Category Archives: Adventure

Do you enjoy games like Out There [$4.99] or FTL [$9.99 (HD)], where you have to manage resources and survive encounters in randomized galaxies? Well, Last Horizon [$2.99] isn't exactly what you're looking for, but it exists within a very similar sphere thematically and even structurally, while being an entirely different game...

'Dark Fear' Review - Old School Horror

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November 20th, 2015 10:00 AM EDT by Chris Carter in $2.99, 4.5 stars, Adventure, Games, iPad Games, iPhone games, Reviews, Universal
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I have a love-hate relationship with horror films and games. As a rule, I'm in love with older films, which use practical effects to great success, and deliver interesting and suspenseful stories. But as time progressed, CG is often used as a crutch, and horror has become increasingly more about shock or jump scares rather than a normalized sense of fear. It's the same way for games, but Dark Fear [$2.99] manages to bring us back into the 80s in more ways than one...




Yesterday we learned that Telltale Games would be releasing the newest trailer for Episode 3 of Minecraft: Story Mode [$4.99], their story-driven take on the hit sandbox game Minecraft, and true to their word the trailer has arrived today. We originally mistook their announcement that Episode 3 itself would be arriving today, rather than just the trailer, and were really excited at the brisk pace which the team had been releasing new episodes compared to their other episodic games. However, along with today's new trailer comes a release date for Episode 3 and it is in fact continuing that brisk pace with Episode 3 set to begin rolling out next week on November 24th...

So this is the way the game ends, not with a bang but with dragons. Or at least that's my guess (hope) because everything is better with dragons, isn't it? Telltale has announced today that its epic Game of Thrones [Free] series will come to an end tomorrow with the release of Episode 6. This is the first Telltale series to consist of 6 episodes, which I guess speaks to the ambition of the developers and also to the vastness of the source material. The season finale sees another Telltale first: the last episode arrives for download on all platforms on the same day, and that includes the disc version as well. Telltale has definitely grown as a company because a few years ago there's no way it could one, pull off something like this and two, actually have the audience to make such a move even worth it...

Lost Echo [$2.99] is a sci-fi mystery point-and-click adventure game that was originally released on iOS way back in September of 2013. It's possible you don't remember it because, frankly, it didn't make a huge splash when it arrived and received mixed reviews from the media. However, it had a pretty devoted following of fans, especially in our forums, and the game has been praised for its excellent story and stylish look. Lost Echo is one of those games that probably didn't get the full recognition it deserved when it released, but that hasn't deterred developer KickBack Studios from continuing to work on it. ..

In Western culture, both Friday and the number 13 are considered unlucky. So when the 13th day of the month falls on a Friday, it's like a double whammy of unlucky. Whether you're superstitious or not, Friday the 13th (which is today in case you didn't notice!) is a fun excuse to indulge in something frightful, and since we're a mobile gaming site let me offer up the just-released Dark Fear [$2.99]. Dark Fear is a classic-style point-and-click adventure with a heavy horror vibe. We talked about it a few weeks ago but here's the trailer again in case you missed it...

One of the games I've been looking forward to is Wizards and Wagons [$4.99] from Touch Dimensions, so I was worried when it didn't show up in time for our weekly Out Now post. Turns out it was just running late! As the story goes, you're the hero who vanquishes the Demon Lord and returns peace to your land. You're a bonafide hero, and you enjoy all the spoils that go along with that. But, your fame and fortune don't last forever, and before you know it you're penniless and living on the streets. That's no way for a hero to live! So you snag yourself a wagon and try to reinvent your career as a traveling salesman...

I don't know about you, friends, but when I play games that give me moral choices, I tend to stick to the good side. When it's time to play the evil side, I really have to push myself into doing the bad thing, even knowing full well that it doesn't actually hurt anyone. I guess all those Saturday morning cartoons and superhero comic books worked. In games, as in cartoons and comics, it's usually pretty easy to sort out the good side from the bad side. Rescuing kittens from trees is good! Lighting a tree full of kittens on fire is bad! It's pretty rare for a game to present genuinely difficult choices that have no clearly just answers. The latest interactive fiction release from Choice Of Games, Deathless: The City's Thirst [$3.99], had me second-guessing myself all the way through. It's ultimately the best quality in a story that otherwise feels a bit episodic and unfocused...

Correction: The premise of this entire article is incorrect. Telltale's warning about previously purchased episodes not transferring to the new Universal app was actually from when the game first went Universal back in 2013, and from what I understand they actually DID have a mechanism in place to honor previous purchases of the separate app episodes. With recent removal drama I took a reader's tip at face value without properly looking into the situation. I regret the error and would like to apologzie to our readers and to Telltale Games for giving the wrong impression...

'The Room Three' Review - My, How You've Grown

'The Room Three' Review - My, How You've Grown

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November 5th, 2015 12:28 AM EDT by Shaun Musgrave in $4.99, 5 stars, Adventure, iPad Games, iPhone games, Puzzle, Reviews
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Perhaps it's appropriate, but The Room [Free / $0.99 (HD)], the original one, is one of those games where it's hard to take it apart piece by piece and find what exactly makes it so great. Like a real puzzle box, it's almost impossible not to sit there fiddling around with the box, pulling at its many bits and pieces. Its limited scope, with just a big box sitting on a table, means that it isn't too hard to make progress as long as you kept trying things, and if you do manage to get stuck, the game has a really well-designed hint system. You keep moving forward, and feeling pretty clever most of the time. The story sits firmly in the background for most of the game, with little details you can pay attention to or ignore as you like. Whether or not you pay attention to the narrative, the atmosphere is hard to resist. As you keep whittling down the puzzles, it's hard not to wonder what kind of person makes a device like this...

Mi Clos Studios' survival roguelike Out There [$4.99] launched on iOS back in February of last year, and we thought it was simply wonderful. It was also extremely difficult and unforgiving, which turned a lot of people off. Later that year, a major update was announced dubbed "Omega Edition" which landed on iOS this past June and added lots of new content and revamped visuals. It was a glorious treat for current fans, but many still found the game too brutal to enjoy. Welp, in early September, Mi Clos announced a series of updates they had planned for Out There which they called Multiverse Updates. The first of these updates, subtitled Cemetery Gates, adds a massive new feature that people had been requesting but the developers had been resisting since the beginning: an Easy mode. After arriving on Steam a few weeks back, Multiverse Update 1: Cemetery Gates has just landed on iOS...

I never like it when a game's ending manages to affect the opinion of the rest of the experience. Agent A [$2.99], up until its ending, is an uber-stylish, gorgeous, and fun point-and-click adventure game that does a lot to avoid the clunkiness and frustration that many games in the genre have. But when it turns out that this is an incomplete story, it takes a legitimately great game and makes it a frustrating experience that leaves you wanting more, like a tasty meal that wasn't filling...

Remember a few weeks ago when almost all the Telltale games (and other games, too) pulled a Houdini on us and disappeared from the App Store? The Walking Dead [Free], The Wolf Among Us, and Back to the Future were pulled both from the App Store and from purchase histories because of iOS 9 audio issues. Well, the first of the three, The Walking Dead, has just reappeared on the App Store with the audio bug apparently fixed. I expect that the other series will follow suit, and we should have the full Telltale collection back on the App Store. While the whole apps-disappearing debacle seems to mostly be in the past, it did emphasize for many the ephemeral nature of all digital games and, in this case, especially iOS games. So yes, the Telltale saga is steadily heading towards a happy ending, but who knows when (not if) the next similar situation will arise...

Brothers: A Tale Of Two Sons [$4.99] is a tragic story about personal loss and the things we do to deal with those situations. For example, when Sony's The Last Guardian appeared to have been canceled and designer Fumito Ueda left the company, I coped by replaying Ico and Shadow Of The Colossus. Starbreeze Studios, on the other hand, appear to have coped by creating this game, a gushing love letter to one of gaming's most unique developers. It would have been easy for this to feel cynical or uninspired, but to its credit, Brothers generally feels like its own gorgeous thing, albeit with a few tips of the hat here and there. While I didn't feel it quite hit the target it was aiming for, it's still a trip worth taking...

Wow Telltale, that was fast! Just a couple of weeks after Minecraft: Story Mode [$4.99] first episode came out to very positive reactions, Mojang has just announced that we'll be getting the second episode of the series today! Never before has Telltale spit out two episodes of the same series so close to each other, and it caught many by surprise. This surprising publishing pattern might mean a few things: perhaps the developers feel that this series will be its most popular and want to make sure they strike while the iron is hot, or when Telltale said that Minecraft: Story Mode is easier to make because animating the characters is easier, it was speaking truth. Of course, it could be a bit of both...

This is going to be a slightly unorthodox review. Since Zojoi decided to release all four of the ICOM Simulations MacVenture games for iPad on the same day, we figured it would be best to review them all in one shot. While the games aren't precisely equal to one another, they're using the same engine, and have been ported similarly, so there's a great deal of overlap in terms of what they offer. So what I'll be doing is first covering the shared elements before devoting a little section to each game. For all intents and purposes, you can read the score on this review as applicable to all four of the games, however...

Much as I've enjoyed recent releases from gamebook publisher Tin Man Games, I have to admit there's been one area I've wanted to see some improvement in that has remained largely static across the bulk of their releases: the combat system. Given that the raison d'etre for the company has been to bring Fighting Fantasy-style gamebooks to mobile as accurately as possible, it's hard to complain too much about the simple dice-based back-and-forth battles they've used in many of their releases. Still, the occasional tantalizing flash of something more, as in their brilliant conversion of Appointment With F.E.A.R. [$2.99], has had me wishing they would take greater advantage of not being shackled to the rules of physical books...

Kabam’s Star Wars: Uprising [Free] is not a very forgiving freemium game. With multiple in-game currencies along with a premium counterpart that’s pretty expensive to purchase that aspect of Uprising would be tough enough to navigate. Combine that with the expansive equipment system, mission structure and the extracurricular battles and there is plenty of opportunity for players to lose out on potential rewards. However, with the right timing and knowledge, there’s also opportunity to be taken advantaged of. A few of us here have been playing pretty regularly since launch and have compiled a few tips on how to potentially put the odds in your favor...

Telltale has just announced that the sixth and last episode of its epic Game Of Thrones [Free] series will release Novemeber 17th, bringing the saga of the Forrester family to an end. Now, this is Westeros, so I expect the ending to be at least bittersweet and with plenty of bloodshed followed by a glimpse of victory just before you get a limb chopped off. I've been playing the series (I even did so on our Mobcrush channel), and I have to say that I've suffered some, well, strokes of bad luck that are perfectly in tune with the tone of the books, the TV show, and the game. As you can imagine, then, this Telltale series isn't the happiest of the bunch, but who ventures into Westeros looking for a laugh?..

Skeletomb [Free], by Punk Labs, is a retro-style endless dungeon crawler set in a pixelated fantasy world whose "blocky" design is a nod to Minecraft's infamous aesthetic. With precious few lives, this game will have you frantically dashing, jumping, and swinging to try to survive as long as possible and climb deeper into this fun but deadly world. There are 28 characters to unlock, including a White Knight, a Skeleton, the "Dan in a Box" (think Jack-in-a-Box with a club), a Jester, and the Viking-like Bourboness, to name a few. The game doesn't take itself too seriously, which is an appropriate match to the quirky and simple art style. ..

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