Category Archives: $0.99

Never Miss a 'World of Warcraft' Queue Again With the 'WoW Notifier' App

If you're among the bazillion people desperately queuing up to log into their World of Warcraft server to play the new Warlords of Draenor expansion, listen up- While the Looking For Group and Looking For Raid systems have made it way easier to find groups, there is nothing that sucks more than waiting in queue for an hour (especially if you're playing a DPS class) only to have the one time you actually get up from your computer to go to the bathroom or get something to drink be when the queue pops. It's happened to me more times than I could remember, almost like the game knows I went AFK for a minute...

Being the ever-watchful observer that I am, I've noticed a trend in paid puzzle games of late. Perhaps battling against the effervescent, candy-coated, pastel shine of King's free-to-play offerings, puzzlers from the little guys are turning to the dark side. First, it was Darkin [$0.99], and now, Muertitos [$0.99]. Two games make a trend, right? I'm going to go ahead and call that science. While Darkin gave Dungeon Raid [$1.99] a spin with creatures of the night, Muertitos does something both familiar and unusual with its setup. That little bit of innovation combined with its very stylish presentation is enough to help it rise above the dense crowd, though just barely...

Late last month, Portable Pixels unveiled their latest project, a sequel to their popular 2012 virtual pet game Hatchi, and as of this morning Hatchi 2 - The Virtual Pet Breeding Game [$0.99] is now available in the App Store for 99¢. The original Hatchi was unabashedly retro, featuring a blocky faux LCD experience that closely mimicked the physical Tamagotchi and Digimon toys of the '90s. Hatchi 2 kicks things up a notch with full color visuals, but not too far, as it's still decidedly pixely and retro...

'1-Bit Hero' Review - Back and Forth

StarStarStarStarNone
November 13th, 2014 3:30 PM EDT by Carter Dotson in $0.99, 4 stars, Free, Games, iPad Games, iPod touch games, Platform, Prices, Ratings, Reviews
$1.99 Buy Now

Auto-running solves a lot of problems for mobile games where virtual d-pads are suboptimal. While generally this is used for endless runners, platformers that use auto-running are an interesting breed to me. Meet 1-Bit Hero [$1.99 / Free]. It's an auto-running platformer that's just a nice little game. It's challenging, but has levels that are short enough that they don't get too frustrating, which strikes a fantastic balance. And it uses auto-running in a good way, that makes it worth playing...

This falls squarely in the "Huh, that's neat" category of iOS gaming, and I thought it was worth mentioning. Overglide [$0.99], released today, is a tiny game that you play in the "Today" section of your Notification Center on iOS 8. It takes advantage of iOS 8's new capability of having "live" widgets that can be added to Notification Center, giving you up-to-date looks at weather, sports scores, and even allowing you to make calculations. To my knowledge, Overglide is the first to actually let you play a game right from the lock screen. The game itself is a simple cave flyer where you control a paper airplane and dodge obstacles for as long as possible...

Forge Reply's wonderful digital realization of Joe Dever's classic gamebook series Lone Wolf is set to get its fourth and final act later this month on November 20th, the developer has announced in our forums. The new act is titled Dawn over V'Taag, and you can see it in action in the following trailer...

I love how far mobile device hardware has progressed over the years, and the complex and impressive games that are possible because of it. But I also have a soft spot in my heart for those simplistic time wasters that aim to fill those brief moments of downtime throughout our busy lives. Specifically, I love portrait-oriented, one-handed, single-thumb games. Games like Bouncy Trampoline [Free], SlamBots [Free], Doug Dug [$1.99] and yes, even Flappy Bird are frequented by me when I feel like playing something but don't feel like thinking too hard about what I want to play. I even have a folder on my home screen dedicated to games like this, games that I know I can tap on any of them and reliably be entertained...

Yesterday, I remarked that it's rare for games to get complete overhauls in the way that Wave Wave [$2.99] just got. Well, Halfbrick just made me look stupid, as Age of Zombies [$0.99] has just gotten a "Season 2" update that takes the game and revamps its visual style. Gone is the pixel art, and in is a new 3D style, albeit one that tries to stay loyal to the original game's art. Halfbrick says that they're doing this in preparation for future content coming to the game. They've taken a keen interest in adding new stuff to the game, as there's been pretty much a new update every few weeks at this point. And with 3D, it may be easier to make new content without creating new pixel art – and with resolutions getting all screwy, going to 3D may be more future-proof...

Long-time TA'ers may remember a segment we used to do on our podcast called Jared's Kitty Korner, where each week we highlighted the cream of the crop in the world of cat games. We've since retired the segment, but every once in a while some hot cat game news pops up and it's time to briefly revisit the Korner. Today, that hot cat game news is that Rusty Moyher's Box Cat [$0.99] has received a much-needed update adding widescreen and iOS 8 support, as well as Retina graphics on the iPad...

I enjoy this current trend of games that are easy to pick up and play, but also present a challenge. And really, Swap Heroes hits a lot of my buttons. It's built for short sessions, winds up being challenging and highly replayable, and oh, it has pixel art. It's perfect for quick sessions, but delivers a challenge that demands practice to get better at it, though randomness does wind up hurting the experience a bit...

Why, hello there, totally random IP crossover! In case you weren't aware, this year marks the 30th anniversary of one of my all-time favorite movies, Ghostbusters, and apparently an appropriate way to celebrate that is with… an update to Fruit Ninja [$0.99 / Free]? Yes, it sounds weird, but that's totally the case, and in fact it's a really nice update for fans of both brands...

Halfbrick is continuing with the Zombie Month updates for their dual-stick shooter Age of Zombies [$0.99], as another significant update is now available for the game. The month of updates began a few weeks back when Age of Zombies was updated with co-op multiplayer, and this latest update completely revamps the game's Survival Mode into a wave-based affair complete with boss fights called Horde Mode. In addition, there are four new sentry guns to use in Horde Mode so you can strategically set up some stationary offense to help you mow down waves of enemies...

I've said it before, and I've got absolutely no problem saying it again and again: The Room [Free / $0.99 (HD)] and The Room Two [$2.99] are among the finest games available on the App Store. The first installment is free on the iPhone (with a 99 cent purchase to unlock the rest of the game) and The Room proper for iPad has also been a buck for quite some time now. The Room Two has been on sale before, most recently this summer, but I'm not one to pass up on an opportunity to remind everyone to download these games again...

'Turbo Dismount' Review - A Bang Up Good Time

Our forums are a great place to interact directly with game developers. In particular, the folks from Secret Exit have been peppering the discussion with insight into their latest release, Turbo Dismount [Free]. With more than just a subtle nod to their previous title Stair Dismount [Free], Secret Exit have iterated and improved their formula with a high octane kick of adrenaline. They have brought their in home calamity sim out into the street and over from a desktop version to our mobile platform...

If you fancy yourself something of a sport-drinker, chances are you've played or at least heard of a popular drinking game called Power Hour. The idea is simple: A playlist filled with 60 different songs plays 1-minute snippets of each song. Every time the song changes, you take a shot of beer. By the end of the hour, the goal is to have taken 60 total shots of beer. Sound easy? It's not. At all. I'm not some superstar drinker by any means, but I can definitely toss a few back. However, making it to the end of Power Hour is a struggle, and I've seen the game take down far better drinkers than me over the years...

Armor Games has been doing a decent job of porting a few of their many online games to iOS as of late, and Cursed Treasure 2 [$1.99] is one of their better TD titles to hit the App Store. Combining a lot of the standard TD fundamentals with some nice novelties and improvements, Cursed 2 isn’t going to wow anyone with a significant reinterpretation of the genre. However, it does have some cool nuances, plenty of replaybility, and hits all the requisite marks to make it yet another great TD game for App Store users...

Remember Aralon: Sword and Shadow [$4.99] from Crescent Moon Games? It's gotten a number of price drops since its last update way back in the halcyon days of 2012, when iPhones were small and didn't bend. But oh, today is a different day. iPhones are bigger. iPads are the same size and also smaller and rumored to be bigger soon. But no longer is Aralon static. It has gotten the double-whammy update: it now supports widescreen iPhones. And it supports iPhone 6 and 6 Plus resolution. Plus, the game has been updated to support iOS 8, so it's widescreen, bug-free, and has improved lighting and shadow effects. My, what an age we live in...

Frequent readers of TouchArcade know that I enjoy gamebooks quite a bit. What can I say? I grew up during the rise of Choose Your Own Adventures, when a pocket RPG meant a bunch of words written by Steve Jackson that you had to steal the dice from the family Monopoly set to play. It's more than just simple nostalgia, though. Call me an old curmudgeon, or maybe just a guy looking out for his livelihood, but I feel like there's a particular imaginative power to the written word that can't quite be matched by any other form of expression. That fight with the giant lizard king never turns out quite as awesome in illustrated or animated form as it does in your mind as you read the words off of a page. I'm thrilled that gamebooks have come back with a vengeance on mobiles. It's a perfect home for them, and allows developers and authors to push their ideas beyond the constraints of a physical media, while still using good old-fashioned words to beam the finest of adventures into your head...

I love tower defense games. I can totally understand the sentiment that as a genre, its a little played out though. Right Pedal Studios' newest title, Ninja Raft [$2.99], has an eye out to avoid some of the most common pitfalls many TD games make. With a focus on active gameplay and an adventurous setting, you aren't going to be left feeling like you are digging in waiting for things to happen. Your ninjas will need to be agile to keep their floating fortress safe from their ultimate nemesis...

Halfbrick's announced that a big update is coming to Fruit Ninja [$0.99 / Free / $1.99 (HD) / Free (HD)] in October. The game's being rebuilt from scratch, according to Halfbrick, and will boast a new menu system in this updated version, that will launch in "early October." One of the key details of the updated version of the game is that it will take the dojos and blades, which were at one point only cosmetic items, and give them gameplay effects. For example, the Great Wave dojo will spawn up to ten fruit at once, and the Autumn Blade creates a tornado when it slices pineapples. ..

Copyright 2014, TouchArcade.com, LLC.