Category Archives: $6.99

In September of last year, developer Chasing Carrots released their humorous space simulation game Cosmonautica [$6.99] onto Steam Early Access. It had been in development for more than a year prior to that, and spent all that time in Early Access getting fine-tuned based on player feedback. We reported back in May that the game was shooting for release in late June and that it would be heading to mobile at the same time. Today the day has finally arrived that Cosmonautica is officially out of Early Access, and along with that the game has arrived on iOS. Check out the launch trailer to get an idea of what Cosmonautica is all about...

It released at kind of an oddball time in the week, but we thought board game fans would be excited to know that Days of Wonder has released the digital version of Splendor [$6.99] into the App Store. A couple of weeks back Days of Wonder announced the release date of Splendor on iOS, and our own Tasos Lazarides summarized what the game was all about quite well:..




Amazon's been bringing over several of their mobile games to iOS now, and Tales from Deep Space [$3.99] is their latest and their best. It took some time to make the leap from the Kindle Fire tablets, unlike Lost Within [$6.99] and Til Morning's Light [$6.99] which launched simultaneously on both Fire OS and iOS. This is a puzzle-platformer where you control two characters, and it's got clever puzzles to play with, though the combat portions tend and clumsy controls do drag the experience down a bit...

I start this review of Til Morning's Light [$6.99] off with a treatise on WayForward Technologies, the developer of Til Morning's Light. They are, to me, a solid B-grade developer. They make games that are usually good to decent; I don't know if they have any truly great ones on their resume. I'd say their best game is probably the original Shantae, which I actually own the original cartridge of. Regardless, they're a developer that you should generally get reasonably excited for when they get to work on a licensed project, because it means that it's probably not going to suck. Well, Adventure Time: Explore the Dungeon Because I DON'T KNOW was not good, but I think that might have just been them going outside of their comfort range, not knowing what makes a dungeon crawler great, or maybe that game needed more than a year of development. But hey, at least the two Zelda-aping Adventure Time games they did weren't bad! And Double Dragon Neon is a solid beat 'em up. ..

When I reviewed developer Kidalang's Sage Fusion 2 [$2.99] a couple of years ago, I found a very satisfying story that was regrettably attached to a pretty terrible RPG. The story was strong enough to make it worth suffering through the questionable gameplay for, but wouldn't it be better if we didn't have to suffer at all? I'm not sure if it's from feedback or simply recognizing their strengths, but Kidalang has gone a different way for their latest game, An Octave Higher [$6.99]. Rather than create another odd hybrid, the developer has opted to go with a fairly straight-up visual novel design. I think it was a very good choice, to be honest. While An Octave Higher isn't an extraordinary example of the genre, it feels less like a broken experiment and more like a proper experience...

After a very long gestation period, Minecraft: Pocket Edition [$6.99] 0.11.0 is officially out, bringing loads of improvements and additions to the huge phenomenon that is Minecraft on phones and tablets. The new update finally adds boats, which had become necessary after Minecraft PE introduced infinite worlds. I play almost solely Survival, so imagine trying to cross an ocean simply by hopping. Unlike the PC version, the boats fit two mobs in them, which means you can travel with your trusty wolf to boldly go where no duo has ever gone before. 0.11 has also introduced fishing, so you can enjoy those lazy Sundays on your boat with friends and fresh fish...

Stop me if you've heard this before -- a new jump-scare horror game is coming out, and it's set in an asylum. As a child of the 90s I've had my fair share of mental ward scares, and Lost Within [$6.99] is no exception. Despite the overdone premise though there is something there, and well crafted touch controls certainly helps its case...

Well, Minecraft Pocket Edition (MCPE) [$6.99] developer Tommaso Checchi has just given a lovely present to all those who play Minecraft on their mobile devices by announcing that the Nether is finally in active development for MCPE. Players have been wishing for the Nether to be included in MCPE almost as intensely as they had been wishing for the inclusion of infinite worlds. Since infinite worlds were added in a recent update, players were expecting that the Nether would be next...

The developers of Minecraft Pocket Edition (MCPE) [$6.99] are continuing their quest to bring the Pocket Edition closer to the full PC edition of the game with the upcoming 0.11.0 update. The update brings some very welcome additions including boats (which, unlike the PC edition, will be rideable by 2 mobs instead of 1), new World Edit screen, fishing, various stone brick variants, a few new mobs (squids will finally populate those empty seas), and the ability to change skins. For those of you who hold your pre-infinite worlds dear, 0.11 can turn them infinite if you so desire. Don't get too excited by the addition of redstone blocks - there are still no redstone circuits in MCPE...

There are a lot of pieces of Pixel Heroes [$6.99] that would have had a much stronger effect on me a couple of years ago. The well-designed faux-retro graphics and sound, the roguelike elements, and the referential sense of humor are all things that have appeal for me, but even the marriage of these particular aspects is getting a bit too familiar to be exciting. That means the game has to carry forward on its gameplay, and it's honestly a mixed bag. This is a challenging streamlined RPG that doesn't take itself too seriously and offers a lot of replay value, but its repetitive nature and tedious combat eat away at the fun, bite by bite...

Kermorio S.A. is getting literal with their very first iOS release, Wars and Battles[$6.99 (HD)]. This freshman title takes on an epoch of history much beloved, WWII. Specifically it is Normandy in 1944 that the initial spotlight is cast. While I think we can all agree that the mid-20th century has been extensively, and even exhaustively explored, W&B has a pretty unique take on the conflict and high production values also help carry this game. With an aim to roll out a huge amount of content, I have a feeling we will be talking a lot about Wars and Battles in coming months...

In late October, developer Funcom soft-launched a remastered iOS version of their critically-acclaimed 2000 PC adventure game The Longest Journey, but we weren't really sure when it would be seeing a wider release. Today we have our answer: The Longest Journey Remastered [$4.99] is available worldwide right now! ..

It was just about a week ago that we told you that the latest update for Minecraft - Pocket Edition [$6.99], version 0.10 to be precise, had been submitted to Apple for approval. Well it didn't take too long because as of this morning that update is now live and available for download in the App Store. Version 0.10 is more of a big facelift and a few nips and tucks, as there isn't any major new feature additions. The visuals have been improved, and it's immediately noticeable. The textures are better, the clouds more crisp, and the water is way more watery-looking now. It's like the game's color pallet moved from fourth grade primary colors to something a bit more adult. Here's some side-by-side comparison shots so you can see the difference. "Before" pictures on the left, "after" on the right, click to enlarge if that's your thing...

'Talisman' Review - Classic Boardgame gets Universal Update

I've been on a Games Workshop kick lately, and with the relatively recent universalization of Nomad Games' Talisman[$6.99], I couldn't help but scoop it up. This app has some sky high production quality with a full compliment of features including multiple view modes, full musical scoring and future content updates. I have to admit I caught a serious case of nostalgia seeing the old familiar 3-ringed map and some of my favorite classes again. This port is going to amaze and excite even if you haven't experienced the physical version of this classic board game...

Remastered Version of PC Point-and-Click Adventure 'The Longest Journey' Launches in New Zealand and Australia

Classic-style adventure games have seen a resurgence over the past several years, but at the turn of the millennium things weren't all that rosy for the genre. Adventure games had ruled the early and mid '90s, but as console hardware improved and twitchier games like first-person shooters began to rise, our old friend the PC adventure game looked like it was going the way of the Dodo. That made the release of Funcom's The Longest Journey in 2000 pretty awkward. The game received massive critical acclaim, but sadly there just wasn't a whole lot of mainstream interest in adventure games at that time...

It's been just over a month since Epic and Chair released the Kingdom Come update for Infinity Blade III [$6.99], a blockbuster content update and the last major addition to close out the trilogy of games. However, a few bugs snuck their way into the Kingdom Come update, and Chair has announced on the Infinity Blade blog that they're rectifying those in a 1.4.1 patch which has just been submitted to Apple...

RPG Reload File 008 - 'Lunar: Silver Star Story Touch'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we keep marching on, all through the night, exploring RPGs from the App Store's past. It's a little bit of revisiting, a little bit of recollecting, and a whole lot of rambling. I try to cover a broad range of RPGs, but just to make things interesting, once per month, you, the reader, get to make a leap into the decision-maker role to set right what once went wrong. In fact, this week's feature was selected by the readers. If you want to cast your vote for the next reader's choice, which will be in RPG Reload 013, please take to the comments section below or pop into the Official RPG Reload Club thread in our forum. You can also leave your thoughts on the games I play or anything RPG-related you'd like to discuss. Let's enjoy a conversation together, joined by our mutual love of beating imaginary monsters with heaving swords made of math...

Microsoft announced earlier this morning that it had acquired Mojang — and Minecraft right along with it — for a cool $2.5 billion. The acquisition is expected to be finalized later this year, and Mojang's three co-founders, including Markus "Notch" Persson, are leaving the company...

It feels like we've been waiting for this forever, but the massive version 2.0 update for the classic JRPG Lunar Silver Star Story Touch [$6.99] is now available in the App Store. Originally released as Lunar: The Silver Star on Sega CD back in 1993, an enhanced remake of the game launched in Japan for the Sega Saturn in 1996 and later in North America on the PlayStation as Lunar: Silver Star Story Complete. The iOS version is based off of that enhanced remake, and launched in September of 2012–just in time to miss out on being enhanced for Apple's then-new 4-inch widescreen of the iPhone 5...

Whether you love it or hate it, one thing you can say for certain about the Infinity Blade series is that it's been well supported over the years. Each entry in the series has seen numerous post-release updates that add brand new content to the game and take advantage of the latest Apple hardware. The most current game in the series, Infinity Blade III [$6.99], has seen some particularly strong updates since its release and our initial review back in September of last year. There was the Soul Hunter update that landed the following month, the Ausar Rising update in December, and the return of Ryth with the Blade Masters update this past May. And that's not even counting the more minor updates like holiday helms, Clash Mob events, and even 3D-printed figurines...

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