Category Archives: iPhone 4

I’d like to write “hot on the heels of the re-release of Dragon’s Lair [.99 / HD], comes Dragon’s Lair 2: Time Warp [$2.99] for the iPhone and iPod Touch.” If I did just throw that out to the ether, I’d be incorrect. The original Dragon’s Lair re-release was shoved out the door in December 2009. Dragon’s Lair: Time Warp joins its predecessor in the App Store in June 2011...

The Skinny On 'Jump Knight Missions,' The Knights: Spiral Islands iOS Spin-Off

Yesterday, we asked what was up with Knights: Spiral Island. It was a promising FPS headed to PC with potential spin-offs set to hit handheld devices like, say, the iPhone and iPod Touch. Game creator Playground State had attempted to fund the development of Spiral Islands via the might of Kickstarter's Internet crowd sourcing, but when the studio failed to gather the capital it desired, we thought the project was in trouble...




There’s a way to simulate 3D visuals on devices with front-facing cameras. Researchers Jeremie Francone and Lawrence Nigay have proved that with i3D [Free], a brand new app that is available on the App Store right now for the generous price of $0...

'Dream:scape' Development Hits A Snag

A significant snag has hit the development of Dream:scape, the promising Unreal Engine-powered adventure game that’s been making waves with those of us who like our visuals crisp and our worlds open. According to the game’s creator, the title flat-out won’t operate on third-generation devices or even the original iPad -- but there’s still hope it will be able to...

Someone is listening when I pray. The other afternoon, 2D Boy flung some awesome news one the Internet, confirming that World of Goo [$4.99] is indeed coming to the iPod Touch and iPhone, And it’s coming, like, real soon, according to a post on studio’s blog that explains, additionally, that the title is worming its way through Apple’s approval process at the moment...

Let’s talk about Rope Racket. It’s a physics-based puzzle game with adorable birds and long, brown lengths of rope. Instant hit, right? It might be, but not because of its inclusion of two of the hottest trends in iOS. Fact is, it’s a plain-old entertaining and unique game...

Considering how into Minecraft some folks are, and the surprising amount of unsanctioned Minecraft apps on the App Store, it’s not too surprising to learn this exciting bit of news: Mojang, the studio behind the indie monster hit, is developing its own iOS version of the title! It's slated to hit at some point in 2011 for the iPad, iPhone, and the iPod Touch...

Here's something awesome: You can rock out Max Adventure [$.99] with a projector, TV, or any other video display device with a VGA input and a Apple Dock to VGA adapter. (It also might work with the component and composite adapters as well, but Imangi hasn't had a chance to test them -- let us know if you own either of these cables and are able to get it going.)..

Here's something that'll make you say, "Uh, what?" It's the teaser trailer for Perfect Cell, the next iOS title from Edge [$1.99] and Cross Fingers' [$1.99] developer Mobigames. At first glance, you might think it's Shadow Complex sans Nolan North. We did, at least. But after a bit of digging, we've discovered that Perfect Cell is nothing of the sort...

BREAKING: Kids like expensive electronics. ALSO BREAKING: Kids under the age of 13 want an iPad or an iPod Touch more than any other electronic this season, so says the survey masters over at Nielsen (a research company). ..

We're barreling towards the December-ish release of The 7th Guest, Trilobyte Games iPhone, iPod Touch, and iPad port of the popular CD-ROM puzzle game it developed long before humans decided to get real and grow crops. As part of our coverage the other day regarding the cut content, the studio handed us a few images of the Retina Display-ready version of it. We thought it'd be radical to share those with you, and so we are!..

I couldn't help but feel more than a little trepidation at the announcement of a new Lego game for the iOS, particularly after the huge disappointment that was Lego: Batman. Still, two years is a long time in development land, and of late we've seen developers make leaps and bounds in what can be squeezed from the Apple devices. Fortunately, the Warner Bros. Mobile dev team haven't rested on their laurels in all this time, having really stepped up to make amends with the release of Lego Harry Potter: Years 1-4 [$4.99], a universal app for the iPhone and iPad...

Surprisingly, a search of the App Store won't reveal much in the way of Tolkien's epic high-fantasy trilogy. We've seen many other movie adaptations converted to games, but nothing in the way of the Fellowship's desperate plight to Mt Doom. It's strange then that Glu Mobile has championed the well known licence on the App Store, and has done so in the form of a tower defense game, The Lord of the Rings: Middle-earth Defense [$6.99 / HD]...

Big Bucket Software's The Incident [$1.99, Lite] is a pixel-art powered junk climbing game that we enjoyed quite a bit in our review. And while Big Bucket could just ride out the wave of sales and positive response and then start full-on developing a sequel, it appears to be doing quite the opposite: putting more into The Incident. In fact, the team is readying a crazy update for the game that will make it possible to play via a TV. No, for real. ..

Back when Gameloft's Modern Combat: Sandstorm [$4.99 / Lite / HD] was first released, in our review we called it one of the most impressive gaming experiences we've seen so far on the platform, but it wasn't long before it was inevitably bested by other first person shooters (some even released by Gameloft themselves) on the fast paced market of the App Store. Gameloft ups the ante once again with Modern Combat 2: Black Pegasus [$6.99], a game that is by far their most blatant carbon copy yet, but is executed so masterfully that it hardly seems to matter...

Gameloft's Real Soccer 10 [$6.99 / Free] successfully launched last year on the back of realtime online multiplayer, being the first iOS soccer sim to offer across the globe head-to-head. Competitors quickly took note, so that this year the focus was supposed to be on improving laggy online multiplayer and pushing the boundaries of the iOS hardware. With PES 11 just launched internationally (coming to the US soon) and the better-funded Fifa 11 [$4.99] launching last week (with Fifa 11 receiving a tentative thumbs up from us) is Gameloft's claim on the virtual soccer market dwindling? We take it for a run to find out...

Last month, Handmark released the 3D object manipulation puzzler Blaze: Fire Puzzle for both the iPhone [link] and the iPad [link]. We didn't cover the title at the time, but I've spent a good bit of time with the title this weekend and have had a pretty good time of it...

If you just bought a brand new iPod touch with a Retina Display or already have an iPhone 4, Square Enix's Chaos Rings [$12.99 / HD] is a game that is highly worth considering with the release of the latest update. Chaos Rings looked great before, and now looks even better with high resolution graphics, UI elements, and text. To sweeten the deal they even added multitasking support for instant switching between battling and whatever other apps you're using...

All the way back in the middle of December of last year we first got our hands on EA's Mirror's Edge [$4.99] for the iPhone, but it came without any solid release date. Mirror's Edge then disappeared until the iPad launch when Mirror's Edge for iPad [$9.99] popped up once again. Back then, we figured the iPhone release was immanent, but once again, it never came. Tonight is finally the night, and after spending quite a bit of time with the game today, it seems remarkably similar to the iPad version, downsized to the iPhone. In fact, it's so similar to our preview from last year that everything I said back then is still relevant...

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