Category Archives: $2.99

Card battles and rogue-likes probably aren’t a combination you necessarily think about, but that’s exactly what you get in Dream Quest [$2.99]. It may sound weird, but it actually works very well, with some potentially deep gameplay that keeps you coming back for more. Unfortunately, outside of the battle system there’s a lot to be desired, but Dream Quest still has enough going for it to be worth exploring...

DUNGEONy [$1.99] is a curious game because while it's a turn-based roguelike, and certainly those are not rare, but it's more of a puzzle game set around roguelike mechanics than an actual roguelike...

I can cross one more game off my "Please please please I would do anything to have you updated for widescreen" list as the grandfather of iOS runners, Semi Secret's Canabalt [$2.99], has finally been updated with support for 4-inch screens. Canabalt is widely considered the game that sparked off the auto-runner genre on iOS following its successful launch way back in October 2009. It's also fondly remembered around TouchArcade as the basis for countless arguments on whether or not a free Flash game should cost $2.99 for an iPhone version. Good times...

Many of the games in the puzzle genre of video games are evolutions of classic board games, with various alterations made to the rules to simply, complicate, or simply diversify. Of course, this is really just carrying on the work that was happening in physical board games themselves before video games came along and blew a huge chunk out of that market. For example, Reversi, or Othello as it's popularly known, is a simplified version of the ancient Chinese game, Go. The latest game from Synesthetic [$2.99] creator Alex Dantis, Polygon Evolution [$1.99], is also a variation on Go, simplified in some ways, complicated in others, and like its ancestor, a lot more fun to play against a human than a computer...

'Darkin' Review - Dungeon Raid: Breaking Dawn

Often imitated and never truly duplicated, Dungeon Raid [$1.99] is a near-perfect distillation of the puzzle-RPG concept and one of the better puzzle games around. To its credit, even three years after its last update, the game still functions properly on new hardware and updated versions of iOS, which sadly isn't the case for all too many older games. With that said, while it's still perfectly playable, the game is showing a lot of wear and tear from its abandonment. It doesn't fill out the screen on new hardware, the graphics don't take advantage of retina displays, and Open Feint still lingers in its icon and main menu in spite of that service having shuffled off the digital coil. We have to face facts, my friends. Someday, Dungeon Raid is not going to work anymore, and we need to find a replacement...

'VVVVVV' Review - A VVVery Good Port

'VVVVVV' Review - A VVVery Good Port

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June 18th, 2014 11:44 AM EST by Chris Carter in $2.99, 5 stars, Games, iPad Games, Platform, Reviews
$2.99 Buy Now

It's hard to believe that it's been four years since Terry Cavanaugh's VVVVVV was first released, but here we are in 2014 with an iOS port. While a lot of people would be quick to note that due to its precision nature, the mobile platform wouldn't be conducive to pixel-perfect jumping , I'm pleased to say that after playing it -- they're wrong. VVVVVV [$2.99] on iOS is a wonderful port-job, and newcomers and veterans alike will be able to enjoy it...

Three years ago, iOS gamers were treated to Great Little War Game [$1.99] from Rubicon Development. It was perhaps one of the more truthful titles seen in gaming, and it was a big hit with us here at TouchArcade. Two years ago, the game got an immense sequel in Great Big War Game [$2.99], which added just about anything fans of the first game could have asked for, including online multiplayer. After that, things went quiet for the series, and it seemed like Rubicon had moved on to other things, like last year's Combat Monsters [Free]. They haven't been shy about discussing the somewhat sluggish performance of that last game in the marketplace, and I wouldn't be surprised if that blow informed Great Little War Game 2 [$2.99] right from its very existence on. That said, I don't really care how or why we got another game in the series. As a pretty big fan of both of the previous games, I'm just happy to see the series back...

'99 Bricks: Wizard Academy' Review - An Excellent Twist On Tetris

Tetris [$0.99] is one awesome game. I personally consider it one of the best games ever made, and certainly one of the closest to pure perfection. While most other games are work-in-progress designs that eventually have to be snipped off, polished up, and released, Tetris's big coming-out releases on Game Boy and NES were essentially flawless realizations of the design's potential. Other than catching up with technology like internet play, what do you really add to Tetris to make it better? Every attempt to change the game in some way has resulted in, at best, a lateral move, and at worst, an absolute disaster. Well, 99 Bricks: Wizard Academy [$2.99] offers a few interesting answers to my question, and while it's probably not a better game, it's a more than worthy side-trip for fans of that classic...

When it comes to tower defense, I personally think it can be a tough task for developers to balance new concepts with established elements that give a TD game that familiar, comfortable feeling. Armor Games' Demons vs. Fairyland [$0.99 / $2.99 (HD)] does a good job with that balance. While its small unique features probably don’t do much in terms of innovation, I think it does enough overall to be included in any TD fan’s game library...

If you're a fan of strategy games, then the name Slitherine needs no introductions. If you're not, all you really need to know about these guys is that they have been around the block a few times when it comes to this genre. They've made a board game, a bunch of computer games, quite a few iPad games, and only a few iPhone games, almost all dealing with the subject of war. Now, when it comes to strategy war games, certain wars are covered more often than others, but one of the cool things about Slitherine is that they've dabbled in a lot of unconventional settings, as seen for example in Da Vinci's Art Of War [$4.99 (HD)] on iPad. I like a game based around Napoleon, Rome, or World War 2 as much as the next guy, but it's nice to get outside the box now and then, you know?..

I love so many things about Uncanny X-Men: Days Of Future Past [$2.99], a new action-platformer from Glitchsoft, the developer behind He-Man: The Most Powerful Game In The Universe. Based not on the recently-released movie but rather on the comic it sources, X-Men is a full-length game, packed with nods fans will love, delivered in complete form for a reasonable price, with no IAP or online connection required. There are multiple playable characters, each with two or more costumes, with more planned as free content to be added later. Each character has their own skills and abilities that can be upgraded as you go along. The stages cover a variety of locales, and the graphics are generally quite nice. There are also tons of secrets to uncover by exploring the stages that reward you with bonus art and some extra experience...

If you're among the many who are still actively playing Chair's iOS masterpiece Infinity Blade III [$0.99], then you're probably aware of the significant new update that was released for it today. But, if you've been away from the game for a while for whatever reason, it's time to dust that puppy off because this new Blade Masters update is quite a doozy. To start off with, there's a new Deathless to battle against in the game named The Collector. When you run into him, you'll have a chance to fight for a super rare weapon, with the caveat that if you lose you'll have to give him your own weapon. In order to get it back, you'll have to fight again and beat The Collector before you even get to try and fight him for a rare weapon (or lose another one of your weapons). It's like racing for pink slips: the stakes are high. It sounds like a rad risk vs. reward battle. Here's an entire video where Chair's Donald Mustard goes into detail about The Collector...

One of my very favorite releases of 2014, Glorkian Warrior: Trials Of Glork [$2.99], has just received an update adding Game Center achievements, new tilt controls, and language support for Italian, French, Spanish and German. Das ist gut! Game Center achievements are pretty self-explanatory, and should offer further goals beyond just getting high scores for those goal-oriented gamers. As for tilt controls, well, I'm not typically a fan of them, and that remains true here too. But, they work just fine, so for those who have been asking for tilt controls in Glorkian Warrior, your prayers have been answered...

In November of last year, Ubisoft added another entry into their mobile series of Rayman games with Rayman Fiesta Run [$0.99]. Like its predecessor Rayman Jungle Run, it blended the whimsical Rayman universe with the auto-running platformer that works so well on touchscreens, but took things a step further by making complex levels that required pinpoint precision and reflexes in order to succeed in. It really was a great mashup of runner and traditional platformer that we absolutely loved in our review. This week, a major update has landed for Rayman Fiesta Run, adding a new Candy-themed world with 16 new levels and a brand new boss encounter. In addition, a new Nightmare Mode will truly test the hardcore as you try to make your way through 36 straight levels in one run without dying...

Cipher Prime Studios has amazed us before with hits such as Fractal, Splice and Pulse, each exploring various avenues related to puzzle and music/rhythm gameplay. With Intake: Be Aggressive [$2.99 (HD)], Cypher takes aim squarely at the arcade/shooter genre and hits the mark beautifully. Frenzied visuals, fast-paced gameplay with the right amount of strategy, and an awesome soundtrack make for an excellent iPad experience that’s well worth picking up...

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