Category Archives: Role-Playing

I swear, Kemco must get a bulk discount on orphaned protagonists. As many games from this publisher do, Chronus Arc [$3.99] opens by showing us a horrible tragedy that befell the hero of the game at some point in the past. In fine RPG tradition, especially those with 'Chron' in the title, the introduction to our plucky lead in the present is with someone close to him waking him up. The past might have been grim, but here and now, it's party time. In an incredibly odd and sure-to-be-plot-significant ceremony held every ten years by the kingdom, they perform a ritual called "Time Rewinding". Certain broken items are restored to new condition right before the eyes of the people, and a good time is apparently had by all. Well, who am I to criticize? In the town I live in, we have a festival where people have fights using 25-foot poles with burning lanterns attached to the top. Festivals are nuts sometimes...

'LvLn' Review - A Methodical Slayin'

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Small scaled action RPGs are perfect for the mobile platform. It's so easy to pick up and go, grab a level here and there, and come back for more. That's what makes games like Slayin' so great, and why the similarly structured LvLn [$0.99] is so addictive...

Gary Chalk is one of those guys whose name you might not know or remember, but whose work will strike a familiar chord with many. His striking and unique artwork can be found in many fantasy favorites, including the classic Redwall series of books, the Lone Wolf series of gamebooks, and the cult favorite board games Talisman and HeroQuest. His style is recognizable almost immediately, with gaunt-faced humans in highly detailed clothing and heavily-stylized monster designs, to say nothing of his penchant for bizarre architecture. It's his contributions to Lone Wolf that make him well-known among gamebook fans, though, and that fame makes him a solid choice to build a new series around...

Square Enix’s Final Fantasy IV: The After Years is a strange beast. While there have been a number of sequels and spinoffs to official FF games all of them were based on post-SNES era games. Yet, in 2008 SE released this direct sequel to FFIV to the Japanese populace as a mobile game, and would eventually launch it in the US first as a WiiWare port and then as part of a compilation on the PSP. Now, iOS users finally have a chance to check out After Years although there really isn’t much to enjoy...

About a year and a half ago, NTT Resonant and ZigZaGame Inc. released Dragon Island Blue [$0.99], an RPG that was very heavily inspired by Nintendo's Pokemon. Offering a huge roster of monsters and abilities, it nicely tapped into a few of the hooks of the famous franchise. There were lots of reasons to like it: the joy of collecting as many creatures as you can, building a team that's all your own, the tension of trying to whittle down the enemy's life without killing them to ensure a capture. However, while it got some things right, there were other ways it didn't fare quite so well. It was a really ugly game with really poor visual consistency. The spread of creatures looked like random clip art gathered from a variety of artists. The quest itself was kind of limp, with most of the focus being on the monster-collecting. Still, it was a fun game, but the sort of fun game that was begging for a good follow-up...

The game releases just don't stop, and Sega's Demon Tribe [Free] is another title we were anticipating but weren't expecting to just randomly appear around 4:00 AM this morning. We did a TA Plays First Look of the game yesterday, and really like what we see. There's definitely a lot of potential for something cool here-..

It's that time of the month again, and without missing a beat, we have a new RPG from Kemco. Destiny Fantasia [$2.99] comes to us by way of developer WorldWideSoftware, Kemco's original mobile partners in crime. They're most famously the developers behind Symphony of Eternity [$7.99] and Symphony of the Origin [$8.99], and they, in my opinion, turn out the worst work out of any of the teams Kemco publishes for. They last poked their heads up on iOS with End of Aspiration [$7.99], a game we didn't care for all that much, and most of the criticisms of that title apply fairly well here...

Given the rather obvious angle of the art direction and marketing for this title, you'll have to forgive me for having been skeptical of Spirit Stones [Free]. With top-heavy, scantily-clad women all over the place, it almost appears to be trying to make up for something. What that something might be is still not apparent to me, because this game is a surprisingly good mash-up of Puzzle & Dragons [Free]-style puzzle-RPGing and mobile TCGs. The juvenile character art and evolve-to-strip stuff are not only unnecessary, they're actually a negative point on a pretty good game...

It's interesting how much a simple fresh coat of paint can improve a well-worn genre. Today's example is Warlord Revival [Free], from the familiar faces at EXE Create, who have apparently decided to counter-program the release of their last RPG, Infinite Dunamis [$2.99], with this one. The funny thing about this game is that it's an enhanced port of one of their oldest games, originally released for Japan-only feature phones, yet it contains many welcome systems and features that more recent releases lack. While you'll definitely spot things that date the game a bit, it's still a really good RPG. If you, like me, happen to be a nerd for the warring states period of Japanese history, you'll certainly have a great time here...

It was all the way back in April of 2011 that developer SoMoGa announced that they were working on an iOS port of Lunar Silver Star Story, a classic RPG that graced the Sega CD and PlayStation in the '90s. SoMoGa had done the excellent iOS port of another Saturn RPG, Vay [$0.99], so we were really excited to see what they could do with Lunar. Well, as with most things that people are excited for, it took a lot longer than expected but Lunar Silver Star Story Touch [$6.99] finally did arrive in the App Store in September of last year...

Mika Mobile Reveal 'Battleheart' Sequel, 'Battleheart Legacy'

The original Battleheart [$2.99] is a game that since its release in 2011 has been often imitated but never duplicated. As we detail in our review, its tap and drag interface allows you to handle some pretty complex battles, complete with multiple party members, all without feeling cumbersome. It’s a great game that you should really check out, but it always came with the caveat of, “I wish this game was just slightly more fleshed out.” Well, that’s where the sequel comes in. It’s called Battleheart Legacy and it’s not only in 3D this time around, but it also seems to be a significantly more feature complete RPG overall...

Freebie Alert: Vampire Action RPG 'Bloodmasque' Goes Free for the First Time

Halloween may be over, but there's still plenty of vampire slaying to be done in Square Ennix's Bloodmasque [Free], which is currently free for the first time ever. Originally releasing this past July, Bloodmasque is an action RPG that tasks you with ridding Paris of vampires in the late 1800s. Combat resembles the face-to-face fighting of Infinity Blade, and there's a fairly robust leveling system for your vampire slayer along with a variety of different weapons and attacks to acquire along the way...

Crescent Moon's epic open world RPG Ravensword: Shadowlands [$6.99] has just received its biggest update ever, and to celebrate it's also on sale for its lowest price ever at just 99¢. Shadowlands originally launched back in December of last year, and is the sequel to the original Ravensword [$2.99] which ushered in a new era of mobile open world games when it was released way back in 2009. Ravensword: Shadowlands expanded upon just about everything over the original, from better visuals to an even larger open world to explore and much more. We were quite impressed with it in our review...

Today Epic and Chair have detailed their forthcoming update to the mega-hit Infinity Blade III [$6.99]. The expansion pack is called Soul Hunter and will be a free update for owners of the game. It adds a new campaign quest which sees Isa and Siris face off against a new enemy threat: Oslim the Deathless Bloodmage. As the story goes, Oslim was sent by the Worker of Secrets to kill Isa and Siris in an effort to prevent them from uncovering the secrets of an ancient observatory. One very cool aspect about this new enemy Oslim is that he sports dual Infinity Blade weapons, and if you do manage to defeat him you'll be able to take hold of those dual weapons for yourself when playing as Siris...

'Doom and Destiny' Review - A Funny Parody With A Solid Game Backing It

One of the interesting things I've noticed with the rise of indie game developers in the last several years is the reappearance of the long-absent category of parody and satire games. As game publishers became bigger and budgets went higher, it felt like the industry was losing its sense of humor and self-awareness. I'm happy to see these kinds of games making a return. Of course, even though being clever and funny are great things, it's important for there to be a decent game behind all of the jokes, so that you don't end up with something best enjoyed as a YouTube video. Doom & Destiny [$2.99] is a pretty funny send-up of RPGs, classic games, and the people who play them. More importantly, it's also a good RPG itself...

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