under1Last week's announcement of Pixel Mine's upcoming role-playing adventure seemed to generate a lot of interest. We've since put together this brief gameplay video based on an early-release copy of the game.

Underworlds is an action-RPG that features a classic Dungeons & Dragons level up system with feats and stat boosts. Your avatar can be controlled either by using the virtual D-Pad or by tapping in the game world to move and perform actions. You play a guard who has been asked to help discover the source behind mysterious activities happening around the town.


[ Full HD version | Low Bandwidth version ]

One thing to note about the game is that I've since learned that the action button does not have to be repeatedly tapped to fight. That aspect aside, the video should otherwise show a reasonable amount of early gameplay, including leveling up, healing and buying items in the shop.

The game has been submitted to the App Store so should be appearing at any time.

  • thebleeptruth

    With a reasonable price, I'm definitely buying this. The iPod/iPhone is in dire need of games like this. I just hope the game's not too short.

  • thebleeptruth

    With a reasonable price, I'm definitely buying this. The iPod/iPhone is in dire need of games like this. I just hope the game's not too short.

  • Thaurin

    Unfortunately, the video still did not show more than only five feats. I sincerely hope they were not sufficiently illuminated as to include more than that to build up and specialize your character. In every other way, this very much resembles Diablo (without the random dungeons), which is very good.

    • Thaurin

      Aaagh. I meant "sufficiently illuminated." Must remember not to use big words.

  • Thaurin

    Unfortunately, the video still did not show more than only five feats. I sincerely hope they were not sufficiently illuminated as to include more than that to build up and specialize your character. In every other way, this very much resembles Diablo (without the random dungeons), which is very good.

    • Thaurin

      Aaagh. I meant "sufficiently illuminated." Must remember not to use big words.

  • Alichan76

    ...I love the belching Gould Overlord: )

    • Alichan76

      sorry 'Ghoul' overlord

      • Alichan76

        must remember not to use small words...

  • Alichan76

    ...I love the belching Gould Overlord: )

    • Alichan76

      sorry 'Ghoul' overlord

      • Alichan76

        must remember not to use small words...

  • http://www.taptoplay.de Lakeshore

    Looks like a lot more action than the Diablo I remember: http://www.youtube.com/watch?v=LOwy1hlrpHU (minute 3). I'd even say that it's iDracula with story. Not what I expected. What do you think?

  • http://www.taptoplay.de Lakeshore

    Looks like a lot more action than the Diablo I remember: http://www.youtube.com/watch?v=LOwy1hlrpHU (minute 3). I'd even say that it's iDracula with story. Not what I expected. What do you think?

  • ConraDargo

    Looks great! This is just what the iPhone and Touch needed :D The game will surely please a big audience.

    Fingers crossed that it won't cost more than 4.99.

  • ConraDargo

    Looks great! This is just what the iPhone and Touch needed :D The game will surely please a big audience.

    Fingers crossed that it won't cost more than 4.99.

  • MellowFellow

    Now this is a game I can sink my teeth into. I love the Diablo type clones and this looks on par with most of them. Hopefully it has a nice selection of items and skills to use. I just love finding rare rings with multiple attributes hehe, Diablo 2 was like crack for item hoarders :)

  • MellowFellow

    Now this is a game I can sink my teeth into. I love the Diablo type clones and this looks on par with most of them. Hopefully it has a nice selection of items and skills to use. I just love finding rare rings with multiple attributes hehe, Diablo 2 was like crack for item hoarders :)

  • Teagan

    Its the ipod touch baulders gate we have been waiting for

  • Teagan

    Its the ipod touch baulders gate we have been waiting for

  • http://mohammadfauzitaib.com along123

    i'm so going to get this!

  • http://mohammadfauzitaib.com along123

    i'm so going to get this!

  • ponyboy

    Bring it on!

  • ponyboy

    Bring it on!

  • http://www.silentrocco.com Rocco

    This game need music or at least some kind of audio atmosphere.
    Otherwise, just listening to the repeating enemy sounds would annoy me quickly. But overall, not bad...

    • SalsaMD

      agreed. Film adage: "video is half audio"

  • http://www.silentrocco.com Rocco

    This game need music or at least some kind of audio atmosphere.
    Otherwise, just listening to the repeating enemy sounds would annoy me quickly. But overall, not bad...

    • SalsaMD

      agreed. Film adage: "video is half audio"

  • http://www.allan-lee.com Niasyn

    Looks awesome, I keep checking the store for this but still nothing. I had a question though, is it possible through feats/character generation to have a caster/ranged character? Or maybe through an update?

  • http://www.allan-lee.com Niasyn

    Looks awesome, I keep checking the store for this but still nothing. I had a question though, is it possible through feats/character generation to have a caster/ranged character? Or maybe through an update?

  • caubetocdaido

    i like it :x !

  • caubetocdaido

    i like it :x !

  • iphonegamr

    Can't wait!

  • iphonegamr

    Can't wait!

  • Oliath

    I have been waiting for a portable version / clone of Diablo since i got my DS.
    This looks brilliant (and the vid is only an early build so final will be improved).

    Getting it as soon as it lands.

    • Almy

      The game was submitted to the app store last week, so that bid is probably from the final build. I've asked about in-game music twice on the forums and haven't heard anythng yet. I hope they didn't launch without it.

  • Oliath

    I have been waiting for a portable version / clone of Diablo since i got my DS.
    This looks brilliant (and the vid is only an early build so final will be improved).

    Getting it as soon as it lands.

    • Almy

      The game was submitted to the app store last week, so that bid is probably from the final build. I've asked about in-game music twice on the forums and haven't heard anythng yet. I hope they didn't launch without it.

  • f e a r l e s s

    Game looks good. Super huge name plates? Shrink please or better yet, remove! I dunno, too much text. Maybe there will be a toggle...

  • f e a r l e s s

    Game looks good. Super huge name plates? Shrink please or better yet, remove! I dunno, too much text. Maybe there will be a toggle...

  • http://underworlds.pixelminegames.com OneEye

    v1.0 doesn't have a soundtrack. However, we coded the game so you are still able to listen to your own music library as you play. We have several music tracks recorded for the first update.

  • http://underworlds.pixelminegames.com OneEye

    v1.0 doesn't have a soundtrack. However, we coded the game so you are still able to listen to your own music library as you play. We have several music tracks recorded for the first update.

  • Interested

    Hey OneEye! Thanks for the update! When can we expect this?

  • Interested

    Hey OneEye! Thanks for the update! When can we expect this?

  • http://underworlds.pixelminegames.com OneEye

    We are checking the Apple site every hour :)

    We have a facebook group - 'Underworlds' that we will post the minute it goes live. Join in.

  • http://underworlds.pixelminegames.com OneEye

    We are checking the Apple site every hour :)

    We have a facebook group - 'Underworlds' that we will post the minute it goes live. Join in.

  • Reaver

    Looks awesome, i dont see how the ppl who design the game could let those ugly buttons in thou.. Looks very IE6... Other wise awesome.

    we never needed our buttons to say what they do, ABXY has worked so well for ages, why do they feel now we need big words on giant buttons, destroys the whole underground feel of the interface.

  • Reaver

    Looks awesome, i dont see how the ppl who design the game could let those ugly buttons in thou.. Looks very IE6... Other wise awesome.

    we never needed our buttons to say what they do, ABXY has worked so well for ages, why do they feel now we need big words on giant buttons, destroys the whole underground feel of the interface.

  • http://underworlds.pixelminegames.com OneEye

    Just got the word that the game will be available later tonight/early tomorrow - yay!

    • Tunawrap

      Awesome! I'll probably end up staying up as late as I can to get this game. This is going on my home page :D

  • http://underworlds.pixelminegames.com OneEye

    Just got the word that the game will be available later tonight/early tomorrow - yay!

    • Tunawrap

      Awesome! I'll probably end up staying up as late as I can to get this game. This is going on my home page :D

  • Erzherz

    Wow, i so much waited for an Diablo like game on the iPhone. But wow! Who is in charge for that ugly characters face at the inventory screen? You can't be serious about this! ;-) Your artist should do a few more exercises...
    I hope there will be the posibility to choose from several portraits or something, because this face would totaly ruin the atmosphere for me! But the rest of the game looks realy cool!

  • Erzherz

    Wow, i so much waited for an Diablo like game on the iPhone. But wow! Who is in charge for that ugly characters face at the inventory screen? You can't be serious about this! ;-) Your artist should do a few more exercises...
    I hope there will be the posibility to choose from several portraits or something, because this face would totaly ruin the atmosphere for me! But the rest of the game looks realy cool!

  • Spike McFang

    I love the game..

    Just a few things that may need improving:

    The cash/drops need to better.. dropping $8 - $9 is kinda low especially at low levels. At the demon level.. demons drop $13? And most of the time all I did was save money to buy pots cos the mobs hurt even with a level 9/10 char. I'm playing Normal btw. Imagine what Hell difficulty must be like.

    The maximum level for a character is 10? Comeon, with so many upgrade options to choose from, I'm sure there must higher levels.

    The attack feats should have higher damage hits.

    Intelligence and vitality are ignored. There isn't an incentive to upgrade them. Pots are cheaper to buy since max lvl for char is 10 only.

  • Spike McFang

    I love the game..

    Just a few things that may need improving:

    The cash/drops need to better.. dropping $8 - $9 is kinda low especially at low levels. At the demon level.. demons drop $13? And most of the time all I did was save money to buy pots cos the mobs hurt even with a level 9/10 char. I'm playing Normal btw. Imagine what Hell difficulty must be like.

    The maximum level for a character is 10? Comeon, with so many upgrade options to choose from, I'm sure there must higher levels.

    The attack feats should have higher damage hits.

    Intelligence and vitality are ignored. There isn't an incentive to upgrade them. Pots are cheaper to buy since max lvl for char is 10 only.