In March of last year developer Full Control released a fantastic turn-based strategy game called Tactical Soldier - Undead Rising [$4.99]. In it you led a cast of characters through highly atmospheric environments as they attempted to put the kibosh on a zombie infestation. Standard fare premise-wise, but it was the highly tactical choices you had to make in order to be successful in Undead Rising that elevated it above your average zombie game. It was difficult to be sure, and had its fair share of quirks, but it was oh so satisfying learning its methods and working your way through the game.

A couple of months back, the developers announced a follow-up to Tactical Soldier that would aim to take the same basic turn-based combat of the first came, drop it into a modern military setting, and expand and improve the mechanics in big ways. The result is Frontline Tactics, and it's coming to iOS soon. You can get an idea of what it's all about in the new trailer.

The two biggest improvements I'm looking forward to in Frontline Tactics over its predecessor are fleshed-out squad customization, with new weapon and skill trees to tailor your characters to your own particular style, and multiplayer options. In addition to the single-player campaign there will also be online multiplayer in both cometitive and cooperative flavors. The thought of teaming up with some buddies online to deal with the various combat scenarios sounds truly awesome.

It sounds like Frontline Tactics is nearly finished, so we'll definitely let you know when we hear a solid street date, and in the meantime check out the forums for discussion and posts from the developer.

  • subshell001

    I really hope the multiplayer options include asynchronous play! Undead Rising was *really good* .. this could scratch that XCOM itch when I am not near my computer.

    • Bool Zero

      Well, technically Aiens Vs. Humans can scratch that Xcom itch while away from your computer, hehe! Really, it's an awesome game! As for this, I can't wait! I loved Tactical Soldier - UD and this looks awesome in so many ways and a major step up in their design! Added to watch list...

  • http://www.facebook.com/thomas.h.lund Thomas Hentschel Lund

    Hey guys,

    Yep - there is async coop/versus :-) There is even "offline async", where you take your turns disconnected from the server and it uploads your moves when you get online again. And its also cross platform multiplayer, so you can play your buddy on a PC or Mac.

    Shoot away with questions, and we will try to answer as good as possible!

    Best
    Thomas

    • mudd

      How extensive will the campaign be? Undead was a fantastic game, but it was on the short side and took a very long time to update to a new chapter/campaign. That being said, I'm exited for this release. Thank you.

      • http://www.facebook.com/thomas.h.lund Thomas Hentschel Lund

        Frontline is a very different game than TacSol in many ways.

        One of those is that there is no campaign storyline. Its a very tactical situational game, where you deploy into a given area - perform the mission (elimination, survival, defend etc) - and either win or loose a mission.

        For every 5 wins you then choose new unlocks - like a new mission area, a new unit, new mission types etc.

        Coupled with a radically different and much smarter AI, no game is the same - and there is lots of replayability.

        There are also a lot of tactical options - low and high cover, flanking etc.etc. So emphasis is on totally different kind of TBS experience than TacSol. Where the general idea was more to create "resident evil in a single player story experience".

      • mudd

        Wow, this sounds great. I'm looking forward to picking this up. Thanks for your reply.

  • GSJ1977

    Game looks great but the trailer music is awful.

  • Retero

    Game looks amazing. Hope it comes out soon.