capviridianThe mobile port of Terry Cavanagh's brutally challenging platformer VVVVVV is getting close to submission, the developer announced on his website over the weekend. The iOS version of VVVVVV has had kind of a long development cycle. It was first hinted to be coming back in October of 2012, and then the following January Cavanagh confirmed he was testing out touchscreen versions of the game on an iPhone. Then we heard basically nothing on the matter for nearly a full year, when Cavanagh declared that VVVVVV would be out on iOS sometime in 2014.

So how about those toucscreen controls? While Cavanagh notes in his latest blog post that nothing will ever match physical controls for the kind of game VVVVVV is, the touchscreen scheme he's come up with actually works really well. To prove it he filmed himself running through one of the game's tougher levels–Veni, Vidi, Vici–on an iPad.

After having an iOS version of VVVVVV that was 90% complete for over a year, Cavanagh has finally found the time to finish up that last 10% and says the game "should be ready to submit any day now." The PlayStation Vita port, which is being handled by Nicalis, should also be hitting in the very near future, so it looks like 2014 will indeed be the year of handheld VVVVVV goodness. Once a firm release date has been set for the iOS version we'll be sure to let you know.

[Joystiq]

  • Kiltedsheep

    Wooooo!!!!

  • Kane

    He needs to add controller support for best precision. But yay! Finally some progress.

  • bcredonk

    That level looks impossible! Cool stuff.

    • Skater1405

      It is almost impossible, lol. Took me at least an hour.

    • http://animaltrackers.wordpress.com/ DAiv Games

      It took me more than just a few goes to finish that section on the Mac. I wonder how many attempts Terry recorded before the one we see here.

      It reminds me of that Derren Brown piece where he flipped a coin ten times and each time it came up heads. What he subsequently showed was that he spent hours flipping coins with a mixture of heads and tails, but initially only showed the result where he finally managed all heads, which made it look like he succeeded on his first attempt.

      Of course, Terry could just be that good and have achieved it straight away. We may never know...

    • thiagovscoelho

      you don't even know

  • CkX82

    I hope it comes to iphone as well

  • DannyTheElite

    Instant buy

    • witedahlia

      Indeed

  • http://doitbloggystyle.tumblr.com/ Nemerlebb

    Since I finished (with lots of pain and tears) the 3DS version, I will only repurchase this version if it has online level sharing. The 3DS one only had a number of them.

  • Thawkk

    Already have this on my 3DS, but it's neat to see that he found a control method that works. Anyone who doesn't have this game in some format should get it, the music alone is worth the price.

  • iarepan

    Looks cool, but I don't think I have the dexterity.

  • thiagovscoelho

    really, while veni vidi vici is ultra hard, it only requires precision moving left and right. being how cumbersome it seems to be to flip, I'd want to see him on the conveyor belt levels that actually require precision flipping and running

  • paulkane

    This is like tooootally bitchin', I'm so sure!