Polytron's indie puzzle platformer Fez launched back in April on Xbox Live Arcade, and was featured prominently in the film Indie Game: The Movie. Shortly after it came out, we pondered on our podcast about if it would be possible to put Fez on the iOS platform, and a few months later we learned that Zynga had actually approached Polytron about porting the game to mobile platforms. Spoiler alert: Polytron declined.

However, in an end of the year wrap-up post on the Polytron blog, lead designer of Fez Phil Fish wraps up what a crazy year 2012 was for himself, and also hints at plans for 2013. Among those is porting Fez to more platforms.

While not specifically stating that it's coming to iOS, it's sure not hard to imagine that it's among the intended platforms. As we've discussed before, Fez relies heavily on its puzzle elements more than specific platforming, so precision and virtual control woes likely wouldn't be an issue. Plus, it would just be awesome to swipe the touchscreen to swivel the view of the world around, wouldn't it?

This is all just hopeful speculation right now, but we'll be keeping a close eye on Polytron in the new year to see what comes of Fez moving to new platforms and if that involves iOS in any way. In the meantime feel free to hop aboard the train at Speculation Station in the thread in our forums.

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  • Daveiszzzzzzz

    Hahahaha silly TA. I don't expect anything more than PC.

    • Nick

      Find, don't expect all you want. It could work, and it would be a worthwhile option to consider. World of goo did incredibly well on the iPad, so I don't see why this couldn't. The controls are simple enough that it wouldn't be as bad as many successful platformers are.

      • Daveiszzzzzzz

        Perhaps it'll make its way over, but I just see it being too intimidating a platform for him. Updates/patches are pretty standard-fare on iOS, and Fish couldn't even get himself together to patch it on 360 when it was needed.

        I also want to mention his comments before about the game needing to be on a traditional console with a controller. proooobably mean he's not big on touch screen gaming. Then again, he used that as his logic for not porting to PC earlier...but maybe he was just that ignorant?

        TA can continue its port begging though, always good for a larf.

      • http://twitter.com/IrelandMichael Michael O'Connor

        Fish's issues with patching the game on the Xbox 360 has nothing to do with a lack of effort, and everything to do with Microsoft enforcing exorbitant fees for the process that would feed some families for an entire year.

        The amount of self obsessed ego oozing from your post is almost overwhelming.

      • Daveiszzzzzzz

        I'll admit, Microsoft does handle their indie devs really poorly, and the fee is ridiculous. However, they also approached him to help with the whole update thing and he declined.

        I'll also admit to just being a sour-puss, though. That's what the internet is for, after all!

      • Karzay

        "I'll also admit to just being a sour-puss, though. That's what the internet is for, after all!"

        Hahahahaha, silly Dave. I don't expect anything more from you.

      • Daveiszzzzzzz

        As you shouldn't!

      • Nick

        We have no information on what ms "offered" him. There is a clear NDA in place, so they could have offered him a bucket or chicken wings if he paid the fee.

        Watch Indie Game: The Movie. I believe you'll see the struggle he's gone through. He's far from a saint, but he's at the heart an indie developer who expended every fiber of his being into a game that wasn't a blinding smash hit like super meat boy.

        It Fez hits iOS, it'll be a day one buy for me.

      • dariusjr98

        Lard? Really?

        Shut up, Dave.

    • http://twitter.com/Sanuku Sanuku

      Everyone was thinking exactly the same Way about Kinectimals, Lost Winds, NyxQuest: Kindred Spirits and many more. I guess it`s all about the Money in the end if an Publisher wants to let an IP stay exclusively on their System or not. Since Phil did announced yesterday that they are porting the Game to more then one Plattform Microsoft obviously didn`t care about Fez enough in the longer run.

  • http://www.facebook.com/profile.php?id=100001857338412 David Evans

    If it does play it through as quickly as possible. I had to take a break from my Xbox for a few weeks, when I came back to FEZ I was utterly lost. I had no idea where I was supposed to go, what I was doing before my break or even where I was...travel is a chore in this game.

    I may restart, before I stopped playing I was properly captivated....

    • Nick

      Yeah, that's the story of my life, especially with RPGs. Many times have I walked back into an RPG with a "WTF?" Face on. Many, many, many times.

      • Darius

        That happened to me as well when I came back to Assassin's Creed. The time gap from the last time I played it was so big, I pretty much forgot how to fight.

  • http://www.facebook.com/people/Lars-Anderson/100003291510443 Lars Anderson

    Could care less what this angry hipster developer does.

    • dariusjr98

      You apparently cared enough to comment about it.

      Shoo. Go away.

    • bitbit

      I think you mean you couldn't care less.

  • MrSHakerEsq

    Why people hating on this Fez developer?

    • Darius

      I want to know too.

      • http://twitter.com/tootiegooch tootiegooch

        Read the Polytron blog (link is in the story). He has opinions and has voiced them many times. Some people like that and some don't, as often happens with people who give their opinion freely. I would have thought you knew this as you've defended him several times in the comments here. Or perhaps you are just kind to strangers (very commendable!)

  • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

    His mistake was going platform exclusive from the start. He should have gone multi-platform from the beginning.

    • http://twitter.com/Sanuku Sanuku

      He didn`t really had the Money/Knowledge at that time to go for Multi.