Category Archives: $4.99

If you're dying to get your hands on the latest episode of Telltale Games' excellent The Walking Dead adventure game series, then I have good news for you. According to IGN, Telltale has announced that the third episode of Walking Dead: The Game - Season 2 [$4.99] is hitting all major platforms next week, with the iOS version specifically slated for May 15th. The new episode, titled In Harm's Way, can be previewed through the new trailer below. As you can expect, spoilers abound if you haven't played the previous episodes already...

Fans of indie titles on Steam have probably heard of David Williamson’s rogue-like Hack, Slash, Loot. True to its name-sake HSL is an exceedingly streamlined take on the genre that is known for its occasional unforgiving difficulty, all due to the random nature of the game. In its debut on iOS, Hack, Slash, Loot [$4.99] for makes a decent transition to iPad complete with navigable touch controls. Whether its barebones gameplay makes a splash amongst a crowd of great rogue-likes on iOS is another question, however...

It's been a Star Wars-heavy day in the world of iOS news, with KOTOR being on sale and the release of Star Wars Journeys (not to mention the new Star Wars Pinball tables that released yesterday), so let's keep this train a'rolling, shall we? In celebration of Star Wars Day, May the 4th, Lego Star Wars: The Complete Saga [Free] is having a sale on their in-app purchases...

When Camouflaj launched their long-awaited stealth game Republique [$4.99] this past December, it was sort of a double-edged sword. On the one hand, the developers brilliantly crafted a dystopian future where your job was to help main character Hope break free from an oppressive regime using a highly unique method of directing her actions through interconnected surveillance cameras. It was a stealth action game minus the action, and it worked surprisingly well. The big problem with Republique was that–and this is true of most episodic games–the whole experience was over just as it felt like it was getting started, and the abrupt ending made it feel like an incomplete experience (because, technically, it is)...

When Square Enix Montreal revealed Hitman GO [$4.99] this past February, it certainly received a mixed response. On the one hand, the long-running Hitman series has always felt like a puzzle game at its core, as you experimented to find out the best method for your character Agent 47 to take out his target(s) in each of the game's complex levels. Boiling that down into a true turn-based puzzle game for mobile seemed like a smart fit. On the other hand, this definitely wasn't the Hitman most fans knew and loved, and change can be a scary thing. Well, for the most part Hitman GO seems to have turned out just fine, mostly because it's a fantastic puzzle game in its own right, with or without the Hitman name...

'Leo's Fortune' Review - A Treasured Platformer

A good platformer not only requires a good gameplay experience in terms of level design and controls, but also need to do a good job of conveying an experience to the player. Leo’s Fortune [$4.99], with its beautiful visuals, well-done gameplay and its rich tale of redemption, does just that. Regardless if you’re a platforming veteran or novice, Leo’s Fortune is an excellent example of how iOS platforming should look and play...

'Wayward Souls' Review - A Must-Have Game For All Souls

It feels like forever since we first learned about the follow-up to Rocketcat's awesome action RPG Mage Gauntlet [$2.99]. It's actually only been a couple of years, but in iOS time, that feels like a lifetime. Known by many names over the course of its development, Wayward Souls has finally been released. With all of that anticipation, there's always a high risk of disappointment, but I'm very happy to report that Wayward Souls [$5.99] delivers fully on its promise. If you came to this review wondering if you should buy the game or not, let me save you some time: go open up the App Store and get this now. It's an incredible game. It's one of those games where after you play it, you're filled with a sort of infectious enthusiasm that makes you want to tell someone all about it...

'Wind-Up Knight 2' Review - As Tightly-Wound As A Grandfather Clock

The original Wind-Up Knight [Free] was a great game and a fine example of how platformers, a genre many thought couldn't get along with touch controls, can work just fine on mobiles provided they're designed properly around the hardware. The mechanic of constantly moving forward while asking you to manage jumps, swings, rolling, and the shield gave you plenty to worry about without having to fuss around with a virtual directional pad, and the game made sure to test your skills at all of those things to the hilt. It boasted tons of levels, an assortment of collectibles, and plenty of goals to shoot for during play. It also apparently struggled at its initial price, because it was later retooled as a free-to-play experience, albeit a fairly generous one, since you could still unlock pretty much everything without paying a cent if you were skilled enough at the game...

Spider-Man video games act as little mini time capsules of the video game industry. I'm not sure why, but perhaps it's because they release so regularly and haven't found a unique voice the way Batman recently has with the Arkham series. As such, they tend to look to trends for inspiration, and we can see that pattern in many of the games. Maximum Carnage on the Genesis and SNES showed the popularity of belt-scrolling beat-em-ups in the 16-bit era. Spider-Man on the original PlayStation nicely demonstrated both the rise of polygonal graphics and their hard limitations via the poisonous gas that prevented you from going down to the streets. Spider-Man 2, no doubt riding on the back of Grand Theft Auto, introduced an open world, something that has gone as well with Spidey as anything ever could. Spider-Man 3 was a QTE fest, Web of Shadows used an awkward Bioware-style moral dichotomy, Shattered Dimensions had Arkham-style stealth levels, and the console Amazing Spider-Man had support for motion controls...

Even if you've never heard of the Lone Wolf series of gamebooks written by Joe Dever (with their sporadic publishing history I wouldn't blame you), Joe Dever's Lone Wolf [$4.99], a new adventure made specifically for mobile platforms, has got a lot of initial punch. While everything seems to start like any other gamebook you've played on iOS, as soon as you reach the first battle of the game, it's clear that this game has got some strong ideas about where to take gamebooks in the future. The 'Wow' factor of turning the page to an illustration that comes to life in full 3D can't be underestimated, but in its quest to escape the shackles of its old format, Lone Wolf trips over some very familiar problems inherent to its new one. In the style of our reviews of The Walking Dead [Free] and The Wolf Among Us [$4.99], this review will be appended to as each new act releases...

iOOTP Baseball 2014 [$4.99] is the kind of game that numbers junkies will go nuts over. It’s also the kind of game that will have people who need control of every single aspect glued to their tablet from April to October (or November, if your team makes the playoffs)...

When this week's new releases came and went without a sign from Gameloft's latest Spider-Man movie tie-in game, people were confused. After all, the company had previously announced the game would be out April 17th. Well, they almost made it, as not too long after the clock changed to midnight and the calendar rolled over to the 18th here in the US The Amazing Spider-Man 2 [$4.99] finally did arrive in the App Store. Take a gander at the launch trailer...

Earlier this month, Junk Jack X [$4.99] developer Pixbits teased a new pet functionality that was set to hit their crafting and exploration heavy adventure game. Today that update has arrived, and not only does it contain pets but in true Pixbits fashion it's stuffed with tons of additional new content and features. Pixbits has always been pretty good with holiday-related updates, and with Easter just around the corner this new update contains Easter and Spring items to discover. In addition to that, there's now a new chemistry system which lets you mix and match various potions for different effects...

'Hitman GO' Review - A Surprising Hit Puzzler

'Hitman GO' Review - A Surprising Hit Puzzler

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April 17th, 2014 11:20 AM EDT by James Paterson in $4.99, 5 stars, Games, iPad Games, iPhone games, Puzzle, Reviews, Strategy
$4.99 Buy Now

Hitman GO [$4.99] is not what you’d expect from a title bearing the stealth series name. And at first glance, you’d probably dismiss the game as being a cheap cash-in...

Ossian Studios' The Shadow Sun [$7.99] was in development for years before finally landing in the App Store last December, but it turned out to be worth the wait. We really enjoyed the game in our review, and it really is one of the more enjoyable Western-style RPGs on iOS. This week, The Shadow Sun received its second update since release. The first update, released in February, was mostly bug fixes, and this latest update contains some fixes as well. But it also includes a new dog companion which you can recruit to fight by your side and generally just keep you company. Yay a dog!..

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