Category Archives: iPod touch games

It's the holiday season and the folks at Mojang want to keep their Minecraft: Pocket Edition [$6.99] players warm for the winter by way of the just-released Holiday Skins Pack. As usual the skin pack will set you back a couple of bucks if you want access to all of them, but there's a couple of freebies tucked in there too, which include two very festive holiday sweaters. However, if you're truly hardcore, you're going to want to buy the whole shebang, as that's the only way you'll be able to play as such holiday favorites as Tomte the gnome or the Gingerbread Man Creeper...

Crossy Road [Free] is one of those defining games for the mobile platform that struck the perfect balance between approachable and engaging, and it set off a firestorm of similar games in the wake of its success. That success led Bandai Namco to trust Crossy Road's developers with one of video game's most sacred icons: Pac-Man. The result was Pac-Man 256 [Free], a game that took the pellet-munching, ghost-evading gameplay of Pac-Man and "Crossy Road-ified" it into a slick endless formula. Now that synergy is coming full circle as the latest update to Pac-Man 256 brings with it a special Crossy Road theme. ..




'Snowboard Party 2' - Downhill Jam

1080 Snowboarding, guys. I spent more time playing that on the Nintendo 64 than any other snowboarding game to date. It came out around the time Tony Hawk’s Pro Skater debuted, and I was basically obsessed with “extreme sports” in video games. Not only was it one of the best-looking and smoothest N64 games of its day, it was also ridiculous amounts of fun. Unfortunately, I missed out on the sequel (never had a Game Cube) and somehow missed the SSX craze as well. In fact, the only other snowboarding game I can recall being super into since then is the recent Alto’s Adventure [$2.99], which belongs to a completely different genre altogether. It’s something I hadn’t really considered, but when I first started playing Ratrod’s Snowboard Party 2 [$1.99], I finally realized how much I missed carving down the slopes in 3D while pulling off crazy tricks...

League of Explorers[Free] has been a thrilling expansion and the whirlwind adventure is finally coming to a close, but before we wrap things up, you know we're shopping in the discount aisle with our thrifty Pro, TommyJ and his amazing basic decks that will topple the toughest heroic fights Blizzard can sling at us...

The fundamental conflict surrounding how I feel about roguelike I Wanna Be a Hero [$2.99] is that the game owes a huge debt to Crypt of the Necrodancer, and if you've played that game, then a lot of what this is trying to do makes sense. Of course, Necrodancer isn't on mobile quite yet, so if you're just a mobile gamer, then perhaps you're only used to this. Still, I Wanna Be a Hero does a lot that is interesting and it's not a bad game, but it's definitely lacking...

TouchArcade Game of the Week: 'AirAttack 2'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Rayman is one of those franchises that always lights my face up when I play it. Despite my issues with a few of the older games, the newer generation of titles have been nothing short of amazing, and I'm including both mobile runners in that conversation. Rayman Jungle Run [$2.99] and Rayman Fiesta Run [$2.99] were excellent translations of the formula to the mobile platform, and although they're technically runners, they operate more like a platformer hybrid, and don't sacrifice any of the quality that the series is known for. Rayman Adventures [Free] is more of the same in that regard, with several holdups inherently related to its free-to-play nature...

Minecraft: Pocket Edition [$6.99] sure has come a long way in the 4 years since its initial release. Some might say there's still a long ways to go before it's up to par with its desktop counterpart, and some might also say it's taken too long to get to where we are today with the mobile version. Those are both very good points, but I still think the teams at Mojang and Microsoft should be commended for the extra attention they've been paying to Minecraft: Pocket Edition throughout 2015. The Pocket Edition team has created a brand new trailer showcasing all those nifty new editions that have made it into the game this year...

It's always nice when a game gets an update that you just did not expect. You would be forgiven for thinking Icycle: On Thin Ice [$2.99] was otherwise lost to history after its release in 2013, but no! The game has suddenly gotten a big 2.0 update that adds new content to complete the game, over 2 years since its original release. ..

As regular readers know, I play a lot of interactive fiction games. Visual novels, gamebooks, text adventures, I enjoy them all just the same. While I'm often pleasantly surprised by the writing or structure of these games, it's quite rare for me to come across something that is different from a gameplay perspective. Veteran gamebook developer Tin Man Games has been full of surprises recently, however, so I suppose I should start expecting things like Choices: And The Sun Went Out [Free]. It's a choice-based adventure with a couple of clever twists, with chief among them being that it's not finished. Okay, that's normally a bad thing to say about a game, but in the case of Choices, it's actually its main hook. Rather than presenting a complete story that players can purchase up-front, Choices instead offers a subscription-based model where new content arrives every week, building on the story bit by bit...

Let's be honest: when it comes to mainline Final Fantasy games, Final Fantasy 2 [$7.99] is the Rodney Dangerfield of the bunch. While it has its flaws, it's not nearly as bad as its reputation would have you believe, and it actually lays down some important foundations for things the series would become famous for. Yet, because of its poor standing, it tends to sit near the bottom of most people's lists, and that seems to include Square Enix itself. The iOS port of Final Fantasy 2, which arrived way back in the pre-iPad days on the coat-tails of its more popular predecessor, has suffered from issues for years at this point. The first game, which suffered from similar problems, received an update earlier this year, but as the weeks went by, it seemed like Final Fantasy 2 was getting left out in the cold yet again...

It could be easy to say that The Incorruptibles [Free] from BonusXP is a lot like Clash of Clans [Free], and I mean, it's not wrong to say that. It's got guilds to join, a map to raid, resources to collect, and all that fun stuff. After all, many games ape its structure because the game makes a bajillion dollars, and the potential of a fraction of a bajillion dollars is still enough for the promise of driving a different Tesla every day of the week. But The Incorruptibles joins that small list of games that do Clash of Clans but mix up the combat. In this case, the combat in The Incorruptibles is straight-up RTS gameplay...

The folks at Super Evil Megacorp appear to be ramping up their hero development cycle as the hit mobile MOBA Vainglory [Free] has a new hero to check out less than a month after its last hero hit the Halcyon Fold. This time it’s the Stormguard archer Kestrel that makes her debut. ..

Last week was one of those weird release weeks where a couple things popped up early prior to the regular weekly scheduled time, then the actual release night Out Now post was much lighter than usual, then so many things trickled out after that that we even threw together a second Out Now post on Friday. Then those dastardly developers Art In Games went and really threw a wrench in things by releasing their newest game AirAttack 2 [$2.99] on a Saturday of all days. A Saturday! Insert BillLumbergh.gif here. Hey I won't complain, a constant stream of awesome new games is never a bad thing no matter when they release. ..

TouchArcade Game of the Week: 'Groove Planet'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

The League is back at it this week. With Thanksgiving out of the way, they are back on the track with the third wing of the Hearthstone League of Explorers [Free] adventure, The Ruined City. Of course our favorite theorycrafter TommyJ is on point with some hard hitting decks that won't leave your wallet feeling any pain. Two of these are super full on absolutely free but Blizzard did serve up a big challenge in Lord Slitherspear in which our card master did have to invest in the rare card, Saboteur, to claim victory. Many felt that this encounter would require a fully tailored deck with a slew of expensive cards, but you know TommyJ better than that by now right?..

The release of Zodiac: Orcanon Odyssey [$4.99] was fraught with controversy when people found that the game was buggy and ended before all of the content in the game was made available, with the seeming episodic nature of the game being made clear only later. Well, Kobojo, after some behind-the-scenes discussions, has decided to make some changes to the game's price and to try and keep original buyers happy...

In September of last year a quirky little snowboarding game called Shred It! [Free] was released by developer Extra Mile Studios. Shred It! had an incredibly charming papercraft art style that gave it a really unique look, and really solid "behind the back runner" style snowboarding gameplay that worked well on the touchscreen. Unfortunately, finicky touch detection and a lack of content caused Shred It! to largely fly under the radar when it released. Extra Mile addressed that by updating the game with greatly improved touchscreen controls, a Checkpoint Challenge mode, and several seasonal content updates for Halloween, Christmas and New Years. Its last update was way back in January, but with winter in full swing and snowboarding being a winter pastime, a new Shred It! update has just landed that rejuvenates this overlooked little gem...

You might have heard about this little film called Star Wars: The Force Awakens that's releasing this month. As such, Star Wars fever is in full force, and it makes perfect sense for Star Wars Commander [Free] to get a big batch of new content with the movie nearing its release. Players can now wage battles on Planet Takodana, and fight with two new units from the upcoming movie...

It seems like 2015 is the year of long-awaited games finally releasing. This year we've had Spider: Rite Of The Shrouded Moon [$2.99], Galactic Keep [$3.99], The Room Three [$4.99], and Dragon Fantasy: The Black Tome Of Ice [$9.99], among others, and it looks like we're going to be ending the year with another game that's been stewing for awhile: the follow-up to 2010's Aralon: Sword And Shadow [$4.99], from Galoobeth Games and Crescent Moon Games. For its time, Aralon was almost unbelievable for a mobile game. Offering a big 3D world that felt considerably more detail, open, and alive than the one found in Crescent Moon's previous title, Ravensword, Aralon felt like a big step towards having a fully-featured, modern, WRPG-style game on iOS. That was in 2010, however, and I'm sure I don't need to tell anyone how the market and player expectations have shifted in the intervening half-decade. Aralon: Forge And Flame [$4.99] is stepping out into a much different world than the one that welcomed its predecessor, and it doesn't quite have the sizzle to fill the footsteps it's walking in...

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