Category Archives: Runner

Steampunk Runner 'Malevolent Machines' Gets a New Teaser Trailer, February 2017 Release Date

Auto-runner games tend to invite particular scrutiny on the App Store, as the sheer abundance of similar titles means the average gamer will only have time to play a few of the most interesting titles within the genre. Malevolent Machines is one such game - while not necessarily attempting to reinvent the wheel, developers Goodnight Games have created a runner which takes significant steps at fleshing out its story and world, through an interesting premise and some really pretty pixel art graphics that bring its dystopian world to life. While Malevolent Machines won't hit the App Store until February 7th of next year, the developers have released a cool new teaser trailer that does a great job of showing the game's awesome assets in action...

Rhythm games tend to have a way of reinvigorating even the most stale genres, as the music actually interacting with the gameplay rather than being passive in the background adds a whole new element of immersion - let alone when you're able to choose what tracks are played. Lost in Harmony [$3.99] was the iteration of this formula that took the runner mechanics that have been done to death on mobile devices, and turned the levels into dynamic and emotive experience that we loved in our review back in January. Today, Lost in Harmony has been put on sale for absolutely nothing, so any fans looking for something which isn't your typical runner game should definitely skate down to the App Store and try the unique amalgamation of ideas that developer Digixart Entertainment was so successful at combining for the price of absolutely nothing...




YouTube celebrities making a digital transition to the App Store seems to be all the rage as of late, with PewDiePie achieving some incredible success with Legend of the Brofist [$4.99] and most recently his Tuber Simulator [Free] title. However, while such games are obviously reliant on the endorsement of the celebrity involved, in our review for PewDiePie's Tuber Simulator we found that through a significant amount of personal involvement from the personality himself, the game was a lot of fun even to those who still think YouTube is primarily dedicated to cat videos. The next major vlogger to release a game on iOS is Roman Atwood, and in a similar vein to his videos which are full of tricks and tomfoolery, his App Store debut SMILE Inc. [Free] involves your character having to avoid and navigate numerous traps around the workplace. Owing to his immense popularity - with just shy of ten million subscribers on YouTube - SMILE Inc. has predictably shot up the App Store charts, and rests firmly at number one for free games a mere two days after release...

Alto's Adventure [$3.99] is always up for using new iPhone and iOS features when they come out, like when it added 3D Touch support and even stickers more recently. In the latest update, Alto's Adventure has added in-game support for Haptic Feedback in iPhone 7 and iPhone 7 Plus. If you don't know what haptic feedback is, it's a new addition to the iPhone series that reproduces the sensation of motion or generates tactile experiences; in other words, it's like a better version of the force feedback many of you might be familiar with from console controllers. The way it works in Alto's Adventures is you'll feel "precise vibrational feedback" (as the developers put it) at exciting moments in the game, for instance when you collect a llama or slide over an ice boost...

The sheer number of mobile devices out in the wild coupled with the ease of downloading apps and their tendency to be free means that download milestones can get pretty crazy compared to other platforms. A million or, heck, even half a million units sold on another platform would be a huge success for most studios, but on mobile it's not even a drop in the bucket anymore. Which brings me to the news that FDG's ape-themed auto-runner Banana Kong [Free] has just reached the 100 million downloads mark across all platforms, and to celebrate FDG will be bringing a huge Beach-themed update to the game on iOS this Thursday. Here's a video showcasing the new Beach content...

Every now and then, a game comes along that has wonderful ideas, but sadly fails to live up to the promise of those ideas. Mainly because the awesome ideas are either under-funded or come from inexperienced developers. That's the case we have today, but when I saw this game, I could not pass it up. Not only did it look super hectic and crazy, but it's pretty unique in that it's both a castle defense and an endless runner. Endless Defense? Castle Runner? Anyway, in this case, your castle is a gargantuan pedal to the metal tank, and it isn't stopping for very much. I give you Mega Tank [Free]...

'Rodeo Stampede' Review - King of the Jungle

Amidst such an expansive and dynamic environment such as the App Store, it’s extremely easy to look for comparisons between different games as a means to gauge interest and also articulate your opinions on an app with a brevity that a thousand word review could never achieve. It would be extremely easy to attempt to draw parallels to the graphical style and arcade mechanics of Crossy Road [Free], the animal collecting elements of Disco Zoo [Free], slap on a score out of 5 and call it a day, and allow readers to use these facts to draw their own preconceptions, for better or for worse. However, this would be a great disservice to Rodeo Stampede [Free]. While not necessarily particularly innovative, the vibrant and eclectic merger of ideas betrays a depth that truly epitomises the ‘easy to learn, hard to master’ cliche...

As far back as August 2015 we caught our first look at auto runner/platformer hybrid The Amazing Bernard [$3.99], which caught our eye with its interesting take on the genre with innovative mechanics such as being able to create platforms and springs using the touch screen to keep your adventurer progressing over numerous different worlds, environments and even to fight off giant enemy crabs. Unfortunately, its initial release of late 2015 was pushed back to February 2016, and when this later due date was missed, the future of this creative platformer was up in the air. Thankfully this protracted release saga has come to an end as tonight The Amazing Bernard has launched on the App Store, coupled with a launch trailer with a rather inspired music choice which sums up the quirky feel of the game:..

'Chameleon Run' Review - A Change of Color

I've played so many runners in the past 10 years or so I've lost count. Much like my teenage years after I realized that I had played hundreds of platformers in my lifetime, over time, I started to notice that you can't really browse the App Store without seeing a runner front and center. While many groan at the prospect, I relish a new opportunity to check out a new entry, and a brand new way to spend entire days wasting away behind the comfort of a touchscreen...

Those of you who hang around our forums don't need any introduction to Andy C83. For years he has been one of the most skilled mobile gamers we've ever seen when it comes to speedrunning or setting high scores. If you aren't familiar with Andy, well, just fire up Game Center at pretty much any popular game and chances are pretty good he'll be somewhere near the top of the leaderboard. In fact we've even featured Andy's work on the front page here before, once for putting together an awesome time-lapse of the first 1,000 holes in Desert Golfing [$1.99] and one time for speedrunning through the insanely difficult Duet [$2.99] in less than 10 minutes. Anyway, Andy's latest feat is one I'm still trying to wrap my head around. He recently speedran the entire game Chameleon Run [$1.99] and has put together a compilation of all his speedruns for all the game's levels. Seriously, check this out...

There's no denying that the surfer culture is an extremely laid back one, so it's sort of apropos that Diverso Games' latest title Go Surf [Free] shuffled onto the App Store just a wee bit later than all of yesterday's new releases. Hey, it's cool bro! We're all a little late sometimes. If you aren't aware of Go Surf from our previous coverage, it's a super-stylish one-tap endless surfing game that does a wonderful job at capturing the beach lifestyle. Check out the trailer...

We've been following the progress of Power Hover's [$2.99] forthcoming update for the past few months as developer Oddrok has been posting bits and pieces of the update in our forums. Now it's all coming full circle as that update is finished and set to arrive next Thursday, April 7th. The update will include new environments to hover around in, an entire new chapter with 6 new levels and 1 new endless boss level, and new characters to unlock and play as. All of this new goodness can be seen in this brand new trailer...

I quite enjoyed Rope Racers [Free] in my review last week, and in fact I’m still playing every day. Flying through each level via ropes and trying to beat nine other people to the finish is incredibly fun, but unfortunately the game has just about every free-to-play mechanic you can think of. There’s a slot machine, two currencies, a stamina meter, and several other timers. It’s far from the worst I’ve seen, but it can hamper your progress if you’re not careful. Fortunately, I managed to unlock all 20 leagues and most of the characters since it came out, and I’ve compiled some of the tips and tricks I used below...

Dragon Hills [$1.99] busted onto the scene just about a year ago, and took the whole "diving in and out of the ground eating people and destroying things" gameplay first popularized by Death Worm [$0.99 / Free] and gave it the lovely style and personality that developer Rebel Twins is known for. While the game was quite enjoyable upon release, it never received any new content afterwards, which is a surefire way to be forgotten about in the tough App Store environment. Well, upon its one year anniversary, Rebel Twins has prepared a hefty update for Dragon Hills which will add new playable dragons called "King of Fire" and "Worminator", a new Pirate-themed environment, new enemies, and more. Check out the trailer for the new update...

'Tomb of the Mask' Review - A Glorious Retro Dash Fest

One of my favorite childhood games on PC was ZZT. It was a simple adventure game that was solely comprised of ANSI characters, to the point where everything, even the hero, looked like text. It was done so well though that the low-fi angle worked, and even though it wasn't all that impressive even for the time, it was endearing and memorable. That's basically how I feel about Tomb of the Mask [Free], which goes for a very similar retro effect, with similar results...

A couple of weeks back we posted a brand new trailer for Lost Socks: Naughty Brothers [$4.99], a game that was initially announced way back in December of 2013. After progress on the game went silent back then, everyone just kind of assumed the project was dead until that trailer surprised everybody by popping up earlier this month. Anyway, the response to that trailer was incredible, and it was easy to see why. Lost Socks boasted some fantastic animation and character design, and promised a hardcore platforming/runner hybrid that was not for the faint of heart. As an added bonus, the game was completley devoid of any IAP, timers, energy, or any other free to play nonsense. This was a gamer's game, people!..

Mobigame's Zombie Tsunami [Free] is a side-scrolling runner that, at the time of its release in the spring of 2012, was really unique as it had you gathering a group of zombies as you ran and trying your hardest not to let them all get killed during your journey. It was a lot more interesting than having just a single character, and Zombie Tsunami was stuffed with personality and humor too, making it one out of hundreds of runners that actually stuck around on my device. Zombie Tsunami has proven quite popular and has been well maintained over the years, but it's been a while since it received an actual content update. That all changes next Thursday as Mobigame is readying a massive new update to celebrate the milestone of hitting 100 million downloads of Zombie Tsunami across all platforms...

Last month we checked out some sweet animated .gifs form the forthcoming update to Oddrok's stylish hoverboarding game Power Hover [$2.99], and since that time a few new teaser .gifs and a brand new Android version have become available. First off is a look at a new missile hazard that Oddrok is testing for the update, and it looks really cool and dangerous. Then the two .gifs that follow are from an upcoming new level which has a very dark tone, and some incredibly wicked looking laser enemies...

It seems crazy that the release of Jack B. Nimble [$1.99] was well over a year ago, back in September of 2014. This plucky little runner combined the simplistic running and jumping of a typical runner but added in an extra dimension with the ability to crack a whip mid-jump, making it feel like the lovechild of Canabalt [$2.99] and Castlevania. We really enjoyed it in our review, and two post-release updates sweetened the pot by adding in two extra environments, two new color palettes, Game Center integration, and an extra playable character. Since its last update in December of 2014, Jack B. Nimble hasn't seen a whole lot of love, mostly due to it being the passion project of sole developer Sean Noonan. There have been big plans in the works for the game, they just haven't had a chance to come to fruition. ..

Foursaken Media is undoubtedly one of the most beloved developers on our forums. They are well known for making games that take several different genres and throw them into a blender, and the resulting smoothie is usually quite tasty. My favorites are probably Block Fortress [$1.99] and Bug Heroes 2 [$1.99], but even the games that don’t quite stick are usually pretty interesting if nothing else. It was with some surprise, then, that I learned their newest game All Is Lost [Free] was essentially just a runner. A runner with... puzzle elements? Extensive RPG-like upgrade trees? Monster collecting? Base building? Nope, literally just a runner. You go from the left side of a level to the right and basically just swipe to avoid stuff. What’s truly surprising, though, is that even though they apparently dropped their modus operandi of idea-mashing, they were still able to create a compelling and fun game rooted firmly in a single genre...

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