Category Archives: iPod touch games

Everyone knows that Jean Claude Van Damme is the true Master of the Splits, but now you can a master of splits yourself and you (probably) won't even pull a muscle trying. Split Masters [Free] is a new high-score game that is best described as a vertical Daddy Long Legs [Free]. Your job is to creep up a vertical shaft step by step all while doing the splits. Each tap of the screen alternates between each leg and much like Daddy Long Legs you'll need to find a nice rhythm and maintain a good balance in order to be successful...

Our weekly post about all the new iOS game releases has come and gone, but as usual there were quite a few stragglers that launched a bit later than the others and as such missed out on being part of our list. So we figured what the heck, let's do another mini-roundup of some of those missed games. You probably already saw earlier today that popular rhtyhm-based roguelike Crypt of the NecroDancer surprise launched on iOS, as well as the minimalist strategy defense game Nanuleu which hit late last night. We've included those here just for completion's sake, but definitely check out some of the other tardy releases below...




I've talked about shoot 'em ups ad nauseum, and for good reason -- they're one heck of a genre, and they're making a big comeback on mobile devices. They're just so fun to play and prey off of your ability to react to any given situation. I mean, who doesn't love blowing up aliens or some otherwise evil entity while dodging a hail of bullets on-screen? It's pretty much a universally beloved pastime. Frantic Shooter [Free], which hails more from the Robotron school of thought than anything, is just as fun even with touch controls...

Back in late January, developer Kenny Sun released Circa Infinity [$2.99] to the App Store, describing it as a "brain-melting circular platformer." Well, seeing as actually describing in detail what it is you do in Circa Infinity is nearly impossible, "brain-melting circular platformer" is pretty on the money. Just know that there are trippy visuals, pumping audio, and frantic twitch platforming all wrapped up in a slick package. We loved Circa Infinity in our review, and that's probably the best place to find out just what this one is all about. Anyway, today is a big day for Circa Infinity as a huge new update was just released which adds in an entirely new endless mode called Circa Affinity...

It's no secret that I'm a True Skate [$1.99] addict. It's my daily habit, and thankfully, I've been told it's a lot healthier than smoking. This little skateboarding simulator has come a long, long way since its original release in the fall of 2012, and a constant flow of updates has added in lots of new courses and new features, making it easily the most robust skate simulator on the App Store. This Friday another new True Skate update is coming which introduces a couple of pretty big changes. ..

Warner Bros. has been great about publishing the many LEGO video games on iOS, whether that be in a pared down version of the PC and console counterparts or in a more tailored for mobile/handheld fashion. Today they're continuing this trend but taking it up a notch, as today is the day that LEGO Star Wars: The Force Awakens [Free] is scheduled to arrive on PC and consoles, but an iOS version has launched right alongside it day and date...

Following a successful launch on Android, developer Toka Loka Games brought their gooey platformer Goo Saga [$1.99] to iOS in late April, and it absolutely floored me. You played as a ball of goo with a huge personality (as far as balls of goo go) making your way through tricky platforming levels that demanded you used your gooeyness to expand or shrink down in size, as well as your suite of upgradeable special abilities. In addition, it was one of the more visually pleasing games around. For a fiver, Goo Saga was a totally worthwhile endeavor, and we enjoyed it a lot in our review, but right now you can get all that gooey goodness for the sale price of just 99¢...

Orangepixel's previous game, Space Grunts [$3.99] was basically a fast-paced, roguelike-inspired, action game that just so happened to be turn-based. Heroes of Loot 2 [$3.99] instead is that fast-action game that Space Grunts coult have been in an alternate universe. This Gauntlet-esque dungeon shooter eschews the item system for some new tricks, such as a two-character swapping system. And there is the expected intense challenge to be had, with dozens of dungeon floors to try and traverse before beating the game. Good luck getting anywhere near that without a lot of skillful play. Yet, despite everything on paper that seems enjoyable, there's something about the loose feel of Heroes of Loot 2, with some questionable design decisions along the way, that leave me not entirely enamored with this game...

I'm really glad that fighting games are still alive and well. They're a classic old school genre that has withstood the test of time, and many franchises that were started so long ago in arcades are still with us. Although it's not nearly as old as Street Fighter, Arc System Works' BlazBlue has definitely earned the right to be in the same conversation, following up their storied Guilty Gear series with the same amount of flash and style. That partially translates to the mobile arena with a game that's more beat 'em up than fighter in BlazBlue RR - [Free], but it's muddled by one of the worst IAP schemes I've seen in a while...

Well, there was a load of new iOS games released tonight but not among them was one that we've been highly anticipating since we played it at E3 last week. However, moments ago Teeny Titans [$3.99] from Grumpyface Studios and Cartoon Network finally popped up on the App Store. Better late than never, I always say! If you missed what Teeny Titans is all about, it's more or less a Pokemon-style character collecting and battling game utilizing a huge roster of DC Superheroes in their Teen Titans form. Here is our look at the game from E3 last week...

Word games and mobile go together like peanut butter and jam, and like that classic combo, you don't have to look very far to find an example. You get to a point where you have to wonder what more can be done with the genre beyond dressing it up in different themes. AlphaPit [$2.99], the latest game from Word Forward [Free] developer Shane McCafferty, has a few new ideas. For the most part, it builds on the frame work laid down in Word Forward, but there are some unusual design choices that make AlphaPit feel different, if not necessarily better. While I think the developer succeeded in making something that sets itself apart from the very large crowd, the game never truly finds an enjoyable structure to call its own...

When Adult Swim Games launched Pocket Mortys [Free] at the beginning of the year, I figured it would be a cute Pokemon-alike dripping with Rick and Mortys fan service that would be a fun way to pass the time for a few weeks, and then it would fade away like dust in the wind. This was not the case. Pocket Mortys has been getting all sorts of updates since its launch, and after two rapid fire spring updates Adult Swim is ringing in the summertime with yet another big content update. Fans had been clamoring for new single-player content, and this update delivers that in the form of the new Morty Games, a series of 5 tournaments that will give you an opportunity to win exclusive Mortys not available anywhere else in the game...

Philipp Stollenmayer, aka Kamibox, is the creator of Sometimes You Die [$1.99], a minimalist platformer that turned out to be much more than it appeared on the surface and through clever platforming mechanics it also delivers commentary on the genre itself, video games as a whole, and even life as we know it. It's a very powerful and thought-provoking experience. He also made Pancake - The Game [Free], a game about flipping pancakes. It should say a lot that both of those titles, while spanning a wide gap of what people expect a game to be, are among my favorites on iOS, and Kamibox has consistently put out highly playable and interesting games for years now. The latest is called Squaredance [Free], which arrived yesterday and is a minimalist puzzler that uses a swipe-the-whole-board-at-once mechanic similar to Threes! [$2.99 / Free]. This isn't a high score chaser though, as each level has a different board shape which makes your goal of combining all like-colored squares in order to remove them that much more difficult...

Zombieville USA [$0.99 / Free] was one of those early iPhone hits that put developer Mika Mobile on the map. A side-scrolling shooter with a killer art style, Zombieville launched in early 2009 and quickly rose up the charts and maintained a position there for many months to come. Obviously its success led to a sequel a couple of years later, Zombieville 2 [$0.99] which launched in October of 2011. The sequel improved upon the original with a wider range of movement, tons of unlockable characters and weapons, a cool upgrade system, and most impressive of all co-op multiplayer both locally and over WiFi. Well, it's been a couple of years since Zombieville 2 has received any update love, and like any game on iOS it has developed a few issues over the years as new iOS hardware and software has rolled out. With the release of their latest game Lost Frontier [$2.99] now behind them, Mika Mobile took this time to fix those issues as well as bring the beloved Zombieville 2 to the Android platform for the first time...

Developer XperimentalZ Games has a vibe to its games that I can really appreciate. These games feel like they fell out of some parallel timeline where arcades stayed healthy and full of a variety of game types. A place, time, and dimension where games made about as much sense as a 1980s action movie, and took deep pride in that fact. I'm a big fan of XperimentalZ's previous release, Pixel Boat Rush [Free], a wild side-scrolling action boat racer, and when I heard the developer was tackling a pinball hybrid next, I was pretty excited. Unfortunately, as the release date of Pinball Breaker Forever [Free] approached, so too did a ton of RPGs, which meant I couldn't get to the game I had been looking forward to. Worse, everyone else at TouchArcade got busy at around the same time, leaving Pinball Breaker Forever to slide by without a review. No, we can't have that...

'Rush Rally 2' Review - The Best Rally Racer on iOS

The first rally racing game I played was SEGA's SEGA Rally Championship on the SEGA Saturn. To tell the truth, before that game, I wasn't a huge racing game fan. I'd play the odd game at the arcades, and I'd certainly join in on a race or two with my friends on their games, but it wasn't a genre I was terribly interested in. In fact, SEGA Rally wasn't even my first choice for a game the day I bought it. I had wanted Virtua Fighter 2, but the shop was sold out, so instead I brought home a racing game. I fell in love with that game, and it served as a gateway to the whole sub-genre of rally racing for me. Games like V-Rally, Colin McRae, Rallisport Challenge, and WRC became regular purchases for me, even as I continued to almost entirely ignore every other kind of racer. There's just something about this type of racing that speaks to me...

Faily Brakes [Free]has been one of my favorite endless high-score games since its original launch in February. Part of that is that it's fun and challenging to careen out of control with no brakes and deftly avoid running into trees, traffic, trains, and more as you cruise for that high score. The other part is that when you fail at that task, there's something twisted and fun about launching your poor driver right out of that vehicle as you slam into something and watching him or her fly through the air in slow motion crashing and bashing into objects ragdoll-style. Yes, losing is almost as much fun as winning in Faily Brakes. Which makes the forthcoming update so exciting as now you'll be able to launch your helpless character and enjoy those spectacular slow-mo crashes with them wearing a panda costume! That, along with a variety of other silly costumes, two new environments, and new vehicles will be hitting Faily Brakes next Thursday...

You may not love the free to play "games as services" model, but one thing that it does allow is a more constant revenue stream which can enable the steady flow of updates over months and years that we've come to expect from our mobile games. Bad Piggies [Free / Free (HD)] originally launched as a paid title much like its sibling Angry Birds, and despite one freebie promotion way back in 2013 it's remained that way ever since. However, that one-time dollar entry fee seems to not be covering Rovio's ambitions of keeping the game constantly updated, so today they've rolled out a huge version 2.0 update to Bad Piggies along with a price switch down to free. ..

Back in December of 2014, a heavily old-school-inspired CRPG named Dungeons of Chaos was released for the iPad. A passion project from solo developer Volker Elzner, Dungeons of Chaos was meant to replicate the experience of classic computer RPGs from the '80s like Ultima and Wizardry, and for the most part he succeeded with that. However, one big negative with the original Dungeons of Chaos was that it was built in its own engine so wasn't quite as platform-flexible, and being an iPad-only game it left a lot of iPhone players out in the cold. Well, since that original release, Elzner has taken to completely rewriting the game for the much more flexible Unity Engine, and the results of that effort Dungeons and Chaos Unity Edition [$3.99], which launched over the weekend. ..

Just a few weeks ago we talked about the limited soft-launch of a new mobile fighting game in the BlazBlue series, and although the planned worldwide launch was all set for June 8th, BlazBlue Revolution Reburning [Free] snuck out early around the globe over the weekend. While the initial trailer and info we had on BlazBlue RR led us to believe it was a 3v3 swipe-based fighter similar to Injustice [Free], Marvel Contest of Champions [Free], that's not exactly the case. ..

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