Category Archives: Maze

Snake is a timeless game. It was one of the first experiences I had on a portable device, and despite the fact that there was just one level (a giant square box), it provided endless hours of entertainment. It was a much simpler time, and that time is over. In the current era of gaming, it's expected that a snake game would have a load of bells and whistles, lest it fall short of providing something you haven't seen a million times in the past 20 years. The Jake and Finn skinned Treasure Fetch - Adventure Time [$2.99] differentiates itself somewhat, but falls into the same few trappings as the snake genre along the way...

When all else fails, novelty can do a lot for a game. On The Line [$0.99] isn't a very deep or complex game, but it does present an interesting spin on the endless running genre that's bound to appeal to some despite its simple nature. We've seen almost every kind of hero in this genre, from a man in a suit to Garfield, but I think this is the first time we've had an endless game where your finger is the main character. It's not as fully-realized as one might hope, but its unique concept is worth checking out if you're looking for something a little bit off the beaten path...

Maze Crusade [Free] from developer My Evil Twin is something special: A fun and challenging take on the ubiquitous match-3 genre that spurs players on with the same intensity as a game like Knightmare Tower. You play as a knight who navigates a deadly maze full of bloodthirsty foes, dead ends, and a row of moving spikes that destroys everything on the bottom of the screen...

'Dive for Treasures' Review - Cousteau Was Onto Something

As much as I love fast action games, sometimes it's nice to play something a bit more relaxing. Unfortunately, it can be a little tough to find a game that is relaxing without also being dull, so I'm always pretty happy when I stumble across something that fits the bill. Dive for Treasures [$1.99], thanks to its smooth, clever controls and peaceful undersea atmosphere, proves to be just the thing to decompress after a busy day...

'Miseria' Review - Haunting Arcade Puzzle Action

Miseria: Worlds Apart [$0.99 / $1.99 (HD)] has seemingly come out of nowhere to create a winning game formula by melding action-arcade design sensibilities with eerie graphics, haunting music, tricky puzzles and unique controls. It’s a formula that doesn’t seem like it would work, and at times it is as frustrating as hell as you try to solve puzzles that require a combination of action-arcade game reflexes and quick decision-making, but in the end it all comes together. The biggest downside is that the controls take some getting used to, but once you figure them out they’re excellent. Oh, and there are some minor level balance issues, but that won’t deter you from having a great time with Miseria: Worlds Apart...

A long time ago, there was a computer game named Titan, made by a young company named Titus Interactive, who would go on to unleash all manner of Eldritch horrors upon the gaming world. Titan was an interesting game, starting with the idea of a Breakout clone and mainly adding the ability to move your paddle (now a square) in any direction. It sounds cool, and it was certainly popular enough, but that simple addition introduced some problems that are unfortunately still present in TITAN - Escape the Tower [$0.99 / $1.99] , a half-remake, half-sequel to the 1988 game...

Coming up with just one word to describe Hasta La Muerte [$1.99] is easy, it's different. Different in that it doesn't play much like any other games on iOS these days, and has a crazy visual style to go along with it...

Hot off the recently released Dungeon Crawlers [$3.99], the folks over at Ayopa Games are back with Mailmen [$1.99], an enjoyable stealth-based tale showcasing the eternal battle between mail carriers and the canines that chase them. Featuring a crazy story, good team-based gameplay, and well done level design, Mailmen is well worth checking out...

I have a little confession to make: I'm directionally challenged. I know exactly where everything is, but ask me whether you turn right or left to get there and I'll give you the correct answer about half the time. Not bad for a 50/50 chance, right? Because of this deficiency, Aetherium II [$0.99] has become my new nemesis. I know where I'm going, and I just need to tap one side of the screen or the other to get there, but somehow I still end up smashing into a wall most of the time...

Wizardry is a series with a pretty long history, and the older you are, the more of it you're likely to recall. Thirty years after its original release, gamers still think of the same thing when they hear the word: a long dungeon crawl in the dark, careful stat management, and a pen and graph paper by your side. In fact, Wizardry was really the first graphical incarnation of the Dungeons & Dragons model, and gamers familiar with it would feel right at home on those subterranean treks through poorly lit mazes...

Who would've thought there was room for a new endless runner in the App Store? Imangi Studios, apparently. They surprised us in early August with Temple Run [link], an excellent new take on the formula that scored 4.5 stars in our review and was among the titles in our Best iOS Games of August 2011 roundup. I think our own Nissa best summed it up as, "the endless runner that makes you feel like an archaeologist with a penchant for deadly situations."..

A few days back we posted word that John Calhoun would soon be launching an iOS version of his classic early Macintosh game, Glider, in the App Store. Glider Classic [link] is now available for download and I've had a chance to put it through its paces. Let me share my impressions...

It takes a special kind of game to pull off surviving exclusively through tilt controls. That goes double for games that attempt to do it and are only available on the iPad. Sure, the iPad’s accelerometer has got to be used for something, but some folks (and rightfully so) find the idea of having to tilt your tablet every which way just to play a game to be a bit daunting. Pod Odyssey [$2.99] is the latest attempt at a tilt-controlled iPad exclusive. While its controls aren’t perfect, there’s certainly enough here for an enjoyable experience with some caveats...

Here's one I'm so anxious to share that I'm fumbling over my fingers here at the keyboard. Brandon Williamson over at Nyarlu Labs just sent me the heads-up on some major updates to one of the very best games I have ever played in my entire life, on any platform. The game in question is the modern retro title Forget-Me-Not [App Store] that easily got a five-star rating in my March review (which I urge the unacquainted to read, to get an idea of what the game is all about)...

Let’s face it, SnakeRace [$0.99] isn’t going to impress you with any graphical flair or with particularly astonishing production values. However, it doesn’t need to. SnakeRace takes a classic premise, tunes it to its own personality, and then attempts to create a simple game with enough content to pull you back in. While I don’t think that every gamer is going to be particularly impressed with what it has to offer, it certainly does succeed for those looking to take a chance...

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