Category Archives: Card

One of the main reasons players are excited about Hearthstone [Free] getting a Standard mode soon is that deckbuilding skills should matter more since most of the old archetypes should be going away. Blizzard has decided to help players improve their deckbuilding skills - or at least have viable decks to play with - by introducing Deck Recipes right in the client. Many Hearthstone players are used to netdecking, but that means having to search decks online, which isn't as easy to do when playing on a tablet rather than a computer. Deck Recipes will instead give three deck options for each class - one classic and two themed - that will allow any player to go into the fray knowing that she's got a good deck to pilot...

If you've been reading any of my weekly roundups of Hearthstone [Free] news, you'll know I've been waiting for the next expansion (and the shift to Standard) for weeks now. Well, we finally have an official announcement about the official announcement of what's next for Hearthstone. Yesterday, Blizzard announced that something inside the Tavern stirs, and Lead Designer Ben Brode and Senior Producer Yong Woo will let us know what that is on March 11th at the Americas Winter Championship. The announcement of the announcement stops short of offering any clues on what will be announced; the only information is that the announcement will take place March 11th, 10 am PST and will be streamed live on the Hearthstone Twitch Channel...




'Clash Royale' Review - A Hybrid of Card Games, RTS, MOBA, and Awesome

Reviewing these mega-releases always feels like a bit of formality, as if you've paid any attention to the mobile gaming scene over the last few months, you probably already followed our guide and have been playing the soft launched version of Clash Royale [Free], if for no reason other than to see what all the fuss is about. Well, the game officially launched worldwide early this morning along side the biggest Apple feature we've ever seen in App Store history, and when you combine Supercell's penchant for huge blown-out advertising campaigns, I'm guessing it won't be long until they start blasting all available airwaves with celebrity-packed Clash Royale TV commercials. The good news is the game itself is absolutely phenomenal, and much like Clash of Clans [Free], will undoubtedly summon a veritable tsunami of copycats and highly "inspired" spinoffs... Which might not necessarily be the worst thing, as the combination of genres and gameplay mechanics in Clash Royale actually works incredibly well for a mobile game...

Are we about to see Auras in the next Hearthstone [Free] expansion? The answer to that is maybe, since today's Tavern Brawl, Deal Your Fate, is all about Auras. Why does that matter, you may ask? Well, this is the second Brawl we get in the last two months that uses an Aura-like mechanic (the previous one was Battles of the Builds). And, if you remember, Blizzard tried to give us a taste of the Discover mechanic prior to the release of League of Explorers with Captain's Blackheart's Treasure, so this might be a similar tease. Okay, let's take one thing at a time. What are Auras? An Aura (called 'Fates' in this Brawl) is an effect that remains in play for more than a single turn, sometimes until the end of the game, and cannot be silenced...

It's been taking the soft-launch world by storm, and although Supercell has been relatively quiet about its worldwide launch it appears that today is the day that Clash Royale [Free] is finally seeing a wide release. Just moments ago the game popped up in the US App Store, and although it's a bit impossible to check every region you should probably hop over and check if it's in your local App Store as well. ..

Card games have existed long before Hearthstone came around, and will exist long after it is shut down, however many years away we are from that point. But there's no denying that some titles lift a little too generously from Blizzard's recent cash cow, almost to the point of creating a new "Hearth" subgenre. That's basically what Kung Fu Panda: Battle of Destiny [Free] does, but with more...erm...pandas. Wait Hearthstone already has pandas! Well this has...Mr. Ping and a few lines from Jack Black...

How's that for a player base? So, according to Activision-Blizzard's Q4 2015 financial results (which you can read in detail here), Hearthstone [Free] surpassed the 40-million registered players milestone on November 6, 2015, and I'm sure everyone over at the company is still in a state of disbelief at how a side-project has turned into this juggernaut of a game. This is a pretty big number (which, of course, is both mobile and PC players), and shows how the game continues to grow at a pretty rapid pace, and that's without the upcoming format changes that should make the game more welcoming for new players. With the huge push Blizzard will likely do to advertise the new Standard format, I expect the pace of player growth to increase, which will be a good thing since there'll be a split in the player base between Wild and Standard...

We're all looking forward to Tinytouchtales' new upcoming game Card Thief, but that doesn't mean we've forgotten about the original game Card Crawl [$2.99], one of my own personal favorites from last year. After the hefty update back in December which added the fantastic Deck Merchant and a bunch of new ability cards, the next big Card Crawl update will rebalance a bunch of the game's ability cards and replace the current Streak Mode with a new tweaked version called Delve Mode, Tinytouchtales has detailed on their blog yesterday. ..

'Puzzle Strike' Review - A Great Game With a Few Missed Opportunities

The iOS version of Sirlin Games' Puzzle Strike [$3.99] is a tricky game to review. This is a fantastic game, if you're into deckbuilding games with a high degree of interactivity, and while it plays pretty well on mobile, there are some glaring omissions that detract from what would've been a mobile gem (pun intended). Still, even with issues like a lack of proper notifications and questionable UI decisions, Puzzle Strike is a great addition to the App Store and should more than satisfy those looking for a game that's easy to grasp but can take forever to master. While it definitely shines as a multiplayer game, Sirlin has packed the game with plenty of single-player content too like a pretty strong AI to play against as well as 10 Challenges that will test your skills and help you discover the game's strategic nuances. So, a great deckbuilding game, and a good mobile game, too...

Although I bet no one cares much about Hearthstone's [Free] Tavern Brawl today after the pretty earthshaking news from yesterday, the Hearthstone world still turns and Brawls are still a thing. This week's Brawl, Blingtron's Beauteous Brawl, is a new one and it's all about weapons and more weapons. The match starts with both players having 10 Armor (to help with all the damage from the weapons), and at the start you each have a 2/2 Foam Sword weapon equipped and your Hero Power is Cash In: Destroy your weapon, gaining a random one. So, as you can imagine, this Brawl is all about weapons, and the randomness of the whole thing means you'll have no idea what weapon will pop up next...

Not many know this, but just before there was the digital-only Hearthstone CCG, there was Solforge [Free] by Stoneblade, a CCG that tried to take advantage of what a digital platform has to offer. The game's been around for quite some time, but it's still in Beta and, unfortunately, its great gameplay ideas are hidden under a very clunky UI that was supposed to be a quick example of how the game will play rather than the game's actual UI. The game's been stuck with that UI - and with many other client technical issues - for years now, but, fortunately, we are getting closer to the release of the new UI that should give the game the opportunity to get new players aboard. Back in October, we got a first glimpse of the new UI, and I was really disappointed at what I saw even though I knew it was still a work-in-progress...

Sentinels of the Multiverse [$6.99], one of the most entertaining card games on the App Store, is getting its 3rd full expansion this Friday, and it's a big one, too. Shattered Timelines is all about, you guessed it, alternate worlds clashing with all kinds of crazy results. Heroes turn to villains and the other way around, and environments blend and crumble. So, as you can imagine, this is a fun expansion that was quite well received when it came out for the physical version of the game. The update includes 8 new decks, just like Rook City and Infernal Relics, with 2 heroes, 4 villains, and 2 new environments. The heroes are Chrono-Trigger and Omnitron-X, the villains are The Dreamer, Kismet, Le Capitan, and Iron Legacy, and the environments Time Cataclysm and The Block...

2016 is a really weird year, y'all. A reality TV star is a serious presidential candidate. Meanwhile, a former Secretary of Defense is now making a video game based on a card game variant made by a British prime minister? Yes, Donald Rumsfeld has teamed up with Javelin and Snapdragon Studios to make Churchill Solitaire [Free] for iOS. It's based off of a solitaire variant invented by Winston Churchill himself to supposedly increase his strategic thinking. According to the game, Churchill told a Belgian diplomat named Andre de Staercke about his solitaire variant, who later befriended Donald Rumsfeld and told hima bout the game. Rumsfeld would play the game many times for the next 40 years, until he partnered up with the Churchill Heritage to make a digital version of what is now called Churchill Solitaire...

I seriously adore cats, so it's funny that I'm actually even remotely interested in a game with the title Exploding Kittens [$1.99]. Yet, Exploding Kittens, which has just popped up on the App Store, isn't just any game; it's the digital version of (and I'm sure you've heard this line before) the most-backed game in Kickstarter history and the campaign with the most number of backers, ever. Not an insignificant praise given the competition and considering that Exploding Kittens is a card game all about trying not to draw an Exploding Kitten card. If you do, you die, and you're out of the game, unless you have a defuse card that allows you to defuse that poor Exploding Kitten using laser pointers, belly rubs, and catnip sandwiches (my cat would love the latter one). All other cards in the deck simply help you move, mitigate, or avoid the Exploding Kitten...

Just like pretty much everyone else, Blizzard has likely gone on vacation or at least has the engines running on low power. That's probably why this week's Hearthstone [Free] Tavern Brawl is a repeat of one from all the way back in October, Who's the Boss Now. I'm not complaining about the repeat; I don't expect Blizzard to come up with new Brawls every week because that would take away development hours from whatever other surprise they have in store for us. This week's Brawl is all about Hero Powers since you'll build your own deck but instead of having your class' standard Hero Power, you'll start with a random hero power (outside the typical class ones) and each time you use it, you get another one...

'Hearthstone' League of Explorers Adventure Review - No Monkeying Around, This Adventure Was Spectacular

League of Explorers, the latest Hearthstone [Free]Adventure, came pretty much out of nowhere. Although we knew that something was going to be announced at BlizzCon, we didn't have any details about its theme or the cards it would include. Not only were we surprised with an Adventure that deviated from the typical World of Warcraft lore of previous expansions and adventures, but we got it in our hands the week of the announcement, leaving little time to evaluate the Adventure's 45 cards. It's not that surprising, then, that when the first bunch of cards, and especially Reno Jackson, were released after LoE Wing 1, everyone was amazed by the effect LoE already had on the game. Literally overnight, the meta slowed down and everyone playing Hearthstone, from pros to casuals, felt that the game was fresh and interesting again and out of the rut it had been for months...

If you are surprised that this week's Hearthstone [Free] Tavern Brawl is available early in NA, it's not a drill or a mistake; Blizzard has decided to change the Tavern Brawl times to help with the recent Brawl issues. Now, the Americas Brawls will start Wednesday 9:00 AM PST to give Blizzard time to monitor any issues that might pop up, increase their response time, and minimize service impact to all the players. So, from now on if you are in the Americas, you get to play the Brawl for a few more hours a week. Brawl time changes aside, today we have a new Brawl to play, and it's a very fun and festive one. The Gift Exchange Brawl, a special Winter Veil Brawl, is probably one of the most entertaining I've played so far. It's also season-appropriate as it's all about giving and receiving presents...

'Code Of Arms' Review - Bar Versus The World

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December 8th, 2015 11:30 AM EDT by Shaun Musgrave in 4 stars, Card, Free, iPad Games, iPhone games, Reviews, Strategy
Free Buy Now

In a review of a different game that made use of barcode scanning, I talked about how I've always been enamored of the idea, but rarely found the games attached to the scanning to be of much merit. Well, I've finally found a pretty decent game that integrates barcode scanning. It's called Code Of Arms [Free], and it's basically like a simplified version of Dungelot [$0.99] fused with a card battler. If you enjoyed that game, you'll probably enjoy this one even if the scanning mechanic does nothing for you. Best of all, it's inexplicably free, without even so much as ads to support it...

I know, you are in disbelief, rubbing your eyes and blinking to make sure what you are reading is true and not the result of that weird concoction you downed last night or last year's pizza you had for dinner (I know, it looked perfectly edible). The famous card game Dominion [Free] is now available on the App Store after many trials and tribulations and a 3-year journey. Quick context: back in 2012, Goko Games tried to introduce the world to HTML-5 gaming and decided to use Dominion as part flagship game part advertising. Well, the platform's launch was horrible and Dominion was immediately pulled from the App Store. Even since that fateful day, Dominion fans have been looking across the ocean, waiting for the game to resurface once more and take its rightful (?) place among iOS card games. In early October, the game was submitted to Apple for review, and then, once more, the game went as silent as a ninja...

Well, I think it's time I finally try to become a Hearthstone [Free] Pro. Okay, maybe not, because I lack the dedication, time, and skill, but after reading the Hearthstone Championship Tour announcement, I'm definitely tempted. Blizzard has released the details about what 2016 holds for the Hearthstone Championship Tour, and the news are definitely positive. There are plenty of changes from last year's Tour, and I think they will make the fans and most pros happy. This year we'll have four tournaments - three Season Championships and one Last Call Invitational per region - to help determine who will make it to BlizzCon. This new plan will result in more local champions and, hopefully, more cool stories which are what more often than not get fans invested in an esport...

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