Category Archives: Strategy

It was a very merry Christmas for strategy game-loving iPad owners this past December when Aspyr Media brought 2K and Firaxis Games' critically-acclaimed title Civilization VI [Free (HD)] to the iPad. And not just some stripped-down-for-mobile port either, this was the full, real deal desktop game but on the iPad. We were overwhelmingly impressed with it in our review and picked it for our Game of the Week when it released, and in general feel it's the best strategy title available on the App Store. Since that initial release, Aspyr has been busting their butt to get all of the DLC that has been added to the desktop version of the game out for the iPad. This has included the Poland and Vikings packs in February and the Australia pack earlier this month. Now a new pack featuring Persia and Macedon content is now available for purchase in Civilization VI for the iPad...

As promised, developer Perchang has launched Warhammer Quest 2: The End Times [$4.99] on Android via the Google Play Store this week. In case you aren't aware, this is the sequel to the hit 2013 turn-based dungeon crawler Warhammer Quest but is bigger and better in practically every way. First off the game is entirely in 3D now so you can enjoy dynamic camera angles and really get in close to view the action. And of course it features another hefty dose of some of the best turn-based tactical combat you can find on the App Store. We loved the game in our review from when Warhammer Quest 2 launched on iOS back in October of last year, and there have been quite a few updates adding new content and fixes since then, all of which are included in the Android version. Here's the official Android release trailer...




The classic strategy game title Rome: Total War [$9.99 (HD)] arrived for the iPad in the fall of 2016, and it sure was fun to be able to shape history while on the go. Since then two expansion releases have arrived: Rome: Total War - Barbarian Invasion [$4.99 (HD)] was released just over a year ago and Rome: Total War - Alexander [$4.99 (HD)] released last July. All three games are strictly for the iPad, which makes sense on one hand being that they're menu-intensive games with tons of UI elements and tiny little soldiers running about. On the other hand, that sucks for iPhone owners, you know? ..

Last fall developer Perchang unleashed a sequel to one of the finest turn-based dungeon crawlers in the App Store with Warhammer Quest 2: The End Times [$4.99], and all was right with the world. Well, if you were on iOS that is. Android folks weren't in on the fun just yet, but Perchang promised some Android love soon and even recruited some beta testers for just that purpose last month. Now here we are about six weeks later and Warhammer Quest 2 for Android is all finished up and ready to release just shy of two weeks from now on April 11th. Perchang has even put together a fancy schmancy new trailer just for this Android release, check it out...

'Marvel Strike Force' Guide - How to Assemble a Great Team for Free

Marvel Strike Force [Free] is the kind of game that you would have assumed already existed. It's a turn-based strategy RPG that has you gather five Marvel superheroes, villains, or in some cases, a mixture of both, and pit them against the teams of other players (asynchronously, alas) or waves of AI opponents from the movies and comics. If comparisons are more your thing, it's a lot like Star Wars: Galaxy of Heroes except with Marvel characters and by a different developer, FoxNext Games. Even if you've never played that game, chances are you've played something similar on mobile and Marvel Strike Force won't be extremely difficult for you to grasp...

Armello [Free] from League of Geeks is a game of options, and figuring out how to deal with your opponents. You and three other opponents take turns in a day-night cycle, all the while the King of Armello is dying from corruption by the Rot. Then, this becomes a game of plotting, intrigue, and even potential alliances in the game's online multiplayer mode. The fun comes from being devious, and watching as your glorious plan starts to come together...

'Evoland 2' Review: Let's do the Timewarp Again

Shiro Games isn't the type of game company to release tons of games that are broad reaching and cover many genres. This is kind of weird because in order to be proficient at making a game like Evoland 2[$6.99], they have the chops to make a LOT of games. Unlike the original Evoland, the sequel fully explores several genres and manages a voice and a character all it's own. While the first Evoland really never fully pushed past the big names that it pays homage to, Evoland 2 will draw you in and make you forget at times that it is in many ways an almanac of gaming nostalgia. Evoland 2 just recently released on iOS as a port from the PC version, and it is a really great way to play this enchanting game...

We were blown away earlier this month when Epic Games announced that Fortnite: Battle Royale would be coming soon to iOS. In case you’ve been hiding under a rock for the last week and a half, Fortnite has been busy overtaking Minecraft and PUBG in popularity while breaking Twitch stream records. A few of us over at TouchArcade were in the first wave of invites went out earlier today to check out the iOS version. I’ve been playing Fortnite: Battle Royale for a few hours now and it simply blows my mind how well it works in the mobile arena...

Nintendo has been pretty good about updating its hit mobile title Fire Emblem Heroes [Free] on a near-monthly basis. Some of those updates are bigger than others, and one certainly gets the sense that the development team is having trouble finding dramatic new additions to put into the game without stretching things too far. Heck, the last update had an almost entirely unrelated rhythm game in it. Perhaps it's not surprising, then, that this month's update is a bit low-key compared to the last one. Still, regular players will probably be quite interested in what it offers...

The Anomaly series has a special place in my heart, as its debut in 2011 was a perfect example of a game releasing both in the right place and at the right time. After being inundated by iterative tower defense games in the early years of the App Store, the geniuses at 11 Bit Studios managed to come up with a title that not only flipped the entire concept on its head by allowing you to be the attackers, but also came with an unprecedented level of graphical fidelity compared to its peers. While the future was bright for the series in these formative years, fast-forward to 2017 and many of the Anomaly games were at threat of being eliminated by iOS 11 and the 32-bit Appocalypse, and later disappeared entirely as Chillingo's offices closed. However Anomaly 2 [$3.99], the most recent entry in the franchise, has today been re-released out of nowhere on the App Store, and is compatible with the latest versions of iOS. While Anomaly 2 is in the form of an entirely new app with a premium $14.99 $3.99 price tag - so former owners will not be able to redownload it - it's still good to see the series come back from the dead...

One of the heavy hitter releases of last year was Perchang's Warhammer Quest 2: The End Times [$4.99], a long-awaited sequel to the beloved 2013 tactical turn-based strategy game Warhammer Quest [$2.99], originally from Rodeo Games. Built on the same solid foundation of the original, Warhammer Quest 2 offers a brand new storyline to play through and also expands on that first game in a number of interesting ways, the most dramatic of which being the visuals which are now in full 3D. Sure, fancy visuals are nice to look at and all, but here it also allows you to zoom into the action and get a much better sense of your perspective while playing, which was very cool. Overall Warhammer Quest 2 offered exactly what you'd hope for from a sequel, retaining everything that made the first game so good while expanding and improving on the formula. We really loved it in our 5 star review...

The Battle of Plytopia [Free] originally launched back in February of 2016, and originally under the name Super Tribes. Yes, a copyright claim prompted Swedish developer Midjiwan to change their game's name several months after its release, which is never a fun thing but they dealt with it in stride. All this time later I actually think the Polytopia name fits the game's overwhelming charm much better. But I digress. Upon launch, The Battle of Polytopia won over fans with its incredibly streamlined take on the turn-based strategy genre. Over the decades that genre has grown into something so complex it's not always easy for newbies to jump into, and that's where Polytopia came in, offering a welcoming hand to those who were intrigued but not prepared to overcome the learning curve of the genre's biggest titles. Beyond just being easier to grasp than many other turn-based strategy games, Polytopia was also built with mobile touchscreens in mind, and it showed. Everything was very clear to navigate and understand, which is impressive given that this is a typically information and menu-dense genre. ..

When Sid Meier's Civilization VI [Free (HD)] landed on the iPad back in December, it was a big deal for a couple of reasons. First of all, it was a full port of the PC original which had just launched about a year prior and it made its way to iPad with very few concessions. Full ports of some older hefty console and PC games had made their way to iOS before, like the incredibly impressive GRID Autosport [$9.99] which originally launched on console and PC in 2014, but Civilization VI was even newer than that and still made its way to the iPad which was a really impressive feat. The second big point about its iPad release was the pricing. Original developer Firaxis Games and Aspyr Media, who ported the game to iPad, felt that a full-blown title such as that should warrant a similar price to other platforms. It's a free to try model with a premium unlock IAP normally priced at $59.99 but offered at a launch discount of $29.99 for its first two weeks on the App Store...

Whenever a game gets ported from desktop or console over to mobile, it's not just a matter of plopping the game down on the App Store and calling it a day. Console games are designed for physical controllers and so touchscreen controls need to be taken into consideration, and desktop games are typically designed for mouse and keyboard inputs (many times in addition to phsycial controllers) and so care must be given in terms of the interface as well as the controls as our big clunky fingertips are much different than the precise nature of a cursor. Given the nice big screen of the iPad a lot of those interface transitions are much smoother, but when a game releases as iPad-only there's inevitably people out there who also would like it on their iPhone. Here, things can get really tricky. That's why, despite the fact that an iPad port of Rome: Total War [$9.99 (HD)] arrived way back in November of 2016 and developer Feral Interactive promised an iPhone version this past October, we still have yet to see the game on the iPhone. It is taking a pretty significant redesign to get such a complex, user-interface-heavy game to work smoothly on the smaller iPhone screen. Today, Feral has shared an animated gif of what the new character screen will look like in the iPhone version of Rome...

One of the most revered mobile games in history is Robot Entertainment's Hero Academy [Free], which launched six years ago nearly to the day and brought with it easily digestible but highly tactical turn-based battling against players online. It was at a time when online multiplayer on mobile was still coming into its own, and the asynchronous nature of Hero Academy made it a perfect way to experience a dose of strategy gaming that fit into those free moments throughout your day. Well, obviously that was a pretty long time ago but the Hero Academy fanbase has stood pretty strong over the years. While we've lost the original game to the 32-bit Appocalypse, Robot Entertainment announced in the spring of 2017 that they were partnering up with fellow Texas-based studio BonusXP to create a sequel, and in fact they soft-launched that game in select countries at around the same time. That, too, was quite a while ago but today this new journey can finally begin as Hero Academy 2 [Free] has officially launched in the App Store worldwide...

Just before Christmas day, iOS gamers got a great present in the form of a full port of Civilization VI [Free (HD)], the immensely popular and addictive game. But with great features came a pretty steep price (for App Store standards that is). The game can be downloaded for free, but the free version only allows you to play the first 60 turns of the game. If you want to unlock the full game, you have to pay the promotional price of $29.99; however, that promotion ends today, and after that you'll have to pay $59.99 to get your hands on the full game. And this really is the full game, only lacking the online multiplayer part (it comes with LAN only)...

2018 is already off and running with new game releases as the highly-anticipated digital board game Antihero [$4.99] has finally landed in the App Store. Antihero first popped up on our radar way back in September of 2014 after it had already been in development for about a year. We then spent the next 3+ years seeing the game in various stages of development at all the typical game conferences we'd attend, always liking what we'd see but never being fully convinced that the game would actually release. Today I'm very happy to have been proven wrong and based on the early impressions of the game in our forums so far and the very positive reception Antihero received when it launched on desktop back in July, it sounds like it was well worth the wait...

The yearly iTunes freeze, the time where Apple shuts down their digital storefront so that their workers can enjoy the holidays, is happening as we speak, but the App Store isn't quite as frozen as it used to be. Several years ago when Apple would freeze the App Store it meant basically nothing worked for an entire week, including releasing updates, releasing new games, changing prices, and even the top games charts wouldn't budge. Nowadays it's a little more flexible, and although submission and approvals are indeed on hold, if you're a developer who previously submitted a game to Apple and had it approved prior to the freeze and then scheduled it for release on a date that's during the freeze, it would still be able to launch. That appears to be what happened with Cinco Paus [$4.99], which is the new game from 868-HACK developer Michael Brough...

'Sid Meier's Civilization VI' for iPad Review - Wow, Just Wow

'Sid Meier's Civilization VI' for iPad Review - Wow, Just Wow

StarStarStarStarStar
December 21st, 2017 2:22 PM EDT by Eli Hodapp in 5 stars, Games, Reviews, Strategy
Free Buy Now

Q4 of 2017 has, without a doubt, been absolutely absurd when it comes to high quality premium game ports on iOS. However, just as we were thought we were finished with the App Store game release rush that has become tradition each holiday season, Aspyr comes out of left field with Sid Meier's Civilization VI [Free (HD)] for the iPad. Better yet, the release of the game was just non-chalantly announced on Twitter, like when your parents just casually mention late in the morning on Christmas that there's one more present behind the tree. Civilization VI was released on the Mac and PC a little more than a year ago, which is one of the many things that makes this port so exciting- There's still an actively maintained game with content in the pipeline for the Mac/PC, and the iOS version even boasts additional expansions coming in the future right in the main menu. This isn't just some port they farted out to make a little extra money on an otherwise forgotten title from other platforms. This is the real deal...

One of the most surprisingly enjoyable releases for me this year was Kingdom: New Lands [$9.99] from Raw Fury games. What looked to be a simple side-scrolling game with pixel art (GORGEOUS pixel art, I should add) was actually one of the more complex and deep strategy games I've played. You're tasked with building up your kingdom from scratch as you gather resources, build defenses, and amass an army of loyal subjects. What is so awesome about Kingdom: New Lands is that there's an incredible amount of things you can do in the game, much of which is hidden and only discovered through experience (and failure). It's an incredibly challenging but rewarding game, and you can read more about what I love about it in our Game of the Week write up. Today, Raw Fury has just released new content for Kingdom: New Lands in the form of an entire new area called Skull Island...

Copyright 2014, TouchArcade.com, LLC.