Category Archives: Card

The App Store is inundated with card games, but many of them are relatively complex, which makes getting into them too time-consuming. RPS Saga [$0.99], which has just released, hopes to offer something more casual to those who enjoy card games while still making it interesting enough. As the title hints at, the game uses the rock-paper-scissors rules that should reduce the complexity and make it easy to pick up. And judging from the trailer, the battles are fast enough to make it easy to play in short bursts. I play quite a few card games, but I think there's always space for a casual one...

Nerfs, Dinosaur Expansion, Pirate Warrior Deck and More 'Hearthstone' Weekly News in 'Touchstone' #83

Hello and welcome to another Hearthstone [Free] news and videos roundup. I hope you've had a good week and you didn't have to face too many Shaman decks (although the odds of that are not in your favor). This past week was a very interesting one as we got the first clear statement of nerfs coming to the game soon as well as possibly the name and theme of the next expansion. Are you ready for some dinosaurs? We also got stories about a great nation-based tournament coming as well as some ways to counter Pirate Warrior. And, as always, we got the best videos of the week. So come in and enjoy the roundup...




File this story under rumors and possible leaks, but it looks like we know the name and theme of the next Hearthstone [Free] expansion. According to a voice actor's resume (no point in including the name), the next Hearthstone adventure will be called Lost Secrets of Un'Goro, and there will probably be cards such as Golakka Crawler, Pteradactyl, Anklesaur, Hydra, and Brontosaurus. This is the extent of the evidence we have on the matter, but it looks promising enough. What would such an expansion bring to the game? Well, another viable tribe hopefully? I'd like those dinosaurs to stomp all over those puny pirates...

Clash Royale [Free] has a pretty fun challenge this time around, and it's one that's doing something new. The Battle Ram Challenge allows you to build a deck with Battle Ram, even though the card isn't out yet, and any other card you want. That means you can play around with cards that aren't in your collection. The fun part is that if you manage to get 5 wins and up, you unlock Battle Ram cards, which means you'll see the card start appearing in your chests before the normal release of the new card. That's a pretty cool idea, I think. There are two price points for this challenge. The Grand Challenge costs 100 gems to enter, and the Classic Challenge is free on the first entry and costs 10 gems from there onward...

Last Christmas, Blizzard gave us one very fun Hearthstone [Free] Tavern Brawl called Gift Exchange which was all about stealing presents from each other. Today, with a month's delay, we are getting Gift Exchange once more, and it's one of the best ones to play. The way this Brawl works is you build your deck and then you try to get the various crates that will drop on both sides of the field (they drop whenever there's no crate on that side of the board). Those crates contain stolen gifts, cards that allow you to Discover expensive powerful cards that you can play at a discount. Yes, there's RNG there, but it's good RNG because of the Discover mechanic. You can even break your own side's crates, so keep that in mind...

It’s no secret around these parts that I have a great fondness for deck building card games. It also may come as a shock to you, me being a writer on a website and all, but I am rather fond of the fine art of word-smithery. Never did I think the two would be joined in such a perfect and holy union as they have been in Tim Fowers’/Fowers Games Inc.’s Paperback: The Game [$3.99]. It’s like the love child of Ascension: Chronicle of the Godslayer [Free] and Scrabble [$7.99], and while it could use some more meat on its bones, it’s a beautiful little baby...

Best Standard and Wild Decks, Nerfs and Pirates, and More 'Hearthstone' Weekly News in 'Touchstone' #82

Hello Hearthstone [Free] players and welcome to another weekly news and videos roundup here at TouchArcade. I hope you've been enjoying playing the game and you've found a couple of decks that are doing the job for you. This week there was plenty going on, from more talk about possible nerfs or Wild "demotions," to the Android client finally seeing the reduction it's always needed, to the top Standard and Wild decks of the week, and more. And, of course, we have the top videos of the week by Kripp, Trolden, StrifeCro, and more. The talk of possible nerfs has been growing stronger these last few weeks, so I wouldn't be surprised if we get an actual announcement some time soon. Until then, enjoy playing against (or as) pirates...

Just when you thought your Clash Royale [Free] units were safe, here comes the Executioner to lob some heads off and probably change the whole meta. The Executioner unlocks at Arena 9, costs 5 Elixir, and causes area damage, which makes him great for taking out swarms. What's even better is his axe flies in a straight line and then it comes back like a boomerang, damaging everything twice. With his long range and the ability to hurt ground and air units, the Executioner will certainly find a place in many decks. His weakness is his slow attack speed or 2.4 seconds, a century in game terms. As you can see in the video below, he's a lot of fun to use, and while he can be countered by swarming him from the sides, he'll still do very well in many decks...

Over the last few months, I've heard from many Hearthstone [Free] Android players who were having issues with the game's client size to the point where they had to uninstall the game. Luckily for them, Blizzard is now rolling out a much better optimized Android client that will change how Hearthstone is downloaded and should allow for a smaller install size and much better patching experience in the future. The developers had told us they were working on fixing the Android side of the game, and I'm glad to see those attempts come to fruition. According to reddit users, the install size has gone down to about 1.5 GB from the original 3 GB, which is a substantial decrease, especially for those with older phones...

When new cards release for Clash Royale [Free], players often wonder about the best way to get their hands on them. Clash Royale Arena posted a blog today that offers tips to help you get those new cards as painlessly as possible. On the day of release, there's a special offer in the shop that lets you spend gems to get the new cards, but keep in mind that the offer lasts only for that one day. Giant, Magical, and Super Magical Chests are your best bet for finding a new card - as long as it's a common, rare, or epic - but you shouldn't open those chests immediately after the card releases because you'll only get 1 copy of that card if you do. Instead, unlock it with a Crown chest, Free chest, or Silver chest instead because that way, your special chest will give you more of that card...

Quite often - but not often enough for me - Hearthstone's [Free] Tavern Brawl borrows ideas from the various Adventures, and those are often some of my favorite Brawls. This week, the developer team decided to go all in with the Adventure theme and bring us Boss Battle Royale. In this brawl, you pick a class and instead of getting a normal deck, you get a corresponding Boss from one of the Adventures. Picking Mage as your class will turn you into the Curator, Warlock turns you into Noth, Shaman into Lady Naz'jar, Hunter into Skelesaurus Hex, Warrior into the Grim Guzzler, Druid into Razorgore, Priest into Gothik, Paladin into The White King, and Rogue into Grobulus. Reddit has been nice enough to list all the Hero Powers, so go here to check them out and prepare in advance...

Clash Royale [Free] players have been complaining about Elite Barbarians being way too powerful ever since the new unit joined the game, and today Supercell has finally nerfed them by decreasing the hitpoints and damage by 4%. The unit did see a small increase in the hit speed from 1.4 to 1.5sec. Going by the many reddit comments, the nerf hasn't really hurt the Elite Barbarians in a substantial way, though that remains to be seen. The other big nerf in today's balance changes is Zap's damage getting reduced by 6%. Zap is one of the most used cards in the game, so the developers are hoping this nerf will bring the spell down a notch and make other similar spells playable again...

Buccaneer Nerf Coming(?), Gadgetzan's Effect, and More 'Hearthstone' Weekly News in 'Touchstone' #81

Hello Hearthstone [Free] players and welcome to another news and videos weekly roundup here at TouchArcade. I hope you've been enjoying your play and, hopefully, haven't been encountering too many Pirates along the way. This week we have some more talk on Gadgetzan and its effects, some interesting meta discussions, and, of course, some fun videos. I don't remember any other expansion creating so much talk post-release as Gadgetzan has, not so much in terms of intensity but in terms of how many different topics it seems to have generated. From talk about Pirates to discussions on Control decks to much more, this has been quite an interesting time for the game, hasn't it? Let's jump right in, then...

Clash Royale [Free] is bringing another challenge to the game starting today, but even though it has a new name, it's a repeat of an older one. We are getting the Draft Challenge, but you knew it better as the Crown Duel Challenge. The new name is more appropriate since what you do is draft cards. The way it works is you get to pick one out of two random cards until you have four cards, but the fun part is that the cards you don't pick go to your opponent's deck. The problem, though, is that he gets to do the same, so you end up with four cards you picked and four cards your opponent picked for you. It also means you know four of your opponent's cards already...

Magic Duels [Free] continues to improve after a relatively iffy initial release, and today we got another update that added Aether Revolt, Magic the Gathering's new expansion which actually arrives tomorrow for the physical game. Aether Revolt describes the event after the Consulate's betrayal, which led to thousands of inventions being stolen and peaceful automatons turned into military enforcers. So now, the people of Kaladesh are rising up. The update is adding some pretty cool cards as well as some new mechanics like Revolt and Improvise. Cards with Revolt give you all kinds of interesting bonuses if that condition is met while spells with Improvise let you use your artifacts to help cast them...

I enjoy the challenge of a new Hearthstone [Free] Tavern Brawl, and this week's Spellbook Duel is a brand new one that's all about Discover. In Spellbook Duel, you pick ten cards - no duplicates allowed - and then every time you get to play a card, you Discover one instead of drawing one. As you can guess, this Brawl really helps you curve out nicely since the chances of drawing a card that works for you each turn increase dramatically. The fact that no duplicates are allowed makes Reno decks great in this Brawl, especially a Kazakus one. I just played a quick match with a Kazakus mage deck with your standard Mana Wyrms, flamestrikes, and the like, and it was a steamroller since I got to draw a Kazakus almost every other turn...

A few days ago I had the opportunity to talk to game designer Dean Ayala and senior producer Yong Woo about Hearthstone's [Free] latest expansion and the game in general. I tried to put forth questions I've heard the community ask repeatedly as well as questions I had and tried to avoid the questions everyone has been asking. I started the conversation by asking about their views on how the expansion is doing and how it has affected the meta. Overall, they were glad to see the non-duplicate Mage, Priest, and Warlock decks all doing well and fleshing out their theme, especially since some of those decks weren't played that much prior to Gadgetzan. Early on the meta was filled to the brim with Pirate decks, but now they aren't that popular - although the developers are keeping a close eye on those decks...

Even though most of the world is currently covered in tons of snow, it's hot and humid in Clash Royale's [Free] new arena, the Jungle Arena. As we wrote a month back, Jungle Arena unlocks at 2600 Trophies and is pretty cool looking. The new arena has an Indiana Jones-treasure exploring vibe to it and feels quite different from earlier arenas. When you get into overtime while playing in the Jungle Arena, you get a nice torrential downpour that really makes the Arena come alive. Many reddit users liked this new Overtime feature and hope that other Arenas get the same treatment in the near future...

A few days back, Ben Brode talked about the Hearthstone [Free] team's wish to make more Designer Insights to better address community concerns, so it comes as no surprise that tomorrow morning, January 13th, we are getting a brand new Designer Insights, and this one will be a live stream. Ben Brode will be joined by game designer Dean Ayala for a live Q&A at 9am PST, and they'll both address issues like the state of the game, the new player experience, the ranked play system, and any questions from players. If you want to have your questions answered, send a tweet to the official Hearthstone Twitter account using the hashtag #QA. You can also post a question here, or you can simply join the stream and ask questions there...

A couple of days ago, we talked about how Ben Brode, Hearthstone's [Free] Game Director, went on reddit to describe the steps being taken to enable the team to maintain a better communication with players in the near future. Today, Brode decided to wade into a reddit discussion about the problems of the new player experience. The discussion was specifically about how the biggest problem with the new player experience is that there's not enough separation between those just starting out and people who've been playing the game forever. Brode first talked about how they're aware of the work needed to improve the new player experience and how they've been tweaking it for years and have seen significant increases in new player retention. The team has worked a lot on improving the Casual matchmaker, which resulted in new player winrates increasing by around 15%...

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