The wait for Grand Theft Auto 3 on iOS and Android is almost over. On its blog a few minutes ago, Rockstar revealed that the 10 Year Anniversary Edition port of the game-changing open-world title will hit the App Store and Android Marketplace on December 15th at an agreeable price point of $4.99. A new trailer giving you another taste of what's to come is expected to release next week, but we've got some new screens right now to hold you over.

Oh! And in other related-and-cool news, GTA 3 will support more than just iPad 2, iPhone 4S, or a beefy Android device at launch. Single core phones and devices are now game. Here's an updated list of what will be supported at launch:

  • Apple iOS Devices: iPad 1 & 2, iPhone 4 & 4S, iPod touch 4th Generation
  • Android Phones: HTC Rezound, LG Optimus 2x, Motorola Atrix 4G, Motorola Droid X2, Motorola Photon 4G, Samsung Galaxy R, T-Mobile G2x
  • Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Dell Streak 7, LG Optimus Pad, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1, Sony Tablet S, Toshiba Thrive

[Thanks, @WakeBoardMan10!]

  • http://twitter.com/borgqueenx borgqueenx

    very curious if those controls will be playable in the hand. i prefer half a wheel...
    And very curious if our iphone 4s's and ipad2's will get extra graphics..

  • David Howe

    Doesn't surprise me that iPhone 3GS is out, but I'm glad to see the 4 supported.  It took me a world of trouble to get my last game working on the 3GS...  it really struggles with keeping up with heavy fill rates.

    I wonder how GTA will control on an iOS device... I really disliked driving around in Chinatown - tapping a left or right arrow to turn was frustratingly difficult.  Looking forward to TouchArcade's review!

  • http://twitter.com/Sanuku Sanuku

    What an Epic Fail. Instead of using the Virtual Joysticks we have to get again those shitty Control Arrows. Does Rockstar prefer that Sadomaso Control Style really or do they even think we didn`t hated it the first Time? I guess there must be a Reason why the Game is sold so cheap...

    • http://twitter.com/Texazzpete Pete

      i assume the arrows are only for the driving sections....you wouldn't need a joystick for the in-car sections :)

    • Anonymous

      The sneak preview of the ipad gameplay at New York Comic Con shows a virtual joystick, so the arrows must just be for driving.

  • http://twitter.com/VULTR3 Mike

    Gahdamn lookat all those buttons! Haha, I dunno... I'll have to try it I guess, but up front it seems like too much.

  • Anonymous

    Use the god damn gyro!

  • Anonymous

    nice, so on my iPad 2 i can play GTA III, it means i can expect to play GTA IV on iPad 9 or 10 :p

  • Anonymous

    Player A: "We want console games!"

    Developer: "Here's a console game"

    Player A: "I won't download more than 30 MB!"

    Player B: "And it must have less than three buttons!"

    Player C: "Don't forget support for ancient, dying hardware!"

    • David Howe

      Don't get me wrong, I'm super psyched to have this come to my mobile and tablet (hoping for universal!), but porting a console/PC game to mobile is a tall order, especially for complex games like GTA.  

      We all have high expectations of companies like this - there's nothing wrong with that.  The devs just have to deliver the goods, or quite frankly, the old "we aren't going mobile" line is preferred.  It's Rockstar though, I'll give them a good chance to pull this off.  I'm just disappointed to see two glaring arrows for driving...  so many good racing games on the platform with better control methods.  Let's hope there are some options for player preference here.

      • http://pulse.yahoo.com/_NEWJ5CBNJFMW72E3H6MKI6KU3U Drew

        Pretty positive I read that it will use tilting to steer as well.

    • http://profiles.google.com/fleshman1992 Laszlo Tuss

      your mother is who ancient and dying.... not only the fatheads (usa) live in this planet....

      • Anonymous

        o.O

      • Anonymous

        I'm reluctant to admit you even intended for that sentence to make any sense...

    • http://twitter.com/VULTR3 Mike

      Looks like someone realizes consumer opinions. It's all about balance, buddy.

  • Anonymous

    woah! those are Xbox models! O_O

  • http://linuxuser1.myopenid.com/ Linuxuser1

    Any information about an universal app and iCloud save game sync?

  • Антон Анатольевич

    galaxy note not supported? >.<

  • http://www.facebook.com/OoOoOomonkey John Usher

    Freaking sweet I now can't wait until next week. For me this will be the best iOS release of the year.

  • Anonymous

    The controls already look awful but $5?! Didn't see that coming. I was thinking they'd go Square Enix style and ask for $10-$15.

    • http://pulse.yahoo.com/_NEWJ5CBNJFMW72E3H6MKI6KU3U Drew

      Yeah, I honestly don't see how Squeenix makes much money on their games. Although $10-$15 is relatively cheap for a video game, the standard set by the App Store is pretty cheap, so it makes no sense to me why people would charge more than $6 or $7. Even Infinity Blade II is a mere $7, and that has 5-6 hours of gameplay and top notch graphics.

  • http://twitter.com/steviebe steven bell

    Why dont dev's follow Jeff Minters lead and go with virtual joysticks like he's done for all his iOS games?!

  • http://pulse.yahoo.com/_SNE4LYAJJHXMW3YF52FKFA6ZSI Alex

    I am pretty sure this a screen capture of a vid edit such as you used to be capable of in other gta games. Remember when you used to grab ridiculous air off a ramp and it would pan through different camera angles? If you look at the first screen then on the right of the screen I see a camera button, a car right in mid-air in center screen, and... get this guys and girls... a steering wheel button on the left side lol. You think they might have just found it easier to use a screen pull from a feature that already allows editing?

  • http://profiles.google.com/fleshman1992 Laszlo Tuss

    will it crash on the iPad at loading like the 5 star Infinity Blade I-II and the CoD:BOZ or will it run? xd

    • Anonymous

      yes

  • Chad Gibson

    I honestly thought that i wouldnt be able to play this on ipod touch 4g, this just brightened up my day :)

  • http://twitter.com/like_a_lolita likealolita

    I wasn't expecting this at launch either for the iPod touch 4 (and for $5!), so this is great news.

  • Anonymous

    Am I the only one who noticed that all of the Android devices listed up there are Nvidia Tegra phones? The Galaxy S2, Sensation and other devices that have different (and probably faster) hardware seem to have been .... forgotten?

    Also, you might want to edit the title as only two single core devices seem to be listed - Ipad, Iphone 4 and Itouch4.

  • glenn torres

    i hope it will not crash at their first version release, and nothing to wait for just an optimize version that will not crash on my ipod touch 4!! (also ipad 1)

    also i dont care if they low the graphics on ipod touch4 and ipad, the important is i can play gta with first person view, i got bored on china town too fast cause its not like fully 3d or first person view!

  • glenn torres

    it doesnt support 3g devices on ios,, haha, i hope apple will release ipod touch 5 or 4s?, haha so i can play any game without error, problem, or any issues

    • Anonymous

      I'm pretty sure, haha, that Apple will indeed continue, haha, to make improvements and advancements, haha, to their haha hardware, haha. Technological progress and competition, haha, and all that stuff. (why are we laughing?)

  • Riku Wikabower

    Does anyone know how big it'll be?

    • http://twitter.com/MichaelMatzat Michael Matzat

      I think the PC Version is only about 730MB