ZENONIA2_PosterGamevil's action RPG Zenonia [$2.99 / Free] was among the first "full" RPG experiences on the iPhone, and is still a game that is thoroughly recommended amongst our community whenever a "What game should I get?" thread pops up on the forums. Its sequel is something which will no doubt be as highly anticipated as its initial release, and of this evening Gamevil gave us a few details on what to expect.

Zenonia 2 will have four distinctly different character classes: The paladin, shooter, magician, and warrior. Ranged attacks are also being implemented, allowing players to use various skills to attack from a distance. New difficulty modes are also being added, aside from the standard "normal" difficulty, "hard" and "hell" modes will allow hardcore players to access additional loot and a hidden boss stage only available in the higher difficulty modes. There are also new terrain effects thrown in to the mix such as water, snow, ice and others.

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While this all sounds pretty cool, the feature I'm most looking forward to is the asynchronous online multiplayer, which sounds fairly similar to the online multiplayer functionality found in Baseball Superstars 2010 [$4.99]. According to Gamevil, players will be able to "download and compete against" your friends' characters-- Details are limited right now, but they're shooting at a March release so we should have more information soon.

  • Bdragonst

    I loved zenonia.. Zenonia 2 is instant buy for me!

  • Bdragonst

    I loved zenonia.. Zenonia 2 is instant buy for me!

  • Soulforger

    WOW! FINALLY! I can't wait for it!

  • Noman

    meh, I'll probably get it but I am not at all into Japanese grindfests anymore.

    • MoreRPGs

      I thought they were Korean grindfests. Here's a handy pocket reference:

      If 70% of game time is spent watching little animated sweat drop icons in speech bubbles during every single cutscene, it's a Korean grindfest.

      If the end boss is a super effeminate boy-man with angel wings, or there's a girl under 12 with a huge completely impractical weapon, it's a Japanese grindfest.

      If there's really awkward fade-to-black sex scenes or huge amounts of on-foot travel times, it's an American (or maybe Polish) RPG.

      I'd really like to see more of any of the above three for the iPhone. There's not enough RPG's on the platform.

      • Noman

        lol, I guess it is more of a Korean game, If you are looking for a good rpg for iPhone check out the quest. It's a non-linear first-person rpg, A lot like elder scrolls. And they just released the fourth expansion for it. And it is not a grindfest at all, that's why I like it. But yeah, Zenonia was my first rpg on my iPhone so I'll get the second one out of nostalgia I guess.

      • sharkpants

        Spot. On.

  • Soulforger

    WOW! FINALLY! I can't wait for it!

  • Noman

    meh, I'll probably get it but I am not at all into Japanese grindfests anymore.

    • MoreRPGs

      I thought they were Korean grindfests. Here's a handy pocket reference:

      If 70% of game time is spent watching little animated sweat drop icons in speech bubbles during every single cutscene, it's a Korean grindfest.

      If the end boss is a super effeminate boy-man with angel wings, or there's a girl under 12 with a huge completely impractical weapon, it's a Japanese grindfest.

      If there's really awkward fade-to-black sex scenes or huge amounts of on-foot travel times, it's an American (or maybe Polish) RPG.

      I'd really like to see more of any of the above three for the iPhone. There's not enough RPG's on the platform.

      • Noman

        lol, I guess it is more of a Korean game, If you are looking for a good rpg for iPhone check out the quest. It's a non-linear first-person rpg, A lot like elder scrolls. And they just released the fourth expansion for it. And it is not a grindfest at all, that's why I like it. But yeah, Zenonia was my first rpg on my iPhone so I'll get the second one out of nostalgia I guess.

      • sharkpants

        Spot. On.

  • Caleb

    I'm very excited for Zenonia 2 and all but again with ghost downloading with multiplayer? It doesn't even feel like multiplayer to me >_>. Better than nothing I suppose but I'm still waiting for a company to take it up to the next step when it comes to these attempts at multiplayer in RPGs.

    • Eli Hodapp

      It's a decent compromise for some form of online multiplayer, especially with the inherent latency in 3G networks and the costs involved in hosting (and developing) game servers to both host the games and do the matchmaking. We'll have to see how it's implemented, I thought the team download functionality in Baseball Superstars was really cool.

      • Caleb

        It is a nice compromise I suppose. Maybe if they do implement real pvp, they could start with wifi only? Just suggesting because I can only imagine how fun it would be. :-/

      • Pinxx0r

        I lol at how you pretty much described Tales of Symphonia with that Japanese grindfest statement. It's funny though, I never found ToS to be a grindfest at all.

    • Kingkong120

      Very excited for this one. What I like the best is the additional loot added to higher difficulty levels, similar to Diablo. March release sounds good. Hopefully they don't run into any delays.

  • Caleb

    I'm very excited for Zenonia 2 and all but again with ghost downloading with multiplayer? It doesn't even feel like multiplayer to me >_>. Better than nothing I suppose but I'm still waiting for a company to take it up to the next step when it comes to these attempts at multiplayer in RPGs.

    • Eli Hodapp

      It's a decent compromise for some form of online multiplayer, especially with the inherent latency in 3G networks and the costs involved in hosting (and developing) game servers to both host the games and do the matchmaking. We'll have to see how it's implemented, I thought the team download functionality in Baseball Superstars was really cool.

      • Caleb

        It is a nice compromise I suppose. Maybe if they do implement real pvp, they could start with wifi only? Just suggesting because I can only imagine how fun it would be. :-/

      • Pinxx0r

        I lol at how you pretty much described Tales of Symphonia with that Japanese grindfest statement. It's funny though, I never found ToS to be a grindfest at all.

    • Kingkong120

      Very excited for this one. What I like the best is the additional loot added to higher difficulty levels, similar to Diablo. March release sounds good. Hopefully they don't run into any delays.

  • gospel9

    Already got rid of inotia2 for this. That game is so boring and a huge time sink. Rolling stats at the start? No skill reset? What were the devs thinking on that one.

    • mike

      Uh? I'm having a blast with Inotia2~~

    • http://www.mentation.nl/thanatist/ Thaurin

      Oh, you better not try an old-school PC RPG, then. ;)

      • mike

        You mean those old dungeon crawlers from the 90's? I always detested those, Inotia2 just feels like a graphically upgraded version of Zenonia.

        For some reason I got to a part in Zenonia (eg. the last dungeon) where it looked like I needed about 5 hours of level grinding to get ANYWHERE, at which point, I just threw in the towel. Agreed. That is boring. The ability to mix and match party members and weapons, somehow, helps me get through sticking points in Inotia2 without boredom..

  • gospel9

    Already got rid of inotia2 for this. That game is so boring and a huge time sink. Rolling stats at the start? No skill reset? What were the devs thinking on that one.

    • mike

      Uh? I'm having a blast with Inotia2~~

    • http://www.mentation.nl/thanatist/ Thaurin

      Oh, you better not try an old-school PC RPG, then. ;)

      • mike

        You mean those old dungeon crawlers from the 90's? I always detested those, Inotia2 just feels like a graphically upgraded version of Zenonia.

        For some reason I got to a part in Zenonia (eg. the last dungeon) where it looked like I needed about 5 hours of level grinding to get ANYWHERE, at which point, I just threw in the towel. Agreed. That is boring. The ability to mix and match party members and weapons, somehow, helps me get through sticking points in Inotia2 without boredom..

  • coconutbowling

    Really looking forward to it's release. The first did have flaws, but was still an overall amazing game. I'm sure this will be even better.

  • coconutbowling

    Really looking forward to it's release. The first did have flaws, but was still an overall amazing game. I'm sure this will be even better.

  • http://thedailyapp.org jon

    I wasn't too into the first one because of all the grinding. I guess if there's less of that I'd consider buying it.

  • http://thedailyapp.org jon

    I wasn't too into the first one because of all the grinding. I guess if there's less of that I'd consider buying it.

  • ajvizz

    I will get this game if only they fix the leveling up(I quit playing because I was so weak to go any further)

    • mike

      exactly

    • xxzedenxx

      why couldnt u just reset ur stats and skills and make ur self unstopable for the most part ^.^

  • ajvizz

    I will get this game if only they fix the leveling up(I quit playing because I was so weak to go any further)

    • mike

      exactly

    • xxzedenxx

      why couldnt u just reset ur stats and skills and make ur self unstopable for the most part ^.^

  • aeaglex7

    Please less grinding, more puzzle solving. LOL

  • aeaglex7

    Please less grinding, more puzzle solving. LOL

  • Dean

    i played zeno2 it was pretty cool

  • Dean

    i played zeno2 it was pretty cool

  • iamPro

    Good news! They better make it by March~

  • iamPro

    Good news! They better make it by March~

  • munkee

    Is there team mode like in Inotia 2 and upcoming Across Age? No team mode no sale!

    Not to mention Zenonia was 90% made up of boring and repetitive grinding.

    • Dariel

      Where do you get your numbers from? 90%? I'd actually say around 12% grinding, simply because you'd just do it out of habit, and only spend a couple of extra minutes after completing a quest because you like tapping. For the most part it is quite a fun game.

  • munkee

    Is there team mode like in Inotia 2 and upcoming Across Age? No team mode no sale!

    Not to mention Zenonia was 90% made up of boring and repetitive grinding.

    • Dariel

      Where do you get your numbers from? 90%? I'd actually say around 12% grinding, simply because you'd just do it out of habit, and only spend a couple of extra minutes after completing a quest because you like tapping. For the most part it is quite a fun game.

  • kent80082006

    It's kinda boring. I mean, there are too many things lost in the past aren't there? The lost memories, the lost world, the lost artifact, the lost treasure, the lost planet, the lost empire, the lost warrior. I'm not surprised if there's a game called the lost pajamas.

    Developers, where are the creativities? Is all we need another old school rpg?

  • kent80082006

    It's kinda boring. I mean, there are too many things lost in the past aren't there? The lost memories, the lost world, the lost artifact, the lost treasure, the lost planet, the lost empire, the lost warrior. I'm not surprised if there's a game called the lost pajamas.

    Developers, where are the creativities? Is all we need another old school rpg?

  • Shibuya_109

    They'll have to try a lot harder with this one. The first, with it's upscaled visuals, terrible frame rate, music which looped at 3-4 seconds, and endless grinding was nowhere near as good as the hype suggested.

  • Shibuya_109

    They'll have to try a lot harder with this one. The first, with it's upscaled visuals, terrible frame rate, music which looped at 3-4 seconds, and endless grinding was nowhere near as good as the hype suggested.

  • Simon

    really looking forward to this one.. Zenonia was one of the apps that really got me interested in gaming on the iPhone. Still havent cleared the last boss (got bored in the last cave), but this is defnety an instant buy when it comes out. the iPhone is perfect for RPG's , there should be more on the platform

  • Simon

    really looking forward to this one.. Zenonia was one of the apps that really got me interested in gaming on the iPhone. Still havent cleared the last boss (got bored in the last cave), but this is defnety an instant buy when it comes out. the iPhone is perfect for RPG's , there should be more on the platform

  • http://www.robokid.tv Robokid

    Can't wait for it. Sadly, i never found another action-RPG on the iPhone, that came even the slightest close to Zenonia.
    Inotia is so incredibly repetitive, the maps are put together randomly, endless grinding, boooooring...

  • http://www.robokid.tv Robokid

    Can't wait for it. Sadly, i never found another action-RPG on the iPhone, that came even the slightest close to Zenonia.
    Inotia is so incredibly repetitive, the maps are put together randomly, endless grinding, boooooring...

  • Simon

    Robokid: Check out SEED if you haven't already.. Just got it myself so I dunno if it's any good, but it seems playable.

  • Simon

    Robokid: Check out SEED if you haven't already.. Just got it myself so I dunno if it's any good, but it seems playable.

  • Pellesnoop

    I kind of enjoyed Zenonia but there is one tiny thing that annoys me with ALL iPhone RPGs: the character can only walk in 4 directions! In Zelda 3 or Secret of Mana you have complete freedom and the controls feel great. Perhaps it's only me...

    • JORDZ

      dungeon hunter is a really good one. differnt from the 4 way directions

  • Pellesnoop

    I kind of enjoyed Zenonia but there is one tiny thing that annoys me with ALL iPhone RPGs: the character can only walk in 4 directions! In Zelda 3 or Secret of Mana you have complete freedom and the controls feel great. Perhaps it's only me...

    • JORDZ

      dungeon hunter is a really good one. differnt from the 4 way directions

  • Danttebayo

    I loved Zenonia but there were definitely a few things that could be improved upon.

    Liked:
    - style and animation - very bright and colourful and reasonably fluid
    - loot - lots of drops and different items
    - humour - lots of goofy lines and 4th wall references
    - music - moody and catchy

    Disliked:
    - music - while very catchy, it gets old really fast when each clip repeats after 5 seconds
    - fuzzy graphics - looks good considering it is upscaled but full resolution would be much nicer. Inotia 2 (while lacking in other areas) at least looks sharp
    - sound effects - the few sound effects are great but when you turn the music off, only your character makes sounds of any kind; it would be cool if enemies made noise
    - controls - while reasonably accurate, it would be awesome to have analog or 8-way control instead of 4 way. plus I found accidental dashes common
    - side quests - while nowhere near as repetitive as Inotia 2, it would be nice to do something other than 'kill 10 of these' type quests

  • Danttebayo

    I loved Zenonia but there were definitely a few things that could be improved upon.

    Liked:
    - style and animation - very bright and colourful and reasonably fluid
    - loot - lots of drops and different items
    - humour - lots of goofy lines and 4th wall references
    - music - moody and catchy

    Disliked:
    - music - while very catchy, it gets old really fast when each clip repeats after 5 seconds
    - fuzzy graphics - looks good considering it is upscaled but full resolution would be much nicer. Inotia 2 (while lacking in other areas) at least looks sharp
    - sound effects - the few sound effects are great but when you turn the music off, only your character makes sounds of any kind; it would be cool if enemies made noise
    - controls - while reasonably accurate, it would be awesome to have analog or 8-way control instead of 4 way. plus I found accidental dashes common
    - side quests - while nowhere near as repetitive as Inotia 2, it would be nice to do something other than 'kill 10 of these' type quests

  • starmonkey101

    eww. i hate zenonia

  • starmonkey101

    eww. i hate zenonia

  • newbatthis

    Imo, the worst part are the repetitiveness of the monsters and the dungeons. I haven't finished the game yet, (but I'm pretty far into the third dungeon so I think I know what I'm talking about)

    First the monsters: they are just a bunch of sprites that do one thing: attack. Sometimes they cause a completely random status effect. The 2nd weakest monster in the game can already cause weaken. The bats can poison you. There seems to be no logical reason behind any of it. The monsters practically have identical attack patterns. There is no strategy to killing them other than smack em over and over (The sole exception to this is the little mage monsters that can use ranged attacks).

    Secondly the dungeons: Zenonia is acclaimed as a game heavily influenced by Zelda. However, Zelda is filled with many intriguing puzzles. What do we get instead in Zenonia? Nothing other than block pushing puzzles. And the rewards are usually not worth the effort either. Heck, there's not even a concept of using keys to unlock doors. You have access to almost every room in the dungeon from the get go. The only thing that prevents you are the repetitive monsters that are just rehashed sprites with higher stats, which only makes grinding even more frustrating.

    Enough of this rant. I do understand this was a 10mb game, so there was limitations, but i sincerely hope they do something to UP the uniqueness and fun factor of this game, which at this point seems far too shallow for me.

    • newbatthis

      a few grammar error here in there (actually maybe quite a few =/)

      in the last paragraph i meant fun factor of its sequel

  • newbatthis

    Imo, the worst part are the repetitiveness of the monsters and the dungeons. I haven't finished the game yet, (but I'm pretty far into the third dungeon so I think I know what I'm talking about)

    First the monsters: they are just a bunch of sprites that do one thing: attack. Sometimes they cause a completely random status effect. The 2nd weakest monster in the game can already cause weaken. The bats can poison you. There seems to be no logical reason behind any of it. The monsters practically have identical attack patterns. There is no strategy to killing them other than smack em over and over (The sole exception to this is the little mage monsters that can use ranged attacks).

    Secondly the dungeons: Zenonia is acclaimed as a game heavily influenced by Zelda. However, Zelda is filled with many intriguing puzzles. What do we get instead in Zenonia? Nothing other than block pushing puzzles. And the rewards are usually not worth the effort either. Heck, there's not even a concept of using keys to unlock doors. You have access to almost every room in the dungeon from the get go. The only thing that prevents you are the repetitive monsters that are just rehashed sprites with higher stats, which only makes grinding even more frustrating.

    Enough of this rant. I do understand this was a 10mb game, so there was limitations, but i sincerely hope they do something to UP the uniqueness and fun factor of this game, which at this point seems far too shallow for me.

    • newbatthis

      a few grammar error here in there (actually maybe quite a few =/)

      in the last paragraph i meant fun factor of its sequel

  • Edinardo

    i hope u guys realese Zenonia 2 on Zeebo Video Game Too

  • Edinardo

    i hope u guys realese Zenonia 2 on Zeebo Video Game Too

  • Hydra13

    Yeah, get SEED, its better than Zenonia; It has much, much less grinding. I haven't ground levels except on my own will. It has less lame of a main character. (Albeit the character in SEED is a starry eyed, naive noob) But really, whos name is Regret? At the guy in SEED dosent spaz out and have a lame anime shocked face on every half a second. The armor you have actually changes character look in SEED. (i liked this feature alot) And some armor sets have set effects! (harkens to big RPGs like WoW) Plus weapon customization with blacksmith items (slots for adding stat boosting gems, armor or damage boosts, etc.) The plot isnt as fail, and there isnt an indefinite good/evil system. No food system! (yay) Oh and SEED is free...I'll say it again: FREE.

    • Jaminkrazy

      You can't just state all the cons and give no pros to zenomia >.> . Sure Zenonia had some cons but also good pros . Food system well work so it's like in real life aka stamina. This is also seen in alot of other games. For the good evil system I beleive it's for it to have mutiple storylines. So for each class it has 2 storylines . So technically a total of 6 of course it's just diff from each class making it 2. The storylines seems decent and sure the names were kinda cliche but hey it's a game

      Also big reminder games aren't rated on wether or not there free. Here a big example runescape is a free game and IMO it's not a good game lol...

  • Hydra13

    Yeah, get SEED, its better than Zenonia; It has much, much less grinding. I haven't ground levels except on my own will. It has less lame of a main character. (Albeit the character in SEED is a starry eyed, naive noob) But really, whos name is Regret? At the guy in SEED dosent spaz out and have a lame anime shocked face on every half a second. The armor you have actually changes character look in SEED. (i liked this feature alot) And some armor sets have set effects! (harkens to big RPGs like WoW) Plus weapon customization with blacksmith items (slots for adding stat boosting gems, armor or damage boosts, etc.) The plot isnt as fail, and there isnt an indefinite good/evil system. No food system! (yay) Oh and SEED is free...I'll say it again: FREE.

    • Jaminkrazy

      You can't just state all the cons and give no pros to zenomia >.> . Sure Zenonia had some cons but also good pros . Food system well work so it's like in real life aka stamina. This is also seen in alot of other games. For the good evil system I beleive it's for it to have mutiple storylines. So for each class it has 2 storylines . So technically a total of 6 of course it's just diff from each class making it 2. The storylines seems decent and sure the names were kinda cliche but hey it's a game

      Also big reminder games aren't rated on wether or not there free. Here a big example runescape is a free game and IMO it's not a good game lol...

  • Bdr434

    Thinks

  • http://Ktwataniya Bdr434

    Thinks

  • http://www.pogo5.com pogo

    Awesome post.

  • http://www.pogo5.com pogo

    Awesome post.

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