As I mentioned with Merchants & Mercenaries earlier, I really love these hyper-concentrated strategy experiences on iOS. Element falls directly in line with that, but with gameplay that feels like an interstellar lightweight version of Civilization mashed up with an RTS, or something similar. Element is deep into the category of games that are hard to explain, but will make total sense in a few seconds of watching video. Check out how quickly things come together:
They’re trying hard to get the game ready for the first quarter next year, but, hopefully we won’t have to wait much longer than that to play Element. For more of our PAX Australia coverage, click here.