Category Archives: Massive Multiplayer (MMO)

'Dofus Touch' Review - A Great MMO, Now on Mobile

'Dofus Touch' Review - A Great MMO, Now on Mobile

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October 7th, 2016 12:32 PM EST by Andrew Fretz in 5 stars, Free, Massive Multiplayer (MMO), Reviews
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About a year ago I had a sad realization that mobile MMO isn't really a living genre. For better or worse, mobile game development is most effective when creating innovative and elegant gameplay on a flat, straight forward canvas. Unfortunately not much of that is what you expect to see in an mmo. It should come as no surprise that one of the first jolts of life being thrust into the rotting carcass of the genre is about as close to a straight PC port as you could get. Dofus Touch [Free] is out now for iPhone and iPad and outside of some of the most recent updates this game is a carbon copy of the PC version. ..

Rerunners: Race for the World [Free] is a very entertaining runner that we enjoy here at TouchArcade Towers (despite some monetization issues). The latest update lets players challenge friends and others to a 1v1 race, an attempt to make the game more social according to the developers. In this new mode, you get two options: you either race your in-game or Facebook friends in a Buddy Challenge or do a Quick Challenge that matches you against random players. In the Buddy Challenge you have to bet coins before entering and then the winner gets to collect them all. So, bragging rights and money, what more could you ask for? Since there's the betting side of it, this feature comes with a Fair Play option the equalizes skills and items...




Yeah, you read that right. ReRunners: Race for the World [Free] is a massive multiplayer online platformer. Kind of. You never actually see other live players, but the world is populated and alive regardless. And it is freaking outstanding. I have been utterly hooked by this game for the last week. Not only is the actual gameplay smooth, fun, and functional, but the crazy, vibrant, psychedelic world that you’ll explore is almost worth the price of admission alone. Or it would be, if this game even had a price tag. There is a ton of expressive, creative content, with loads of customization options for your character and upgrades. I implore you to read on, my friends, for this is one of the most original games I’ve had the good fortune to be completely addicted to this year...

If you're looking for visually-impressive fast-action MMOs to play on your iOS device, you don't have to look much further than Snail Games, the developer of Age of Wushu Dynasty [Free] and Taichi Panda: Heroes [Free]. If you enjoy games such as those two, you'll probably want to give Kingdom Warriors [Free] a try. This just-released action MMO takes players to the Three Kingdoms era and has them fighting to defeat the rising chaos (I know, very original story). The game offers 40 plus heroes to collect and command, and you have AI-controlled lieutenants to help you in your fights. In typical RPG fashion, you'll collect and upgrade items and customize your equipment as you level up...

One of my major irritations with WOT Blitz [Free] gameplay so far has been the amazing strength of twigs and tiny pieces of debris. What do I mean? Imagine getting into the perfect shooting, tapping the button, and then seeing your shell explode because it hit a tiny twig on the way to devastating the opponent. Fortunately, Wargaming.net is finally changing the game's shooting mechanics to address those issues and, in general, improve how your shells behave. We can now fire through obstacles with the shell continuing its trajectory and hitting anyone hiding behind. However, depending on the obstacle's durability, the shell will lose an amount of its energy and might be unable to penetrate the target. Full-featured ricochets are now in the game too, with deflected shells damaging nearby enemies if they hit them...

As pretty much all Clash of Clans [Free] players know, the game will soon get a pretty big update that will add Town Hall 11 along with many other features like changes in multiplayer matchmaking, session timers, village guard, and many more. While I was looking around for more info on the update, I kept bumping into all kind of Clash of Clans-related arts, crafts, and food stuff, so I decided to write this article. Since almost all Clash of Clans players are patiently (or impatiently) waiting for the update to drop, I thought I'd offer some possible gift ideas for those Clashers in your family. While these ideas won't be for everyone, I also wanted to write this to show the game's popularity outside the screens of your mobile devices. It's always amazing to see a game's universe and characters inspire people so much...

As it happens with every big update to a game as important as Clash of Clans [Free], the upcoming Town Hall 11 update has players either quite excited or not at all. Since everyone has been speculating about what the update will include and how it will change the game, I decided to also speculate a bit. When the update was originally announced in ClashCon, many felt that the focus on Town Hall 11 showed that the upcoming update was going to mostly include features that matter only to the top Clash of Clan players rather than the majority of the game's community. The reaction must have been measurable because the developers came out the other day and declared that the update is part of an effort to improve the way everyone plays Clash of Clans and, in general, will bring "quality-of-life" changes...

If you've been following World of Tanks: Blitz [Free] news, you'll know that the 2.3 Update was supposed to hit this week. Due to some unforseen circumstances (probably ran out of tank oil or something), the update has been pushed back to next week. Still, we have the information about the update as well as a video preview of the new map, Canal. So, let's start with the new map. Canal is based on northern Russia and features rolling hills, industrial facilities, and canals. The Canal splits the map, which should make for some fun fights over controlling crossings. The map also has changeable weather and thick mud, which I'm very curious to see how it wlll play out. I would like to see fully changing weather in all of WOT Blitz maps because it adds an element of randomness that could help turn battles around. Fog, thick snow, rain, bring it on...

I know that Clash of Clans [Free] ClashCon was way too far away for most of you and the vast majority of clashers didn't manage to make the trip to Helsinki, Finland. Apparently, there were more than 1000 clashers at ClashCon, a tiny number compared to the global community and the dedicated players of the Clash of Clans. Reading about all the news that came out of ClashCon is one thing, but actually watching some video is another, so I tried to put together some videos from ClashCon to help you get the feel of the event even if you are thousands of miles away from Helsinki and a few timezones removed. Now, this isn't of course an exhaustive list of ClashCon videos, but I tried to have a good variety...

ClashCon 2015 has concluded in Helsinki, Finland, and we finally got the news about the upcoming Clash of Clans [Free] update which everyone had been expecting for weeks now. While we didn't get a firm release date for the update (guesses range from a few days to around three weeks), we did see some of the big new features that will be added to the game. First of all, the game is getting a Town Hall Level 11, which wasn't really a big surprise as most clashers were expecting Supercell to finally raise the Town Hall Level. Many players have fully upgraded Town Hall 10 bases, so this new addition should allow them to finally continue upgrading their bases. However, as one player mentions in the video below, there's a worry that the new Town Hall (and its accompanied defenses) will be too expensive for most players...

Clash of Clans [Free] fans, the big event you've been waiting for is finally here. The first ever Con for Supercell's huge hit starts tomorrow in Helsinki, and fans are anxiously awaiting to see what the developers have in store for the millions of fans. What most fans are excited about is the rumored update that will supposedly be announced during the ClashCon festivities. This update has been talked about for months now, but no one really knows what will it even be about. Some fans actually expected a huge update to drop earlier this year, but all they've been getting has been smaller (but still significant) updates to the game, including a Halloween update just the other day...

The developers of World of Tanks Blitz [Free] have come up with a smart way for celebrating Halloween in the spirit of hulking metal monsters killing each other. Instead of simply offering a Halloween skin or just adding some decorations to the battlefield (which they have), they've added a metal monster called Tankenstein, a patchwork of a tank that lives up to the Doctor Frankenstein's creation. This Tier VII Premium Heavy Tank looks like it was designed when Nazi scientists had way too much to drink one night and started welding and screwing metal on metal. While the tank has a primarily German look, it's a mix of German, Soviet, and American parts. It really is a sight to behold and a very special tank that will surely stick out among all the other "sane" little machines...

If you like your clans clashing, then you probably play Clash of Clans [Free] and are anxiously awaiting Clashcon 2015, the first ever to be dedicated solely to that somehow-successful game. First, let's start with this fun event for the dedicated Clash of Clans players. ClashCon 2015 will take place in Helsinki, October 24th, and will feature a live Clan Wars tournament involving the top Clashers, a panel discussion on the finer points of army composition, attack strategy workshops that teach you the fine art of attacking, plenty of 5-on-5 Clan Wars, a single player challenge that has you fighting against the Goblin horde, a workshop on building your base, and much more. It's amazing how much this game has grown; not many games are large enough to have their own Con and be sure that plenty will turn up...

Wargaming.net has come up with a great tournament idea for its World of Tanks: Blitz [Free] and it involves regions of the world fighting against each other. Most multiplayer games like WOT Blitz split their players across regions because of server and lag issues. While this is a technical necessity for most games, it also splinters the community because you can't play on two servers with the same collection of tanks (or cards, or heroes, etc). The Rise of Continents Tournament lets players from the game's four regions - North America, Asia, Europe, and Russia - compete against each other without actually crossing server lines. Each region has a set of goals each week that all players on that server are playing towards. As your region reaches those goals, players in the server earn in-game and physical rewards...

One thing I like about World of Tanks: Blitz [Free] is the constant updates with which Wargaming.net constantly bombards its tank simulator. These updates do more than simply improve the game; they also add new tanks all the time, expanding the ways you can play the game as the various tanks play quite differnetly from each other. Update 2.1, which has just dropped, continues in the tradition of adding new toys to play with. Specifically, this update has added a whole branch of British tank destroyers that includes the UC-2 pdr (II), the Valentine AT (III), the Alecto (IV), the heavy-duty Tortoise (IX), and the monstrous FV215b 183 (X). These are some of the most famous tank destroyers from the PC version, so I'm glad to see them coming to the Blitz version, especially since I usually play tank destroyers...

Hands-On With 'ReRunners' For Some Multiplayer Platforming Fun

A couple of months ago I wrote a story about ReRunners, an upcoming platformer for both iPad and iPhone by Klang Games, that sounded like an interesting take on platformers. The game set out to be a multiplayer platformer where you compete with the ghosts of other players, in a way similar to the multiplayer part of racing games like Real Racing 3 where you race consecutively rather than simultaneously. Recently, I got a chance to actually play ReRunners (I streamed part of my time with the game on our channel on Mobcrush), and I think the developers' idea of turning a platformer into a competitive multiplayer experience works really well...

I've been doing some digging on the World of Tanks: Blitz [Free] forums today because I had a feeling the new update should be coming at some point in early September (it fits the timing of their updates), and I was right. While official word is somewhat confusing and often in Russian, what I have been able to find are a few features that should be in the upcoming update as well as a developer Q&A that offers some info on the game's future. ..

Lots of drama with developer Machine Zone recently, and this last one is an interesting one. Machine Zone is the developer of Game of War: Fire Age [Free], currently the Top Grossing Game on the App Store. So, the company isn't poor. According to a story in The Verge, a Machine Zone employee was intercepted by FBI agents as he was boarding a plane to Beijing for allegedly stealing trade secrets from the company. Apparently, the employee was unhappy with his position in Machine Zone and decided to download data to use as a bargaining chip in an attempt to get more money. What makes the story interesting is the type of data this employee stole, data that was so important that FBI got involved; it wasn't anything to do with the game's code or the company's structure, but, rather, information about player behavior, including how users spend money in the game. The breach didn't include any credit card information or the like, simply information about players' in-game habits and behavior...

You might have heard of a tiny little game called Clash of Clans [Free], a game that has spawned many imitators, has been raking in the dough since its release in 2012, and is currently sitting nicely in second place in the App Store's Top Grossing Games. But how did this game manage to become so popular that everyone uses it as a stand-in phrase for "very popular and very successful mobile game?" Well, Clash of Clans' server programmer, Jonas Collaros, revealed what he sees as the secret behind the game's success. In the most recent Game Developers Conference, Collaros claimed that the secret to Supercell's success is the company's simple principle: the game should be free. That reason alone, always according to Collaros, has enabled gamers to download the game and make it a part of their daily lives...

Tactile Wars [Free] had, how shall I put this mildly, a rocky start in life. The game went through what I suppose was a successful soft launch and then got released with plenty of App Store fanfare, grabbing the much-coveted Editor's Choice Award from Apple, an award that can really take a game's revenue into the stratosphere. Unfortunately for the game, the award had pretty much that precise effect, and I say unfortunately because the great influx of players knackered the game's servers to the point where it became literally unplayable. All players would see was a "Connection is Lost" little sign informing them of their current inability to join this online-only game. In a way, Tactile Wars' predicament was reminiscent of that of many recent AAA console and PC games that tried to go online-only (looking at you, Simcity) only to realize soon after launch that servers are fickle little creatures, bound to melt into a puddle when you need them most...

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