Category Archives: $4.99

Even if you've never heard of the Lone Wolf series of gamebooks written by Joe Dever (with their sporadic publishing history I wouldn't blame you), Joe Dever's Lone Wolf [$0.99], a new adventure made specifically for mobile platforms, has got a lot of initial punch. While everything seems to start like any other gamebook you've played on iOS, as soon as you reach the first battle of the game, it's clear that this game has got some strong ideas about where to take gamebooks in the future. The 'Wow' factor of turning the page to an illustration that comes to life in full 3D can't be underestimated, but in its quest to escape the shackles of its old format, Lone Wolf trips over some very familiar problems inherent to its new one. In the style of our reviews of The Walking Dead [Free] and The Wolf Among Us [$4.99], this review will be appended to as each new act releases...

It was just yesterday that we told you the third Act for Joe Dever's Lone Wolf [$0.99] would be hitting this Thursday, but due to how time zones work and other wackiness, it's actually available as I type this. In addition to that, if you haven't already bought Lone Wolf previously, the first Act which is included with the initial download of the game is now temporarily free to celebrate the arrival of Act 3. In case you missed it, Act 3 is entitled "The Shianti Halls" and you can scope out the trailer for it below...

One of the finest action platformers on the App Store is Traps n' Gemstones [$4.99] from Donut Games. In fact, it's somewhat surprising it turned out to be so great, considering Donut has largely focused on simplistic puzzle and arcade games during their time creating for iOS. ..

Forge Reply's impressive gamebook-inspired adventure Joe Dever's Lone Wolf [$0.99] will be getting its third act this Thursday August 7th, the developer has announced in our forums. The new Act is called "The Shianti Halls" and will have you exploring "a not-so-abandoned place full of dangerous enemies, included the fearsome Vordak!" About that Vordak… yeah, I'm not looking forward to running into that guy, nor any of the other enemies you'll square off against which are shown in the following Act 3 trailer...

I don't think I'm alone in feeling a bit disappointed by the way Kairosoft's been spinning their wheels with most of their releases. It's not that the games aren't fun individually, it's just that they provide such similar experiences that it's hard to get all that interested in another one if you've already played more than a few. So it was with a slightly weary sigh that I downloaded their latest game, Kairobotica [$4.99], expecting another Pocket Harvest [$4.99] -level rehash and little more. Much to my surprise, this is Kairosoft's most innovative new game in quite some time. That might sound like faint praise, but with the change-up in mechanics, the developer's strengths shine through brighter than they have in a while. The result is a game that may not please everyone, but should at least be a welcome sight to exhausted fans of any of the developer's prior games...

A hyper-violent game of football mashed up with Warhammer winds up being kind of boring? Say it ain't so. Blood Bowl [$4.99 (HD)] is really only for really patient people who can really tolerate their sports as turn-based dice-rolling affairs...

'80 Days' Review - This Adventure Is More Than Just Hot Air

If it's not enough that developers inkle turned gamebooks on their heads with their wonderfully creative adaptation of Steve Jackson's Sorcery! [$4.99], they're now trying to out-adventure Jules Verne in his own story. 80 Days [$4.99], based on the classic Verne novel Around The World In 80 Days, takes the nearly-perfect premise of the book and uses it as a launching point for one of the most interesting tales I've come across in the interactive fiction genre. This isn't the kind of game that is going to get people to cross lines if they don't like this genre, but if you do, 80 Days is pretty much a must-have thanks to its sharp writing and incredible replay value...

Adventure games are currently enjoying a renaissance after a long period of dormancy. Telltale's dialogue-heavy episodic games are enjoying excellent sales and general critical acclaim, Kickstarter's main legacy in gaming may well end up being dragging many veteran adventure game designers back out for another game, the PC market just might be the strongest it's ever been, and touch interfaces have proven to be a natural second home for point and click-style games. It's an interesting situation for this latest version of Secret Files: Tunguska [$4.99] to release into, a game which has a history of arriving in slightly drier climates. Originally released in 2006 for PC with ports a couple of years later on Nintendo's DS and Wii systems, Secret Files has been fairly successful at taking advantage of a lack of competition, something that obviously isn't the case on iOS...

Pixbits' Junk Jack X [$4.99] is one of those iOS gifts that keeps on giving, and today its newest update has arrived adding all sorts of summer-themed items, an entire new planet, and even the ability to go fishing. The summer items are summer-y things like popsicles and water balloons, as well as some jazzy new outfits like you can see in the screen below. The new planet is Mayan-themed and named Yuca, and it contains 15 new mob types, lots of new blocks and items, and some special Yuca equipment and weapons. ..

In my review of the game based on Thor: The Dark World [Free], I remarked about how, as a child, I never would have expected Thor of all characters to become a major media star for Marvel. There are always bigger miracles, however. I remember flipping through the pages of a Marvel Handbook when I was in elementary school and coming across Rocket Raccoon. It was my first time seeing him, and to my eyes, he looked stupid. Not just The Shocker-stupid, but genuine, unadulterated Razorback-level stupid. He was the kind of character who you would only see in a Marvel Handbook, with a handful of appearances to his name, doomed to disappear entirely for 15 years of publications. Several years ago, he and many other somewhat forgotten members of Cosmic Marvel returned as a new Guardians of the Galaxy team, in an effort to revamp that part of the Marvel Universe. It was so successful, they've got a live action movie coming out next week, and with it, their very own game. Now, that's improbable...

Last week, Disney and Marvel soft-launched a spinoff mobile game for the upcoming movie Guardians of the Galaxy, and as of today that game, Guardians of the Galaxy: The Universal Weapon [appprice url=""https://itunes.apple.com/us/app/guardians-galaxy-universal/id834485417?mt=8"] is now available worldwide. Following an original story inspired by the film and comic series, The Universal Weapon features gameplay similar to the original Battleheart which sees you controlling a party of characters and line-drawing to combat enemies in real-time. In addition to the five main characters from the film, there are 20 more Guardians of the Galaxy characters to unlock and play with through both single-player Story campaign and an Arena mode...

Siralim [Free], the rookie effort from Thylacine Studios, is hard to fit into a box. Well, it's easy to fit it into a big box. It's definitely an RPG of sorts, but from there, it doesn't fit neatly into any of the sub-genres that we perhaps too gleefully like to use to organize these things. It's an odd fusion of elements, a stew made of up various pieces of different types of RPGs. Games that try this kind of thing run a high risk of ending up with something almost entirely inedible, but on very rare occasions, everything comes together nicely, creating a dish that is both familiar and fresh. You know, I'm kind of hungry. I'm going to get a sandwich and then come back and tell you why Siralim is an awesome game without using food metaphors...

Last week we learned that the fifth and final episode of Telltale's gritty adventure series The Wolf Among Us [$4.99] was scheduled for release this Thursday July 10th. And, given the weirdness of international time zones and digital distribution, that means it's actually available right this moment, despite the fact that my calendar is still flipped to July 9th. It's like, crazy, man. This fifth episode is entitled Cry Wolf and here's the trailer...

When Square Enix Montreal announced Hitman GO [$4.99] back in February, I was skeptical to say the least. Mobile hardware is pretty beefy nowadays and I had no doubt that a full-blown, "console-like" Hitman game would work just fine on iOS. So why was Hitman GO set to be a turn-based board game of all things? Luckily for me and everyone else, I was way off base questioning Squeenix Montreal's decision, as they totally nailed it with Hitman GO. While certainly not a traditional Hitman game, Hitman GO still captures the essence of the series and provides a smart and challenging puzzle-type experience...

Telltale Games has done a pretty good job of bringing out new episodes of The Wolf Among Us [$4.99] at a decent pace. I mean, if I've learned anything from their other adventure game series The Walking Dead, it can be agonizing having an episode end on a major cliffhanger and then be stuck waiting months for the story to progress. Episode 4 of The Wolf Among Us dropped just over a month ago, and today Telltale has announced that the fifth and final episode, called "Cry Wolf", will be available on iOS next Thursday July 10th...

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