Category Archives: Adventure

I like Cyberpunk stories and games for the questions they raise on machine-human interactions, questions that are becoming more and more relevant to us as machines and robots continue to evolve around us (while we don't). Murder, an upcoming cyberpunk adventure game created by Peter Moorhead and published by Curve Digital, aims to explore the "intersection of morality and sentence, in a future where both are commodities." As the game proclaims, there's no protocol for a machine on human attack, and as Lieutenant Motomeru Minori of the Tokyo Metropolitan Police, you'll have to navigate uncharted legal and social waters (my kind of waters, actually). The game claims as its inspirations the works of Masamune Shirow, Katsuhiro Otomo, Neal Stephenson, and other Cyberpunk greats, and has looked to the games of Fulbright and Blendo Games for inspiration, too...

If you've been watching entertainment news or you enjoy sci-fi books, you'll know that Andy Weir's The Martian, which has just hit the movie theaters, is set to conquer the box office the same way the book has captured the public's imagination. I mean, the movie and book couldn't have hoped for a better marketing boost than NASA announcing that there's running water on Mars. You do have to wonder whether it's all a marketing ploy, don't you? If you don't know anything about the movie or book (very slight spoilers follow), it's about an astronaut stranded on Mars in the near future and the world's attempt to bring him back to Earth. Now we have an official mobile game, The Martian: Bring Him Home [$0.99], that puts you in the shoes of NASA's ground control crew and scientists as they attempt to help bring Matt Damon (I mean Mark Watney) back to Earth in one piece and preferably still breathing...




'Minecraft - Pocket Edition Version 0.12' Review - You've Come A Long Way, Stevie

In the world of gaming, four years is a long time. In the specific corner of the hobby that is mobile gaming, four years might as well be twenty. It's long enough to turn the greatest of apps into digital dust, to add 1200 levels to Candy Crush Saga [Free], to see a new iPhone model launch and be discontinued, and certainly long enough for a diligent developer to turn around a disappointing launch release. Minecraft - Pocket Edition [$6.99] was a shell of its proper self when it debuted on the App Store back in November 2011, something we made note of in our original review. And while I don't want people to get in the habit of expecting a new review for every game that gets a significant update or two, Minecraft - Pocket Edition has come so far that almost nothing in our original review applies to the game anymore. With the release of a significant new version of the game, now is as good a time as any to revisit it...

It seems like I'm running out of clever introductions to stories like this that convey just how much support and extra content gets added to Junk Jack X [$4.99] on an ongoing basis. So I'm just going to be boring with it: Junk Jack X continues to get a staggering amount of support and new content on an ongoing basis! The latest example of this is update 2.4.4 which just dropped today and adds an extensive gardening system into the game. It makes sense, I mean gardening is basically just crafting but for plants. Add a bit of this seed, a bit of that seed, and voila, you've got yourself a fancy new plant. The gardening system allows for more than 15,000 different types of plants, so you better get started now if you want to grow them all...

One of the things I like about Japanese visual novels as opposed to their Western interactive fiction counterparts is they seemingly habitually go completely off the rails at points. No matter how mundane the premise might be, it's almost an expectation in the genre that the story take a lot of unexpected turns. At least in my experience, it's the strongest quality of a visual novel, since the choices you make tend to be few, far between, and not immediately all that important. The other interesting thing about them is that while there is a true ending, it's typically not possible to find it on your first playthrough. You have to explore multiple routes and sometimes have to piece together the right sequence to see the real ending. This can result in players having to put up with a great deal of overlap, particularly early in the game, as they make their way to each forked path...

If you enjoy adventure games, get that credit card, gift card, or whatever else you use ready because Wadjet Eye Games' Blackwell series is going for cheap, probably in anticipation of the fourth part of the series, Blackwell 4: Deception, coming to iOS September 24th. If you haven't played any of the Blackwell games, Wadjet Eye Games' lovely series consists of 5 games and the plot revolves around a spiritual medium, Rosangela Blackwell, and her spirit guide Joey Mallone. Together, they help ghosts transition to the afterlife (very The Sixth Sense-like story, in a way). The whole "I see dead people" hasn't been done in adventure games much, so the Blackwell series is definitely original when it comes to its core concept...

'Oraia Rift' Review - The Good, The Bad, And The Dull

There's a surprisingly competent action-adventure game contained within Oraia Rift [$1.99]. There are lots of abilities to collect, most of which will be used to solve puzzles here and there throughout the game. The puzzles themselves are engaging enough, though fans of games like Legend Of Zelda will find very few new ideas among them. Lots of block-pushing, torch-lighting, switch-pulling, and that sort of thing. There are plenty of enemies to fight, including some bosses, though the combat isn't terribly satisfying on the whole. The world itself is a big, semi-connected maze that will have you backtracking to use keys or new-found abilities to open the way forward. It's a reasonably attractive game, too, particularly considering it's an indie effort. There are a few hours of solid enjoyment to be found here...

There are moments in The Deer God [$9.99] that are so beautiful and feel so right, that I want to give a running, leaping series of high-fives to the developers. Its sense of style is outstanding, making for one of those games where you sometimes just want to stop and take in the view. When you're running free and clear, leaping over chasms without missing a beat, the game just works in a pure way. The steady sound of your hoofbeats, the rise and eventual fall of the sun on each day, the rolling scenery, the zen-like state of tapping to leap over whatever gets in your way, this is when The Deer God is at its utmost. But there's another side to this pretty little game, and it's most unlike a deer: clumsy, ugly, and lacking in gracefulness. This one is a real mixed bag, and while I could see people falling hard for it over its worthier merits, the many issues with the game really drag it down for me...

Back in May we got a very early glimpse and some details on an upcoming title called Oraia Rift when developer Compass Games looked to our community for beta testers. That early glimpse of the game showed a very Zelda-influenced action RPG with a colorful look and real-time combat. Well, a lot changed over the course of a few months and last month our own Tasos went hands-on with an in-progress version of Oraia Rift. Some of the changes included switching the tap-to-move system to a virtual stick and changing the combat to a more typical hack 'n slash variety with a magic spell system layered on top. It all sounded quite good, and as of today you can find out for yourself as Oraia Rift [$1.99] has officially launched in the App Store...

'Minecraft: Pocket Edition' 0.12 Update Is Out! Go Build!

Well, need I say more than what the title says? Ok, fine, I'll expand on the self-evident. Minecraft: Pocket Edition's [$6.99] biggest update ever has finally dropped, bringing the game closer to the PC version and adding many essential features. What are those you ask? Well, only the following few: controller support, the hunger system, weather, sprinting and sneaking, brewing, anvils, brewing stands, flower pots, Nether blocks, many new items such as potions, golden apples, blaze powder, and spider eyes. We are also getting many Creative inventory additions like gunpowder, sugar, slimeball, coal and charcoal, emerald, diamond, steak, bread, string, and all kinds of armors. 0.12 also adds Iron and Snow Golems and Ocelots. Oh, and another small addition, the Nether with its Nether Fortresses...

If you've enjoyed Out There [$4.99], the beautiful space exploration game by Mi-Clos Studios, I have some very good news for you. The game's developers have decided to continue expanding the game, taking advantage of all the work they did in rebuilding the game into the Ω Edition. To that end, they've decided to release a series of updates called Multiverse (cool name, too). Each update will add small improvements but, more importantly for most of us, will also bring new game modes and content. And, as is Mi-Clos Studios' habit, the update will be free if you already own the game. So, free content, hard to complain about that, isn't it?..

'Gathering Sky' - They’re Flocking This Way

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September 2nd, 2015 7:40 PM EDT by Nathan Reinauer in $2.99, 4 stars, Adventure, Games, iPad Games, Music / Rhythm, Reviews
$2.99 Buy Now

I don’t want to waste your time here, so I’m just going to come right out with it: Gathering Sky [$2.99 (HD)] by A Stranger Gravity is a game that’s probably not going to be everyone’s cup of tea. In fact, it’s barely even a “game” at all. There were long stretches during my playthrough that I didn’t even touch the screen or have any input whatsoever. It’s one of those games that’s more of an experience, maaaan. But stick with me here, ‘cause it’s actually a really good experience...

It's pretty difficult to pull off the first part of an intended series of stories. You have make sure you end it with a lot of possbilities in the air, but at the same time, you have to give people a satisying enough standalone plot that they'll want to stick around. It's especially important in games, where the player should feel some sense of accomplishment at the end of each part, particularly when the continuation might be a ways off. Versus - The Lost Ones [$3.99] is the latest release from prolific gamebook publisher Choice Of Games, and it's meant to kick off an on-going series. It's a successful opening in as much as I'm rather interested to see where the story goes from here, but taken as a standalone work, it's a little mixed...

Both 'Minecraft: Story Mode' and 0.12 Update For 'Minecraft: Pocket Edition' Drawing Closer To Release

It looks like a good Minecraft news week all around. First, we got the tweet below from Minecraft: Pocket Edition [$6.99] developer Tommaso Checchi, who pretty much called the Beta season for update 0.12 over. If you haven't been following MCPE's development, every new update usually goes through weeks-long beta testing on the Android side of things before popping up on the App Store once finished. Once the beta testing is over, it usually takes very little time for the update to appear on the App Store, so hopefully we should be getting the 0.12 update on iOS soon. If you don't know anything about the 0.12 update, MCPE is about to get a huge overhaul as it's gradually brought to parity with the PC version...

It's a well-known fact that spiders are the most vile, disgusting, and completely unnecessary creatures to ever grace our planet. Literally nobody likes spiders, and if they say they do, they're just lying to themselves. Snakes? Not a problem. Rats or mice? Totes adorbs if you ask me. Scorpions? Total bad asses. Spiders? Kill them all with fire. Now, my dislike of spiders has definitely gotten better over the years. I no longer cower at even the sight of a harmless daddy long legs, and playing as a spider in Spider: The Secret of Bryce Manor [$1.99 / $1.99 (HD)] has never been that big of a problem for me, though I do find it a bit icky. ..

'This War of Mine' Review - A Perfect War-torn Port

'This War of Mine' Review - A Perfect War-torn Port

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August 17th, 2015 1:00 PM EDT by Eric Ford in $14.99, 5 stars, Action, Adventure, Games, iPad Games, Reviews, Simulation
$14.99 Buy Now

Last year, 11 bit studios wowed the gaming community with its dark and emotionally provocative game, This War of Mine [$14.99]. An action-adventurer with a heavy dose of strategy, there was a lot to love and think about as players tried (sometimes in vain) to simply survive the horrors of war. Android and iOS players finally were able to check it out last month, and we’ve been running it through its paces to see if it made the transition to the mobile platform successfully. As you might expect, it passes with flying colors, and is truly a game that deserves to be played by everyone on iOS...

Angel Stone [Free] by Fincon is an aesthetically pleasing, high fantasy adventure game that invites players to join a revolution against grotesque monsters and other such things that go bump in the night. The Angel Stone app is unique in that the same player account can be accessed through iOS, Android, and Facebook simultaneously, although I stuck to the iOS version myself...

Lest you forgot about Telltale's fantastic Tales from the Borderlands [Free] series, it's still cranking forward, with its fourth episode, "Escape Plan Bravo," scheduled for release next week, starting August 18th. As such, expect the iOS episode to release on or around August 20th, next Thursday. This is the second-to-last episode, so there's a big finale set to hit sometime really soon, too...

'Spider: Rite Of The Shrouded Moon' Review - The Prettiest Parlor That Ever You Did Spy

Sequels seem to come in two different flavors these days. Most commonly, we get yearly installments, enough time to hopefully throw in just enough iteration to make an ever-worn concept feel fresh enough to sell again. Then there are the throwbacks, sequels to long-dormant franchises that somehow have to live up to impossible legends. On iOS, we see more of the former than the latter, and when the latter does show up, it tends to be a horrifying, free-to-play, quick-buck spin on an old gaming franchise whose core audience would prefer anything but. Generally, sequels used to be different, back when the industry could afford the luxury of not lining up all their big-name IPs on each yearly financial statement. Developers used to have time to work on them, time to let the original game settle in its groove, and perhaps most importantly, time to consider and tease out ideas in order to make each installment as strong as possible. Given how young iOS gaming is, it's not something we've gotten much of a taste of, but Tiger Style is prepared to give everyone a heaping helping with Spider: Rite Of The Shrouded Moon...

In September of last year, developer Chasing Carrots released their humorous space simulation game Cosmonautica [$5.99] onto Steam Early Access. It had been in development for more than a year prior to that, and spent all that time in Early Access getting fine-tuned based on player feedback. We reported back in May that the game was shooting for release in late June and that it would be heading to mobile at the same time. Today the day has finally arrived that Cosmonautica is officially out of Early Access, and along with that the game has arrived on iOS. Check out the launch trailer to get an idea of what Cosmonautica is all about...

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