Category Archives: Game Center

Warner Bros. has been great about publishing the many LEGO video games on iOS, whether that be in a pared down version of the PC and console counterparts or in a more tailored for mobile/handheld fashion. Today they're continuing this trend but taking it up a notch, as today is the day that LEGO Star Wars: The Force Awakens [Free] is scheduled to arrive on PC and consoles, but an iOS version has launched right alongside it day and date...

'Teeny Titans' Review - A Little Teeny, but You'll Want To Lick the Plate Clean-y

For all the years that mobile gaming has been around, there are still a lot of publishers and developers who still don't quite get the platform. I don't mean to complain about that. After all, even games ported directly from consoles or PCs essentially untouched can add to the diversity of the overall software catalogue. But it sure is great when a developer makes something that feels perfectly tailored to mobile, and that's just what Grumpyface Studios has been doing for the last several years. Their recent efforts with various Cartoon Network properties have been especially wonderful, and are some of the best licensed games on any platform lately. What's even more remarkable is the spread of genres they've been trying out and succeeding with: inventive action games like Adventure Time Game Wizard [$4.99], light RPGs like Attack the Light - Steven Universe [$2.99], and hectic puzzle games like Powerpuff Girls - Flipped Out [$2.99]...




Following a successful launch on Android, developer Toka Loka Games brought their gooey platformer Goo Saga [$0.99] to iOS in late April, and it absolutely floored me. You played as a ball of goo with a huge personality (as far as balls of goo go) making your way through tricky platforming levels that demanded you used your gooeyness to expand or shrink down in size, as well as your suite of upgradeable special abilities. In addition, it was one of the more visually pleasing games around. For a fiver, Goo Saga was a totally worthwhile endeavor, and we enjoyed it a lot in our review, but right now you can get all that gooey goodness for the sale price of just 99¢...

I'm really glad that fighting games are still alive and well. They're a classic old school genre that has withstood the test of time, and many franchises that were started so long ago in arcades are still with us. Although it's not nearly as old as Street Fighter, Arc System Works' BlazBlue has definitely earned the right to be in the same conversation, following up their storied Guilty Gear series with the same amount of flash and style. That partially translates to the mobile arena with a game that's more beat 'em up than fighter in BlazBlue RR - [Free], but it's muddled by one of the worst IAP schemes I've seen in a while...

Well, there was a load of new iOS games released tonight but not among them was one that we've been highly anticipating since we played it at E3 last week. However, moments ago Teeny Titans [$3.99] from Grumpyface Studios and Cartoon Network finally popped up on the App Store. Better late than never, I always say! If you missed what Teeny Titans is all about, it's more or less a Pokemon-style character collecting and battling game utilizing a huge roster of DC Superheroes in their Teen Titans form. Here is our look at the game from E3 last week...

Word games and mobile go together like peanut butter and jam, and like that classic combo, you don't have to look very far to find an example. You get to a point where you have to wonder what more can be done with the genre beyond dressing it up in different themes. AlphaPit [Free], the latest game from Word Forward [Free] developer Shane McCafferty, has a few new ideas. For the most part, it builds on the frame work laid down in Word Forward, but there are some unusual design choices that make AlphaPit feel different, if not necessarily better. While I think the developer succeeded in making something that sets itself apart from the very large crowd, the game never truly finds an enjoyable structure to call its own...

When Adult Swim Games launched Pocket Mortys [Free] at the beginning of the year, I figured it would be a cute Pokemon-alike dripping with Rick and Mortys fan service that would be a fun way to pass the time for a few weeks, and then it would fade away like dust in the wind. This was not the case. Pocket Mortys has been getting all sorts of updates since its launch, and after two rapid fire spring updates Adult Swim is ringing in the summertime with yet another big content update. Fans had been clamoring for new single-player content, and this update delivers that in the form of the new Morty Games, a series of 5 tournaments that will give you an opportunity to win exclusive Mortys not available anywhere else in the game...

If you like CCGs like Hearthstone, you should definitely check out Shadowverse [Free], a new CCG that's now available in a number of countries (including the US and the UK) with more countries coming in August. Developed by Cygames, the Japanese developer responsible for Rage of Bahamut, Shadowverse will definitely remind you of Hearthstone, but it has enough to offer both in terms of gameplay and world-building to make it stand on its own. And yes, I know I'm constantly referencing Hearthstone, but Blizzard's game has become the golden standard for mobile CCGs. Add to that how Shadowverse's gameplay has plenty in common with Hearthstone's, and you'll understand the reason I keep bringing it up...

Zombieville USA [$0.99 / Free] was one of those early iPhone hits that put developer Mika Mobile on the map. A side-scrolling shooter with a killer art style, Zombieville launched in early 2009 and quickly rose up the charts and maintained a position there for many months to come. Obviously its success led to a sequel a couple of years later, Zombieville 2 [$0.99] which launched in October of 2011. The sequel improved upon the original with a wider range of movement, tons of unlockable characters and weapons, a cool upgrade system, and most impressive of all co-op multiplayer both locally and over WiFi. Well, it's been a couple of years since Zombieville 2 has received any update love, and like any game on iOS it has developed a few issues over the years as new iOS hardware and software has rolled out. With the release of their latest game Lost Frontier [$2.99] now behind them, Mika Mobile took this time to fix those issues as well as bring the beloved Zombieville 2 to the Android platform for the first time...

Developer XperimentalZ Games has a vibe to its games that I can really appreciate. These games feel like they fell out of some parallel timeline where arcades stayed healthy and full of a variety of game types. A place, time, and dimension where games made about as much sense as a 1980s action movie, and took deep pride in that fact. I'm a big fan of XperimentalZ's previous release, Pixel Boat Rush [Free], a wild side-scrolling action boat racer, and when I heard the developer was tackling a pinball hybrid next, I was pretty excited. Unfortunately, as the release date of Pinball Breaker Forever [Free] approached, so too did a ton of RPGs, which meant I couldn't get to the game I had been looking forward to. Worse, everyone else at TouchArcade got busy at around the same time, leaving Pinball Breaker Forever to slide by without a review. No, we can't have that...

'Rush Rally 2' Review - The Best Rally Racer on iOS

The first rally racing game I played was SEGA's SEGA Rally Championship on the SEGA Saturn. To tell the truth, before that game, I wasn't a huge racing game fan. I'd play the odd game at the arcades, and I'd certainly join in on a race or two with my friends on their games, but it wasn't a genre I was terribly interested in. In fact, SEGA Rally wasn't even my first choice for a game the day I bought it. I had wanted Virtua Fighter 2, but the shop was sold out, so instead I brought home a racing game. I fell in love with that game, and it served as a gateway to the whole sub-genre of rally racing for me. Games like V-Rally, Colin McRae, Rallisport Challenge, and WRC became regular purchases for me, even as I continued to almost entirely ignore every other kind of racer. There's just something about this type of racing that speaks to me...

A few days ago we wrote that iOS 10 has done away with the Game Center app but not the service itself. Apple had stated at WWDC that we were getting "a new account type...[that] supports iCloud-only game accounts," but other than that, we didn't know how multiplayer would work after iOS 10 and whether Game Center was on its way to meet the dinosaurs. Well, according to this AppleInsider story, we are in for quite a shift in iOS multiplayer gaming because with iOS 10, Game Center won't have its own dedicated application anymore; instead, what we are getting is individual games handling multiplayer invitations through the newly-expanded Messages app...

It's been an odd year for ChoiceScript interactive fiction games. In the first half of this year, I've reviewed two games related to mermaids, and one game related to pirates. Well, we must be at the end of this particular phase, because Choice Of The Pirate [$3.99] has both mermaids and pirates. Truly, we've nowhere left to go. Similar to previous pirate gamebook Scarlet Sails [Free], you play as a plucky member of a pirate crew who finally gets their chance to achieve glory. The tone is a little different here, however, with more of a fantasy Pirates of the Caribbean feel to the adventure. It's also a good bit longer than Scarlet Sails, making for a better pace and overall more enjoyable game. To be sure, it's popcorn, but there's nothing wrong with that now and then...

iOS 10 was announced at WWDC today, and the iOS 10 beta has already been seeded to developers. One of the big features is that some stock apps can now be deleted, and reinstalled from the App Store. But what's interesting is that one app in particular is permanently deleted: Game Center. The specific Game Center app is gone in iOS 10 beta 1, as reported by sister site MacRumors. ..

Never Alone: Ki Edition [$4.99] is a game that seems to set out to do at least two things. First and foremost, it's trying to deliver an atmospheric puzzle-platformer game. It mostly succeeds at that, though it certainly makes a few mistakes that we see fairly often in this sub-genre. Never Alone also seeks to educate the player, at least a little bit, on the folklore and culture of the Inupiat people, and in this aim, it's a considerable success. The game doesn't force any of this on you, but rather focuses on the core gameplay and stunning visuals. It's an enjoyable game on those terms, but if you choose to delve into the extra content, you'll be able to appreciate Never Alone in a new light...

Faily Brakes [Free]has been one of my favorite endless high-score games since its original launch in February. Part of that is that it's fun and challenging to careen out of control with no brakes and deftly avoid running into trees, traffic, trains, and more as you cruise for that high score. The other part is that when you fail at that task, there's something twisted and fun about launching your poor driver right out of that vehicle as you slam into something and watching him or her fly through the air in slow motion crashing and bashing into objects ragdoll-style. Yes, losing is almost as much fun as winning in Faily Brakes. Which makes the forthcoming update so exciting as now you'll be able to launch your helpless character and enjoy those spectacular slow-mo crashes with them wearing a panda costume! That, along with a variety of other silly costumes, two new environments, and new vehicles will be hitting Faily Brakes next Thursday...

You may not love the free to play "games as services" model, but one thing that it does allow is a more constant revenue stream which can enable the steady flow of updates over months and years that we've come to expect from our mobile games. Bad Piggies [Free / Free (HD)] originally launched as a paid title much like its sibling Angry Birds, and despite one freebie promotion way back in 2013 it's remained that way ever since. However, that one-time dollar entry fee seems to not be covering Rovio's ambitions of keeping the game constantly updated, so today they've rolled out a huge version 2.0 update to Bad Piggies along with a price switch down to free. ..

Just a few weeks ago we talked about the limited soft-launch of a new mobile fighting game in the BlazBlue series, and although the planned worldwide launch was all set for June 8th, BlazBlue Revolution Reburning [Free] snuck out early around the globe over the weekend. While the initial trailer and info we had on BlazBlue RR led us to believe it was a 3v3 swipe-based fighter similar to Injustice [Free], Marvel Contest of Champions [Free], that's not exactly the case. ..

Badland 2 [$3.99] may have released back in December and been quite an improvement over the already phenomenal Badland [$2.99], but that doesn't mean that the first game doesn't still have some gas left in the tank. We used to joke about Badland being the best value for money on the entire App Store due to it getting dozens of awesome content updates literally years after its release, and with the arrival of a built-in level editor in September of last year, it gave Badland pretty much endless replay possibilities. Now, about 9 months after the release of the level editor, developer Frogmind has announced that Badland players have created a staggering 70,000+ levels for the game, and along with a new bug fix update today they've featured what they consider the 40 best of those user-created levels in the Eternal Day chapter in the game...

Even though the Verby Noun game phenomenon is wearing a bit thin at this point, I've really been enjoying Taco Illuminati's Looty Dungeon [Free], which we even chose as our Game of the Week when it released back in April. It utilized the core mechanics of any good Crossy Road-alike by having you move square by square and see how far you can go, but it blended its dungeon crawling elements in beautifully making it more than just a cool theme. The best part about Looty Dungeon was that its extensive cast of characters each had unique abilities which changed how you played through the game. Today a huge update has hit which takes all of that to the next level. Heroes can now earn experience and level up which will unlock even more new abilities and outfits. Plus if you happen to unlock a duplicate character through the gacha prize machine it will go towards leveling up that character, which is neat. On top of all this there's 5 more brand new characters added to the game...

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