Category Archives: Adventure

Genre mashups always toe a precarious line between providing players with established systems of play while simultaneously turning them upside down by placing them in new environments. If not done well enough, players are left with a completely foreign experience without any familiar gameplay elements to form a grounding experience. In other words, balance is key. The Lost Shield [$1.99], while a relatively basic example of a genre mashup, nevertheless does a decent job achieving that balance. In fact, if not for some more fundamental issues with the game, I’d have no problem heralding it as a rare unqualified success...

Quantum Sheep Has Delayed 'Gerty - Robots in Love' Until 2017, but Has Released a Free Online Text Adventure Instead

Whenever I see an iOS game being delayed, while part of me is obviously disappointed, I always think back to previous eras of gaming where games were delayed for months - or even years - at a time, and it was especially bad in the UK because of the huge gaps while titles were being localised. Even now, examples on mainstream consoles as The Last Guardian and what became The Legend of Zelda: Breath of the Wild have been perpetually held off release, so the occasional wait in such a fluid environment like the App Store isn't the end of the world, especially if the final product is better for it. So, in a way, the bad news that Quantum Sheep's upcoming narrative focused exploration game Gerty - Robots in Love has been delayed to 2017 will really be good news when it does eventually launch next year. To make up for this, the developer has spontaneously released a new text adventure called Main Course: Director's Cut that can be found online, which softens the blow for anyone who was anticipating more sheepy goodness in 2016...




Glitch Games have made a name for themselves for eerie point-and-click adventures on the App Store, with their Forever Lost trilogy which we loved back in 2013, and the peculiarly meta A Short Tale [] that was released earlier this year. Owing to their impressive track record, there has been a lot of excitement on our forums about The Forgotten Room [$1.99], which is the developer's next attempt at the paranormal adventure genre, and tells the story of investigator John Buster, who has to try and find a ten year old girl who went missing while playing hide and seek. With some really detailed and surreal graphics, coupled with perfect release timing on the eve of Halloween, The Forgotten Room looks incredibly captivating and blood-curdling at the same time, and is available right now on the App Store for only $1.99...

Batman - The Telltale Series [$4.99] has had a peculiar existence on iOS. The first episode came way after it hit PC and consoles, the second episode came briefly after the first one - but still well behind other platforms - and now episode 3 has hit iOS only a couple of days after PC and consoles. Maybe this means we'll get episode 4 pretty much at the same time as everyone else. You can now g and grab New World Order for $4.99 and continue playing as Batman and Bruce Wayne, if your device can actually play it since most iOS devices have been having quite a few technical issues with the series so far. Hopefully, Episode 3 will play better...

'Primordia' Review – B'sodding Brilliant

Of all the adventure games I’ve reviewed for this site, this is probably my favorite. The writing is stellar, the voice acting is ace, the style is top notch, and the soundtrack perfectly sets the tone. What is this game upon which I lavish such high praise? It’s an adventure game called Primordia [$4.99]. A very modern adventure game with a very old school feel, where the puzzles are challenging but not because they’re goofy and absurd. Puzzles and interactions serve the story and characters first, in a bleak post-apocalyptic world that is very well built. And the kicker? Nary a human being in site. This is a robot’s world now, though humans still play a pivotal role...

Every now and again I like to look through old weekly new game posts to find worthwhile games that may have been overlooked. Especially with the light speed pace of the mobile market. If you like RPG survival games that capture a real sense of struggle with an atmosphere of otherworldly dread, then you’ll probably adore Dead in Bermuda [$4.99] from CCCP and Plug in Digital. The stuff that it does right, it really does right. It’s hilariously (probably realistically) difficult, but it was definitely worth the price of admission, which is way cheaper than an airline ticket to Bermuda and the psychological cost of crashing and having to survive with your wits alone...

As we wrote about earlier today, Rusty Lake has released its second premium game, Rusty Lake: Roots, and so far players in our forums are really liking it. Before there was Roots, there was Rusty Lake Hotel [$1.99], an equally creepy adventure game that has also been met with acclaim. Now, you can get your hands on it (if you so dare) for 50% off its normal price for the first time ever. And if you like horror or just a sense of uneasiness, you should jump on this one. Rusty Lake Hotel comes with 6 creepy rooms filled with quite interesting brain teasers all wrapped up in a suspenseful story about 5 weird dinners and the hotel's intriguing guests and staff...

Don't Starve [$4.99] was one of the first truly massive premium indie titles from Steam that made the jump to mobile back in 2015, and while many had already played and loved it on PC, the survival elements of the game suited the smaller screen well, and it is as essential a purchase now as it was when it first released on the App Store. However, while iOS gamers have been lucky to enjoy a universal version of Don't Starve: Pocket Edition for over a year now, mobile gamers on Android have been denied their chance to try the game until a limited open beta release last month. Android enthusiasts will be pleased to know their fast is over, and Don't Starve has fully launched on the Google Play store, and should be every bit as good as the iPhone and Steam iterations, regardless of the (compatible) device you play it on...

The original Rusty Lake Hotel [$1.99] was a cult hit for its surreal sense of spookiness that was also a lot of fun to play. However, its relative brevity in only having six rooms to play through meant that many fans were asking for more, and another chance to play through the evocative universe that eponymous developers Rusty Lake managed to create back in 2015. Thankfully, today the wait is finally over - despite its name, Rusty Lake: Roots [$2.99] is not a throwback or a return to the series' roots, as it is only the second game with the Rusty Lake prefix. Instead, Roots is a brand new game, that takes the same eerie evocative charm of the original game, but adds almost six times as many levels and an entirely new narrative to make this the definitive Rusty Lake experience on the App Store...

Classic Reload - 'Papa Sangre'

Hello, gentle readers, and welcome to the Classic Reload, the monthly feature where we spend a lot of time running into walls. Each month, we take a look at a game from the App Store's past to see how it holds up today. It's a chance to revisit old favorites, reflect on their place in the overall library, or just to take a deeper dive than our reviews typically allow for. As the leader of the underworld, I'll try to choose a nice variety of titles for this feature, but if there's something you really want to see, don't hesitate to make a suggestion in the comments below. You might not see your suggested game soon, since I plan my schedules fairly far in advance, but I will consider it for a future highlight...

Batman - The Telltale Series [$4.99] is unfortunately plagued by pretty serious technical issues that have drowned out the intriguing work Telltale is doing in reimagining the Batman mythos. As I wrote in my review of the first episode, Telltale included a big twist to Batman's story (which I won't repeat here for spoilers' sake) that has made the series much more intriguing than expected. This new behind-the-scenes video focuses on how Telltale created the Bruce Wayne character while allowing players to mold him to their taste through their choices. I like how the developers let you play Bruce as a variety of different people, from a suave, easy-going charmer to a brooding loner...

'Nightgate' Review - Enter The Matrix

Semidome made a splash with their artsy debut Last Voyage [$2.99]. It was an artsy yet eclectic experience, as its ten chapters ran the gamut of gameplay styles to convey its abstract story. Semidome isn't done conveying this abstract digital atmosphere in their second title Nightgate [$4.99]. It positions itself as a more singular experience, but one that succeeds in creating a fascinating landscape for players to experience for just a little while...

'Jasper's Rocket', an Upcoming Cat-Based Lunar Exploration Game, Is Looking for Beta Testers

Cats are objectively the best animals of all time, and so I question the ethics of the upcoming Jasper's Rocket in sending everyone's favourite feline friends to the moon. That being said, piloting a spaceship around a satellite populated by monkeys sounds as fun as it is bizarre. Jasper's Rocket sets up the frankly ridiculous premise of attempting to navigate 'an alien moon orbiting a gas giant in a remote binary system while avoiding prowling flying saucers', and with some dynamic and atmospheric aesthetics, the game looks like it could stand out from the crowd of similar lunar-landing type games, and the developers are looking for beta testers on our forum if such a bananas concept appeals to you...

Way back in the spring of 2014 an unassuming little roguelike called Quest of Dungeons [$1.99] released in the App Store. Amongst heavy hitters of the time like Hoplite [$2.99] and Cardinal Quest 2 [Free], Quest of Dungeon's only knock was that it perhaps played things a little to safely in terms of the roguelike genre. That wasn't necessarily a bad thing though if you wanted a solidly built little dungeon crawler, and Quest of Dungeons has won over many fans over the years. This week, developer David Amador has released the biggest update to the game yet, adding in an entire new chapter via IAP titled Revenge of the Jelly King which adds a new NecroDancer class in a nod to the fabulous rhythm roguelike Crypt of the NecroDancer [$4.99], a new dungeon called Rackan, and a new Custom game mode. Not to mention the novel's worth of much-appreciated tweaks, fixes, and new features...

Capcom's Ace Attorney series has seen many twists and turns since its debut on Game Boy Advance in 2001. Initially only available in Japan, the series was brought to the world via Nintendo DS remakes. For the most part, those remakes were pretty close to the original games, but the remake of the first game included a new case designed to set up the then-upcoming fourth Ace Attorney game. Much to everyone's surprise, however, when Ace Attorney 4 was announced, it didn't star the previous protagonist of the series. Instead, the baton was passed to Apollo Justice, albeit with an awfully familiar mentor...

Back when I reviewed developer AJTilley's first visual novel release on iOS, Sword of Asumi [$1.99], I found myself underwhelmed by the weak follow-through on what I felt was a fairly good premise, but had some hope for future releases from the team. Well, we now have a another game from AJTilley, and I have to say that I'm a lot less optimistic about their future work. Divine Slice of Life [$3.99], like the developer's previous effort, has a good enough premise. You play as the reincarnation of Zeus who had been living a normal student life until two demigoddesses came crashing in, demanding you marry one of them and ascend to the Pantheon. Silly? Sure, but romantic comedies often are. Unfortunately, just as in Sword of Asumi, a decent premise ends up being entirely squandered. Somehow, it's even worse this time around...

Back when we reviewed Agent A: A Puzzle in Disguise [$2.99] in November of last year, we were extremely impressed by how entertaining the comic book style point and click adventure title managed to be, all while maintaining its exciting narrative and beautifully stylish cel-shaded design. However, there was a slight problem with the ending — only lasting two hours and ending on a rather underwhelming anticlimax somewhat soured the experience, and left us wanting developers Yak and Co to extend the tale of Ruby La Rouge to end in a manner fitting for an otherwise outstanding game on the App Store. However, the creators have responded to feedback, as they have today announced that over the coming months, three additional story chapters will be added to Agent A in the form of free updates, as well as an Android release on October 27th, and a price increase to coincide with the new content...

In celebration of its Android release, Legend of the Skyfish [$3.99] has gone on sale on iOS for the first time since its release. If you don't own the game but you like games that remind you of Zelda, you should pick this one up while it's cheaper. The game is an entertaining action adventure puzzle game with lovely art and a clever weapon, a fishing pole. No, you won't be fishing the whole time; instead, you'll be using that pole both as a weapon and as a tool in an attempt to make it to the final boss, the monstrous Skyfish. As you fight through the various levels, you ill be upgrading your fishing pole and learning how to use it better...

When I first heard about Burly Men at Sea [$4.99], the newest 'folktale adventure' from developers Brain&Brain, I envisioned a rugged and realistic tale with some ultra-realistic beard physics. While graphically I may have been off the mark a little - Burly Men at Sea has a similar minimalistic style similar to Doggins [$2.99], the developer's last release - the game is otherwise true to its name. Burly Men at Sea entails three bulky fisherman, all of which are named and defined by their impressive facial hair, who have decided to leave their monotonous lives behind to seek an adventure in twentieth century Scandinavian waters. We've been following Burly Men at Sea ever since we first caught wind of it back in August 2015, and after a year that has involved volunteering on farms for resources to continue making the game, and funding from the Indie Fund, the game has today finally launched on the App Store, and its beautiful presentation means it is certainly one that fans of narrative-driven adventure titles should keep their eye on...

'Steins;Gate' Review - Desperately Seeking a Good Time

There's a certain attraction to time travel stories. Sometimes, they're about comparing the present to the past, particularly by sticking a fish out of their water. Other times, they're used as a way to think about the future and the promise it holds. Most of them really come down to a simple question: what would the present be like if things had gone differently in the past? Ultimately, time travel stories are more often than not morality tales about appreciating what we have and who we are. A warning about greed and how it can leave you with less than you had. A means of dealing with regret and the paralysis it can bring. Well, except for Back to the Future. That one's about making out with a younger version of your hot mom and getting a new truck...

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