Category Archives: Strategy

Fans of the classic Milton Bradley/Games Workshop role-playing board game HeroQuest who are looking for a similar experience on mobile have a few decent choices available to them. There are games that use the basic concept as a springboard for a larger, deeper adventure such as Heroes of Steel [$3.99] from the Trese Brothers. Rodeo Games has their version of the official Games Workshop follow-up Warhammer Quest [$2.99]. If you happen to be searching for a more straightforward interpretation of the board game, however, the Arcane Quest series from Nex Games Studios is the way to go. The first game in the series, which released on Android and Windows Phones, was a pretty direct translation. Arcane Quest 2 [Free], the first in the series on iOS, built sensibly on that foundation, while Arcane Quest Adventures [Free] used many of the same gameplay mechanics but applied them to a different style of game...

In October of last year, Next Games launched a very interesting game based around AMC's The Walking Dead series called The Walking Dead: No Man's Land [Free]. In the game you were tasked with building a compound in order to keep your survivor friends safe from the zombies, so pretty typical base-building type of stuff, but when you actually had to engage in combat with them it turned more into a tactical turn-based strategy game. There were also plenty of RPG elements peppered in, and overall No Man's Land was a very cool way to experience the world of The Walking Dead. Today Next Games has connected the game even closer to the show as a new update adds Heroes to the game based off of many of the characters from the show...




We don't really make a habit of posting about sales or freebies anymore, because frankly, most games nowadays are already free and most paid games go on sale so frequently that it kind of loses its impact after awhile. Both of these games fall in that latter category, both Bastion and Transistor have seen plenty of sales in the past, but gosh darn it these games are so incredibly good it just didn't feel right to not let everyone know that they're both currently on sale at the same time. ..

Recently, I was invited to come and visit the headquarters of BlazeGames, the developer behind the new game Battle Champs [Free]. Along with a few other members of the media, I was given a brief tour of their offices located in Shibuya, Tokyo, and got to see a short presentation about Battle Champs. The highlight of the trip was a chance to ask some questions about the game to a few of the team members. Producer Yuji Okada, art director Akihiko Yoshida, and assistant art director Satoshi Matsura all took some time out of their busy schedules to tell me about the new game. As the interview ended up being quite lengthy, I've broken it up into two different parts. Make sure you read the first part of the interview before going ahead...

An Interview With Akihiko Yoshida, Yuji Okada, and Satoshi Matsura from the 'Battle Champs' Team

Recently, I was invited to come and visit the headquarters of BlazeGames, the developer behind the new game Battle Champs [Free]. Along with a few other members of the media, I was given a brief tour of their offices located in Shibuya, Tokyo, and got to see a short presentation about Battle Champs. The highlight of the trip was a chance to ask some questions about the game to a few of the team members. Producer Yuji Okada, art director Akihiko Yoshida, and assistant art director Satoshi Matsura all took some time out of their busy schedules to tell me about the new game. As the interview ended up being quite lengthy, I'm breaking it up into two different articles. Check in tomorrow for the second part...

Although the game is starting to face some competition at the top spot, there's no denying that Clash of Clans [Free] has been a force to be reckoned with on the mobile charts. One region where it hasn't been quite so dominant, however, is Japan, where social RPGs like Puzzle & Dragons [Free] rule the roost. Because life is funny that way, those games seem to have had difficulties repeating their successes outside of the Asian markets. Is there no way to reconcile these differences? Well, BlazeGames, a relative newcomer to the mobile scene, has an idea. It's called Battle Champs [Free], and it just launched across the globe in most major markets...

This week saw the release of Out There Chronicles [$2.99], a gamebook-style narrative prequel to the excellent space exploration roguelike Out There: Omega Edition [$4.99]. Well, if you missed the original Out There during any of its previous sales, it's once again on sale for a dollar, which is a criminally low price for such a masterpiece. The original Out There was incredible when it launched back in early 2014, and it's only gotten better since then with the release of the Omega Edition update which revamped most of the artwork and added in a ton of cool new features. It was like Out There: The Definitive Edition. Developer Mi-Clos Studio wasn't finished though, with the announcement of the Multiverse Update Series last fall, which has continued to add to and improve the game...

Fans of Warhammer and strategy games, rejoice. Battlefleet Gothic: Leviathan [$5.99], the turn-based strategy game based on the Battlefleet Gothic tabletop miniatures game, is out now. I've been looking for a good strategy game to play, and I think this one fits the bill just fine. The game faithfully translates the board game experience to your tablet and iPhone and lets you blow up huge spaceships at will. Based on the Shield of Baal campaign, the game should please all you Warhammer fans out there, which will be a good thing since most of the Warhammer-based games of recent haven't been that amazing (with some notable exceptions)...

The days of every new iOS game dropping uniformly at midnight on Thursday morning seem like a distant memory. Owing to the evolution of the App Store and the emergence of soft launches for many new titles, the release schedule is significantly more fluid. This means that, while there is a lot more unpredictability and excitement on what's going to come out each week, sometimes games can slip past our concise weekly round up. One such game is Nanuleu [$2.99] by Selva Interactive, which won 2nd place at the 2015 Indie Game Maker competition and impressed us on our first look last week...

You know Warbits [$3.99] is good when our very own Carter breaks his allegiance with 3.5 stars and gives it 4.5. The Advance Wars "inspired" wargame continues to be fun both in single player and multiplayer, and the latest update should make it even more fun. Update 1.1 will do wonders for your multiplayer gaming as it adds new official multiplayer tags (these tags place you in matches against others using the same tag) including a brand new mode with 10 maps. #Brawl uses pre-deployed armies for quick action, #RapidFire sets the turn timer to 10 minutes, and #ChargeFree is vanilla Warbits with powers disabled. All three sound like good additions to the multiplayer side of Warbits and should please most players...

'Lost Frontier' Review – Dang Near Perfect, I Reckon

Mika Mobile. I have a certain fondness and emotional connection to these guys. Back in 2011, I had just started my career as a mobile game critic. Working for a different site, I had the pleasure and privilege of playing and reviewing the Android version of Battleheart [$2.99] as one of my most early pieces of work. We’re talking second week on the job here. I have grown leaps and bounds since then, and so has Mika Mobile, upping the ante to the incredible Battleheart Legacy [$4.99]. Now they’re breaking into a new genre for the studio, and while I would say it isn’t as strong as the Battlehearts, it really is great. This is the weird west turn based strategy, Lost Frontier [$2.99]. Saddle up, folks. This one is a doozy...

We wrote a few days ago that Star Nomad 2 [$7.99], the very ambitious space game by developer Anh Huy Phan, was about to drop onto the App Store today, and apparently it has arrived on time and is now available for download. Ambitious is definitely a word that fits the game as it is a combat/strategy/RPG/trading game that Phan describes as a blend of Mount & Blade and FTL. So, as you can tell, this game doesn't lack either ambition or scope. The game is set in a dynamic open-world sandbox that figures an evolving conflict between three splinter groups. You get to travel around this hostile environment as a merchant, bounty hunter, pirate, miner, smuggler, or even a wanderer, all the while influencing the world with your actions or in-actions...

'Imbroglio' Review - It's Quite The Hoopla

There are two things I know when I fire up a new game from Michael Brough. One, its presentation is probably not going to win any awards. Two, I'm going to have a good time. Brough's got a talent for designing games whose gracefully skate the line between accessibility and depth. 868-HACK [$4.99] is the kind of game that should probably be on everyone's mobile device. I'm sure it isn't, but it ought to be. His latest game is Imbroglio [$3.99], and while it's clearly another spin on the single-screen strategy trappings that comprise many of Brough's offerings, it is a clever one. It has a similar appeal to 868-HACK, but throws in a few interesting twists for your brain to chew on...

Virtually every Japanese strategy RPG can be said to be inspired by Nintendo's Fire Emblem in some way or another. While strategy RPGs followed their own path in the West, they did so mostly on computer formats that either weren't available in Japan or were very niche. When Fire Emblem's developer Intelligent Systems got the idea to add some Dragon Quest-style elements to their Famicom Wars turn-based strategy formula, they ended up creating a sort of Dragon Quest of their own. Not nearly as popular, mind you, but certainly as influential for its sub-genre. Without Fire Emblem, games like Final Fantasy Tactics, Disgaea, and Shining Force likely wouldn't have existed, nor would the numerous strategy RPGs that they themselves spawned. That said, while a debt is clearly owed, the genre has widened and evolved considerably over the years, to the point that many strategy RPG games bear little resemblance to Fire Emblem...

The Long-Awaited 'Warhammer 40000: Regicide' is Now Available on iOS

There's hardly a week that goes by where there isn't at least one straggler new release, and this week that prize goes to none other than Warhammer 40000: Regicide [$3.99] which just hit the App Store a few moments ago. Originally announced just over two years ago, Warhammer 40000: Regicide takes the core idea of Chess but expands its boundaries and sets it in the Warhammer universe for a totally over-the-top version of the classic game. However, if you prefer a more traditional take, you'll be happy to know that Regicide also includes a Classic mode that follows the original rules of Chess more closely...

'Warbits' Review - War Never Changes

Do you like Advance Wars? The 2001 Game Boy Advance turn-based strategy game holds a special place in a lot of folks' hearts because it was an interesting and accessible game, being the first strategy game that many people played, myself included. Many turn-based strategy games to this day owe a signifcant debt to Advance Wars. Warbits [$3.99] falls well in that category, but it's probably more accurate to say that it's trying to be Advance Wars. It lacks originality, but it doesn't screw anything up on the way, and it's Advance Wars on your phone with online play. I'm not hearing any objections...

'Super Tribes' Review - Global Domination, Bit by Bit

The RTS genre is one I remember fondly. Micromanaging troops and building an empire is an unparalleled joy in some cases. For some titles, it was all about just getting through the day, and taking out an enemy force. But for others, it was about managing an economy, and growing over time to support your people. They’re the kind of games that lend themselves well to short or marathon sessions, where you can just pop in, stress free, and take care of business. The mobile arena is a perfect fit for that type of game, and Super Tribes [Free] is happy to accommodate...

As mentioned by Eli and Jared, this week has felt a little odd for new releases. Vague hints of something that smaller releases might want to get out of the way of. Is this it? Perhaps. Whatever else may or may not come, Warbits [$3.99] certainly adds some meat to the bones of this week's new releases. If turn-based strategy games like Nintendo's Advance Wars are your jam, you'll probably want to start hitting that link until fun things happen...

It sometimes feels like Marvel is working towards a future where there will be a free-to-play game for every possible genre. The quality of those games has run the gamut from the bland Marvel: War Of Heroes to the surprisingly enjoyable Marvel Future Fight [Free]. Somewhere in the upper end of that range sits Marvel: Avengers Alliance, a rather fun game with a battle system pulled from turn-based RPGs. The one thing that ties most of these games together aside from the license is that no matter how well they start off, they all seem to end up becoming worse over the long run. The original Avengers Alliance is probably the worst example of that, with its poorly-implemented PVP, serious issues with cheating players, and completely broken character balance. At a certain point, it felt like Marvel Entertainment just gave up on it...

Five Alarm Freebie Alert: 'Space Marshals' Goes Free for the First Time

We live in a world of constant sales and freebies. It happens so darn much that sometimes it's tough to even get excited about a sale. This is NOT one of those times. Pixelbite's stunning dual-stick shooter Space Marshals [$4.99] has just dropped to free for the first time ever. It's not known why exactly it's free at this point in time, but this isn't the time for questions, this is the time for action. That action is mashing the download button on your device...

Copyright 2014, TouchArcade.com, LLC.