It was back in mid-April that we first caught sight of Dream:scape, an upcoming fully 3D adventure game built using the Unreal Engine. Dream:scape has been loosely compared to a free-roaming Myst-style game, and the trailer showcased fairly stunning visuals and intriguing dialog that had me curious to see more. Here’s a quick synopsis as seen on the developer Speedbump Studio’s website:

Take on the role of Wilson, a coma patient relearning his past by exploring the dreamscape of his memories. Only there, in the lucid light of the subconscious, buried secrets are revealed, unraveling a decades-old mystery of tragedy, betrayal, and ultimately, revenge.

Unfortunately, after submitting the game to Apple, the release of Dream:scape hit a snag when it was revealed during the review process that due to a memory bug the game would only be certified for iPhone 4 and iPad 2 devices. It was expected that a robust game like Dream:scape would likely only work on 3rd generation hardware and up, but being limited to only 2 devices would not be acceptable. Speedbump decided to pull the submission and spend time reworking Dream:scape to run on older devices.

Which brings us to today, just over a month later where Speedbump has revealed that Dream:scape is finally ready and will be released next week on June 9th. The official devices supported will be the iPhone 3GS, iPhone 4, 4th generation iPod touch and both iPads. Curiously, no mention of 3rd generation iPod touch support, though since that hardware is nearly identical to a 3GS I think it will be safe.

To celebrate having an official launch date, Speedbump has prepared a brand new trailer for Dream:scape:

I don’t know about you, but that second trailer has me even more excited for the release of Dream:scape. The first trailer showed some realistic depictions of gorgeous landscapes and interiors, but this one shows some seriously twisted dream world stuff going on that looks great and also kind of creepy. Also, I hate spiders, so the gigantic spider part is sure to freak me out.

We’ll be eager to check out Dream:scape when it launches next week, and until then you can drop by our forums to discuss the game.

  • Dimitris Katsafouros

    I can't say I'm really loving the graphics. If you have told me this was from another (lesser) engine I would have believed you. Maybe the art direction is at fault here but combined with the pretty standard and cliché (from the little things we know) plot I'm not that really excited about it.
    I'll probably buy it especially if I read a good review but I think it needs a bit more love from the developers.

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  • Klouud

    Looks like Myst on CRACK!!  Love it!!

  • Cristiano Fernandez

    I say Ney!
    Better get for free the CHUPACABRA game from venemobile.

    • Tikicobra

      How are these two games even comparable?

  • tonio

    I made a mistake buying Infinity Blade. I will not make that same mistake twice.

    • Guest

      I dont think you know what you are talking about. Its not like Infinity Blade at all. More like Epic Citadel gameplay (free roam) with history and substance

      • Guest

        oops *story

    • Macaroon

      What is there not to like about the Unreal Engine??

    • Roderick

      What are you talking about? Infinity Blade is awesome!!

    • Bubbub16

      how is Infinity Blade a "mistake"? my 2nd favorite game on iPad

  • Jimmö


  • Anonymous

    Can't wait to have this.

  • Deamon34

    Looks like the old Dos game Dragon Lore which was awesome.  Hope this is similar. 

  • Deamon34

    Looks like the old Dos game Dragon Lore which was awesome.  Hope this is similar. 

  • shamu

    aww why cant order and chaos online look like that.

    • Anonymous


  • Anonymous

    Interesting but I'd be lying if I didn't say that trailer was a little... underwhelming.  Games like this I take the "wait & see" approach.  Not exactly a spontaneous buy type of game. 

  • Jason Mannello

    another game that won't fit on my iPhone cus its not 64gb grrr

    • Anonymous

      Here's hoping there's mention of one at WWDC next week..

  • daizyujin

    Please run on a 3rd gen iPod Touch.  I am actually excited for this game.

  • Chris Marshall

    after seeing how amazing the unity engine can run on a weaker piece of tech like the tegra 2, I am very disappointed in the graphics of this game. They look like first gen PS2 games, where games like Infinity Blade, look like first gen PS3/360 games. With Shadowgun on the horizon, looking like gears of war quality graphics, This is very disappointing. 

    • Decoy Octopus

      I wouldn't exactly say Infinity Blade looks like a first gen PS3/360 game. However I agree the graphics in the video aren't exactly stunning.

      • David Hartsough

        I think the point of the games graphics was to express the possibility of something much greater. I think if really want something, we will have to ask for again and again, until it is so perfect..only a new opinion can change it. I think it is putting it out there that a great portable xbox game like dreamscape CAN exist. Isnt that something to look forward to? We can do it, now WHAT with it..? 🙂

    • David Hartsough

      We can do much better. I think game developers could have worked harder, and that they have more work to do, but it will take time. It is only to draw people before they can really show the experience of portable gaming. I cant wait to replace the xbox with iPad. I want to throw it away as bad as this game.. xD

  • Skye629

    I dont know why ppl r not that impressed with the graphics it beats most iOS games and its also free roaming.  The story is definitely gonna be better I think than the other Unreal Engine games (Infinity blade is awesome but the no depth at all unless they continue releasing new content)

  • Anonymous

    Infinity Blade had great graphics, but I thought that the gameplay was extremely repetitive and not very fun.

  • Briker Ed

    Hmmm, I don't know how to feel about this one.... I'm excited about it being a different kind of game than we usually get, but on the other hand, I'm a bit indifferent towards the visual presentation. Something is off there, and I can't really say what. I just know that, visually, it didn't impress me. Perhaps the realistic textures combined with low(er) poly count in objects or the texture quality itself... or perhaps the artistic style overall. 

  • Anonymous

    Game looks like it could be interesting -- not even caring at all if the graphics appear to be a bit less impressive than Infinity Blade.  Hey, Infinity Blades does have the best graphics on ios right now, but it's not one of the best games on this platform, IMO.

  • Decoy Octopus

    The graphics would be more impressive if the developers would just omit all devices except the iphone 4 and ipad 2.

    • Anonymous

      Less money for them. I just hope they recognise the device, and crank it up for the new devices. The iPad 2 is yet to be stretched...