Category Archives: Platform

BeaverTap Games have updated their two main "Mikey" games, Mikey Hooks [$1.99] and Mikey Shorts [$0.99], with official support for MFi iOS 7 controllers. Owners of Mikey Shorts may have noticed that the game already received a controller support update early last week… and then again over this past weekend. Well, there was some wonky issues with the controller support in those first two updates, but today's update seems to be right on target. As such, the sequel Mikey Hooks has received the same controller support update...

Sometimes, old school gamers just want to kick back and relax with a retro platformer. There's absolutely nothing wrong with that, but it's tough to find a really great control scheme barring a controller option, as precision is often synonymous with the platforming genre. While it may not employ the perfect solution, Foxtrot! [$1.99] does a great job of keeping the old school spirit alive...

In an age of horse armor and pay gates, the debate for and against monetization in games rages on. Jan Tomasik is a big fan of genres unique to the platform, namely endless runners, but not as keen on the over-monetization that too often favors money-making opportunities for the publisher at the expense of design and fun. Tomasik decided to team up with his girlfriend to create a game free of freemium trappings. That game is Cloudbreakers [$0.99], and it is an absolute blast...

The worst thing about Platforms Unlimited is that it denies you vengeance. My fellow run-and-jumpers know what I'm talking about. You die at a certain point in a platformer, so you retry, and you die again, and again--until at long last, something clicks, and you bound over the pit, or enemy, or whatever-it-was that had sapped so many lives from your once-ripe supply of continues. But that's, like, all part of the Platforms Unlimited [$0.99] experience, man. ..

Just a quick heads up that one of my current obsessions, Curve Digital's Stealth Inc. [$4.99], has dropped its price for the first time and can be yours for just $1.99, down from its usual cost of $4.99. You may know Stealth Inc. by the name it originally released under on PC back in 2011, Stealth Bastard. At its core, Stealth Inc. is a punishing puzzle-platformer that's built around stealth mechanics. You'll need to utilize hiding in shadows to reach the end of each level, as well as figuring out whatever blocks need to be pushed or switches need to be flipped to even reveal where the exit is...

There was something I was more excited for yesterday than any of the newly released games, and that was the impending arrival of the version 2.0 update to Slayin [$0.99]. I even stayed up until midnight hoping it would come out, but sadly it didn't. However, when I got up today, it was there waiting for me in the App Store, like a tiny Christmas morning present under the tree...

'Shadow Blade' Review - A Slashin' Good Time

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January 16th, 2014 11:42 AM EDT by Eric Ford in 4 stars, Action, Games, iPad Games, iPhone games, iPod touch games, Platform, Reviews
$1.99 Buy Now

Dead Mage’s Shadow Blade [$1.99] has one thing on its mind: fast-paced Ninja action with a healthy dose of platforming. In this regard, it succeeds pretty well in creating a focused experience perfectly suited for iOS devices. True, with its level-based gameplay and three-star system, Shadow Blade doesn’t offer anything particularly innovative, but its attention to streamlined controls and emphasis on level balance still make it a highly enjoyable game worth checking out...

'Super Splatform' Review - A Super Platformer With Plenty Of Splat

As readers of this site know well, there are a lot of games that get lost in the shuffle on the App Store. With tens of thousands of new apps every year, it's like sifting through a haystack the size of a barn in search of a handful of needles trying to find all the good games. There are lots of ways to get a heads-up on many of these titles, and one resource that has always served me well is our very own forum. Super Splatform [$0.99], from P1XL, the developers of RPG Quest Minimae [$1.99] and 4NR [$0.99], is one of those games that bounced right by me initially. It has a very unassuming look to it, as I suppose is the norm for this developer. The game's central gimmick carries it far, however, and the increasingly devilish level designs bring it all the way home. You will curse this game out, you will wail in despair at every last minute fumble, and you will go back for more every time...

In an era with so many platforms for developers to put their works on, many games have seen the light of day that otherwise would have been shot down in the past. One of those games is UsagiMan [Free], a quirky Japanese game that has just hit the iOS platform, and pays homage to Mega Man, old school platformers, and rabbits...

Early last month we told you that Pixel Licker Games and FDG Entertainment's Slayin [$0.99] was set to get a huge version 2.0 update that adds three brand new playable characters, and today we've received video of those characters in action. The lineup of new characters includes an Archer who can shoot arrows into the air, a Ninja with a teleporting move, and a Tamer who can actually tame and ride the enemies in the game and use them as offensive weapons. How cool is that? Check out the new heroes in the trailer below...

Platformers can be a mixed bag on the mobile platform. Some feature heavy amounts of IAP, wonky virtual d-pads and buttons, and uninspired designs that basically just rip off Mario or some other high profile title. But Sugar Roll [Free] is more unique than meets the eye, featuring an odd looking hero constantly rolling on top of a ball...

Originally released as Stealth Bastard: Tactical Espionage Arsehole for PC, but changed to a more family friendly name, especially for family use devices such as iPads, Stealth Inc.: A Clone in the Dark [$4.99] has a fresh home in Apple’s ecosystem, and it’s made the transition very well. It’s a cute, clever and fairly original stealth puzzler...

'Tomb Raider I' Review - Disastrous Controls Destroy An Otherwise Good Port

Well, the review title pretty much says it all, doesn't it? I guess I can sneak off for an early lunch now. Actually, I suppose since the original game this is ported from is 17 (!) years old now, I should probably elaborate a little bit. Tomb Raider I [$2.99], as it's apparently called now, is a game I'm sure many readers know like the back of their hand, and maybe the front, too. If you are very familiar with the game and just want the brief, this is a port of Tomb Raider Gold, the PC re-release that included the Unfinished Business expansion. If you have a controller, you'll be partying like it's 1996 all over again, but if you don't, you'll be subject to virtual controls that mess up a movement system that hasn't aged all that well in the first place...

Here's one for the ages. Right now, Ubisoft's masterful mobile Rayman game Rayman Jungle Run [$2.99] is free for the first time ever. I mean, it's been 99¢ plenty of times before, which for the quality of the game might as well be free, but this is as free as it'll ever get. Rayman Jungle Run launched last year and took all the impressive visuals and whimsy of its console big brother and packed it into a mobile auto-runner. This wasn't just "another endless runner" though, as the level design is outstanding in Jungle Run, and it's simply a joy to play while still being incredibly challenging. The sky high production values are just the icing on the cake...

'Sonic The Hedgehog 2 Remastered' Review - Setting Right What Once Went Wrong

Poor ol' Sonic sometimes feels like the video game equivalent of a child actor. He blasted onto the scene in his youth, becoming a huge multimedia star and the darling of the industry, with a hugely successful comic, several animated series, and the true measure of success, his own canned pasta. Then he went through a very awkward 3D puberty, and things have never been quite the same since. From the horrifying lows of Sonic the Hedgehog 2006 and Sonic and the Black Knight to the enjoyable highs of Sonic Generations and Sonic Colors, he's become a veritable poster child for inconsistent quality. Even his many, many spin-offs vary greatly in this way, with some recent great racing games under his belt being off-set by mediocre cash-ins like his Olympic team-ups with Mario. Remember that time he was in an RPG from the makers of Mass Effect and Knights of the Old Republic? Man, what a guy...

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