We've been following the development of Freeverse's Warpgate for nine months now, and it sounds like the game's epic development cycle is coming to a close with Warpgate's impending release early next month.

We've posted about the game numerous times in the past, between its initial unveiling at WWDC, the appearance at the iPhone Launch Party, and other previews such as a early combat video and a demo of the graphics engine. Meanwhile, the thread on our forums has been building in anticipation, and the impressions I've managed to juice out of a few beta testers I've talked to have been remarkably positive.

Warpgate is a space conquest game with tons of ships to pilot, factions to fight with, planets to take over, and a string of missions that expand the plot of the game which are supplemented by randomly generated missions that players can accept and complete as many times as they want to always have something to do.

First off, the cinematic trailer sets the scene of the game:

And a gameplay trailer from the iPhone:

I've been looking forward to this game since I first got wind of it last year, and I cannot wait for it to be released. Following the previews we've done, it's amazing how far the game has come since we first saw it. At WWDC, the game was little more than a tech demo where you could zoom the camera in and out. Judging by the response on our forums, I doubt I'm alone in being really excited to finally play the full version of the game.

  • steven

    instant buy hands down the 170+ ships sold me

  • steven

    instant buy hands down the 170+ ships sold me

  • Shadowsfall

    Did some guy just say "an1s", or was it just me.. So yes, this game is extremely epic :D, can't wait till it comes out!!!!

    • http://www.freeverse.com Hippieman

      He siad "Uranus" get it?

  • Shadowsfall

    Did some guy just say "an1s", or was it just me.. So yes, this game is extremely epic :D, can't wait till it comes out!!!!

    • http://www.freeverse.com Hippieman

      He siad "Uranus" get it?

  • E

    release early next month as in April or May?

    • Eli Hodapp

      The current month is March.

      • Pwnt

        LOL!!!!

      • E

        duh, reason for the question is we are at the end of march so it's curious to me they say early next month when it's basically next week or two.

  • E

    release early next month as in April or May?

    • Eli Hodapp

      The current month is March.

      • Pwnt

        LOL!!!!

      • E

        duh, reason for the question is we are at the end of march so it's curious to me they say early next month when it's basically next week or two.

  • Web Man

    Yawn. Warp what now? Warp Gate? Oh yeah, I gave up on that game about 36 'it will out soon' times ago.

  • Web Man

    Yawn. Warp what now? Warp Gate? Oh yeah, I gave up on that game about 36 'it will out soon' times ago.

  • Mark

    I had high hopes for an Escape Velocity experience on the iDevice. That cheesy trailer certainly was a bit of a disappointment. Looked somewhat clunky.

  • Mark

    I had high hopes for an Escape Velocity experience on the iDevice. That cheesy trailer certainly was a bit of a disappointment. Looked somewhat clunky.

  • http://www.silentrocco.com SIlent Rocco

    The trailer is a rather bad promotion for this game.

    • http://www.buzzabit.com/aaron Aaron Sullivan

      Sorry to say, I agree. Not doing the game any favors. If I hadn't seen the gameplay and known the gist of the game, that "promotion" would make me forget the name real quick and avoid links to in the future.

      I only bring this up as a courtesy to the developer/publisher. I don't mean to offend. It's a nice animatic or sketch. Now get some dialogue that is interesting or exciting or funny, and do a real render with more dynamic angles and action and some explosions that aren't fizzles.

      • http://www.jindofox.com jindofox

        Same here -- the voices are silly (especially the slowed-down uptalking guy) and the animation is stilted. Better to use static stills than crappy animation.

      • Yog Shoggoth

        No audio here, so I can only disagree about the visuals.

        It's not going to help them sell more units. Stick with gameplay videos...

  • http://www.silentrocco.com SIlent Rocco

    The trailer is a rather bad promotion for this game.

    • http://www.buzzabit.com/aaron Aaron Sullivan

      Sorry to say, I agree. Not doing the game any favors. If I hadn't seen the gameplay and known the gist of the game, that "promotion" would make me forget the name real quick and avoid links to in the future.

      I only bring this up as a courtesy to the developer/publisher. I don't mean to offend. It's a nice animatic or sketch. Now get some dialogue that is interesting or exciting or funny, and do a real render with more dynamic angles and action and some explosions that aren't fizzles.

      • http://www.jindofox.com jindofox

        Same here -- the voices are silly (especially the slowed-down uptalking guy) and the animation is stilted. Better to use static stills than crappy animation.

      • Yog Shoggoth

        No audio here, so I can only disagree about the visuals.

        It's not going to help them sell more units. Stick with gameplay videos...

  • Jeff_the_Joker

    Look like an interesting cross between Sins of a Solar Empire and the old PC classic Privateer: The Darkening... hmm.. speaking of which.. *runs off to fire up DOSBOX*

  • Jeff_the_Joker

    Look like an interesting cross between Sins of a Solar Empire and the old PC classic Privateer: The Darkening... hmm.. speaking of which.. *runs off to fire up DOSBOX*

  • Bryan

    Once again, non-mobile videos. Gotta love it.

  • Bryan

    Once again, non-mobile videos. Gotta love it.

  • Wouter

    Reminds me of the good old days of Freespace! Remember that one?

  • Wouter

    Reminds me of the good old days of Freespace! Remember that one?

  • Jeff

    Just finished Infinite Space the other day, Could use another space sim =)

    Haven't been paying much attention to this but does this engine perform well on iphone 3g?

  • Jeff

    Just finished Infinite Space the other day, Could use another space sim =)

    Haven't been paying much attention to this but does this engine perform well on iphone 3g?

  • Bassism

    For everybody who misses the glory days of Privateer, I present to you Ascii Sector: http://www.asciisector.net/

    In other news, this really is starting to look great. Maybe I'll finally find a space game on the iphone that'll hook me.

    • Subgenious

      Holy crap Bassism, that game looks awesome! I would kill to have a port of that on my phone...

  • Bassism

    For everybody who misses the glory days of Privateer, I present to you Ascii Sector: http://www.asciisector.net/

    In other news, this really is starting to look great. Maybe I'll finally find a space game on the iphone that'll hook me.

    • Subgenious

      Holy crap Bassism, that game looks awesome! I would kill to have a port of that on my phone...