Following its initial release on mobile this past March, updates for Rocketcat and Madgarden's zombie apocalypse adventure game Death Road to Canada [$10.99] have been coming in regularly throughout this year. In addition to a number of more minor updates, Death Road has also been receiving meatier, body-part-inspired content updates that are trying to follow in the footsteps of all the content being added to the desktop version of the game. Back in June we had the COCCYX update, and in August the DUODENUM update arrived. Both added a staggering amount of new features, tweaks, and fixes, making the already fantastic Death Road to Canada even better. Well, the fun's not over as this Thursday the new EYEBALL update is arriving for the mobile version of Death Road. And because human bodies have two eyeballs, this update is actually split into two parts. The first part which arrives this week adds in a dozen new text events, including the rare events Gnome Challenge Mode and Toilet of the Past's Future as well as a new event based around the hottest new piece of exercise equipment the Swole-O-Flex. You can see screens of these events below.

For a brief rundown of the 9 other new events, as well as the numerous changes, fixes, and upgrades coming in part 1 of the EYEBALL update then hit up this post by Rocketcat in our forums which very succinctly summarizes everything. Then there's part 2 of the EYEBALL update which will likely include "more events, some characters and weapons, new secret areas, control tweaks, and more" and that should all be coming to mobile sometime in January. When part 2 hits, Death Road to Canada will again raise its price by a dollar. If you still have yet to hop on the Death Road to Canada train, be sure to give our original review a read to find out more, and then take into consideration all the updates that have arrived for the game since. I've found that it's certainly not a game for everyone, but for those it clicks with it offers perhaps some of the most endlessly playable fun on the entire App Store. That fun continues when part 1 of the EYEBALL update arrives on iOS this Thursday.

  • urban083

    Hoping this update fixes the zoom problem that came with the last update.

    • Rocketcat Games

      We tweaked some stuff, having problems with device fragmenting at this point.

      • night falcon

        Does this support the iPhone X is says the update does but it still has the bars on my phone

      • Rocketcat Games

        Hotfix should be up in a couple hours for fixing the bars

  • HotHamBoy

    I love everything about this game except how it feels to actually play it. Touch controls feel sluggish and unresponsive but, tbh, using a controller doesn't feel much better.

    • baconcow

      Just curious, what hardware are you running it on? I have yet to play, but am hoping the game runs well on the iPad Pro 10.5 with a Nimbus.

    • Milotorou

      The "sluggish" feel is actually a design choice, its not a bug or something unintended

    • Rocketcat Games

      We're looking into control stuff again for the next one. Have some ideas on what to do here. We're going to do an update with more control options, and hopefully that will narrow down further improvements we can do.

  • night falcon

    Love this game but I’m confused the update says iPhone X support and I still have black bars is this a mistake

    • Rocketcat Games

      Yeah it was, fix should be up today