Category Archives: Shooter

Fantastic Plastic Squad [Free] is a game that punched me in the stomach. I’ve rarely felt so excited and then so disappointed in such a short amount of time. Maybe that’s not fair, but let’s start with the good part: The game has one of the strongest first five minutes of any game I’ve played on iOS. It introduces you to these awesome '80s action figures that walk around in a hilariously stiff way (they are plastic, as the game’s name suggests), and you get to use them to shoot aliens around a giant house! I absolutely love games that take place in ordinary places seen from a miniature perspective--probably because of playing with action figures as a child--and this game nails that feeling. The controls are smart and tight, and I could feel myself getting super pumped while playing through the tutorial. I could tell this would be a game I’d be playing for a long time. But I was wrong...

'AirAttack 2' Review - Stunning Shooting

When people claim that gameplay takes precedent above all else, including visual fidelity, I ask, "why not both?" There have been plenty of games that have pushed the envelope in just about every facet imaginable, including the recent Witcher 3 from CD Projekt Red. The same goes for mobile titles, which are pushing boundaries far beyond what I thought was initially capable when the App Store first debuted so many years back. We're starting to see full console experiences on portable devices, and AirAttack 2 [$0.99] is one such game that doesn't even feel like it should be possible given the hardware...




TouchArcade Game of the Week: 'AirAttack 2'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Last week was one of those weird release weeks where a couple things popped up early prior to the regular weekly scheduled time, then the actual release night Out Now post was much lighter than usual, then so many things trickled out after that that we even threw together a second Out Now post on Friday. Then those dastardly developers Art In Games went and really threw a wrench in things by releasing their newest game AirAttack 2 [$0.99] on a Saturday of all days. A Saturday! Insert BillLumbergh.gif here. Hey I won't complain, a constant stream of awesome new games is never a bad thing no matter when they release. ..

The Old West era of American history is pretty crazy. Not only could you die from disease, poverty, weather or any number of dangers of the time, but if some fella didn't like the cut of your jib in the saloon he might just pull out his six shooter and end you right there on the spot. If that fella was a bit more democratic, though, you might settle a squabble with a good old-fashioned shootout. But that was more than 100 years ago, what about in the future? Well the only logical conclusion is that those shootout scenarios will still happen but they'll take place in space. Obviously. That's the premise behind Space Noon [Free (HD)]. Aim at the opponent across from you and fire, but be sure to consider the gravitational pull of the asteroids in your line of sight. These are NOT straight shooters...

A lot of people still say shooters don’t work on touchscreen devices, but over the years I’ve warmed to them pretty nicely. Sliding your greasy fingers around on a piece of glass will probably never have the same precision as a mouse and keyboard, but on some games I don’t even use a controller anymore. Yes, first- and third-person shooters have certainly come a long way on iOS, and in my opinion Afterpulse [Free] is one of the better recent examples...

'Afterpulse' Review - Mobile Infantry

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November 3rd, 2015 1:00 PM EST by Nathan Reinauer in 4 stars, Action, First Person Shooter, Free, Games, Reviews, Shooter, Universal
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When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?..

Shooty Skies [Free] is a chaotic, endless arcade shooter by some of the same people who created Crossy Road [Free]. This follow-up to the viral hit uses the same quirky and cute style, featuring a variety of blocky animals and anthropomorphized electronics, but amps up the action one hundred fold. This arcade flyer puts the player behind the wheel of an aircraft loaded with pixel-shooting guns and drops them into a sky filled with a strange assortment of enemies that will barrage you with a variety of projectiles – joystick controllers, hamburgers, cans of soda, dollar bills, axes...

Here's a little surprise for you: Shooty Skies [Free], a new game from two-thirds of the crew that created Crossy Road [Free], is out now. Developed by Matt Hall and Andy Sum of Hipster Whale, along with a couple other long-time Australian game development veterans in Ben Britten and Matt Ditton, this is an arcade-y shoot 'em up full of the voxel graphics that Crossy Road was known for, but now you're shooting enemies instead of just crossing roads...

Classic Reload - 'Space Miner: Platinum Edition'

Hello, gentle readers, and welcome to another special Classic Reload, a semi-random feature where we take a look at a classic game from the App Store's past. Yes, it's been a couple of months since the last one, and I do apologize for that, but I hope to get on at least a monthly schedule from here on out. Anyway, for those who didn't read the last column or don't remember, the Classic Reload is a feature dedicated to digging out some iOS treasures that may not be getting much attention anymore. It's a chance to see how old favorites are holding up nowadays and take a deeper dive than we may have in past coverage. If you have suggestions for games to feature in the future, make sure you let me know by commenting below...

'Starseed: Origin' Review: Old School Cool

Starseed: Origin [$2.99] is not a game you play for an original concept or to casually tap with half your attention elsewhere. Starseed is a game you play until it gets too hard and too fast and you blow up and die. ..

I suppose they can't all be winners. Radiangames has been the king of dual-stick shooters on iOS, at least in terms of quantity. The solo developer has delivered a ton of knockout titles, with JoyJoy [$1.99] and Inferno 2 [$2.99] being the most recent, and most stellar examples of his work in the genre. This is all setup to say that Devastator [$1.99] had me really excited, but unfortunately left me quite disappointed...

'Beat da Beat' Review - Dubstep 'em up

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September 17th, 2015 10:12 AM EST by Chris Carter in $0.99, 3.5 stars, Games, iPad Games, iPhone games, Reviews, Shooter, Universal
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Another day, another shooter on iOS. The genre is thriving, and I can't get enough of it! This time around, Beat da Beat [$0.99] means business, despite the fact that it suffers from a lack of variety. You know a game is serious when it gives you both an epilepsy warning and a headphone suggestion at the start...

Shane McCafferty's dreadnought-destroying shoot 'em up Starseed: Origin [$2.99], published by Crescent Moon Games is now available on the App Store, out a little ahead of the normal Thursday release day. Possibly due to iOS 9's release on Wednesday? Who knows. All we know is that Starseed is out now. I don't know why it has the "Origin" unless there were issues with Starseed Pilgrim, maybe? Why not Starseed B.C, then, as many metal bands tend to do, like the bands Bison and Ghost have done? I mention this because metal influences are all over Starseed, including a ship named Dimebag (rest in peace), and a ship named the Sabbath. It's not completely metal, as there's a ship called Prodigy, but Prodigy's still awesome, so it works...

I've said it many times before, but it's a great era for shoot 'em ups. The ease of development for the mobile platform has allowed for so many classics to arrive overseas, as well as a number of other excellent, original works. Coming off of the high of Operation Dracula I was pretty excited to give Lightning Duru [$0.99] a shot, but came away less than impressed...

You really can't go wrong with anything cat-related on the internet. At the very least, people will give it a click or a view, and you can move about your life having seen one cuter thing that day. But in Apocalypse Meow: Save the Last Humans [Free], the cats are anything but cute. Instead, they've taken over the entire Earth, and it's up to a squadron of dog fighter pilots to rescue the remaining humans. It's weird, and delightfully so, but thankfully it's backed up by a rather fun shoot 'em up on top of the premise...

'.Decluster Zero - Bullet Nocturne' Review - Oh, Bullet Hell Yes

It's been almost three years since famed bullet-hell shooter developer Cave released their last in-house iOS game in the genre they became well-known for. At the time of the company's restructuring, I was worried about the future of shoot-em-ups on mobile, and I doubt I was the only one. Luckily for mobile gamers, it turned out to be a non-issue, as we've seen several excellent releases in the genre, some of which have arguably been better than even Cave's offerings. One such game is .Decluster - Into The Bullet Hell [$2.99], an out-of-nowhere release from Japanese indie developer Masayuki Ito. It combined a simple but eye-catching visual style with enjoyable scoring mechanics and exciting enemy patterns to create a thrilling take on a well-worn concept...

Noodlecake has been porting games over to Android for a while now, among them the superb Wayward Souls [$6.99] and the more recent Shooting Stars [$2.99]. As Noodlecake noted in a recent blog, finding an audience for premium games on iOS is getting trickier by the day, but it still has faith that there's an audience out there for the company's games, which is why it went with a $2.99 price for Shooting Stars. However, the situation over on the Android side of the universe is even more desperate; of all the Android installs of Wayward Souls, Rocketcat Games' roguelike hit, only 11% were paid and the rest were pirated. These numbers prove once more that when developers claim there's no money to be made on Android for premium games, they are pretty much spot on. It's hard to motivate a developer to go through the wringer of porting to the many different Android devices only to see the game pirated...

'Operation Dracula' Review - One, Two, Three Power-Ups, Ahaha

I think I could play shoot 'em ups until the day I die. It was one of the first genres I experienced in arcades outside of fighting games, and to this day, it's by far the genre that I import the most. Ironically, Siberian Strike was one of the very first games I played on an iOS device as well -- it's in my blood. It's good that Operation Dracula [$2.99], in spite of its cheesy presentation, is a solid showing...

We've been hearing about a Chapter 3 update for Pixelbite's incredibly awesome dual-stick action game Space Marshals [$4.99] ever since it was first unveiled in June. Pixelbite promised a heavier emphasis on stealth gameplay in Chapter 3 along with an assortment of new enemies, weapons and gadgets. At the end of last month, Pixelbite announced that the Chapter 3 update would arrive on August 13th, and since that's just a couple of days away they've just released a brand new trailer detailing some of the new stuff we'll be seeing in said update. Let me tell you, they have definitely lived up to their promises of delivering tons of cool new things...

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