets in action...

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