Category Archives: Game Center

As a medium moves forward, it's often the case that things that were important and indeed integral in its early days become obsolete or out of vogue. I've talked about this a bit before with regards to shoot-em-ups, adventure games, and belt-scrolling beat-em-ups, but one genre I haven't mentioned yet perhaps represents some of the earliest and most important roots of the hobby of electronic gaming. Chances are, if you're old enough, you've got memories connected with light gun shooters in some form or another. Both in the arcades and at home, light gun games enjoyed quite a long period of popularity, possibly because of how straightforward they are to understand. At their core, you just have to point and shoot, and although new elements were added over time like reloading, choosing different routes through stages, and using cover, they've always been something you can easily pick up and play...

'Traps N' Gemstones' Review - An Excellent Metroid-Style Indy Game

I hope no one takes this the wrong way, but Traps n' Gemstones [$2.99] isn't exactly the kind of game I've come to expect from prolific mobile developers Donut Games. Don't get me wrong, their games have a very consistent quality to them, and like their namesake, there isn't really a bad one in the bunch. Still, in the past, they've tended to put together highly-focused gameplay experiences, often building a game around mastery of a single concept, whether it be cutting grass, flinging monkeys, or batting a ball between cats. Short little score-attack affairs, for the most part, have been the bread and butter of Donut Games, and they've found a lot of success with that type of game...

Zombie Commando [$3.99] is the rare premium game without in-app purchases that I think would actually be better if it had them, because with the current structure, it's grinding or nothing. Zombie Commando's premise is like many more before it: kill wave upon wave of zombies. This time, players control an entire team of zombie killers, all at once, across fifty missions...

World Of Tanks Blitz [Free] manages to pull off the difficult task of capturing the essence of its much-loved PC counterpart, allowing you to get into some pretty tense tank battles with players from around the world. While it lacks many of the vehicles and most of the modes of the PC version, it's still quite a deep game for a shooter, with a pace unlike most other games in its genre on iOS. The most important trait it adopted from the PC game is that you can enjoy a great gaming experience without spending a cent. I've been playing it a fair bit since its wide release a few weeks ago so, as usual, I've got some advice for players who are just starting out. Since this is a game which at its core is about teamwork, I've taken the unusual step of calling in a little field support from someone who has logged in countless hours on the PC version without dropping any cash: my son, Juon. We'll be breaking the guide into a few different sections covering various aspects of the game...

It's been just over a month since Double Stallion's Big Action Mega Fight! [$2.99], or BAMF! for short, switched from being a free to play game and rejiggered itself to be a pay-once game with no in-app purchases. According to a recent interview with Pocketgamer, it looks like that decision is working out for the best. BAMF!'s designer Nicolas Barrière-Kucharski tells Pocketgamer "On a business level, during our $1.99 launch week June 25th to July 1st, revenue from the premium version of game across all versions surpassed lifetime revenue up to that point." That means in that in just that first week after switching to a paid game, BAMF! made more money than it had in the six months it existed as a free to play title. That's quite a turnaround...

We loved Paint it Back [Free] when it came out last year. After all, who doesn't love Picross? Only a complete monster. So, I have good news for you quality members of society: Paint it Back has new levels. The new levels come in a bonus room called The Archives. These levels are meant for advanced players who have torn through most of the game's rooms already, requiring 100 medals to unlock. Complete all of The Archives, and you'll unlock the Basement Dweller achievement...

At this time last month, True Skate [$1.99] had just received an update adding in a course from the 2013 Street League Skateboarding stop in Kansas City and dropped its price to free to celebrate the Street League event occurring that weekend in Chicago. Well, Street League is heading to LA this weekend for the second stop on their 2014 tour, and that means that today we have another new park and another price drop for True Skate. The new park is based on the 2013 Street League Portland course, and here's a couple of screens to give you an idea of what it looks like...

When we reported that King of Fighters '98 [$3.99] was coming to mobile soon, we were not kidding around, as soon meant "this week" – you can download this classic Neo-Geo fighting game regarded as one of the best in the series right now. The port is done by the usual suspects at DotEmu, who handle most of the King of Fighters and SNK games ports. Much like their other ports, there's gamepad support, including MFi gamepads, though the touchscreen controls have been surprisingly adequate for pulling off the convoluted super moves. ..

Historically, movie tie-in games have sucked, but it seems like that trend might ever so slowly be changing. Temple Run has produced a couple of fun movie tie-in spinoffs, the Guardians of the Galaxy mobile game is pretty good, and the new Teenage Mutant Ninja Turtles [$3.99] game seems really promising. Another good example is Glitchsoft's recent Uncanny X-Men: Days of Future Past [$2.99]. Sure, it might not change the world or anything, but it's a surprisingly competent action platformer that does great fan service in the form of many playable characters. Today a new update has landed for the game that increases that number of playable characters with the addition of both Storm and Polaris. Here's a short video showing off both Storm and Polaris in action...

Pixbits' Junk Jack X [$4.99] is one of those iOS gifts that keeps on giving, and today its newest update has arrived adding all sorts of summer-themed items, an entire new planet, and even the ability to go fishing. The summer items are summer-y things like popsicles and water balloons, as well as some jazzy new outfits like you can see in the screen below. The new planet is Mayan-themed and named Yuca, and it contains 15 new mob types, lots of new blocks and items, and some special Yuca equipment and weapons. ..

In my review of the game based on Thor: The Dark World [Free], I remarked about how, as a child, I never would have expected Thor of all characters to become a major media star for Marvel. There are always bigger miracles, however. I remember flipping through the pages of a Marvel Handbook when I was in elementary school and coming across Rocket Raccoon. It was my first time seeing him, and to my eyes, he looked stupid. Not just The Shocker-stupid, but genuine, unadulterated Razorback-level stupid. He was the kind of character who you would only see in a Marvel Handbook, with a handful of appearances to his name, doomed to disappear entirely for 15 years of publications. Several years ago, he and many other somewhat forgotten members of Cosmic Marvel returned as a new Guardians of the Galaxy team, in an effort to revamp that part of the Marvel Universe. It was so successful, they've got a live action movie coming out next week, and with it, their very own game. Now, that's improbable...

Zombie Road Trip Trials [Free], develped by Spokko and published by the fine folks at Noodlecake Games, has a new content update that is just about to go live, containing a crossover with another Noodlecake game, and an indestructable shark car...

I was sort of blown away last month when Semi Secret's seminal endless runner Canabalt [$2.99] received a substantial update for the first time in nearly three years, but apparently that was just a warmup. Today Canabalt version 2.0 has hit the App Store and it adds in all the additional modes and local multiplayer functionality that Android and Ouya players have been enjoying for the past couple of years, and which were hinted at for iOS players way back in 2012. The additional modes consist of eight variations of the original mode, which is now dubbed Origin, and they all focus on a single element of the Canabalt gameplay...

Back in May, FDG Entertainment and Cornfox & Bros. teased a fishing mini-game that was set to come to their action-adventure epic Oceanhorn [$8.99], and the following month the developers confirmed that the fishing being shown was actually part of a massive Game of the Year Edition update they had been working on. Today, they've released a new trailer which shows off some of the new content as well as highlights "your voice," meaning it's partially narrated by the many nice comments made by YouTubers and Let's Players. Be sure to watch the very end, where you can see a snippet of the highly-anticipated fishing...

Appeals to nostalgia have become something of a commodity these days in video games. With the generation of kids who grew up on 8- and 16-bit sprite-based games all grown up and making their own games, the relatively low cost of producing assets in the style compared to assets that push the bleeding edge of technology, and the generally favorable response from an audience pining for the carefree days of their youth, it's not really a surprise that what once was a rare treat has now become commonplace, particularly in indie and mobile circles. The most common way games tip their hats to the past is in the presentation, using graphics, sound, and music that reflect popular hardware of the past, such as the NES and the Spectrum...

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