Category Archives: $0.99

'Turbo Dismount' Review - A Bang Up Good Time

Our forums are a great place to interact directly with game developers. In particular, the folks from Secret Exit have been peppering the discussion with insight into their latest release, Turbo Dismount [Free]. With more than just a subtle nod to their previous title Stair Dismount [Free], Secret Exit have iterated and improved their formula with a high octane kick of adrenaline. They have brought their in home calamity sim out into the street and over from a desktop version to our mobile platform...

If you fancy yourself something of a sport-drinker, chances are you've played or at least heard of a popular drinking game called Power Hour. The idea is simple: A playlist filled with 60 different songs plays 1-minute snippets of each song. Every time the song changes, you take a shot of beer. By the end of the hour, the goal is to have taken 60 total shots of beer. Sound easy? It's not. At all. I'm not some superstar drinker by any means, but I can definitely toss a few back. However, making it to the end of Power Hour is a struggle, and I've seen the game take down far better drinkers than me over the years...

Armor Games has been doing a decent job of porting a few of their many online games to iOS as of late, and Cursed Treasure 2 [$1.99] is one of their better TD titles to hit the App Store. Combining a lot of the standard TD fundamentals with some nice novelties and improvements, Cursed 2 isn’t going to wow anyone with a significant reinterpretation of the genre. However, it does have some cool nuances, plenty of replaybility, and hits all the requisite marks to make it yet another great TD game for App Store users...

Remember Aralon: Sword and Shadow [$4.99] from Crescent Moon Games? It's gotten a number of price drops since its last update way back in the halcyon days of 2012, when iPhones were small and didn't bend. But oh, today is a different day. iPhones are bigger. iPads are the same size and also smaller and rumored to be bigger soon. But no longer is Aralon static. It has gotten the double-whammy update: it now supports widescreen iPhones. And it supports iPhone 6 and 6 Plus resolution. Plus, the game has been updated to support iOS 8, so it's widescreen, bug-free, and has improved lighting and shadow effects. My, what an age we live in...

Frequent readers of TouchArcade know that I enjoy gamebooks quite a bit. What can I say? I grew up during the rise of Choose Your Own Adventures, when a pocket RPG meant a bunch of words written by Steve Jackson that you had to steal the dice from the family Monopoly set to play. It's more than just simple nostalgia, though. Call me an old curmudgeon, or maybe just a guy looking out for his livelihood, but I feel like there's a particular imaginative power to the written word that can't quite be matched by any other form of expression. That fight with the giant lizard king never turns out quite as awesome in illustrated or animated form as it does in your mind as you read the words off of a page. I'm thrilled that gamebooks have come back with a vengeance on mobiles. It's a perfect home for them, and allows developers and authors to push their ideas beyond the constraints of a physical media, while still using good old-fashioned words to beam the finest of adventures into your head...

I love tower defense games. I can totally understand the sentiment that as a genre, its a little played out though. Right Pedal Studios' newest title, Ninja Raft [$2.99], has an eye out to avoid some of the most common pitfalls many TD games make. With a focus on active gameplay and an adventurous setting, you aren't going to be left feeling like you are digging in waiting for things to happen. Your ninjas will need to be agile to keep their floating fortress safe from their ultimate nemesis...

Halfbrick's announced that a big update is coming to Fruit Ninja [$0.99 / Free / $1.99 (HD) / Free (HD)] in October. The game's being rebuilt from scratch, according to Halfbrick, and will boast a new menu system in this updated version, that will launch in "early October." One of the key details of the updated version of the game is that it will take the dojos and blades, which were at one point only cosmetic items, and give them gameplay effects. For example, the Great Wave dojo will spawn up to ten fruit at once, and the Autumn Blade creates a tornado when it slices pineapples. ..

Occasionally, a video game has a brilliant new idea that it builds itself around. Sometimes it gets it right the first time, sometimes it's left to another game to capitalize on it. Most games, however, have to be content with coming at an existing idea, hoping to provide a new angle, presentation, or mix of other ideas to set itself apart. Such is the case with Partyrs [$0.99], a charming puzzle game with a premise that should ring pretty familiar to avid mobile puzzle game fans. It's a game about arranging guests in a room according to their desires in order to ensure maximum party satisfaction. In practice, it's very similar to the popular games Girls Like Robots [$2.99] and Joining Hands [$2.99], a puzzle type that stretches at least as far back as those old logic puzzles about ferrying sheep and wolves across the river with one boat...

'Goblin Sword' Review - It's Still Rock and Roll to Me

My thumbs are feelin pretty raw after playing Goblin Sword[$1.99]. As a guy that grew up playing platformers in the late 80's/early 90's I don't think I can give higher praise for a game workin' it's tail off to give that old feeling back. Unforgiving yet short levels give this game a mobile focus while still retaining that frustrating level of difficulty we all had a love hate relationship back then. Gelato Games has hit all the selling points square on the head with this retro title. With controls better than Swordigo[$2.99], and more sophistication than Dodo Master[$0.99 / $0.99 (HD)], Goblin Sword is setting the bar nice and high for it's competition...

Why did Epic Eric [$0.99]appeal to me? Because it's a game all about swinging around, which is one of my favorite gameplay mechanics, the cousin of grappling hooks, my number one favorite. I mean, it's why I was so excited by Deep Under the Sky [$3.99], those grappling hooks, and the swinging on them thereof. So, Epic Eric intrigued me. And I must say, it lived up to my intrigue for the most part...

'Dodo Master' Review - Classic Platforming isn't Extinct

I don't usually find myself speechless after playing an iOS game, but Dodo Master [$0.99 / $0.99 (HD)] has given me pause. The game is so carefully crafted, and so well planned, and so well tested that I want to be certain that each word I write about it is equally well thought out. My completely uninformed guess is that Samir Selah comes from a long line of watch makers. Every bit and piece of this game fits perfectly together in a well paced harmony. With his debut iOS release he has struck gold, now its just up to us to go pick it up...

Castle of Illusion Starring Mickey Mouse [$9.99] has just gotten its second price cut, and boy is it a doozy. Sega's quasi-remake of the beloved Sega Genesis game has dropped all the way down from $9.99 to $0.99. This is a bargain price for what is a console/PC game that retails for $14.99, on mobile for next to nothing...

Ancient Battle: Hannibal[$4.99] is the latest in the long line of historical battle sim games that Hunted Cow has made for iOS. Between Ancient Battle, Tank Battle: 1944[$0.99] , and Civil War: 1863[$4.99] and the franchises they comprise , they have created nine games across their three series since March of 2012. You might ask how this is possible and I think I have the secret to their prolific abilities. These games are almost direct map packs of the same base game. Now sure, new technology has been added like the ability to zoom. Graphical updates and new unique units(elephants are listed as unique, but they have been in other Ancient Battle games) get added with each title, but I can't shake the similarity...

For the First Time on iOS, Terry Cavanagh's 'VVVVVV' On Sale for 99¢

Terry Cavanagh's platforming masterpiece VVVVVV [$2.99] is seeing its first ever sale on iOS, down to just 99¢ from its regular price of $2.99. Originally VVVVVV was released on Mac and PC in January of 2010, and was widely acclaimed from critics and players alike. The entire game is built around a gravity flipping mechanic that saw the main character Captain Viridian going from traversing floors to traversing ceilings with just the push of a button. In fact, the only actions available in the game are left/right movement and gravity flipping; there was no jumping to speak of which is normally a major function of platforming games. That's what made VVVVVV so brilliant though, as it explored the gravity flipping in every way imaginable, and has some of the most ingenious level design that I've ever seen in any video game...

'Spooklands' Review - A Smart, Strategic and Challenging "One-Touch" Arena Shooter

Spooklands [$0.99] is so interesting because of its simplicity. As a one-touch arena shooter where firing also controls movement, the game invests in this mechanic, and proves to be an extremely satisfying challenge because of it. And boy is Spooklands tough. Because each shot winds up moving the protagonist around, managing this becomes key. Certainly, it was a challenge in Toast Time [$2.99], the obvious comparison to this game, but that game at least had gravity as a constant mitigating factor. ..

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