Category Archives: Strategy

Environment Focused Roguelike 'Enyo' Launching September 7th on the App Store

Enyo was a game that caught our eye when we first caught a glimpse of it in May, as its unique mechanic of using environmental traps and obstacles to destroy enemies - rather than traditional attacking options - made it stand out from countless similar titles that have embraced mobile devices for their trademark short gameplay sessions. Developer TiNYTOUCHTALES has today announced that Enyo will descend onto the App Store on September 7th, and the game certainly looks a world apart from the rather bare-bones iteration that originated out of a 7 day roguelike development challenge. With a brand new art style by designer Winnie Song that really captures the ancient Greek theme of Enyo, as well as multiple modes and randomly generated dungeons, TiNYTOUCHTALES may have potentially created another App Store rogue like that can follow in the footsteps of esteemed classics such as Hoplite [$2.99] and Auro [$1.99]...

RPG Reload File 090 - '868-HACK'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we sometimes accidentally call Jenny when we want to play a roguelite. Each week, we take a look at an RPG from the App Store's past to see how it's held up over time. It's a chance to revisit the classics, reflect on their place in the overall tapestry, or simply to take a deeper dive than our reviews typically allow for. As the captain on the bridge, I try to choose a balanced selection of games from week to week to reflect the diversity in the genre. If you feel like I'm missing anything, you can let me know by commenting below, posting in the Official RPG Reload Club thread in the forums, or by tweeting me at @RPGReload. The schedule is planned pretty far in advance, so you might not see your suggested title soon, but it will be added to the master list...




We were on the hype train for Gambrinous and Versus Evil's Guild of Dungeoneering [$3.99] ever since we saw it at PAX South way back in January of last year. However, as is common with multiplatform releases, Guild of Dungeoneering was released on desktop the following July, and us poor mobile gamers had to wait an entire year before the game finally launched in the App Store last month. It was worth the wait, though, as we thought the game was pretty darn good. There's another side benefit to this staggered release too, as since the game has been on desktop for a year already that means it's already had a major expansion released, and now less than a month after arriving on iOS, that expansion is hitting the mobile version of Guild of Dungeoneering. According to the developers, the Pirates Cove expansion includes "30% more game with a brand new pirate themed region complete with 3 new dungeoneer classes to quest with, 23 new monsters to defeat and 27 new items to equip." Here's the trailer from when the expansion launched on desktop...

Artillery games have long been a popular genre on mobile. iShoot was one of the earliest examples of an indie developer striking it rich with an iPhone game, and of course Angry Birds is a derivative of the artillery genre. A bit later in the iPhone's life a game called Bowman caught fire and ushered in an influx of games where you shot arrows into stick figure people. There's just something so satisfying about guessing the angle and power of a shot and watching you hit your target right on the mark. And when you take that winning formula and throw in Mortal Kombat-style gore? It's absolute gold. That's the story of Bowmasters [$1.99 / Free], which launched under the radar last week. The game sees you battling it out against an AI opponent, each taking turns lobbing various projectiles at each other until one of you runs out of life. ..

'Heroes of Normandie' Review - This War is Hellishly Good

If you're a fan of strategy games, what is it about them that gets you hooked? Is it the ability to command huge armies and have them engage in long, epic campaigns over huge theaters? Or do you enjoy small, intimate engagements where every unit counts? For me, it's definitely the latter and that's because I like when games tell stories, when my soldiers' actions weave lovely - or painful - narratives that I can then recount and laugh, or cry. Heroes of Normandie [$14.99], the digital port of the Devil Pig Games' board game with the same name, is precisely the kind of wargame that creates stories not only because you usually command a very small number of units over a pretty small battlefield but also because the game is constantly celebrating its inspiration, the classic, bombastic WWII movies like The Dirty Dozen and A Bridge Too Far...

Strategy games and the iPad go together like curry and rice, so it's no surprise that there have been a ton of great strategy games, both original and classic, released on the device. A couple of years ago, we were treated to one of the all-time classics of PC strategy when Heroes of Might & Magic 3 [$9.99 (HD)] came to iPad. Well, you can grab your marker and get ready to cross another one off of the old checklist, because Rome: Total War is coming to iPad this fall from SEGA and Feral Interactive...

'Battle Champs' Review - A Great Blend of Ideas

'Battle Champs' Review - A Great Blend of Ideas

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August 4th, 2016 4:21 PM EDT by Shaun Musgrave in 4.5 stars, Free, iPad Games, iPhone games, Reviews, Strategy
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So, here's a juicy secret for all of you: To the best of my knowledge, I'm the TouchArcade staff member who has played Clash of Clans [Free] the least. It probably seems odd that a writer for a major mobile site hasn't played much of one of the most popular games on the platform, and you know, I can't argue with that. I'd like to say it's just because I'm busy covering other stuff, but the truth is, I don't really like games that emphasize competitive multiplayer. While the game has some single-player content, it felt like a complete afterthought and wasn't much fun to play. You might think my lack of Clash of Clans experience would make me a poor candidate to review the Clash of Clans-inspired Battle Champs [Free], but I think it allows me to offer a different perspective on the game. You see, I don't think I'm alone in finding the idea of playing Clash of Clans unappealing in spite of its obvious quality. If you're like me, you might want to give Battle Champs a try. It does an excellent job of extending an olive branch to those who might otherwise shy away from the genre...

Fans of the classic Milton Bradley/Games Workshop role-playing board game HeroQuest who are looking for a similar experience on mobile have a few decent choices available to them. There are games that use the basic concept as a springboard for a larger, deeper adventure such as Heroes of Steel [$3.99] from the Trese Brothers. Rodeo Games has their version of the official Games Workshop follow-up Warhammer Quest [$2.99]. If you happen to be searching for a more straightforward interpretation of the board game, however, the Arcane Quest series from Nex Games Studios is the way to go. The first game in the series, which released on Android and Windows Phones, was a pretty direct translation. Arcane Quest 2 [Free], the first in the series on iOS, built sensibly on that foundation, while Arcane Quest Adventures [Free] used many of the same gameplay mechanics but applied them to a different style of game...

In October of last year, Next Games launched a very interesting game based around AMC's The Walking Dead series called The Walking Dead: No Man's Land [Free]. In the game you were tasked with building a compound in order to keep your survivor friends safe from the zombies, so pretty typical base-building type of stuff, but when you actually had to engage in combat with them it turned more into a tactical turn-based strategy game. There were also plenty of RPG elements peppered in, and overall No Man's Land was a very cool way to experience the world of The Walking Dead. Today Next Games has connected the game even closer to the show as a new update adds Heroes to the game based off of many of the characters from the show...

We don't really make a habit of posting about sales or freebies anymore, because frankly, most games nowadays are already free and most paid games go on sale so frequently that it kind of loses its impact after awhile. Both of these games fall in that latter category, both Bastion and Transistor have seen plenty of sales in the past, but gosh darn it these games are so incredibly good it just didn't feel right to not let everyone know that they're both currently on sale at the same time. ..

Recently, I was invited to come and visit the headquarters of BlazeGames, the developer behind the new game Battle Champs [Free]. Along with a few other members of the media, I was given a brief tour of their offices located in Shibuya, Tokyo, and got to see a short presentation about Battle Champs. The highlight of the trip was a chance to ask some questions about the game to a few of the team members. Producer Yuji Okada, art director Akihiko Yoshida, and assistant art director Satoshi Matsura all took some time out of their busy schedules to tell me about the new game. As the interview ended up being quite lengthy, I've broken it up into two different parts. Make sure you read the first part of the interview before going ahead...

An Interview With Akihiko Yoshida, Yuji Okada, and Satoshi Matsura from the 'Battle Champs' Team

Recently, I was invited to come and visit the headquarters of BlazeGames, the developer behind the new game Battle Champs [Free]. Along with a few other members of the media, I was given a brief tour of their offices located in Shibuya, Tokyo, and got to see a short presentation about Battle Champs. The highlight of the trip was a chance to ask some questions about the game to a few of the team members. Producer Yuji Okada, art director Akihiko Yoshida, and assistant art director Satoshi Matsura all took some time out of their busy schedules to tell me about the new game. As the interview ended up being quite lengthy, I'm breaking it up into two different articles. Check in tomorrow for the second part...

Although the game is starting to face some competition at the top spot, there's no denying that Clash of Clans [Free] has been a force to be reckoned with on the mobile charts. One region where it hasn't been quite so dominant, however, is Japan, where social RPGs like Puzzle & Dragons [Free] rule the roost. Because life is funny that way, those games seem to have had difficulties repeating their successes outside of the Asian markets. Is there no way to reconcile these differences? Well, BlazeGames, a relative newcomer to the mobile scene, has an idea. It's called Battle Champs [Free], and it just launched across the globe in most major markets...

This week saw the release of Out There Chronicles [$2.99], a gamebook-style narrative prequel to the excellent space exploration roguelike Out There: Omega Edition [$4.99]. Well, if you missed the original Out There during any of its previous sales, it's once again on sale for a dollar, which is a criminally low price for such a masterpiece. The original Out There was incredible when it launched back in early 2014, and it's only gotten better since then with the release of the Omega Edition update which revamped most of the artwork and added in a ton of cool new features. It was like Out There: The Definitive Edition. Developer Mi-Clos Studio wasn't finished though, with the announcement of the Multiverse Update Series last fall, which has continued to add to and improve the game...

Fans of Warhammer and strategy games, rejoice. Battlefleet Gothic: Leviathan [$5.99], the turn-based strategy game based on the Battlefleet Gothic tabletop miniatures game, is out now. I've been looking for a good strategy game to play, and I think this one fits the bill just fine. The game faithfully translates the board game experience to your tablet and iPhone and lets you blow up huge spaceships at will. Based on the Shield of Baal campaign, the game should please all you Warhammer fans out there, which will be a good thing since most of the Warhammer-based games of recent haven't been that amazing (with some notable exceptions)...

The days of every new iOS game dropping uniformly at midnight on Thursday morning seem like a distant memory. Owing to the evolution of the App Store and the emergence of soft launches for many new titles, the release schedule is significantly more fluid. This means that, while there is a lot more unpredictability and excitement on what's going to come out each week, sometimes games can slip past our concise weekly round up. One such game is Nanuleu [$2.99] by Selva Interactive, which won 2nd place at the 2015 Indie Game Maker competition and impressed us on our first look last week...

You know Warbits [$3.99] is good when our very own Carter breaks his allegiance with 3.5 stars and gives it 4.5. The Advance Wars "inspired" wargame continues to be fun both in single player and multiplayer, and the latest update should make it even more fun. Update 1.1 will do wonders for your multiplayer gaming as it adds new official multiplayer tags (these tags place you in matches against others using the same tag) including a brand new mode with 10 maps. #Brawl uses pre-deployed armies for quick action, #RapidFire sets the turn timer to 10 minutes, and #ChargeFree is vanilla Warbits with powers disabled. All three sound like good additions to the multiplayer side of Warbits and should please most players...

'Lost Frontier' Review – Dang Near Perfect, I Reckon

Mika Mobile. I have a certain fondness and emotional connection to these guys. Back in 2011, I had just started my career as a mobile game critic. Working for a different site, I had the pleasure and privilege of playing and reviewing the Android version of Battleheart [$2.99] as one of my most early pieces of work. We’re talking second week on the job here. I have grown leaps and bounds since then, and so has Mika Mobile, upping the ante to the incredible Battleheart Legacy [$4.99]. Now they’re breaking into a new genre for the studio, and while I would say it isn’t as strong as the Battlehearts, it really is great. This is the weird west turn based strategy, Lost Frontier [$2.99]. Saddle up, folks. This one is a doozy...

We wrote a few days ago that Star Nomad 2 [$7.99], the very ambitious space game by developer Anh Huy Phan, was about to drop onto the App Store today, and apparently it has arrived on time and is now available for download. Ambitious is definitely a word that fits the game as it is a combat/strategy/RPG/trading game that Phan describes as a blend of Mount & Blade and FTL. So, as you can tell, this game doesn't lack either ambition or scope. The game is set in a dynamic open-world sandbox that figures an evolving conflict between three splinter groups. You get to travel around this hostile environment as a merchant, bounty hunter, pirate, miner, smuggler, or even a wanderer, all the while influencing the world with your actions or in-actions...

'Imbroglio' Review - It's Quite The Hoopla

There are two things I know when I fire up a new game from Michael Brough. One, its presentation is probably not going to win any awards. Two, I'm going to have a good time. Brough's got a talent for designing games whose gracefully skate the line between accessibility and depth. 868-HACK [$4.99] is the kind of game that should probably be on everyone's mobile device. I'm sure it isn't, but it ought to be. His latest game is Imbroglio [$3.99], and while it's clearly another spin on the single-screen strategy trappings that comprise many of Brough's offerings, it is a clever one. It has a similar appeal to 868-HACK, but throws in a few interesting twists for your brain to chew on...

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