Category Archives: Castle Defense

This morning, the Advertising Standards Authority (ASA) ruled that an e-mail ad for Electronic Arts' much-maligned Dungeon Keeper [Free] was misleading to the average consumer. Specifically, the ASA took issue with the ad's claim that Dungeon Keeper was "free," ruling that the ad didn't include crucial information about the game's in-app purchases...

There was one release this week that seemingly came out of nowhere, and it's also an unexpected twist on a classic game franchise. SNK Playmore have released Metal Slug Defense [Free], and it's pretty much exactly what you'd think from the title: a defense game set in the Metal Slug world. The crazy thing is that this formula actually works incredibly well. The fantastic pixel art and animations that are a hallmark of the Metal Slug games are used to create a pretty traditional albeit fun strategy defense game. The way it works is standard. You have AP points which are constantly filling up during a mission, and are used to deploy various troop units into the field. Those troops will engage with the enemy troops they come into contact with and battle it out. The ultimate goal is to make it over to your opponent's base and destroy it, before they have the chance to do the same to you...

Let me start off by being clear: Dungeon Keeper [Free] isn't necessarily the most popular game out there, and a lot of that has to do with how stingy it can be if you aren't paying money. This might make you think it's not really the best game to offer up a guide for, but in actuality, this is the kind of F2P game that a guide can be most useful for. To be honest, I don't think you can play Dungeon Keeper optimally without spending money, but if you don't want to spend money yet want to play this game, well, there are good ways and bad ways to go about that. One of the challenges of putting this guide together is that EA keeps changing things around, scrambling to find an optimal (for somebody, anyway) balance. That means it's hard for me to use specifics like the costs of things, because they might be different by the end of the week. In lieu of that kind of guide, I've decided instead to focus on some general advice and information about things that are unlikely to change too much...

'Bug Heroes 2' Review - This Sequel Ant Fooling Around

A few years ago, Foursaken Media released Bug Heroes [Free], an awesome hybrid of castle defense and twin stick shooting with a healthy dose of RPG mechanics sprinkled in. What could have turned out to be an overly ambitious idea instead ended up just right, offering players tons of content with great core mechanics. Given how well it went over with iOS gamers, it was probably inevitable that we would one day be talking about the sequel, and here we are. Bug Heroes 2 [$1.99] is an excellent follow-up to the first game, maintaining the same basic elements that made the first game work so well and adding a few twists, all while piling a giant heap of new content on top and giving the whole thing a beautiful shine. The end result is just about everything a fan could want out of a sequel...

After finally earning enough jewels to hire a third imp, I booted up Dungeon Keeper [Free] and found the price had gone up by a good measure. Welcome to the dungeon, keeper. It has been determined that previous training exercises for prospective evil lords, released for computers, were 87% too satisfying and 100% too entertaining. Not to worry, however, as some of the underworld's most diabolical minds have been working double overtime (unpaid, naturally) to ensure that keeper cadets will enjoy themselves as little as possible in the new mobile version of the simulator. Personally, I think they've outdone themselves...

'Bardbarian' Review - Are You Ready To Rock?

As soon as I heard the title of Bardbarian [Free], I had a good feeling that this was going to be something worth checking out. It's a little known fact that bard appreciation is a sign of good taste, after all. So I was certainly looking forward to giving this a try, but my face had no way of knowing how much it was about to get rocked. This game is half-shooter, half-castle defense, and half-RPG, mixed in with a good sense of humor and some sweet tunes. Don't worry about that extra half, barbarians have no need for math! Just kidding, stay in school, kids. Being able to calculate the best angle to cleave a skull in twain with your broadsword is a skill that can apply to all kinds of jobs...

It's tough to find a full package on the App Store these days amidst a sea of in-app-purchases and promises of updates. But somehow, Lumberwhack: Defend the Wild [Free] not only eschews pesky microtransactions in favor of a fully featured experience, but it also gives you a ton of bang for your buck...

Foursaken Media's castle defense third-person hack 'n slash mashup Heroes and Castles [$1.99 / Free] has just received another massive update adding all sorts of new goodies to the game. You might remember that we thoroughly enjoyed Heroes and Castles when it came out in January, and the very next month a huge version 2.0 update hit which sweetened the deal even further by adding a competitive multiplayer mode, a single-player Siege mode, and a trio of brand new character classes to play as...

Foursaken Media's Heroes and Castles [$1.99] is a castle defense style game that also lets you jump right into the action yourself and beat the snot out of some bad guys from a third-person perspective. It's a more hands-on approach than your typical defense title, but still takes all the strategy and planning that's a hallmark of the genre. Basically, Heroes and Castles is awesome...

Heroes and Castles [$1.99], Foursaken Media's visceral blend of 3rd-person action and castle defense, is already getting a huge content update, the studio has revealed...

'Heroes and Castles' Review - A Challenging and Rewarding Melding of Genres

We've been watching Foursaken Media's Heroes and Castles [$1.99] ever since we got wind of its existence shortly after the release of N.Y. Zombies 2 [$0.99]. Departing from its comfort zone, Heroes is certainly its most ambitious title by combining both third-person action gameplay with castle defense and resource management. That sort of combo on iOS would be intriguing on its own, but Heroes and Castles also does an excellent job implementing it, making it another winner for the developer...

Freebie Alert: 'Monster Wars' and 'Legendary Wars' Both Celebrate Anniversaries this Month by Going Free

Liv Games' excellent strategy defense title Legendary Wars [$0.99] received a massive version 2.0 update back in November, adding fan requests, fixes, tweaks and heaps of new content that had been bubbling up since the game originally launched in January of 2011. Now its follow-up title Monster Wars [$0.99], which offers a lot of the same style of gameplay as Legendary Wars but from the bad guys' perspective, has also received a big update. And, since both titles had launched in January, both Legendary Wars and Monster Wars are celebrating their two and one year anniversaries this month, respectively. Because of these milestones both titles will be free over the weekend...

In January of last year, Liv Games released their inaugural iOS title Legendary Wars [$0.99 / $0.99], and changed what we should expect from a castle defense style game. We really enjoyed the game in our review, as it offered a fantastic visual style, heaps of content, and a variety of different types of gameplay. Legendary Wars proved popular with gamer, too, and since release it has seen a ton of update love as well as an excellent pseudo-sequel called Monster Wars [$0.99]...

"In 2012, USA launched a secret proejct. To wake up Japanese people from being too peaceful, their new weapon was sent into Japan. Code name "Battle Cats" Japanese people are too kind and nice to use cruelty weapons to the Battle Cats… By the way, I Saw the developer of the Battle Cats was interviewed on TV… I know, it's insane."  [a thousand times sic.]..

In January of last year, Liv Games’ debut title Legendary Wars [$0.99 / $0.99] really redefined the side-scrolling castle defense genre. It had a huge cast of interesting heroes and enemies, a fantastic art style, tons of humorous dialogue, and a huge single-player campaign to play through. But what really made it stand out was how it used so many different iterations of the strategy defense formula, making it feel like many different games in one and a fresh experience throughout...

Copyright 2014, TouchArcade.com, LLC.