We’ve been keeping a close watch on the PS Vita since its announcement and as we’ve followed up with it, we’ve become more and more convinced that it’ll be the one near-future portable device that’ll compete with Apple in a meaningful way in the games space. Yesterday’s press conference in Japan went a long way in solidifying this thought, as the handheld is poised to launch with a lot of big-name IPs and tech that should draw popular attention.

To be clear, Sony had nothing of substance to say about PS Vita’s launch outside of Japan at the event. It also didn’t get into game release dates. But it did share some news on games: Ultimate Marvel vs. Capcom 3, Street Fighter X Tekken, Final Fantasy X HD, Metal Gear Solid HD Collection, Zone of the Enders HD Collection, Lumines, Ninja Gaiden Sigma, and several other releases are all slated to hit the PS Vita at some point down the line. In Japan, the device will launch on December 17 with a total of 26 games, most of which will presumably be big-ticket titles that won't ever be available on the App Store.


LUMINES!

I think it’s fair to speculate that when the device hits elsewhere in 2012, the rest of the world will experience a similar launch line-up and the promise of ridiculous launch window support. Over 100 games are being developed for the device in Japan, Sony said at the event. And let's not forget about the "apps" -- Sony showed off the browser, multi-tasking, a photo viewer, and several less notables at the event. We've already said in the past that its non-game support is looking strong and, wouldn't-you-know-it, pretty phone-like.

A listing of what’s inside the PS Vita is now available at Destructoid. It’ll boast a ton of RAM and a 4-core A9 CPU, which is pretty hot. On the minus side, it’s only going to be able to sustain a maximum battery life of five hours of play before you need to plug it into a wall and re-charge for around three hours.

I guess it’s no surprise to see publishers like Capcom, Square Enix, Konami, and Tecmo Koei latch onto new technology, but it’ll be interesting to see if the big name properties each of these players -- and several other notable western developers -- are bringing to the Vita will be enough to push the platform into a legitimate position of strong competition with iOS. Apple is killing it in this space, so it’ll take a big push in both digital and retail for Sony to get people to jump over and carry around this bulky-butt thing. From this TGS event, it seems like Sony is willing to at least try for a mad dash at your wallet.

[Via Destructoid, Giant Bomb, 1UP]

  • http://twitter.com/Kirkenjerk Ryeley Kuykendall

    It releases in Japan on December 17th.

  • Furtin

    And there I was hoping Lumines would finally come to the iPad. Sheesh what a letdown ....

  • Alex

    At least the AppStore is still winning in the "Price War" :)

  • Adam of Troy

    Do IOs games really compete w/ Sony & Nintendo's games? I don't really feel like there is much cross over... I feel if it isn't a tablet or a smartphone (or a Sony Walkman http://news.cnet.com/8301-17938_105-20105214-1/sony-officially-details-android-walkman/?tag=hotTopicsBody.1 type thing,) then it's sorta like apples to oranges.

    On an off tangent though, if this thing had some way to instantly notify you when you were receiving a phone call? Game over man, I'd be all over this as the one device to rule my pocket...

    • Anonymous

      Agreed.  Comparing iOS games to Vita games is like comparing Facebook games to PS3 games.

      • http://twitter.com/nicholsonb Brad Nicholson

        Na, I think that's silly. I mean, look at Anamoly: Warzone Earth, Sword and Sworcery and the other premium games out there -- these, as value propositions, can go toe to toe with handheld games.

      • http://twitter.com/pinnaps pinnaps

        Nope you are simply comparing apples to watermelons
        The only iOS games that could pass for a handheld game are some of the few good RPGs it has and FF ports

        Nothing wrong with the games you mentioned, just nothing special about it either

        What people like you need to realize is this "games" and markets appeal to different people 

      • SMP

        I dont see why not. The creativity is there, the talent is there, and the platform is growing each year, there is absolutely a comparison to be made. It doesnt matter what the platform is as lomg as the games are entertaining. And there are definitely entertaining games on ios.

      • SMP

        lomg, I think I just made up a new word

      • http://twitter.com/pinnaps pinnaps

        Again i got nothing against iOS is just a different platform with different targets
        The best iOS games are those creatives and innovative one made by indie devs. But saying is competing with handhelds is bananas

        There are plenty of of talent and creativity on Facebook/Flash game. Games are entertaining. I just dont see how someone could compare them with consoles

      • spidey

         iOS vs handhelds is not the same as facebook games vs. consoles.

        You took a step down from iOS and a step up from handhelds making the comparison of the comparisons invalid.

        That said, I agree with your point that handhelds and iOS gaming target different markets. However, they are increasingly converging on the same user set and battling for their share of wallet. I am sure a lot of people have given up handheld gaming devices in favour of iOS. You can say that they were never "true" gamers and all, but the fact remains that Nintendo and Sony have lost market share. And have not been able to gain anything out of the market that iOS has actually created, the super-casual gaming market that is.

        I'd be very interested in what Vita offers. Right now I am extremely happy with the overall (game+non-game+portability) value of my iPod touch.

      • Anonymous

        I've said this before, but I suppose it bares repeating: Of COURSE there are a few premium iOS games that can contend with the best found on the PSP and DS but the key word there is A FEW.

        Until Apple sanctions some kind of official physical controls scheme add-on for the iPhone/iPod; iOS devices will forever remain a casual gaming device (again except for a few outstanding games).

      • http://twitter.com/pinnaps pinnaps

        Saying those few premiums are on par with the "BEST" the PSP/DS has to offer is a bit of an stretch. So far the games on iOS that i played that "could pass' for handheld games are some of the few brilliant RPGs and FF ports. And chinatown wars which was a console port

        Not only the lack of physical buttons limits it, but also its audience and budgets they do not carer to a console experience. They look to be cheap games that can are accessible to anyone to play and move on to the next one since they are all so cheap

      • Anonymous

        Oh I don't know, it's really close in some cases.  I mean Anomaly: Warzone Earth is right up there with the likes of Patapon in my book.  But, like I said, those games are so few and far between. 

        This is why I still lug my handheld around on a long trip.

      • SMP

        Its a stretch, but again, the creativity is there, and the support will only grow. There is an audience of people who will play dedicated handhelds for specific types of games, thats a niche audience however, people who comment on these sites like you or me represent that niche, a niche that I feel is skewed to percieve things solely by their own personal preference, which is why I disagree with you. If a games enjoyable, it doesnt matter what type of game it is, its enjoyable,

      • Austinriddle87

        Exactly.  Lately when I'm at home I'm not playing Starcraft 2 on my computer.  I'm not playing COD on my xbox 360 and ps3.  I'm sitting on the couch playing Jet Pack Joyride while my Wii streams netflicks.  :)  I'm not oblivious to the quality of a game, because a game is judged by it's fun factor, not just quality or polish.

      • http://twitter.com/pinnaps pinnaps

        Saying those few premiums are on par with the "BEST" the PSP/DS has to offer is a bit of an stretch. So far the games on iOS that i played that "could pass' for handheld games are some of the few brilliant RPGs and FF ports. And chinatown wars which was a console port

        Not only the lack of physical buttons limits it, but also its audience and budgets they do not carer to a console experience. They look to be cheap games that can are accessible to anyone to play and move on to the next one since they are all so cheap

  • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

    That battery life is really the crux of the problem with this generation of handhelds.  You can push super 3D graphics, but if the thing has to be plugged in every few hours (and I'm guessing that 5 hours is on the high end of possible time, heavy graphics and CPU use will probably drop it) then it significantly diminishes my interest in the platform.  I have an original PSP, but I hardly ever play it because as soon as I start really getting into a game, oops, there's the red light and now I have to plug in a cord that gets in the way at the bottom of the system. 

    I'm not saying the games won't be great, but I really wish they'd start factoring in longevity on an equal level as packing in high tech gadgets.  You can have the world's most powerful and gimmick packed system, but if it has an hour battery life, it's no better than a tiny PS3 that needs an electrical outlet.

    • Relytgninroht

      Dunno about you, but my iPod touch 4th gen. battery only lasts like 2-4 hours if I'm constantly playing games on it. The only iOS device I've used that has a fairly long gaming battery life, is the iPad 2- except it doesn't count as a portable, because it's too big, and if it were considered one, then the Alienware m11x would be one too. By the way, what I seem to find lately is that I don't tend to game on my iPod out in public, or on trains, buses, cars, etc. What takes most of my portable entertainment time is music, and staring out the window or sleeping. So, going by that logic, the portable music industry is totally competing with the portable gaming industry- and I'm dead serious- I totally do just listen to my iPod and stare out the window (mostly).

      • Relytgninroht

        Meant to say while rather than and at: "and staring out the window or sleeping"

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        I can't speak to the battery on the iPod Touch line, but just last night I was waiting in my car for an hour to pick someone up.  My iPhone 4's battery was at about 20% because I hadn't plugged it in for a few days, and I listened to music the entire hour, and played Jetpack Joyride for most of it after quickly eating dinner.  The battery didn't even drop 5%.  So maybe the fact that the iPod Touch line is slimmer also means a smaller battery, since it doesn't have to account for 3G network connections as well in its time estimates.

  • SMP

    Regardless of whether dedicated handhelds have a future or not, I'll support the Vita, assuming there is no tragic post launch incident. If the Vita is the last great dedicated handheld, then so be it.

  • http://www.facebook.com/people/Dimitri-Bastos/1845606569 Dimitri Bastos

    Oh well, i'm new at iOS gaming and stuff, and yes, I have a videogame (Xbox 360), and I am very happy with my iPad 2 games (due to my life, even happier than playing on X360). Couldn`t be more indifferent to Vita or 3DS.

  • http://twitter.com/pinnaps pinnaps

    What a fanboish apple article, full of arrogance
    Handhelds are most definitely not competing on the same market as smartphones, thats like saying consoles are competing with PC Flash/Java Games

    Smartphone gaming is not on the same league as dedicated handhelds its a whole different story and market. Do you really believe the $0.99-$5 market and $50 market are competing with each other *insert sarcasm*

    It depends of the audience and target

    For the casuals and people who dont like mobile gaming they can enjoy
    ios game for the other sector that enjoys mobile gaming the PSVita/3DS
    will do

    What im saying is that smartphones are not game machines, they are
    great multimedia powerhouses that just so happen to be good a casual
    gaming

    They don't have the quality, depth and budgets that dedicated machines games libary
    The game boy advanced has much better games that the
    iPhone any day with exception of some RPGs on iOS. Now 3DS and Vita will make the bar even higher

    iOS games idea and goal is to make low budget games that are cheap and accessible to anyone. Accessible to anyone to pick and  play in short bursts 

    For what they are they are perfect: iPod/Phone games, i mean there is just so much you
    can ask for $0.99-$6.99, the best quality titles are the ones designed
    for the platform its the  simple minded to no brainier games, innovative and creative indie games that dont rely on budgets like minigore, pocket god, doodle jump etc & few rpgs

    Any iOS user will tell you they love the platform because its
    different, not because it caters to the console experience. They look to
    be cheap and accessible so that anyone can pick up and play in short or
    long bursts

    Is it that hard to understand for fnab0is these days that there are different markets for different systems and for different PEOPLE?

    There has always been different markets and bigger markets than others, Sony & Ninty are definitely not chasing after the $0.99 market. This age-old subject should really be out to a rest already

    • Anonymous

      I felt when I was reading the article, someone had written it whilst gritting their teeth? They had to force themselves to be nice because they were totally unhappy in the fact of just how good the Vita is?
      It's a day one purchase for me, got one on pre-order the second pricing was announced.
      but I'll also get an iPhone 5 and all the great next gen titles coming to it. But yeah, different experiences, just like gaming on a 50" plasma with thunderous surround sound is different.

    • Anonymous

      I felt when I was reading the article, someone had written it whilst gritting their teeth? They had to force themselves to be nice because they were totally unhappy in the fact of just how good the Vita is?
      It's a day one purchase for me, got one on pre-order the second pricing was announced.
      but I'll also get an iPhone 5 and all the great next gen titles coming to it. But yeah, different experiences, just like gaming on a 50" plasma with thunderous surround sound is different.

    • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

      You seem to jump all over the place there in your rabid defense of the Sony/Nintendo empire.  A few things to consider:

      I would absolutely say that smartphone gaming is competing for my time in the entertainment industry.  There's a reason Netflix is now on every console gaming system... because it's become a massive portion of what people consume for entertainment, and if your game system doesn't have it as an option, you're less of a draw.  By the same token, Nintendo and Sony are fighting to keep their handheld in your view, because the longer it's there, the more likely you are to continue buying products for it.  And that's where the cellphone market is absolutely threatening to them.  Almost every person from teenage years up has a cellphone now, and it's quickly becoming a case of those cellphones becoming iPhones or Android smartphones.  They're less likely to carry a second device with them now that they have their phone, just like people stopped carrying pagers and then PDAs when the phones evolved.  Sony recognizes the threat and is putting forward a hand in the Experia Play line, while Nintendo continues to play dumb, which is why their stockholders are so worried.

      The analogy to the Gameboy library being down and out superior is a pretty poor one.  There was a lot of crap on Gameboy as well, just like there's a lot of crap on the DS, and reviews weren't too keen on most of the 3DS launch games either.  And there are definitely iOS games that are at the Gameboy Advance level.  Obviously, it's not the majority, but I could easily give you a dozen games that are great and the GBA couldn't even run.  That's about as many GBA titles as I bought during the life of the system, although I didn't have a tremendous amount of money either during the years the GBA was out, so I was at the mercy of an allowance in what I could afford.  I wonder if that may also be a factor in why people are so zealous about Nintendo's old library.  Many people even in their late 20s today were children when these systems came out, and most did not have the luxury of buying every game.  They mostly bought the good ones; the Metroids, the Marios; the Zeldas.  When you add in that you tend to idolize and finish what you spent your limited resources on, even if it was junk, it adds a layer of sparkle that might not otherwise be quite as bright in an objective scenario.

      I just don't believe this is as cut and dry an issue as Nintendo is making it out to be.  Obviously, they're free to do what they want.. at least until their stockholders get fed up enough to kick out the upper management, but their complete refusal to budge against the tidal wave of change in mobile technology just reeks of stubbornness for the sake of it.  I don't like what they've done with the 3DS thus far, but if they revamp the system I'll probably pick one up eventually when the software is there (Ace Attorney vs. Layton will be a big draw).  Their complete stone walling of a massive opportunity to expand their Virtual Console titles is just staggering though.  You don't have to abandon your business to expand it into a market that is already encroaching on your territory.

      • http://twitter.com/pinnaps pinnaps

        Im not jumping the gun nor im defending any "empires", i would gladly receive and accept apple (or any other company) as one more participant in the handheld/console arena if thats what they were targeting/aiming

        Apple doesnt even make games, nor that it matters but their whole "game popularity" is thanks to popular titles from indie devs like Angry Birds, which certainly to do not aim at the same audience as say the legend of zelda or Uncharted

        Android is ever growing popular as well, and WP7 while much farther behind is trying to catch up in games to cater to the same audience android and ios do. You'll soon have 3 major smarphones OS which offer the same games and experiences. Those are the companies competing with each other, that will need to come up with ideas to differentiate from the other 2. Is not so much apple anymore as is the Smarphone market of casual games/ers

        Then you have Gameloft which makes one cheap/fast ripoff after another, dont get me wrong their games are pretty entertaining. Just nothing especial about them wear-down pretty fast after you are done you move quickly to the next fix. Trust me i know this after playing over 200 games on iOS

        Now about the points you are making
        Sure i agree that smatphones gaming/games/apps are competing for your time and that it appeal to a much wider audience of non gamers, casuals and even core gamers like me (and you?)

        And its a great market to tap into, the blue ocean of non traditional gamers which Sony tries to do with is SE division and the 1st PS certified Xperial play. Why the hell not profit on the PSX emulator with proper controls which is accessible to anyone on android

        All i want to make you see is that those teens girls, casuals and non gamers you refer to. All those people that find the idea of carrying a specific device these days a burden. Are probably not the audience that PS Vita games and experiences are targeted at

        Theres different markets, if you compare the blue ocean of non gamers and casuals, the handheld market looks small even though is a big market with a big enough userbase to generate profits.

        You can call it a niche market or how ever you you want, it will always be there. As long as people like me look for that handheld gaming experience it will be there. There is no such thing as the last handheld generation. To make a half assed comparison discrete GPUs will always be here no matter how good good and mainstream integrated chipsets get, discrete GPUs will also get better and enjoy of the same user that look for that performance premium   

        I use the GBA example because it was the last nintendo console i played, while it had plenty of shovelware it (like any other leading console) it also had a shit load of quality titles. Even the harry potter games were top notch quality for its time

        There are much more quality tiles on GBA than on iOS right now the gap in numbers is huge, liek i mentioned there are quite a few brilliant RPGs on iOS that could pass for handheld games

        Also i don't hate on the creative and intuitive iOS indie games, liek tower defense games, doodle jump and the like. I fact i think those are some of the best experiences iOS has to offer since they are specially designed for the platform and its core audience. I had plenty of fun with titiles likes that i juust dont see those $0.99 games competing for my handheld games money. I like to have  best of both words

        What im trying to empathize through out is that there is a market for each system and the games don't appeal to the same people. And that Vita/3DS are certainly not chasing after the $0.99-$6.99 market

        Honestly i havent been paying much attention to nintendo lately, imo they need games more games thats what holding them down. Nintendo is Nintendo people since forever has been anouncing the doom of them. They are still here

        My PSP has been aching for a successor for quite some time now, my investment money next year will go towards Vita, highest capacity memory stick and games. I'll try to buy the iPhone 7 and if the 3DS has enough titles that appeal to me i'll get a revision on 2013/14

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        My point is that the market you seem to think will always exist, the "core" gamer who will buy the Vita just because is a rapidly shrinking market in the current state of technology.  Sony wouldn't be working on the Xperia line of phones if they didn't see the writing on the wall in this regard.  They wouldn't be providing support for Android apps on the Vita if they weren't preparing for the eventuality of the next generation of young gamers switching directly over to a smart phone after the Vita and abandoning their handhelds altogether.  If they're already working with Android apps, they're more likely to move to a Sony branded Android device.  More and more parents will be buying their kids the best bang for the buck, which at the moment is an iPod Touch.  Economically speaking, it's no contest.  Approximately $200 for a device with thousands of games in the sub $5 price range vs. $180 or $250 with almost all the games costing $40 or more.

        The reality is that the "golden era" of handheld games existed in large part due to the technology and exclusivity of the era combined with the NES fanbase growing up with the company's advancements.  When the Gameboy was the only toy in town, of course everyone had it, and then continued to upgrade to the next "only toy in town" as they were released.  That is not the case now.  The last generation should have been a wake-up call when the PSP had a VERY difficult time catching on in the US.  The number of devices people are willing to carry are decreasing, and I don't think it's a coincidence that the 3DS's sales were nowhere near what was expected for a new console release.  It's not an issue of different markets for different types of games.  It's an issue of the technology converging into a single device and potentially wiping out the previous market almost completely.  Whether that device is a touchscreen or a hybrid such as the Xperia is another question entirely, and it may take several more years before the chilling effect really sets in, but the fanatical devotion to first-party Nintendo franchises that currently keeps them afloat will not hold up forever if their install base shrinks enough.

      • http://twitter.com/pinnaps pinnaps

        The market is not so much shrinking as it looks smaller compared to much bigger markets of non gamers. Most people had the choice to get a DS over the PSP which initially lacked games/support. DS was the iOS of past gen it had plentiful of quality core gamer but it also had games that appealed to the non gamer masses. It was the best "bang for the buck"  It was the soccer mom portable of choice it was the family friendly device. The masses that are playing  angry birds now

        If anything is the 3DS that lost is lion share of non gamers, family appeal which could make up as much as 50%-60% of the DS user base. Still anywhere above 50 Million of core users is impressive and will certifiably be worth making a business out of it

        PSP was never a casual friendly device and it constantly got pwned in sales by the DS almost 3:1and there was back in the day still plenty of gamers that looked for the experience PSP had to offer. PSP numbers were pretty solid, what didn't make the PSP such as success story was that those 70 Million people weren't buying so much software.

        If either PS Vita or 3DS and the end of their life cycles sell anywhere close to 60/70 million and move good quantities software then thats a HUGE success for that space in the market, no matter if Smarphones have a 1 billion  or over nine thousand million user-base of non gamers, it will still be a big enough success for their market sector. It will be a good profitable business that will carry on as long as there is people looking for that experience

        Sony made phones since a long time already, it makes SE Android smartphones. Why not get a piece of the cake with something that will distinguish you among the Android crowd. it makes perfect sense for them to try to tap into as many markets as possible. Its Sony a premium company of PC almost the Apple of PCs, they want something that differentiates them on the Android market which is plentiful overcrowded as is. Look at how their tablets scream im different

        Their strategy makes sense, if you saw the January revealing of the NGP (back then) you'll have a clearer understanding of their strategy. Kaz Hirai explained how they could be the first to bring the console quality games to smartphones with PSone games on PS Certified devices. And get devs to make enhanced games for the certified device. They saw that strategy as a bridge for NGP, to bring potential gamers to Handheld games by enticing them with PS Certified content and encourage to jump on to the next level. (Note basically describing what Kaz was saying during the conference)

        imo is really smart of them to try and get a piece of the android cake, and what better way to make your self notice among the crowd than with PS content. Is a good idea to try profit on PS One games there. Plus it helps Vita since all the PS Suite content will be available to them so basically any games that are developed for Xperia play now will be at some point available to vita with ease. Whether it is shovelware or not it will add something to the Vita library

        Im sure you know every Gameboy iteration had one failed competitor with better hardware and promises, it was not the only toy in town

        Sure this is the first handheld generation with proper advanced smartphones, but still most of the PSP users don't mind carrying a specif device to get that core experience they want. Most of DS core gamers don't mind carrying a specific device. I do acknowledge that smartphones stole a big chunk (if not all) of the casual cake from Nintendo. Specialist devices will always exist as long as there is a tangible need for them and no real replacement. Professional Photographers will alwys choose specialist $2000+ over mainstream multimedia device not matter how good they get

        I reckon there might be a time in the future where technology will allow for all in one device that offers a console experience of games as wells as more casual one. AS we get more advancements in battery, power, performance, die sizes materials. I don't see what is the big problem for Sony/Nintendo to offer next gen handhelds with smartphones functionality all in one. With an Android OS (or whaever the popular OS is then) for the multi purpose stuff and a separate console OS that boots in one second for the dedicated games

        Sure this "might" be the last gen of "specialist" devices, it is not the last gen for Nintendo/Sony and console experiences on portables though as long as they think ahead. They can perfectly offer if technclogy allows it then, a thin device with smartphone capabilities and maybe a wifi only for kids/pre teens ala iPhone/iPod touch. It doesnt really change the market, the console experience wiThe market is not so much shrinking as it looks smaller compared to much
        bigger markets of non gamers. Most people had the choice to get a DS
        over the PSP which initially lacked games/support. DS was the iOS of
        past gen it had plentiful of quality core gamer but it also had games
        that appealed to the non gamer masses. It was the best "bang for the
        buck"  It was the soccer mom portable of choice it was the family
        friendly device. The masses that are playing  angry birds now

        If anything is the 3DS that lost is lion share of non gamers, family
        appeal which
        could make up as much as 50%-60% of the DS user base. Still
        anywhere above 50 Million of core users is impressive and will
        certifiably be worth making a business out of it

        PSP was never a casual friendly device and it constantly got pwned in
        sales by the DS almost 3:1and there was back in the day still plenty of
        gamers that looked for the experience PSP had to offer. PSP numbers were
        pretty solid, what didn't make the PSP such as success story was that
        those 70 Million people weren't buying so much software.

        If either PS Vita or 3DS and the end of their life cycles sell anywhere
        close to 60/70 million and move good quantities software then thats a
        HUGE success for that space in the market, no matter if Smarphones have a
        1 billion  or over nine thousand million user-base of non gamers, it
        will still be a big enough success for their market sector. It will be a
        good profitable business that will carry on as long as there is people
        looking for that experience

        Sony made phones since a long time already, it makes SE Android
        smartphones. Why not get a piece of the cake with something that will
        distinguish you among the Android crowd. it makes perfect sense for them
        to try to tap into as many markets as possible. Its Sony a premium
        company of PC almost the Apple of PCs, they want something that
        differentiates them on the Android market which is plentiful overcrowded
        as is. Look at how their tablets scream im different

        Their strategy makes sense, if you saw the January revealing of the NGP
        (back then) you'll have a clearer understanding of their strategy. Kaz
        Hirai explained how they could be the first to bring the console quality
        games to smartphones with PSone games on PS Certified devices. And get
        devs to make enhanced games for the certified device. They saw that
        strategy as a bridge for NGP, to bring potential gamers to Handheld
        games by enticing them with PS Certified content and encourage to jump
        on to the next level. (Note basically describing what Kaz was saying
        during the conference)

        imo is really smart of them to try and get a piece of the android cake,
        and what better way to make your self notice among the crowd than with
        PS content. Is a good idea to try profit on PS One games there. Plus it
        helps Vita since all the PS Suite content will be available to them so
        basically any games that are developed for Xperia play now will be at
        some point available to vita with ease. Whether it is shovelware or not
        it will add something to the Vita library

        Im sure you know every Gameboy iteration had one failed competitor with
        better hardware and promises, it was not the only toy in town

        Sure this is the first handheld generation with proper advanced
        smartphones, but still most of the PSP users don't mind carrying a
        specif device to get that core experience they want. Most of DS core
        gamers don't mind carrying a specific device. I do acknowledge that
        smartphones stole a big chunk (if not all) of the casual cake from
        Nintendo. Specialist devices will always exist as long as there is a
        tangible need for them and no real replacement. Professional
        Photographers will alwys choose specialist $2000+ over mainstream
        multimedia device not matter how good they get

        I reckon there might be a time in the future where technology will allow
        for all in one device that offers a console experience of games as
        wells as more casual one. AS we get more advancements in battery, power,
        performance, die sizes materials. I don't see what is the big problem
        for Sony/Nintendo to offer next gen handhelds with smartphones
        functionalities all in one. With an Android OS (or whaever the popular
        OS is then) for the multi purpose stuff and a separate console OS that
        boots in one second for the dedicated games

        Sure this "might" be the last gen of specialist devices, it is not the
        last gen for Nintendo/Sony and console experiences on portables though
        as long as they think ahead. They can perfectly offer if technclogy
        allows it then, a thin device with smartphone capabilities and maybe a
        wifi only for kids/pre teens ala iPhone/iPod touch. It doesnt really
        change the market, the console experience will still be there, the big
        budget $50 games will still be there, the core audience will still be
        there

        Just like it would of been crazy for Sony to ignore the new inovatves
        way to play that both Nintendo and iOS devs brought to the industry. It
        would of been crazy for them to ship without a touch screen and social
        features. I dont see the need for this doo

        ll still be there, the big budget $50 games will still be there, the core audience will still be there

        Just like it would of been crazy for Sony to ignore the new innovative ways to play that both Nintendo and iOS devs brought to the industry. It would of been crazy for them to ship without a touch screen and social features. I don't see the need for calling Apocalypse on the console experience. I see no problem with offering smartphones capabilities, if it needs to be added in 5 years then it will be a non brainer

        No to forget that Sony with Vita fixed all of PSPs shortcomings and mistakes. Its is much better equioped to gain battleground. It isnt unrealistic to expect it to pull numbers just as high as PSP or even exceed it. What will  be outmost imortance are the games, and how well they sell

        tbh im not to worried about nintendo, they been the last player before, they managed to get up. I have no doubts they will add smarphones capabilities to the 4DS if is need it then. We shall not forget is the company that thought of the blue ocean strategy with the wii/ds we are talking about. The company that made profits on each console sold from day one

        Im not even a nintendo gamer im just giving credit were is due, they mentioned on interviews how it will be negligent of them not to consider smartphone capabilities for their handheld.

        Also 3DS is moving numbers pretty close to the DS on its 1st year. Thats good considering the 3DS shipped at $250 and with a incredibly underwhelming lackluster launch lineup and it still lacking 3DS titles They are coming though 

        Sorry for the massive post got carried away with my thoughs, in enjoy having these interesting challenging discussions

         

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        I honestly think you have it the other way around though on the issue of the Xperia line and Vita.  The graphics chip in the Vita is in no way so powerful that it couldn't be placed in a phone.  In fact, it is in a phone already in its dual-core version - Apple's A5 chip.  So the only real difference right now between the Vita and the highest end phones is an upgraded version of a graphics chip, the form factor of the device, and the back touch pad (which is an immense waste - that thing is absolutely going to be relegated to SIX AXIS level game gimmicks). I believe Sony is looking to graduate people FROM the Vita rather than to it, because adults just don't carry game consoles in their pockets on a regular basis.  You don't move from a cellphone to a PSP, it's the other way around, and every teenager these days carries a cell phone which is extra incentive to make your games available there. 

        On the other hand, Nintendo has known about this issue for YEARS and continues to play dumb.  They really have no excuses at this point.  Japan is dominated by cell phone usage, and has been for years, and yet somehow they just didn't realize it?  I honestly think some of the executives at Nintendo need to step down.  Japan has this problem right now of a lot of ancient and "set in their ways" people holding absolute control over the various industries there, and when they don't want to change, they dig their heels in and refuse to move.  Sony took an absolute beating this generation as it whittled away features and improved its network functionality just to become profitable and up to par with XBox Live for online gaming, but they made it happen (mostly) in the end.  Nintendo stubbornly kept Friend Codes and restricted net play on the insanely few network play capable games they released.

        I think the 3DS numbers being the same as the DS launch numbers is actually a very bad sign for the system.  You've got to realize that those numbers should be taking into account an entire back catalog of DS games as well.  The system is backwards compatible, and yet it's only doing as well as the (also poor) DS launch.  The price drop will obviously spur in another wave of sales, but now they're releasing that $20 extra thumb stick addon, which will make people wonder if they shouldn't wait for the inevitable hardware revision.  Their strategy has just been all over the place and falling apart.  Someone recently posted in their comment something I think rings very true.  Nintendo has forgotten that it's the quality and fun software that sells the platform, not the other way around.  The DS does not sell New Super Mario Bros or Mario Kart, those games sell the DS.

    • AOLcirca1999

      Now this is all just my opinion, but the thing is, from both a marketing standpoint and a consumer standpoint, we are at a time where all these things are starting to over lap due to the disposable income. So if anything it would be some sort of cross pollination of apples and "watermelons".

      A kid, a mom, a teenager, a college student and a 45 year old guy all have to make the same choice. I have 300 dollars, what am I going to buy?

       They are going to ask themselves, well let's see, I could get a home console (any of them) where I can play in my living room and share with the family. I could get the vita/ds and have console quality on go. Or I could get an ipad/ipod touch and have a multimedia device that I can still play on the go.

      Most college kids at this point have either an ipodtouch for when they are out, or a home console for their dorm, or both. Along with a cellphone. Now they are going to carry a large ps vita?

      The mom is most likely going to go with the home console so the whole family can enjoy it.

      The 45 year old guy most likely will go with the console to play on his huge ass screen tv and relax on his couch after work.

      What audience is going to buy the vita? The  small niche group of gamers who dont have a large screen tv, tons of money, addicted to playing games and travel alot?

      Aside from the "hardcore" gamers, who has the disposable income to buy a PS vita, when they could either buy a dedicated home console for indepth games, or a dedicated portable multimedia device that has games that you can play on the go, easier to carry, and allows you to fit in with your friends because everyone has one? 

      Now don't take this as me saying the PS vita will fail, I would love for it to succeed, as I am getting on on day one. I loved my psp, but I just cant see a huge following for the ps vita at this point.

      Because we have to ask ourselves, who is the target market for this device, excluding the fans who will buy anything sony? And why would they buy this over the other devices on the market? The games, yes the games. But even still, where are they going to be playing these games? In their living room where their ps3 is? On the bus where they have like 10 minutes to boot everything up and play?

      Now like I said, this is just my opinion. Its just that these things are starting to over lap to the general population, and you cant think like "just a gamer" when talking about consumerism and what people are going to spend their money on, because money doesnt grow on trees for most people. 

    • http://twitter.com/Kirkenjerk Ryeley Kuykendall

      Get over yourself. Jesus. 

      • http://twitter.com/pinnaps pinnaps

        I wont bother discussing with you, Will Buck was much more fun to talk to
        K thanx bai

      • AOLcirca1999

        Lol people are so silly.

  • http://twitter.com/pinnaps pinnaps

    What a fanboish apple article, full of arrogance
    Handhelds are most definitely not competing on the same market as smartphones, thats like saying consoles are competing with PC Flash/Java Games

    Smartphone gaming is not on the same league as dedicated handhelds its a whole different story and market. Do you really believe the $0.99-$5 market and $50 market are competing with each other *insert sarcasm*

    It depends of the audience and target

    For the casuals and people who dont like mobile gaming they can enjoy
    ios game for the other sector that enjoys mobile gaming the PSVita/3DS
    will do

    What im saying is that smartphones are not game machines, they are
    great multimedia powerhouses that just so happen to be good a casual
    gaming

    They don't have the quality, depth and budgets that dedicated machines games libary
    The game boy advanced has much better games that the
    iPhone any day with exception of some RPGs on iOS. Now 3DS and Vita will make the bar even higher

    iOS games idea and goal is to make low budget games that are cheap and accessible to anyone. Accessible to anyone to pick and  play in short bursts 

    For what they are they are perfect: iPod/Phone games, i mean there is just so much you
    can ask for $0.99-$6.99, the best quality titles are the ones designed
    for the platform its the  simple minded to no brainier games, innovative and creative indie games that dont rely on budgets like minigore, pocket god, doodle jump etc & few rpgs

    Any iOS user will tell you they love the platform because its
    different, not because it caters to the console experience. They look to
    be cheap and accessible so that anyone can pick up and play in short or
    long bursts

    Is it that hard to understand for fnab0is these days that there are different markets for different systems and for different PEOPLE?

    There has always been different markets and bigger markets than others, Sony & Ninty are definitely not chasing after the $0.99 market. This age-old subject should really be out to a rest already

  • Austinriddle87

    I'm not worried, I owned a DS and the games were actually worse than my favourite iPhone games.  Tweeny, JumpStar Ultimate, MarioKart, have nothing on some of these iOS games.  As for Sony, good luck, I live in a city of 5 million plus and I haven't even seen 10 people with a PSP since it's release date, I had to give mine away because no one would buy it on craigslist.

    Here's an idea, type in 25 best DS games of all time, take a look, and realize that the iPhone has actually ported it, cloned it or developped a better version of that game.

    And I have every current console and handheld (including a custom built gaming computer) minus the 3ds.  Only because I'm not going to get burned by playing decade old rehashes at $50 a pop.  Might as well plug in my N64. 

    • Sumatori-kun

      You are crazy. Mario Kart DS is superior to ANY racing games on iOS, except maybe for Real Racing/Real Racing 2. The fun factor is pretty damn high.

      • Austinriddle87

        Granted there are a few platformers and racing games that the DS did better.  But I mean I own a Wii and don't have/want Super Mario Galaxy or Kart, so I'm a little biased there.

  • http://www.facebook.com/people/Federico-Astica/1003533711 Federico Astica

    This is not news, this is a totally subjetive and fanboish article. Things like this will make me stop visiting this site.

    • Anonymous

      so go then, stop visiting. that's just makes you one of those fanboy, don't you realized it?

  • At God

    Final Fantasy X! Oh thank the LAWD!

  • EMoney

    Good God. Some of you can write a novel trying to dissect a market. Just come to the fact that we all love gaming. No matter if it's a home console, handheld console, smartphone, or tablet, if there are games on the device that you really want to play, you get it. Every console shows it's strengths in the games that are produced, which makes us all happy.
    You all are arguing points that are completely subjective to the user. PSP, DS, XBOX, PS3, WII, and iOS devices are all fantastic devices, and we are all fortunate to have all of our gaming desires catered to by these companies.

  • EMoney

    Good God. Some of you can write a novel trying to dissect a market. Just come to the fact that we all love gaming. No matter if it's a home console, handheld console, smartphone, or tablet, if there are games on the device that you really want to play, you get it. Every console shows it's strengths in the games that are produced, which makes us all happy.
    You all are arguing points that are completely subjective to the user. PSP, DS, XBOX, PS3, WII, and iOS devices are all fantastic devices, and we are all fortunate to have all of our gaming desires catered to by these companies.

  • http://twitter.com/tweetDAVEtweet Dave

    Comparing console and iOS games is most certainly NOT comparing apples to oranges. There is absolutely a lot of crossover in the market for each, and there is no reason to doubt that they are competing for some of the very same gamers' precious gaming hours. I personally spend less time on my consoles now that I have an iPhone, and I know that I'm not the only one.

    There are 2 significant differences between the iPhone and Vita:

    1. Controls
    2. Games

    As for the controls, there will never be an iPhone with a joystick built in, and so this will remain a significant difference. But in terms of games, the 2 will almost certainly creep closer and closer together over the next couple years. Some iOS developers have already confirmed Vita ports of their games. Sony and Apple should be watching each other very closely, and I'm sure they are.

    • http://twitter.com/pinnaps pinnaps

      The thing is though that they will be forever be differentiate by their games and audiences. They just appeal to different people it is a different sector

      Like i mentioned before
      Not only the lack of physical buttons limits it, but also its audience
      and budgets they do not carer to a console experience. iOS games idea and goal is to make low budget games that are cheap and
      accessible to anyone. Accessible to anyone to pick and  play in short
      bursts. Accessible to gamers and non gamers alike soccer moms.  

      They don't have the quality, depth, storyline, gameplay etc. and budgets that handhelds game's library have

      For
      what they are they are perfect: iPod/Phone games, i mean there is just
      so much you can ask for $0.99-$6.99, the best quality titles are the
      ones designed
      for the platform its the  simple minded to no brainier
      games, innovative and creative indie games that dont rely on budgets
      like minigore, pocket god, doodle jump etc & few rpgs

      Any iOS user will tell you they love the platform because its
      different, not because it caters to the console experience. They look to
      be cheap and accessible so that anyone can pick up and play in short or
      long bursts

      It is perfectly perfect that you prefer iOS to consoles or handhelds, that just means they are not targeted at you. It makes perfect sense to have iOS ports on Vita their indie innovative games are brilliants perfect for killing time while waiting for your next blockbuster release etc. In fact all of Android PS Suite games will be available on Vita

      Just saying that Sony has no chance at competing against iOS/Android (and soon to be wp7) $0.99-$3.99  market just like Apple doesn't stand a chance competing against Sony big guns tiltes and full fledged 3rd parties

      Sure there can be a point in which both meet, Vita with PS Suite/iOS ports and iOS with brilliant RPGs and games like Chinatown wars that could pass for handheld games

  • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

    ITT people forget how perfect the GTA Chinatown port was

    • Mike

      It wasn't perfect doesn't even have voices.

  • http://twitter.com/pinnaps pinnaps

    ITT I mentioned Chinatown wars on my comments as well as some brilliant RPGs

  • Fokion

    Goes without saying that handhelds and smartphones/tablets compete against each other in the gaming space. At the very least, there's some serious overlap in the money pool they're going after. However, there's no competition in quality.

  • BruteOutlawz

    At the end of the day, it doesnt matter what one is better. They both have there pros and cons. Its up to you to balance it out and choose what suits you the most