An Exclusive Preview of iPhone Warfare Game 'Trenches'
posted by Blake Patterson on December 19th, 2009 9:46 PM EST in Action, Strategy, Upcoming Games, iPhone games, iPod touch games
iPhone gamers fond of a little time on the virtual battlefield may have something to look forward to in Thunder Game Works' upcoming WWI-based Trenches for the iPhone and iPod touch. Thunder Game Works has been teasing readers about the game since mid-November hoping to build up interest in their first title. As it turns out, the developers have revealed that Trenches is 2D, side-view attrition warfare game that involves resource management and strategic deployment of troops, utilizing touch-based line-drawing elements for movement of troops across the battlefield.
The game features a campaign mode which takes you through the course of the Great War as Thunder Game Works has laid it out, as well as a skirmish mode that allows the player to choose his or her own setup for a quick game, including specifying troops, bombardment abilities, and even the amount of trenches and barbwire on the battlefield. There's also a hidden sub-game that can be unlocked by the savvy.
In order to keep the game's replay value high, the developers have implemented an "adaptive artificial intelligence" system that monitors players around the world and learns from their tactics, resulting in an evolving enemy AI that results in never playing the same game twice. The game's music system varies the in-game music based upon how well — or poorly — you're doing on the battlefield, to deepen the atmosphere of the action. OpenFeint integration tracks global high scores as well as achievements.
Trenches was developed by the same team that created the popular tower defense title Tap Defense [App Store]. It makes extensive use of original and professional voice acting for both the British and German troops and features art by Michael Heald of FullyIllustrated.
See the developers' trailer video for a look at the game in action.
See the lengthy Trenches post in our forums to see how readers like what they've seen. The game has recently been submitted to Apple and is set to make its App Store debut next month, January 2010.















Wow this sounds really good, I'm gonna keep my eye on this
heh I totally called this type of gameplay.
It looks really good, actually. Genuinely impressed with this one. Good work Devs!
I'd like to see this on the Zune HD… (http://www.touchzune.com), but sadly I know that won't happen. Come on MS, let's open 'er up already!
Oh well, I'll get this on my iPod touch ASAP.
Nice artwork! Hopefully Apple hurries with the approval process
This game is definitely going on my "to buy" list. I don't know why I like it so much but I know the voice acting has something to do with it.
Makes me smile!
That in an of it self is enough of a reason to buy it.
I played a flash version of something VERY similar about 2 years ago! Its definitely not original, but I remember spending hours on it back in the day, so its certainly fun. The transition from web browser to iPhone will hopefully see some nifty tech integration which could (and should) make this a very worthwhile app.
Hey, do you remember the title for this flash version?
I know where this is from. I can't remember the name exactly but it's like warfare 1942 or something. It's on addictinggames.com under strategy. It's pretty Savvo and the graphics are awesome although the online one had nasty lag.
Great!
This is a buy !!!
Evolving gameplay that learns from players around the world? Have you people learnt nothing from terminator! Skynet will end us all!!!
Yet another Tower Defence game. omg, Im getting sick of those already lol.
This is no Tower Defence game….
o rly? i mean tower defence type games..
Looks like a more comedic micro-managey version of Warfare: 1917 (http://www.kongregate.com/games/ArmorGames/warfare-1917). Promising!
Awesome game this is a buy !!!
I could careless if this game sucks or not (ok at least to me…I do want it to be successful). I want to see if this self-proclaimed "adaptive AI" is as good as they envision. If it is then we could see a new benchmark for AI in games. Certainly not as good as humans, but also w/o the cheating aspect (i.e. superhuman reflexes, or knowing information about an opponent that a human opponent cannot see). A deceptive but challenging AI, something that tries to blur the lines…that's what we need.
A lot of single player people would like to have a computer to play against that doesn't have a predictable pattern to exploit, and they avoid humans because the competitive human players' first priority is *always* to find a mechanic that is not air-tight and exploit bugs/glitches or otherwise unintended behaviour to get the edge, thereby requiring everyone else to copycat that exploit or be decimated, regardless of actual skill.
EXACT same thing I was thinking, because if the AI keeps getting better and adaptive, then shouldn't this be the hardest game in the app store?
Trenches is scheduled for release this Christmas day for only $2.99. Be sure to check it out.
I know what I'm asking for on Christmas. As a matter of fact mother gets paid tommorow
audio and gibs sound/look great.
I cant get into games like this. just to dull to me.
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This looks a lot like Brass Hats which was released a few years.
http://download.cnet.com/Brass-Hats-Mac-version/3000-7562_4-10727552.html