Category Archives: Adventure

Well, it's not often I find myself having to write a second review, but here we are. A few months back, the hotly-anticipated sequel to Dungelot, surprisingly named Dungelot 2 [Free], was released on the App Store. While retaining the same basic gameplay as the original title, the sequel was quite different in a lot of ways, many of them owing to the new free-to-play structure. It was still pretty fun, but, as I said in an alternate timeline review, in most ways it represented a step back from the original game. It was also rife with bugs, including people losing out on purchased IAPs, which is basically a worst-case scenario. So, in a move that has very little precedent, developer Red Winter Software pulled the game from the App Store to rework it extensively and fix up the known issues. At last, it's seemingly ready to go again, so let's have a look and see how Dungelot 2-2 has turned out...

Back in February, Red Winter Software released Dungelot 2 [Free], the highly-anticipated follow-up to last year's well-recieved Minesweeper-meets-dungeon-crawler Dungelot. Well, the Dungelot 2 release did not go so well, and that's putting it lightly. The new game had a lot of strange bugs, wasn't balanced very well, and in general garnered quite a lot of negative feedback in our forums...

Last month, Telltale Games released the third episode of their fable-based adventure game The Wolf Among Us [$4.99], and today they are beginning to tease the next episode titled "In Sheep's Clothing" with some new screens. As Telltale describes the forthcoming episode, "Has the Wolf met his match? Beaten and bloody, Bigby is confronted by the realization that a society built on secrets is ripe for exploitation. And that the disenfranchised of Fabletown may see his prey not as the cause of their problems, but as their solution. Constantly caught between 'the rules' and doing the right thing, Bigby must tread a path fraught with danger in this penultimate episode of The Wolf Among Us."..

Last week, when all the new games hit the New Zealand App Store early Wednesday morning, we were surprised and excited to see a port of the 1992 classic survival horror adventure Alone in the Dark. However, just a few short hours after releasing internationally, the game was unceremoniously pulled from the App Store. The iOS version was published by Atari, and not only was there no word that this game was coming, but there was no word on why it was being pulled either. Well, for whatever reason, Alone in the Dark [$0.99] popped back up in the App Store last night...

Phoenix Online Studios’ latest game release Lost Civilization [$4.99] follows a slightly nonsensical story through the beautiful city of Prague to the darkest corners of Mayan civilization. Combining both adventure gaming elements and simple logic puzzles with hidden object scenes, it falls under the interesting “adventure-lite” genre, one that I don’t believe I’ve had the honor of exploring properly before...

'Botanicula' Review - Nature’s Beauty

'Botanicula' Review - Nature’s Beauty

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May 15th, 2014 10:05 AM EDT by Eric Ford in $4.99, 4.5 stars, Adventure, iPad Games, Puzzle, Reviews
$4.99 Buy Now

In 2012, Amanita Design, developer of Machinarium (another game we absolutely loved) launched Botanicula on the PC, another great point-and-click puzzle that took the gameplay experience to a more natural setting. It’s taken nearly two years to hit iOS, but the wait is finally over for Botanicula [$4.99 (HD)] for iPad. Just as Machinarium benefited from a transition to touch-based controls, Botanicula is another fine example of a great game made better on the iPad...

Some games are so beautiful that even before you lay your hands on the controls, you want to love them. Last Inua [$3.99], a haunting adventure that takes place in the snowy arctic, is one of those games. The art design is striking. The wintery vistas provide a feeling of quiet isolation, an aspect that is bolstered by the restrained sound design. At the same time, the main characters are animated so well that you can feel their warmth and affection, and again the sound design backs that feeling up. The basic gameplay hook is well-tested and promising without having been overdone. You control two characters, each with their own set of skills and abilities, and must make use of the right skills in the right situations to see both of them safely to the goal. Think Lost Vikings, minus one viking, and you'll have the general idea, or at least what I think was the intended idea...

One of the first PC games I ever played was a roguelike called ZZT. It was comprised entirely of ANSI characters, so there were no real "graphics," as everything was text based. The Atari era was very simplistic in a similar way, often utilizing singular color schemes for backgrounds, with very little detail due to the nature of technical limitations at the time. Pixa [$2.99] attempts to recreate said era with a touch-screen interface, and the results are extremely mixed -- mostly dependant on how fondly you remember the old school days...

Adventure To Fate [$2.99] bills itself as a JRPG-style game, but if the Internet has taught me anything, it's that no two people can agree on exactly what 'JRPG' means. I'm not going to even try to go into the million different definitions I've come across in my time. That said, if your personal definition of 'JRPG' is turn-based random encounters, then Adventure To Fate upholds its promise. If your personal definition of 'JRPG' involves an off-the-wall story, deep battle systems, interesting characters, party building, exploring a big world, customizable character growth and development, or awkward laughing scenes, you might find this game to be a bit lacking. Adventure To Fate takes the basic ideas of very early console role-playing games and somehow creates something even more simple. On paper, this sounds like a horrible idea, but somehow, I still found Adventure To Fate to be a fairly enjoyable game...

If you're dying to get your hands on the latest episode of Telltale Games' excellent The Walking Dead adventure game series, then I have good news for you. According to IGN, Telltale has announced that the third episode of Walking Dead: The Game - Season 2 [$4.99] is hitting all major platforms next week, with the iOS version specifically slated for May 15th. The new episode, titled In Harm's Way, can be previewed through the new trailer below. As you can expect, spoilers abound if you haven't played the previous episodes already...

Crescent Moon Games’ 2-Bit Cowboy [$0.99] doesn’t hide the fact that it’s a total nostalgia trip. With its Gameboy-era visuals and simplified control scheme, it wouldn’t be too much of a stretch to see if actually running on the classic handheld. Thankfully, the folks over at Cascadia Games do a great job of melding new with the old, as 2-Bit Cowboy does a great job incorporating some more modern gameplay facets with the old-school look and appeal...

When I was younger, I never in my wildest dreams would have imagined bite-sized RPGs to work at all, let alone become popular. Of all game genres, the RPG was the one where you had to set aside a pretty good chunk of time on a fairly regular basis to see the games through, and that long-term investment seemed to be an intrinsic part of the appeal. Yet, here we are today, and RPGs that can be enjoyed in two or three minute slices are not only successful and prolific, they actually seem to have taken the majority position in the genre over their more time-intensive forebearers. With the benefit of hindsight, you can kind of see how it happened. Most people love particular aspects of RPGs, with the satisfaction of raising a character from weak to ultra-powerful being one of the more popular elements. At the same time, not everyone enjoys sinking in the copious amount of time and focus that's usually required. Developers found a way to give those people what they wanted while cutting away what they didn't, and it seems to have gone well, especially on mobiles...

Ah, Kemco, my old nemesis. After the release of the surprisingly high-effort Alphadia Genesis [$9.99], for the first time in quite a while, Kemco did not come out with a new RPG at the beginning of last month. Maybe they wanted to give the game time to breathe. Maybe they were anxious about what to follow it with. Whatever the case, iOS gamers have had to face a dystopian reality where we had no new Kemco RPG for a month and a half. Our long nightmare is over, however, because we've got a new release, and its name is Fortuna Magus [$2.99]. Android gamers got this one several months ago, actually, so we're a bit late to the party on this one, but don't worry too much. It's a pretty lame party...

'Leo's Fortune' Review - A Treasured Platformer

A good platformer not only requires a good gameplay experience in terms of level design and controls, but also need to do a good job of conveying an experience to the player. Leo’s Fortune [$4.99], with its beautiful visuals, well-done gameplay and its rich tale of redemption, does just that. Regardless if you’re a platforming veteran or novice, Leo’s Fortune is an excellent example of how iOS platforming should look and play...

In October of last year, Simogo did what they do best and turned everything I thought I knew about literature, video games and my own imagination and turned it on its ear with their digital masterpiece Device 6 [$3.99]. Is it a gamebook? Is it an adventure game? Or a visual novel? All of those things? None of them? Device 6 is definitely many things at once, and the only thing I can say for certain is there's nothing else quite like it on the App Store. It was worthy of every bit of the 5 stars we gave it in our review, and then some...

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