Category Archives: Puzzle

A few years back, I reviewed an enjoyable puzzle game called Circix [Free]. In that game, you had to connect circuits in the correct fashion to get past each stage. Setting aside the theme, the core puzzle of the game was in thinking about how each node had to relate to its neighbors. Well, the developer behind that game recently released a new puzzle game called Taps [$1.99]. On the surface, it's completely different from the neon electronics theme of Circix, but it follows a similar idea of building its puzzles around logical relationships. Taps feels more polished, more unique, and more carefully thought-out than its predecessor, and it's just as devilishly challenging once it gets going...

Whether it's a major triple-A release from a traditional gaming powerhouse, or a smaller gem from an up-and-coming indie developer, it's always a joy to write about iOS games for TouchArcade and contribute to the greater recognition of the platform within the gaming industry. However, there has been one unfortunate exception to this, with the impending 32-bit Appocalypse meaning many classic titles I quite literally grew up with are soon to disappear from the App Store. Super Glyph Quest [$3.99] was one such game, and featured as a particular standout in our recent guide of the best mobile titles that will die with iOS 11. However, thankfully it appears that our list has prompted the developer to ensure one of 2014's best puzzle games will soon survive the cull, as Super Glyph Quest has just had an update submitted for 64-bit compatibility...




As the days grow darker and the chilly Autumn weather creeps ever closer, it leaves games such as Swim Out [$2.99] to provide a small bit of respite from the impending gloomy 2017 months. The game's interesting combination of Hitman GO-esque puzzle solving with a swimming concept was quite literally refreshing, and we appreciated Swim Out's variety and substantial length in our review earlier this month. However, Swim Out was not without its minor issues, most notably its relatively unforgiving nature in forcing the player to restart from the very beginning of a level if a mistake was made. In an attempt to alleviate this, developer Lozange Lab has today released their first content update for Swim Out, which includes a more forgiving checkpoint system as well as some neat additional content to try out...

My two favorite things in the world (apart from cats as otherwise it's not a fair contest) are undoubtedly free things and minimalistic puzzle games. BorderLeap's colorful block-sliding game minimize [$2.99] fell firmly in the latter category when it released last year, and its intuitive core mechanic combined with how the levels evolve and slowly grow more complex based on a familiar pattern was an enjoyable mix. Finally, after almost eight months since it first launched, minimize is now completely free to download, offering some quirky sliding action for a seductive price of zero dollars...

'Reigns: Her Majesty', the Heir to App Store Classic 'Reigns', Set to Launch Later This Year

After numerous hints and teases, Reigns: Her Majesty has finally been officially announced as the sequel to 2016's excellent Reigns. Devolver and Nerial announced that they are working on a sequel to Reigns back in January, although details were relatively scarce. Today, we now have a full trailer, screens, plot details, and more for this intriguing sequel to one of last year's best releases. Reigns: Her Majesty lets you control your kingdom as the mighty Queen. Complex scenarios, betrayals, relationship issues, and more await you in the sequel to the much loved Reigns. Watch the trailer below: ..

As we learned back in May, AuraLab and Other Kind Games' surreal adventure game Karma. Incarnation 1. would be heading to mobile following its release on Steam in October of last year. Just a few days later the game arrived on Android via Google Play, with the iOS release set for some nebulous time in the future. Well, earlier this month it was announced that the iOS version was set to release on August 24th, and although it didn't quite make it in time for our weekly Out Now post, Karma. Incarnation 1. [$1.99] has finally arrived as of this morning. If you're familiar with the 2014 Don Hertzfeldt intro to The Simpsons, Karma. Incarnation 1. gives me that same sort of super weird, "I am on hallucinogenics right now" kind of feeling. Check out the trailer...

'PUSH' is a Slick Minimalistic Puzzler from the Creators of 'Klocki' and 'Art of Gravity', Launching October on the App Store

Supergroups may be a relatively common phenomenon within the music industry, but they seem somewhat less impactful within video games. Yes, the fantastic collaboration between Yoko Taro and Platinum Games may have brought us the wonderful NiER Automata, but on the other hand Mario and Sonic at the Olympic Games exists, to the sighs and raised eyebrows of the majority of seasoned gamers. However, two mobile developers are looking to release a puzzle game that fits firmly in the former category, and PUSH shows all the good signs of a strong amalgamation of respective talents. Sporting a slick minimalistic graphical style that is reminiscent of the stunning aesthetic that Perchang [$1.99] nailed down last year, PUSH takes the abstract wonder of Maciej Targoni’s Hook [$0.99] and Klocki [$0.99] titles and combines them with the atmospheric complexity of Michal Pawlowski’s Zenge [$0.99] and Art of Gravity [$0.99] to great effect, and is set to launch on the App Store in late October...

I kind of feel bad for the developers of Glyph Quest, We Heart Dragons. They've got a sound concept for their puzzle/RPG hybrid series, one with a satisfying amount of depth that nevertheless manages to be quite straightforward. The problem seems to be in finding the right balance of elements that allows them to make some money with the idea. After trying two player-friendly models and not getting great results, I guess I can't blame them for veering things hard in the free-to-play monetization direction. That's a tricky road to walk, however, and Glyph Quest Chronicles [Free] can't quite keep itself from stumbling into the ditch now and then...

Out of nowhere this morning, TAITO have just released their classic puzzle game Bust-A-Move Journey [$4.99] on the App Store as a paid release with in app purchases. Known as Puzzle Bobble Journey outside of North America - with an entirely different App Store link for those in regions outside of the States, Bust-A-Move Journey has more than 270 stages, with different achievements for each level. For those unfamiliar with the series, the aim of Bust-A-Move Journey is to pop bubbles with a match-3 like system. If you're curious about how this version looks, there's a trailer that you can watch below...

In Cityglitch [$2.99], a new puzzle game in app stores now, the world is filled with haunted cities full of glitches—strange, irregular, and dangerous beings that torment the residents. It falls on a red-headed protagonist to fly through each city from rooftop to rooftop and light runes in order to conduct a magical ritual that will free each city from their glitches. Naturally you play as this protagonist and must solve a puzzle to light each rooftop rune. Each puzzle takes the form of a five-by-five grid. One or more of these spaces will be occupied by pink oblong circles which are the runes of that rooftop. When your protagonist steps on a rune it will light up becoming two oblong circles, one nested within another. Your goal is to light up all of the runes...

As much as the impending 32-bit Appocalypse has been a time for somber reflection on some of the best mobile games that will be rendered unplayable come iOS 11, it has also been encouraging to see how many developers are taking up the formidable and definitely not cost-effective task of updating their titles to be 64-bit compatible. Beloved creative geniuses Simogo are one such example, as the Swedish developer underlined earlier this year how all of their games would eventually receive an update that would modernise them for iOS 11. Today, Simogo's incredibly innovative and infection rhythm puzzle release Beat Sneak Bandit [$2.99] joins fan favourites Kosmo Spin [$2.99] and Bumpy Road [$2.99], as the game has not only been updated with 64-bit compatibility, but also has received a full screen support for gamers on an iPhone 5 or above...

The 'Dungeon Raid' Eulogy - The Best 32-Bit Games That Will Die With iOS 11

Spending hours compiling the list of 32-bit games that are set to die with iOS 11 was an immensely difficult task, not simply because of the sheer number of games, but also because of the fond memories I have of so many of the titles that are sadly facing the chop next month. While there are a number of games that I could single out, and many that I intend to put a spotlight on in the coming weeks, Dungeon Raid [$0.99] remains the most prominent example of a pivotal and influential App Store release that will be disappearing when the 32-bit Appocalypse comes around. Beloved by the iOS gaming community, critics and casual iPhone users alike, Fireflame Games' App Store debut was a slick, detailed and impossibly irresistible puzzle RPG amalgam. Even though it originally released in 2011, Dungeon Raid remains as fun and as playable today. However, despite over six years since its emergence on the App Store, very few mobile puzzle games have managed to replicate the compelling formula that Dungeon Raid perfected, and it'll be incredibly sad to see it fade into obscurity...

'Follow.trail' Review - Find  Your Trail to Victory and Fun

I'm a big fan of puzzle games. They are the perfect genre for quick play sessions on a phone while out and about or during brief stretches of downtime at work or at home. I'm constantly on the look-out for fun new titles to add to my collection for this very purpose and am pleased to be able to mention follow.trail [$2.99], a path-clearing puzzle game released just last week. In follow.trail your goal is simple: Eliminate a series of squares from a rectangular game board on your way to the exit. You do this by following a trail of dots, represented by what look like standard game dice with one, two, or three dots. Each time you land on a die you reduce the number of dots on that die by one. When all dots are gone the die disappears, leaving a blank space on the rectangular game board. Your path must move over all the dice in a level enough times to eliminate them on your way to the checkerboard die that serves as the exit for each level...

A node is a point at which lines come together or branch. It also drives the gameplay of new puzzle game noded [$0.99] by Pixel Envision Limited. In noded you're presented with a series of lines and nodes in a particular shape and given a target shape to replicate. You tap on the nodes to flip their associated lines in another direction and must figure out the right series of moves to morph into the correct final shape. The goal is to complete this transformation in as few moves as possible...

'Swim Out' Review - A Relaxing Poolside Puzzler

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August 11th, 2017 12:45 PM EST by Nick Vigdahl in $1.99, 4 stars, Games, iPad Games, iPhone games, Puzzle, Reviews, Universal
$2.99 Buy Now

Summer is cruising along at a blistering pace isn't it? It's the speediest of all seasons to be sure and before long many of us will be left with wind chills and blankets of snow to continually clear and drive through, others will face sleet and gloomy skies. It's not over yet, though, and a new puzzle game is out to help conjure happier times once it is. Swim Out [$2.99] is a clever new puzzle game about a blue-capped swimmer looking to navigate their way through a great many high traffic pools...

Lovestruck Minimalist Puzzler 'Our Ways' Is Looking for Beta Testers on Our Forums

In 1969, legendary singer and actor Frank Sinatra famously declared that 'I did it my way'. In 2001, equally legendary frontman and American icon Fred Durst stated that it's 'my way or the highway' as part of nu-metal trailblazers Limp Bizkit. Now, in 2017, developers Rolling Pig Studio are looking challenge this individualistic way of thinking with their upcoming game Our Ways, which explores the concept of relationships through its compelling puzzle game mechanics. With two virtual joysticks, you must control two separate sentient blobs that are looking for love, and navigate obstacles to ensure the pair connect and find true circular happiness. We were impressed with Our Ways' intuitive and unique concepts in our first glimpse back in May, and since then the developer has been actively sharing their progress on our forum thread. With the game gearing up to its imminent release, Rolling Pig Studio are now looking for beta testers to sign up and try out Our Ways on our forum thread...

The 32-bit Appocalype is a cruel and indiscriminate mistress, and while there may be legitimate compatibility concerns with the upcoming iOS 11 update, it's still been disheartening to see some classic iPhone games that I grew up with slowly blast off into the horizon. Thankfully, The Last Rocket [$1.99] has today escaped such an unfortunate fate, as developer Shaun Inman has updated his classic retro platformer with 64-bit compatibility to survive the upcoming App Store purge. For those of you who may not be familiar with the game, The Last Rocket is an incredibly clever puzzle title with a stylish GBA-esque aesthetic, and involves blasting off throughout numerous obstacles and traps to escape a ship before it collides with a star. I'm incredibly glad to see The Last Rocket receive its first update in almost exactly five years, and it's fantastic to have such a classic game secure on the App Store for many more months to come...

Beautiful Award-Winning Physics Puzzler 'Tiny Bubbles' Is Looking for Beta Testers on Our Forums

Last week, the turn-based bathing puzzle game Swim Out was announced for iOS, and I was impressed with how this game appeared to reinvigorate relatively tired gameplay mechanics with a fresh thematic approach. In many ways, the upcoming Tiny Bubbles takes a similar approach - and not simply because of its shared love of all things aquatic. At its heart, Tiny Bubbles shares many tropes that you may have seen before in the App Store, and its color matching and clearing core elements are ones that have been in puzzle titles for decades. However, as its name implies, the bubble aspect leads to some breathtakingly slick and creative action through the game's unique physics engine. The resulting amalgamation is a puzzle title that looks to be incredibly intuitive and soapy slick, and the developer is looking for a limited number of beta testers to try out Tiny Bubbles before its fall launch on our forum thread...

Guilds are big in games, they build a community and often keep players coming back long after the shine wears off. Angry Birds 2 [Free] turned two last weekend and decided to get in on the guild action with the recently released Clans update. The Clans update lets you team up with friends to attack new challenges and earn some rewards. The first such opportunity is the clan-streak challenge which rewards the whole group for completing win streaks and earning points. The more points earned, the better the reward. Humans being humans, there will undoubtedly be plenty of competition to climb the clan rankings...

'Linelight' Review - A Fine Line

'Linelight' Review - A Fine Line

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$1.99 Buy Now

In years to come, the App Store will be both commemorated and condemned for revolutionising the delivery of digital content, implementing the use of innovative gaming inputs, and instigating an industry-wide transition away from fully priced releases. However, one of the most profound impacts this emergent platform has had on video games has been its ethos of ‘show, don’t tell’. Monument Valley [$3.99], Sword and Sworcery [$3.99], and a number of landmark titles have fought against the limitations of a handheld device to completely immerse the user through pure aesthetic bliss. Despite not originating on the iPhone, Linelight [$1.99] is the next notable independent release that champions these values, through slick puzzles, accessible controls, and stunningly dynamic visuals and audio. The resulting concoction is an extremely memorable mobile experience that, while by no means perfect, is far grander than its subtle minimalistic design suggests...

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