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‘$14.99’ Category Articles

'Reflection' Lets You AirPlay Stream Your iOS Device to Your Mac

Thursday, March 1st, 2012

One of Apple's more "magical" features in the past year is AirPlay, which allows you to stream the screen from  your iPhone 4S or iPad 2 wirelessly to an Apple TV and right onto your HDTV. Soon, the new OS X Mountain Lion will allow you to do the same thing with your Mac, beaming whatever is on its screen to your TV wirelessly. In terms of gaming, AirPlay offers an additional avenue for playing iOS games – wirelessly on the living room TV – and some titles like Real Racing 2 HD have taken it a step further and offer a custom interface or additional features for playing the game that way.

While Apple has made it incredibly easy to beam the latest iOS devices to a television, and soon will be able to beam a Mac to a television, it's strange that there's not also the ability to stream an iOS device right onto a Mac. Someone else must have thought that was strange too, as there is now a new Mac app called Reflection that allows you to do just that. Streaming to a Mac using the Reflection app is just as simple as streaming to a television with an Apple TV. Just run the program on your Mac, and choose the AirPlay option on your iPhone 4S or iPad 2 and just like that it's on your computer screen.

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'SoulCalibur' Now Runs at 60fps on A5 Devices

Friday, February 10th, 2012

Last month Namco Bandai treated us to an excellent iOS port of the original SoulCalibur [$14.99]. It was based off of the superior Dreamcast version (or more accurately, the high resolution XBLA remake) rather than the arcade version, and came equipped with just about everything that made it a classic back then, barring a couple of significant things.

First was the baffling lack of any sort of multiplayer, as well as a few missing modes that had been in previous versions. The second big thing was the frame rate. See, one of the things that was so memorable about SoulCalibur on the Dreamcast was just how crazy smooth everything moved. The frame rate rocked a solid 60fps, and it elevated the visuals way beyond anything that was on current consoles, and rivaled much of what was popular in arcades at the time.

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'Chaos Rings Ω' Review - Strap in For More of the Same

Thursday, May 19th, 2011

Let's get this out of the way, Square Enix's Chaos Rings Ω [$11.99 / HD] is identical to the original Chaos Rings in more ways than one. In fact, its differences are so few, it's hard to differentiate the two and considering Chaos Rings Ω follows the original by a full year, that's going to be a bit disappointing to fans of the first game looking for something new.

By the nature of the narrative in the first game, there is little in the way of expanding the Battle Royale style storyline, which pits you in a fight to the death against a random collection of couples abducted to an arena for the sake of proving their battle-worthiness. Even though this is billed as a prequel, it's still not the "first" time this the tournament has gone down and it's clearly not the last.

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TouchArcade Rating:

'Chaos Rings Omega' Now Available in the US App Store [Update: Original Chaos Rings On Sale Too]

Wednesday, May 18th, 2011

Late last month we learned that Square Enix was readying two new entries in the Chaos Rings saga. The following day, we saw the Japanese trailer for one of those games, Chaos Rings Omega, which is a prequel to the well-received iOS exclusive RPG Chaos Rings [$3.99/HD] which released last year. Today, Chaos Rings Omega [$11.99/HD] has officially launched in the App Store.

We’ll be bringing you a full review of Chaos Rings Omega once we’ve worked our way through the game, but chances are that if you really enjoyed the story from the original and want to learn what happened 10,000 years prior then picking up Chaos Rings Omega should be a safe bet.

One nice thing is that an iPad native version is available right now, rather than having to wait months for one to release like the original Chaos Rings. Also, the game supports both Retina Display and iPad resolutions right off the bat, and there is an ambitious update roadmap detailed in the game’s description, which should give you something to look forward to post-release.

There are early game impressions rolling into our forums which you can check out, and we’ll be back soon with a full review of Chaos Rings Omega.

Update: To celebrate this release, Square Enix has put the iPhone and iPad versions of Chaos Rings on sale for $3.99 and $4.99 respectively. The sale will last until May 27th, so be sure to check out the originals at this discounted price. Links have been added directly below.

App Store Links:
    CHAOS RINGS, $8.99
    CHAOS RINGS for iPad, $11.99 (iPad Only)

App Store Links:
    CHAOS RINGS Ω, $8.99
    CHAOS RINGS Ω for iPad, $11.99 (iPad Only)


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