It's kind of crazy to think how much has happened since November of last year when we had the guys from Crescent Moon Games on the fourth episode of our podcast just before the release of their first iPhone game, Ravensword: The Fallen King [$4.99 / Free]. They've since released the game and it became both a critical and financial success. Following the coattails of Ravensword comes several ambitious projects.

The first of which is the obvious Ravensword sequel, along with Ultra Kid: Mystery of the Mutants, Rimelands: Hammer of Thor, and the game they're revealing their involvement in tonight: Aralon: Sword and Shadow.

Aralon: Sword and Shadow actually has a great story behind its development. It turns out, the game has been in the works by Galoobeth Games since before Ravensword was even started. The two developers, Jason and Sam, have built the framework for an insanely impressive RPG, but neither are artists. The models were rough, the animations were mediocre at best, but if you looked past all of that, you could see something amazing.

Crescent Moon Games along with artist Mark Jones, famous for his work on everything from the Elder Scrolls series to Arkanoid for the Amiga, are giving Aralon the sprucing up it badly requires to turn a great RPG with bad graphics to what they're hoping to be the best 3D RPG on the App Store.

Aralon: Sword and Shadow is going to sport a feature list that is going to be difficult to beat. They're promising over 30 hours of gameplay, a faction system, crafting and gathering skills, and hundreds of items to equip your character with that also will change your appearance. In addition, there will be four character classes: Warrior, Ranger, Rogue and Mage, each with a unique play style in three playable races: Humans, Elves, and Trolls.

A primary quest will send you through every part of the Kingdom of Aralon, with many optional side-quests to add even more depth to the game. Different enemies will use different battle tactics, and you'll even be able to acquire mounts to quickly travel.

In talking to Crescent Moon Games about Aralon, I've asked them multiple times if they really want to promise all of these things. According to them, almost all of this is already programmed and all they need to do is spend the next four months or so making the game look as great as it plays.

As a fan of RPG's, it's hard to not get excited when developers promise epic gameplay experiences filled with deep stories, tons of character customization, and everything else. We're going to keep a close eye on all of the projects Crescent Moon Games has cooking, and I'm hopeful that Aralon: Sword and Shadow will be just as awesome as it has been described when it finally launches.

  • JB

    wow

  • JB

    wow

  • Mindfield

    Daaaaaaayum. If this is anywhere near as epic as they are hyping it up to be, this could be the iPhone's answer to Oblivion, and I for one would grab this the second it comes out. All that remains to be seen -- other than making sure the feature list is complete and it looks as good as it sounds -- is how it controls and the frame rate. And maybe 3GS-enhancements? Please?

    • SalsaMD

      Don't forget some ipad love as well...

      • Mindfield

        Oh, absolutely -- unified iPad support is a given request. Just so long as it's got the enhancements available for the platforms that support them.

    • Tom

      3GS enhancements? So far this game will only be running on iPhone 4 and 3GS, so don't worry, it will make full use of the 3GS and iPhone 4 hardware. If they do released it on 2nd gen devices it will probably be similar to Ravensword, where 3GS users could use more effects like shadows and denser vegetation, and also had way longer draw distance.

  • Mindfield

    Daaaaaaayum. If this is anywhere near as epic as they are hyping it up to be, this could be the iPhone's answer to Oblivion, and I for one would grab this the second it comes out. All that remains to be seen -- other than making sure the feature list is complete and it looks as good as it sounds -- is how it controls and the frame rate. And maybe 3GS-enhancements? Please?

    • SalsaMD

      Don't forget some ipad love as well...

      • Mindfield

        Oh, absolutely -- unified iPad support is a given request. Just so long as it's got the enhancements available for the platforms that support them.

    • Tom

      3GS enhancements? So far this game will only be running on iPhone 4 and 3GS, so don't worry, it will make full use of the 3GS and iPhone 4 hardware. If they do released it on 2nd gen devices it will probably be similar to Ravensword, where 3GS users could use more effects like shadows and denser vegetation, and also had way longer draw distance.

  • 5duc29

    This looks good. Do another podcast, please. I would love to hear the developers talk about this game :p

  • 5duc29

    This looks good. Do another podcast, please. I would love to hear the developers talk about this game :p

  • RiverOnFire

    30 hours...Geez! These guys know how to make great games. Looking forward to this one!

  • RiverOnFire

    30 hours...Geez! These guys know how to make great games. Looking forward to this one!

  • å߃ƒ

    this game looks great! heres the thing, it dsnt look like it could POSSIBLY b as good as they are saying it is. But, who knows i mean they already have made sm crazy apps (im a developer myself) and i cant wait 2 c this game push the iphone 2 its limits ive done sm crazy stuf 2 (aka worked on things like nova) but never seen smthin as crazy as this

  • å߃ƒ

    this game looks great! heres the thing, it dsnt look like it could POSSIBLY b as good as they are saying it is. But, who knows i mean they already have made sm crazy apps (im a developer myself) and i cant wait 2 c this game push the iphone 2 its limits ive done sm crazy stuf 2 (aka worked on things like nova) but never seen smthin as crazy as this

  • Artfoundry

    Wow, if those are really in-game shots, then...wow.
    They could just be canned shots though specifically set up for a trailer/marketing.
    The description sounds pretty amazing too. Definitely looking forward to hearing more about this.

    • :o

      I don't mean to be accusing the developer of anything, but those shots really just look like "Home Screen" kind of artwork.

      Just sayin', there's a chance the graphics may not live up to the hype; then again graphics aren't everything. I believe they won't be so cruel as to deceive everyone after their decision to create so much of a hype for it though.

      • http://www.mentation.nl/thanatist/ Thaurin

        Those shots are obviously concept art. Don't expect the game to look this detailed.

      • Noah

        They look like ingame shots to me. Can a developer confirm?

      • http://www.squarezerostudio.com squarezero

        It's concept art. The partnership between Crescent Moon and Galoobeth just happened. The game itself (as described by Josh in the article) was already in beta, but with radically different graphics.

  • Artfoundry

    Wow, if those are really in-game shots, then...wow.
    They could just be canned shots though specifically set up for a trailer/marketing.
    The description sounds pretty amazing too. Definitely looking forward to hearing more about this.

    • :o

      I don't mean to be accusing the developer of anything, but those shots really just look like "Home Screen" kind of artwork.

      Just sayin', there's a chance the graphics may not live up to the hype; then again graphics aren't everything. I believe they won't be so cruel as to deceive everyone after their decision to create so much of a hype for it though.

      • http://www.mentation.nl/thanatist/ Thaurin

        Those shots are obviously concept art. Don't expect the game to look this detailed.

      • Noah

        They look like ingame shots to me. Can a developer confirm?

      • http://www.squarezerostudio.com squarezero

        It's concept art. The partnership between Crescent Moon and Galoobeth just happened. The game itself (as described by Josh in the article) was already in beta, but with radically different graphics.

  • Acadiaa

    ravensword was crap, hopefully this will be good

  • Acadiaa

    ravensword was crap, hopefully this will be good

  • ltcommander.data

    I wonder if they expect Ravensword II and Aralon to compete with each other? And if not, how are the two games going to be distinct in terms of gameplay and features besides just different story franchises?

  • ltcommander.data

    I wonder if they expect Ravensword II and Aralon to compete with each other? And if not, how are the two games going to be distinct in terms of gameplay and features besides just different story franchises?

  • Unholy3000

    If this lives up to it's hype it might be the FIRST app I'll ever buy, I'm not expecting oblivion here but an iPhones own original oblivion like ganeplay would be amazing!

    Show some ingame play please!!! Or some photos atleast!

  • Unholy3000

    If this lives up to it's hype it might be the FIRST app I'll ever buy, I'm not expecting oblivion here but an iPhones own original oblivion like ganeplay would be amazing!

    Show some ingame play please!!! Or some photos atleast!

  • Deewin

    ehh I think wait until the game releases and pass on following more hyped up news on this game, or any game for that matter. I used to love reading up on videogame hype years ago but not so much anymore.

  • Deewin

    ehh I think wait until the game releases and pass on following more hyped up news on this game, or any game for that matter. I used to love reading up on videogame hype years ago but not so much anymore.

  • http://www.igamestop.com Wortek

    I think this is gona be EPIC!!!

  • http://www.igamestop.com Wortek

    I think this is gona be EPIC!!!

  • MrMuesli

    Definitely interesting stuff (Rimelands too). I'll wait for the excitement to die down though. RPG's, imo, need to be full game experiences off the bat, as you are following a story. I'm not saying these won't be, but Ravensword was lacking in a few areas I thought. Rogue-likes on the other hand are a different kettle of fish. In fact I really love watching those games develop through the up-dates.

  • MrMuesli

    Definitely interesting stuff (Rimelands too). I'll wait for the excitement to die down though. RPG's, imo, need to be full game experiences off the bat, as you are following a story. I'm not saying these won't be, but Ravensword was lacking in a few areas I thought. Rogue-likes on the other hand are a different kettle of fish. In fact I really love watching those games develop through the up-dates.

  • Christian Bale

    Ya ravensword had impressive graphics but it was so boring and so awkward to play. Gave up after 10 mins lol. Animations and controls were wonky, but now that they have artists I hope it's gonna be good.

  • Christian Bale

    Ya ravensword had impressive graphics but it was so boring and so awkward to play. Gave up after 10 mins lol. Animations and controls were wonky, but now that they have artists I hope it's gonna be good.

  • iphoniac

    These images really do not look like it's from the actual gameplay but on the other hand....this game will be released in the time when new iphone will be out so....who knows how it finally will look like. I think it might be awsome:).

  • iphoniac

    These images really do not look like it's from the actual gameplay but on the other hand....this game will be released in the time when new iphone will be out so....who knows how it finally will look like. I think it might be awsome:).

  • starkiller

    To anyone concerned that the graphics won't live up to the hype, check out Mark Jones' portfolio on his website. If the models for this game are even half as good as the stuff there, it will be one of the more impressive looking games to date.

  • starkiller

    To anyone concerned that the graphics won't live up to the hype, check out Mark Jones' portfolio on his website. If the models for this game are even half as good as the stuff there, it will be one of the more impressive looking games to date.

  • HelperMonkey

    I just recently watched the trailer for Aralon, and I thought it looked like it had a lot of substance, but it was not a pretty game.  So this is a great turn of events.  Congratulations to  Galoobeth Games for having their hard work at providing a content-rich RPG pay off by turning heads at Crescent Moon.  The collaboration should pay off well for everyone, especially gamers.  You've turned all of our heads now, guys.  Best of luck!

  • HelperMonkey

    I just recently watched the trailer for Aralon, and I thought it looked like it had a lot of substance, but it was not a pretty game.  So this is a great turn of events.  Congratulations to  Galoobeth Games for having their hard work at providing a content-rich RPG pay off by turning heads at Crescent Moon.  The collaboration should pay off well for everyone, especially gamers.  You've turned all of our heads now, guys.  Best of luck!

  • mintey

    OMGEH.
    I have so many games to buy,and so little money to spend T_T
    Waiting for Ultra Kid,Rimelands:Hammer of Thor and now this!

    • jackthewhore

      Check out the release date. You could be playing morrowind in your windows 7 phone by then.

  • mintey

    OMGEH.
    I have so many games to buy,and so little money to spend T_T
    Waiting for Ultra Kid,Rimelands:Hammer of Thor and now this!

    • jackthewhore

      Check out the release date. You could be playing morrowind in your windows 7 phone by then.

  • Brandon

    Looks great. Just please be fun to play...

  • Brandon

    Looks great. Just please be fun to play...

  • Daf

    It's nice to see RPG developers merge together to create some great games.

    But moreover I love how game developers are aspiring so far now for iPhone/iPad games.

    This is one of those games that I don't mind if the developers take their time on :)

    Looking forward to this, I'll be ready to buy it when the time comes :D

  • Daf

    It's nice to see RPG developers merge together to create some great games.

    But moreover I love how game developers are aspiring so far now for iPhone/iPad games.

    This is one of those games that I don't mind if the developers take their time on :)

    Looking forward to this, I'll be ready to buy it when the time comes :D

  • wizard

    Does anyone have a copy of the trailer that used to be up on YouTube?

  • wizard

    Does anyone have a copy of the trailer that used to be up on YouTube?

  • WassupM8

    DAYUM you got me all hyped up for a game... Btw if that's ingame screen shots... *deletes myst*. I WANTS IT when is release date?

  • WassupM8

    DAYUM you got me all hyped up for a game... Btw if that's ingame screen shots... *deletes myst*. I WANTS IT when is release date?

  • Friend of Programer

    I'm a friend of one of the programers, Sam, he actually wrote the storyline, and I got to see the trailer before it was picked up by Crescent Moon Games, the graphics were significantly different (read: not as good), but the concept looks fantastic and I can't wait to play it.

  • Friend of Programer

    I'm a friend of one of the programers, Sam, he actually wrote the storyline, and I got to see the trailer before it was picked up by Crescent Moon Games, the graphics were significantly different (read: not as good), but the concept looks fantastic and I can't wait to play it.

  • Tom

    Generally I've been really disappointed by iPhone games, the device has such good hardware, but all we see are games like NOVA. Sure it has good graphics and it's running on a mobile device, but the gameplay sucks. Just another simple shooter with few weapons and super linear gameplay where you find yourself walking into a room, killing x amount of aliens until the door opens and then doing it again. It's really no fun. The only iPhone games I've really liked besides some of the simple free ones, are Ravensword (fun but still very lacking, the development team was small so you really can't blame them, overall it was great) Chinatown Wars (I already played a ton of it on DS so I haven't played too much on iPhone, but on my iPhone 4, it's way better than on DS, better graphics, better framerates and better audio). and finally Gangstar, because it had a good amount of content and was entertaining. These games are all fun because the devs put a bit of time into them. Not enough games do anything special anymore because of low price tags. I'm really really hoping this game gets lots of time put into it and they make it truly great, so for the first time, the iPhone will have an exclusive worth buying it for.

  • Tom

    Generally I've been really disappointed by iPhone games, the device has such good hardware, but all we see are games like NOVA. Sure it has good graphics and it's running on a mobile device, but the gameplay sucks. Just another simple shooter with few weapons and super linear gameplay where you find yourself walking into a room, killing x amount of aliens until the door opens and then doing it again. It's really no fun. The only iPhone games I've really liked besides some of the simple free ones, are Ravensword (fun but still very lacking, the development team was small so you really can't blame them, overall it was great) Chinatown Wars (I already played a ton of it on DS so I haven't played too much on iPhone, but on my iPhone 4, it's way better than on DS, better graphics, better framerates and better audio). and finally Gangstar, because it had a good amount of content and was entertaining. These games are all fun because the devs put a bit of time into them. Not enough games do anything special anymore because of low price tags. I'm really really hoping this game gets lots of time put into it and they make it truly great, so for the first time, the iPhone will have an exclusive worth buying it for.

  • Teh gamer=)

    I really cannot wait for this. the ravensword game was amazing, and prolly nothing still beats it for me(except for maybe worms and CIV REV). i would rate it the best game on the appstore, but now with aralon coming out, i am soooooooooooo anxious. when is the release date guys? omfg, this gotta be soooo great!

  • Teh gamer=)

    I really cannot wait for this. the ravensword game was amazing, and prolly nothing still beats it for me(except for maybe worms and CIV REV). i would rate it the best game on the appstore, but now with aralon coming out, i am soooooooooooo anxious. when is the release date guys? omfg, this gotta be soooo great!

  • Noroimusha

    I"m really looking forward to play this one.But I hope it will be brighter than Ravensword.Literally,I mean.Ravensword is cool but the colors make it a bit depressive.

  • Noroimusha

    I"m really looking forward to play this one.But I hope it will be brighter than Ravensword.Literally,I mean.Ravensword is cool but the colors make it a bit depressive.

  • Lloyd

    will this work on 3g devices? i have ipod touch 3g (late september) 32 gig, hopefully works? O.O

    • http://www.squarezerostudio.com squarezero

      Yes it will.

  • Lloyd

    will this work on 3g devices? i have ipod touch 3g (late september) 32 gig, hopefully works? O.O

    • http://www.squarezerostudio.com squarezero

      Yes it will.

  • Neng_520

    a good game

  • Morrowind Fanboi

    this will be coming out on the 16th yay soooo stoked!!!