Category Archives: Card

'DropMix' Review - Music and Cards Make for An Awesome Board Game

With the physical instruments scene long past peak popularity, the folks over at Harmonix, in conjunction with Hasbro, have moved on to something that’s quite a bit different from the Boston developer’s previous games. DropMix [Free] is a physical board game that’s a delightful mix of approachable card-based gameplay combined with amazing music the Harmonix pedigree. Sure, the gameplay is a little basic, and like music games some of your enjoyment is based on your love of the music included, but damn if it isn’t simply fun to play with other people...

Civilization building intersects collectible-card gaming in Age of Rivals [$3.99], a two-player game that is, for my money, one of the best games of the year. Age of Rivals is a card-drafting game where you must choose your path to victory. You can seek military prowess, economic dominance, cultural supremacy, or a more balanced path and one of the virtues of the game are its many routes to victory. The game is well worth a try, especially now that it has its first content expansion. The Conflict of Faith expansion brings 18 new cards, a brand new campaign, 6 new challenge levels to conquer as well as various gameplay improvements. Check out our forum thread for the complete list of additions in this awesome additional expansion for Age of Rivals...




At long last Smash Up [$4.99], a unique card battler, has arrived in the Apple Store. Nomad Games has been steadily working on a digital version of tabletop hit for some time and you can now play the results. In Smash Up there are nine playable factions including zombies, ninjas, pirates, dinosaurs, and robots. Each faction has its own deck which boasts cards with unique abilities and a distinct play style. You start the game by taking turns drafting two of these factions into service and shuffling the two decks together into what is hopefully a powerful 40-card alliance fit to take down your opponents. We wrote about Smash Up's impending mobile launch last week, but the game has finally released onto the App Store today...

Clash Royale's [Free]Touchdown, the recently added new mode, is really fun to play and offers a very different tactical challenge than the normal mode. If you've been having trouble figuring out how best to play it and how to get those Crowns, read on for some very useful tips from the Clash Royale Arena website. First, let's clarify those rules. In this mode you have to get troops into the opponent's endzone. Each time one troop gets into the endzone, you get a crown, and whoever gets to 3 crowns first wins. The first 2 minutes of the match are x1 Elixir and the rest x2 Elixir. And some cards cannot be placed past the middle of the field because they would pretty much break the game...

After teasing for a few days, Supercell has finally released the latest Clash Royale [Free] update, and it's a really big one. First of all, we are getting a brand new mode called Touchdown that completely changes the way you play the game. Gone are the towers, the river, and the bridges. Now it's all about getting your troops in the opponent's endzone; do that three times, and you win the match. I haven't had a chance to try the new mode yet, but I'm all for any idea that changes Clash Royale's usual flow. In addition to Touchdown, we are also getting new Gold Rush and Gem Rush events, which give you gold and gems respectively for taking down towers. And Mirror battles have you take on an opponent with the exact same deck...

Clash Royale [Free] players have been very divided on the recent 2v2 mode addition because while the mode itself was fun, having to play it with randoms as your teammates often took most of the fun away and led to all kinds of rage. Well, it looks that Supercell is finally fixing that issue in the upcoming October update. According to the latest sneak peek, you will now be able to do 2v2 challenges with clan mates and friends instead of random players, which should elevate the mode tremendously. And, to add even more fun to the mode, you'll be able to use brand new emote phrases to communicate with your teammate after the match...

Hearthstone [Free] players, it's time to get your hands on free packs. Unless, of course, you have something against free things. The 2017 Hearthstone Championship Tour's last Championship is almost here, and, as is always the case now, it comes with a brand new "Choose Your Champion" contest. In Choose Your Champion, you pick one of the finalists as your champion, and for each round they win, you get a free pack. Pick wisely, though, because there's no changing Champions; once you pick one, you're stuck for the whole tournament. This year's champions include players like Orange, Purple, Pavel, SHRoyalBaiZe, OmegaZero, and more. You have until October 11th to pick your champion, so don't take too long...

Supercell has started teasing features for Clash Royale's [Free] upcoming update, and the first one we got to see today is Quests, which are a great way of giving players reasons to come back and play beyond just having fun and grinding coins. These Quests will eventually replace the game's Achievements, which weren't working that well if we are honest. We will now have both daily and weekly Quests, and the rewards for them will include Super Magical and Legendary Chests. As you can see from the video below, Quests include collecting a specific number of cards, winning a 2v2 Battle 5 times, play a spell card 50 times, and so on. As is the case with every other game of this type, you can replace one Quest per day if you don't like what's being offered...

Although we knew that Hearthstone's [Free] next expansion would be announced at BlizzCon, since that's often the case, we didn't know exactly when that would be. Well, now we know. Blizzard has released the schedule for BlizzCon, and the "Hearthstone - What's Next" panel will take place November 3rd, at 1:45 PM PDT. As the schedule states, during that panel the team will give us a look at "what they're serving up next and delve deep into how the Year of the Mammoth will come to a close." As you probably know if you play the game, we have one expansion left in this season, and everyone's hoping it's a good one...

Clash Royale [Free] these days is all about the upcoming new mode called Touchdown (which we talked about over the weekend), and the latest episode of the official podcast Radio Royale talked more about how they came up with the new mode. They talk about how they started removing different parts of the normal arena in order to make a mode that feels different, and that’s how Touchdown came about. They removed the towers, rivers, bridges, etc, and then had to think about how you would score in this new mode. They go on to talk about different versions of scoring and how they settled in the way the scoring works now. They also go into why some of the cards were pretty broken and, therefore, have limits in the way they can be deployed...

Best Meta Decks, Top Podcasts, Fun Videos, and More 'Hearthstone' Weekly News in 'Touchstone' #114

Welcome to another Touchstone Tavern, our roundup of the best Hearthstone [Free] stories and videos from last week. Overall, we had a pretty quiet week without any groundbreaking news, but there's always something interesting going on. We have plenty of decks you can copy if you want to either play some crazy decks or actually climb the ladder. Of course, it's one thing to copy a deck and another to figure out how to play it right. Still, quite a few options. In general, though, it's been a quiet week, and I'm guessing it's going to continue to be quiet until we hit BlizzCon and see what the team has in store for us. Until then, enjoy putting together fun decks...

Good news, Clash Royale [Free] players. Your favorite game is about to get a brand new mode, and it looks and plays very differently than everything else we've played before. This new mode is called Touchdown, and it can only be played in 2v2 (at least for the time being). The developers showed off Touchdown earlier today, and you can check it out here. This mode is a draft-only mode and is played on a field with no towers, rivers, or bridges; instead, it's played on a field with two end zones, one on each side. Every time a troop walks into the end zone, you get a crown. At three crowns, you win the game. Most minions can only be played within a specific part of the field, and spells can be played anywhere on the field...

Asmodee Digital has been releasing some fun card and board games, and the latest release, Harald: A Game of Influence [$2.99], sounds like an interesting concept and unlike most other card games on the App Store. Harald is all about using your cards to win the King's favor. You play as the head of a village, and you try to use your cards to charm the most influential character of the realm and be noticed by the King. The game comes with six different characters, each with different bonuses and function. You've got the scout, the merchant, and bard, the warrior, and so on. I like games where characters have different powers because that introduced interesting tactics and forces you to rethink your strategies depending on who you're playing as...

Pathfinder Adventures [Free] continues to expand, with the latest update bringing additional content to the game. And while mobile players will surely enjoy the new content, what they will be most interested in is the upcoming price changes announced today. Specifically, the developers said the price adjustments are a result of listening to player feedback and looking at what is bought and what is not bought. Additionally, they wanted to make sure new content and older content follows the same pricing guidelines. For instance, they felt that it didn't make sense for a bundle to cost more than purchasing the bundle contents separately...

Best Wild and Standard Decks, Nerfs, Luckiest Combos, and More 'Hearthstone' Weekly News in 'Touchstone' #113

Hello and welcome to another Hearthstone [Free] weekly news and videos roundup. We had all kinds of different stories last week, ranging from the big nerfs going live to questions about the place of Hero Cards in Arena and more. The game seems to be in a peculiar moment right now judging by last week's stories. Even though most are happy with the Frozen Throne expansion, they also see the game as stale and the same decks sticking around for way too long. Then there's the Warrior Fatigue issue and tournament issues more generally, which have left a sour taste to those who enjoy the esports side of things. I'm curious to see what the developers are considering to do to remedy this general feeling of discontent that seems to pervade the community (not that it's a new feeling). Are you happy with the game right now, and do you play as much as you used to?..

I like playing card games like Hearthstone and Elder Scrolls: Legends, but sometimes I get the itch for some more tactical gameplay, which is why I've been waiting to get Duelyst on my phone for quite some time now. Stormbound [Free], a game that has released globally this week after a few months in soft launch, brings to the table a fun combination of card collection and tactical gameplay that looks simple at first but has enough tactical depth and interesting ideas to scratch that itch. I've been playing it quite a bit this week, and I've been having fun playing both against the AI and against others. My only reservation is that matches take a bit too long and that the threat that is pay-to-win does rear its head here and there...

Shadowverse [Free], the popular collectible card game, continues to expand. This time around, we are getting a new expansion called Starforged Legends, and we have some brand new cards to reveal today. After giving us all kinds of mythological beings and characters from tales of old, Shadowverse is now taking us to space, where we'll have to enlist the power of celestial heroes and fight in what are literally struggles of cosmic proportions. As seems to always be the case, Shadowverse likes to go big and bold with its expansion, and that's definitely not a bad thing in my opinion, especially given how much imagination its developers seem to have...

The big Hearthstone [Free] nerfs are upon us. The 9.1 update, which comes bearing the nerf hammer, has officially dropped onto the App Store, so make sure you know how some of your decks might have changed before playing another round. If you don't remember exactly which cards have changed, the changes are as follow: Innervate gives you only 1 mana crystal instead of 2, Fiery War Axe costs 3 mana (up from 2), Hex costs 4 mana (up from 3), Murloc Warleader gives +2 Attack to your Murloc instead of +2 Attack and +1 Health, and Spreading Plague now costs 6 mana, up from 5. The developers talked about the reasoning behind the nerfs, pointing out how they didn't want to move these Basic cards to the Hall of Fame, like they've done with Classic ones, since Basic cards serve different purposes in the game. There are more details about the changes here...

Naga Sea Witch, Nerfs, Death Knights and More 'Hearthstone' Weekly News in 'Touchstone' #112

Hello everyone and welcome to another Touchstone Tavern, our weekly Hearthstone [Free] roundup of everything cool that happened last week. The most important news is that we are getting some important nerfs that should change the effectiveness of some powerful decks, although we'll have to wait and see their actual effect. We also got some fun Hearthstone competitions, a great article on designing Death Knights, and some fun videos. I'm glad to see the developers take relatively quick action and give us some nerfs that will hopefully help balance the classes a bit better. The team has been guilty in the past of waiting too long before nerfing cards, so I'm glad to see this wasn't the case this time around. Let us begin...

If you are a Hearthstone [Free] player, you can now proudly display your love for the game as an official phone case. Specifically, FabZat is now offering official, high-quality (or so they say) 3D-Printed phone cases based on some of the game's most memorable cards and card backs. While the selection isn't as extensive as I would like it to be, it does contain some gems. There's the amazing Dr. Boom (I miss that card), Aya Blackpaw, Deathwing, Grommash Hellscream, Patches the Pirate, Reno Jackson, Ragnaros the Firelord, Leeroy Jenkins, and Azure Drake. On the card back side, there's Ice Crown, Pirates, Fireside, Love is in the air, and more. The store will be adding more cards based on player demand and new content...

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