Since its announcement on April 1st of last year, a built-from-the-ground-up for iOS version of Super Meat Boy has been right near the top of my most-anticipated list. Then this past October, developer Team Meat announced a new project called Mew-Genics, which started as a Ludum Dare 24 game jam project but turned out to be so much fun that the two-man studio decided to go all the way with it and turn it into their next official release.

Unfortunately for iOS Super Meat Boy fans, development on that title would remain active but slowed down in favor of pushing Mew-Genics out the door, which originally sounded like it wouldn't be that long of a process. Well, as noted by Joystiq, it looks like Mew-Genics has taken on a life of its own, and Team Meat has officially stopped all development on Super Meat Boy for iOS until Mew-Genics is finished. The Mew-Genics development has ballooned not just because new features and ideas are cropping up, but also because the team has decided to re-do the entire game from scratch outside of Flash.

Mew-Genics was officially confirmed for an iOS release in December, and although most details are pretty vague its strange mixture of gene-mixing and cats has us intrigued to be sure. But it really hurts seeing it come at the expense of Super Meat Boy on iOS, especially as we approach the one-year mark of its official announcement.

Team Meat had been releasing weekly updates about Mew-Genics on its blog every "Caturday" for the past few months, but have stated there are only two more of those to come and then they'll be flipping the radio silence switch in order to hunker down and get the game finished. I'm all for that, because as much as I'd like to see what the heck Mew-Genics is all about I'm doubly excited to see what the developer's touchscreen take on Super Meat Boy turns out to be.

[Joystiq, Image via ShakaGod at deviantART]

  • http://twitter.com/Klazuz Klas Segeljakt

    This is old news.

    • Jacob Gehman

      I guess it depends on how you define "old"...?

      • http://twitter.com/Klazuz Klas Segeljakt

        15+ weeks old

  • musclemanshawty

    Or "new"

  • http://twitter.com/mguniverse Danny Perski

    Didn't this happen like last year?

  • http://twitter.com/JaredTA Jared Nelson

    "we decided to officially pause work on the next Super Meat Boy and remake Mew-Genics outside of flash, making it our new full time project"

    From their latest blog post on Saturday: http://supermeatboy.com/138/Mew_Genics_Teaser_week_15__STEAM_/#b

    Seems they were working on both at the same time before, this news means they're now only working on Mew Genics. And since they're redoing the game outside of Flash, it will probably be a LONG LONG time before we see iOS Meat Boy :(

    • ImJPaul

      Bad move IMO. Unless this ends up being better....which I doubt.

    • sanderbos

      I blame you Jared. You and your stupid cat games. If you would have had a meat game segment on the podcast this would have never happened.

  • http://www.tap-start.com/ Mirkwood

    Is it that big of a project to port an existing game to iOS?

    • http://twitter.com/Klazuz Klas Segeljakt

      No, they are making two completely new games, Mew-Genics and a new Super Meat Boy.

      • http://www.tap-start.com/ Mirkwood

        Oh okay, thanks for the clarification

  • Dexiro

    Nice :D If anyone was still pining for more Super Meat Boy after completing the original then they should go play Jumper 1 and 2; what Meat Boy is based off. I'd much rather see something new.

  • MonkeyChunks

    I honestly don't see how a trial and error super difficult game like meat boy could possibly be played properly with touch controls.

    • dylanmannen

      Wtf is it people don't understand? It's not a port. And they have NEVER said that It's a super hard trial and error plattformer.. This game is designed for ios and not for consoles . So its a completely different game . At one point i believe they said the game will only have like 5 levels, but still be as big as SMB. It will not have virtual buttons and be like Super meat boy. I can promise you that.

  • Mrwubbs

    I'm pretty sure we are all being trolled by team meat. I don't think super meat boy for ios was really going to happen in the first place. I mean mew genics seems like a joke game or something. Plus they've expressed how they dislike mobile gaming then said they'll put their best game on ios. Then they pull some ridiculous sounding cat game out of nowhere and say never mind meat boy, we are now focusing on a random cat cloning simulator or whatever the hell this is? I'm telling you they are just trolling the mobile gaming community. Or not. Maybe I'm thinking too hard?

  • Bruno Gama
  • Greyskull

    Add Super Meat Boy to the list of games I just don't get. Same with Castle Crashers. I was introduced to both on XBLA, and still fail to see what is so praiseworthy about these games. I've played platformers. Why Super Meet Boy? I'm not trolling either; I felt the same about Battleheart. I've read that Battleheart has an MMORPG style battle system and appeals to players of said games; I never have so that might explain that.

    • MidianGTX

      Try Jumper 2, I prefer it and couldn't tell you how long I spent trying to 100% it. I think my record for most attempts at a single screen was over 400. Then I got RSI but still pushed on.

  • WauloK

    Just download Chocorun. Just as good and already released.

  • Nycteris

    I am more excited by the concept of Mew-Genics - I don't have the reflexes for Meat Boy!

  • http://www.facebook.com/santiago.salcedo.39 Santiago Salcedo

    :'(

  • http://twitter.com/ghookahs HUKASFILM LTD. ✩

    I guess its a better name than Pikachu-Genics. Hope they don't get sued by Nintendo.

    • mr ed209

      Pikachu is the name of a Pokemon. Mew may also be the name of a pokemon but it's also a word people use to describe the sound a cat makes. Nintendo have nothing to complain about.

  • Jonab

    Didn't the developer rip the App Store and basically say people who buy apps are gullible idiots? Seems odd he would be developing an app for it...

    • mr ed209

      Quote? Link? Proof? Contex?

      • Jonab

        In March 2010 at the Game Developers Conference 2010, Refenes criticized Apple's App Store, calling it "awful" and "horrible" and likened its games to the crude Tiger Electronics games that were popular in the 1980s and '90s.[7] Seven days after this speech was given, Apple pulled the game Zits & Giggles from the market

        Wikipedia

  • http://www.facebook.com/pavel.kupriyanov.14 Pavel Kupriyanov

    Even though it's completely ignored by TA, there's already pretty decent meat boy game out there :). No need to wait you know.