Hasbro and EA have released the first screenshots for the official iPhone and iPod Touch version of Risk. An official Risk game was first announced back in 2009 and will finally be making its way into the App Store this summer.

The iPhone version offers both AI adversaries or up to 6 multiplayer opponents. Risk-like strategy games have been very popular on the iPhone, so an official version is a welcome addition. Data sheet from the upcoming iPhone version lists the following features:

  • THE ORIGINAL WAR GAME TRADITION LIVES ON IN AN EXPLOSIVE NEW WAY - The updated look and feel also captures the powerful tradition of the authentic RISK experience. Strategize over the world map, attack with a “roll” of the dice, and fortify your advances with the same rule set as the classic board game.
  • ENGAGE IN MULTIPLE MODES OF BATTLE - Test your power against strong AI opponents, each featuring unique strategies and even emotional responses. Escalate the action in two Multiplayer modes. Challenge up to 4 of your greatest rivals via WiFi or Bluetooth, or up to 6 with Pass ‘n Play.
  • CRUSH YOUR OPPONENTS AND ACHIEVE HONOR - Attack enemy forces, and transfer and fortify your armies in phase-based warfare. Track the progress and relative strength of opponents with easily accessible in-game statistics. Earn an extensive list of achievements as your armies dominate territory after territory.
  • STAY ON THE MARCH BACKED BY AN INSPIRING SOUNDTRACK - Stirring sound effects and morale-boosting music enhance the feelings of struggle – and triumph!


It appears multi-player is limited to local Wi-Fi, Bluetooth or pass-and-play options. The game is due out this summer.

  • Xurkey

    What's the point without online multiplayer?

    I think I'll pick up Blood and Honor instead, it looks very promising!

  • Xurkey

    What's the point without online multiplayer?

    I think I'll pick up Blood and Honor instead, it looks very promising!

  • http://www.moistproduction.com moist

    I know its a game of pseudo simulated war, but where did all the Rambo dudes with guns come from? YUCK!

    • Nausicaa

      Was about to make a similar comment. I've been waiting for a 'true' Risk game for a while. This doesn't look very good though. Especially considering the companies involved. This is really the best they could do?

      First of all, the art direction is god-awful. What's up with the modern aesthetic? This is a classic war strategy game and it deserves some classier treatment. World domination just isn't as quaint with bearded rebels wielding AK-47s and the radar-style map. This isn't the new Modern Warfare title.

      Second, this is a title that deserves iPad treatment. Although, since the game looks so crappy, it doesn't really matter. Seriously, units are numbers in a circle?

      And no 3G multiplayer (in a game with no three-dimensional movement or complex graphics) is a huge problem.

      I also have to laugh that the 'inspiring' music is a selling point. I'm sure we'll have to suffer through some melodramatic awfulness inspired by the latest Michael Bay film. Shouldn't a game like Risk have a more contemplative score? Stuggle and triumph, and morale boosting??

  • http://www.moistproduction.com moist

    I know its a game of pseudo simulated war, but where did all the Rambo dudes with guns come from? YUCK!

    • Nausicaa

      Was about to make a similar comment. I've been waiting for a 'true' Risk game for a while. This doesn't look very good though. Especially considering the companies involved. This is really the best they could do?

      First of all, the art direction is god-awful. What's up with the modern aesthetic? This is a classic war strategy game and it deserves some classier treatment. World domination just isn't as quaint with bearded rebels wielding AK-47s and the radar-style map. This isn't the new Modern Warfare title.

      Second, this is a title that deserves iPad treatment. Although, since the game looks so crappy, it doesn't really matter. Seriously, units are numbers in a circle?

      And no 3G multiplayer (in a game with no three-dimensional movement or complex graphics) is a huge problem.

      I also have to laugh that the 'inspiring' music is a selling point. I'm sure we'll have to suffer through some melodramatic awfulness inspired by the latest Michael Bay film. Shouldn't a game like Risk have a more contemplative score? Stuggle and triumph, and morale boosting??

  • Dinsmoor

    Not for the iPad? Wow EA, way to not know where the money can be made...
    Guess I will be sticking with my LUX DLX for now. Maybe they will make a iPad version.

    • jiSh

      First thing I looked for in the comments upon entering this article's page. What's the frigging point if they don't make it for iPad?

    • http://buzzabit.com/aaron Aaron

      IPod, iPhone is still the place to make money. 2 million iPads vs. 70 million is a wide gap. :)

      • Greg

        Disagree. 80% of iPhone users won't pay more than a buck for apps. iPad is where they can charge a good price.

      • http://soiled.com Gload

        Very untrue. See Chaos Rings, GTA:Chinatown...two of the highest grossing games over $2. You're just mad because iPad still has a tiny following because it's a giant iphone that doesn't call. While I agree the iPad is a great platform for this game, the iPhone/Pod IS most certainly the defacto market for apps. Get over it.

    • JCat

      Seriously, instead we get "Deer Hunter 3D"...(yes, that's right - I am rolling my eyes).

    • cranker

      Ipad version please !!!!!!!!!!!!!!!!!!!!!! board games are too small for the iphone.

  • Dinsmoor

    Not for the iPad? Wow EA, way to not know where the money can be made...
    Guess I will be sticking with my LUX DLX for now. Maybe they will make a iPad version.

    • jiSh

      First thing I looked for in the comments upon entering this article's page. What's the frigging point if they don't make it for iPad?

    • http://buzzabit.com/aaron Aaron

      IPod, iPhone is still the place to make money. 2 million iPads vs. 70 million is a wide gap. :)

      • Greg

        Disagree. 80% of iPhone users won't pay more than a buck for apps. iPad is where they can charge a good price.

      • http://soiled.com Gload

        Very untrue. See Chaos Rings, GTA:Chinatown...two of the highest grossing games over $2. You're just mad because iPad still has a tiny following because it's a giant iphone that doesn't call. While I agree the iPad is a great platform for this game, the iPhone/Pod IS most certainly the defacto market for apps. Get over it.

    • JCat

      Seriously, instead we get "Deer Hunter 3D"...(yes, that's right - I am rolling my eyes).

    • cranker

      Ipad version please !!!!!!!!!!!!!!!!!!!!!! board games are too small for the iphone.

  • robert

    hmm dominion > risk?

    • TonyRockyHorror

      and Lux DLX >Dominion

  • robert

    hmm dominion > risk?

    • TonyRockyHorror

      and Lux DLX >Dominion

  • majormauser

    A little late to the punch - But if it contains - Capital Risk and Action Risk where multiple turns can be played by both-players at one time. Both features were in the Official Risk II game for the PC.... this is an instant buy. But I see no mention of these here. I don't see why risk needs all this flashy graphics - I personally think the Xbox 360 version is horrid and kiddy with Anime type graphics no 4 year old could be without.... they made risk look like its played by 4 year olds. The cool thing about risk through the ages is its look why mess with it. But whatever just make it play like risk and you got me.

  • majormauser

    A little late to the punch - But if it contains - Capital Risk and Action Risk where multiple turns can be played by both-players at one time. Both features were in the Official Risk II game for the PC.... this is an instant buy. But I see no mention of these here. I don't see why risk needs all this flashy graphics - I personally think the Xbox 360 version is horrid and kiddy with Anime type graphics no 4 year old could be without.... they made risk look like its played by 4 year olds. The cool thing about risk through the ages is its look why mess with it. But whatever just make it play like risk and you got me.

  • majormauser

    Dominion is weird - Its quite like risk but there are quite a few eleents that are not in a typical risk game .... it plays very fast. Graphics are cool. Controls are horrid. But with some care its going to be the other major risk like game.

  • majormauser

    Dominion is weird - Its quite like risk but there are quite a few eleents that are not in a typical risk game .... it plays very fast. Graphics are cool. Controls are horrid. But with some care its going to be the other major risk like game.

  • The Theory

    Risk? WANT.

  • The Theory

    Risk? WANT.

  • RttaM

    EA Doesn't stand a chance against the power of Cyrillians' Generals.

    • http://mayblogmaynot.blogspot.com Maniacfive

      Seconded! especially as I imagine this one will be filled with loads of pointless and time consuming dice rolling animations etc etc.

      Has Carcasonne taught these people nothing?

  • RttaM

    EA Doesn't stand a chance against the power of Cyrillians' Generals.

    • http://mayblogmaynot.blogspot.com Maniacfive

      Seconded! especially as I imagine this one will be filled with loads of pointless and time consuming dice rolling animations etc etc.

      Has Carcasonne taught these people nothing?

  • http://chungyen.com Chungyen Chang

    Before their product is even released, EA has completely overlooked the end user. Of course, this game will sell anyway since they have so much brand power and capital.

  • http://chungyen.com Chungyen Chang

    Before their product is even released, EA has completely overlooked the end user. Of course, this game will sell anyway since they have so much brand power and capital.

  • HawkEye

    Now that I own an iPad, the first thing I look for is whether or not the application would work better on that platform, and if it would, ask myself why a universal app isn't being made for it. Risk is a game that would work FAR better on the larger screen, and there is no reason the game shouldn't have been designed from the start to work on both platforms as it's a new title. There's a case to be made for older games getting asking for payment for new work put into the iPad version. With this I can smell a double-dip money grab from a mile away. No sale EA.

    • http://soiled.com Gload

      The game was announced in 2009 and may have already been in development before the iPad was even announced.

  • HawkEye

    Now that I own an iPad, the first thing I look for is whether or not the application would work better on that platform, and if it would, ask myself why a universal app isn't being made for it. Risk is a game that would work FAR better on the larger screen, and there is no reason the game shouldn't have been designed from the start to work on both platforms as it's a new title. There's a case to be made for older games getting asking for payment for new work put into the iPad version. With this I can smell a double-dip money grab from a mile away. No sale EA.

    • http://soiled.com Gload

      The game was announced in 2009 and may have already been in development before the iPad was even announced.

  • http://buzzabit.com/aaron Aaron

    The look of this is very unappealing to me as well. Doesn't even seem to have the new refreshed Risk rules which are quite good actually. Hopefully they make an alternate version with some class. Maybe the iPad version?

    • cranker

      yes, with a classic look.

  • http://buzzabit.com/aaron Aaron

    The look of this is very unappealing to me as well. Doesn't even seem to have the new refreshed Risk rules which are quite good actually. Hopefully they make an alternate version with some class. Maybe the iPad version?

    • cranker

      yes, with a classic look.

  • RM

    Those graphics look awful.

  • RM

    Those graphics look awful.

  • http://www.twitter.com/nielskob Niels K.

    Why Risk and not Risk 2210 AD or Risk Godstorm?

    • http://Buzzabit.com/aaron Aaronsullivan

      Risk Godstorm is such a cool theme with great ideas but it's horribly unbalanced. I'll take 2210, though and Star Wars risk both versions, LOTR risk too. The themed ones have some issues but the theme makes up for it. Especially Star Wars. Would be SO fun with clips and appropriate sound effects. Licensing would be a bear, though. :)

    • Anonymous

      Because they're not as popular?

  • http://www.twitter.com/nielskob Niels K.

    Why Risk and not Risk 2210 AD or Risk Godstorm?

    • http://Buzzabit.com/aaron Aaronsullivan

      Risk Godstorm is such a cool theme with great ideas but it's horribly unbalanced. I'll take 2210, though and Star Wars risk both versions, LOTR risk too. The themed ones have some issues but the theme makes up for it. Especially Star Wars. Would be SO fun with clips and appropriate sound effects. Licensing would be a bear, though. :)

    • Anonymous

      Because they're not as popular?

  • Kamazar

    Glad to see I'm not the only one hating the neon graphics.

  • Kamazar

    Glad to see I'm not the only one hating the neon graphics.

  • Klaus

    I wish it had a more abstract look! I'm a great fan of the original table game, but I will not buy this.

  • Klaus

    I wish it had a more abstract look! I'm a great fan of the original table game, but I will not buy this.

  • tonyunreal

    Just play Lux Touch, it looks better, it plays better and it's free.

  • tonyunreal

    Just play Lux Touch, it looks better, it plays better and it's free.

  • http://www.jv21.com John V. Keogh

    I couldn't play this with those macho men onscreen.

  • http://www.jv21.com John V. Keogh

    I couldn't play this with those macho men onscreen.

  • Rosh

    Risk on a mobile phone? What's the point?

  • Rosh

    Risk on a mobile phone? What's the point?

  • Andy

    The graphics don't look very clear. It is not easy to tell who is occupying each country. Lux Touch does that much better with saturated colour across the whole county, not just on the border.

  • Andy

    The graphics don't look very clear. It is not easy to tell who is occupying each country. Lux Touch does that much better with saturated colour across the whole county, not just on the border.

  • Readmylips

    Jesus loves me! But seriously schnutzy graphics. I WANT CLASSIC RISK. CLASSIC!!!!! with the beloved addition of nukes:)

  • Readmylips

    Jesus loves me! But seriously schnutzy graphics. I WANT CLASSIC RISK. CLASSIC!!!!! with the beloved addition of nukes:)

  • http://www.hbdia.com Izzy Nobre

    WHY.

    THE.

    HELL.

    Is there no online multiplayer?

    Why?

    Why?

    WHY? WHAT IS THE POINT?!?!?!?!?!?!

    Is EA THAT cheap that they can run a little server for this?

  • http://www.hbdia.com Izzy Nobre

    WHY.

    THE.

    HELL.

    Is there no online multiplayer?

    Why?

    Why?

    WHY? WHAT IS THE POINT?!?!?!?!?!?!

    Is EA THAT cheap that they can run a little server for this?

  • Rugby

    For asynchronous (like words-with-friends) online multiplayer Risk-like, check out Chillingo's Dominion HD for iPad. (http://forums.toucharcade.com/showthread.php?t=55218)

    IPhone version coming out as well, http://forums.toucharcade.com/showthread.php?t=57336

  • Rugby

    For asynchronous (like words-with-friends) online multiplayer Risk-like, check out Chillingo's Dominion HD for iPad. (http://forums.toucharcade.com/showthread.php?t=55218)

    IPhone version coming out as well, http://forums.toucharcade.com/showthread.php?t=57336

  • Mistrija

    What I most like about Risk, and found missing in LUX is that zoomed-battle-view where dices are rolled and that interferes with battle overcome.

  • Mistrija

    What I most like about Risk, and found missing in LUX is that zoomed-battle-view where dices are rolled and that interferes with battle overcome.

  • br!an

    Neon Risk... Blech.

    And iPhone only? Huh?

  • br!an

    Neon Risk... Blech.

    And iPhone only? Huh?

  • James Fairweather

    Is it absolutely necessary to have the guys with guns all over the screen? I play Risk with my pre-teen children (they are good players) but they're exposed to enough violence in our media without needing to see more of these images. Worse is that they seem to be pointing their weapons at each other. Get rid of them. Horse-mounted cavalry or cannons or soldiers standing at attention would suit the game much more.

  • James Fairweather

    Is it absolutely necessary to have the guys with guns all over the screen? I play Risk with my pre-teen children (they are good players) but they're exposed to enough violence in our media without needing to see more of these images. Worse is that they seem to be pointing their weapons at each other. Get rid of them. Horse-mounted cavalry or cannons or soldiers standing at attention would suit the game much more.

  • Cookies

    Looks like poor effort really, I'm dissapointed.

  • Cookies

    Looks like poor effort really, I'm dissapointed.

  • Zack

    no game centre integration? I thought all games will have online gameplay now with game centre. what is going on?

  • Zack

    no game centre integration? I thought all games will have online gameplay now with game centre. what is going on?

  • Janichsan

    Why the hell does the yellow guy look like his wearing a suicide bomber vest?

    • http://soiled.com Gload

      Yellow = Cowards = Suicide Bombers

  • Janichsan

    Why the hell does the yellow guy look like his wearing a suicide bomber vest?

    • http://soiled.com Gload

      Yellow = Cowards = Suicide Bombers