Category Archives: TA Plays

It's really awesome how the developers of these Wars games have handled their series. They're all sort of similar, but at the same time, totally different. Legendary Wars [$0.99] was a great lane-based combat game, and Monster Wars [$0.99] flipped that formula upside down and allowed you to quite literally play as the bad guys. Now Stellar Wars heads to space, putting you in direct control of the Liv Games robot, and many other futuristic units...

It's not at all hyperbole to say that I love the original Tilt to Live [$2.99]. It's a game that has remained on my phone, and is still played, years following its release. The hardest part about Tilt to Live 2's release tonight is figuring out whether or not I'm going to delete the original, and replace it with the sequel, or allow both to live together in harmony...

The App Store is home to many homages and arguably too many "homages" that feel a little too close to their original source material. Neon Shadow is a tasteful hat tip to classics like Wolfenstein, Doom, Quake, and other first person shooters where you didn't really think too deep into them beyond just killing anything that moves. Online multiplayer sounds awesome, but, the perils of playing the game before everyone else means we couldn't try it out...

This was the surprise of the day for me. I'd never heard of the original Stealth Inc, and had no idea what was in store for me with the iOS version. What we found was an ultra-clever stealth side scrolling puzzle game with great controls and flawlessly seamless online leaderboards. Definitely check out this video, and if you like what you see, pick this one up tonight...

Gameloft's original GT Racing [Free] was a great racing game, but, like all two year old 3D games on the App Store is really starting to show its age. GT Racing 2 has been soft launched in Canada for a while now, and just finally showed up in the US store. So, here's a video of us doing a couple of the early races...

While we were entirely too stupid for Football Manager, King's League: Odyssey is way more our pace. Arguably, the worst thing it has going for it is that it looks a lot like a free to play timer game, but in reality, it's a surprisingly deep management game where you put together a crew of knights to fight… All sorts of things. Don't judge this book by its cover...

I feel apologies are in order for anyone who knows anything about soccer and is excited for the Football Manager series. See, we're Americans and know nothing about soccer. Or, at least, Jared and I don't. We try to play Football Manager Handheld 2014, but without any sort of tutorial it basically was a total disaster. Still, I know there are people excited for this game, so it only made sense to record some kind of footage hoping someone out there can make some sense of it...

One of my favorite things about the App Store is the weird games that leak out of it every now and again. The Rivers of Alice seems to fall squarely inside of that category, with weird interactions such as picking up random sticks floating town a river to smack some kind of worm-looking sloth to see a weird series of images that have to do with dragonflies. I'm anxious to figure it all out, but, check out our video if you want to see what I'm talking about...

Even though I spend this entire video mispronouncing the name of this game, I assure you, it didn't stop me from enjoying it. I love how game books are getting so advanced on iOS, it's crazy to think we're only a few years off of super basic dice rolling game books, and here we are with a game book that has full 3D battles. If you want to see the cool part, skip to the end of the video...

Strap in for a massive blast of videos from tonight's releases, with the first of which being Chicken Boy. We got a sniff of this game back at GDC, and are glad to finally see it released. Gameplay is a little simple, and is hard to get that excited about next to other releases tonight like Oceanhorn, but, still. These kind of games are fun time wasters...

As someone who has been looking forward to Oceanhorn for quite literally over two years now since its initial announcement, it brings me great pleasure to finally post a TA Plays of it. What you're seeing is about two hours in, well beyond all the initial tutorial stuff, and instead focusing on the first real island and dungeon you come across...

Bulkypix's just-released shooter Meltdown [$0.99] has a lot of things to love. It's got an entirely touch-based default control scheme which seems really cool, but it never seems to take me too long to just switch back to virtual controls in all these games. I think I'm just too stuck in my old ways. There's a bunch of little Borderlands nods from the way enemies are introduced to the way they barf numbers when you shoot them...

The original Sorcery! [$4.99] is not only a ton of fun, but it's also one of the best choose your own adventure experiences that I've seen on the App Store. Doing a video of what essentially amounts to an interactive book is a little boring, but it's the best way to show off how much effort has gone in to the Sorcery! games. Sure, it's cliche, but if you liked the first one, you'll love the second...

The first of tonight's many releases that we took a look at was Everplay's Miner Problem. It's another endless runner, complete with all the trimmings that make for a good runner between loads of unlockables, great pixel art, fun power ups, and more. Check out our time with it:..

The original Pocket God [$0.99] is by far the most updated game I know of on the App Store. It's pretty crazy, really, especially when you look back to what Pocket God 1.0 had compared to what it is now. Among one of the many updates to the game was one that featured a Doodle Jump [$0.99] tie-in where you could drag a pygmy up to the screen and do a super-simple jumping game. Well, that basic mini game is now a fully blown out game that I can't put down...

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