Gameplay Video of Pixel Mine's Upcoming 'Underworlds' RPG
posted by arn on April 20th, 2009 6:28 AM EDT in Upcoming Games
Last week's announcement of Pixel Mine's upcoming role-playing adventure seemed to generate a lot of interest. We've since put together this brief gameplay video based on an early-release copy of the game.
Underworlds is an action-RPG that features a classic Dungeons & Dragons level up system with feats and stat boosts. Your avatar can be controlled either by using the virtual D-Pad or by tapping in the game world to move and perform actions. You play a guard who has been asked to help discover the source behind mysterious activities happening around the town.
[ Full HD version | Low Bandwidth version ]
One thing to note about the game is that I've since learned that the action button does not have to be repeatedly tapped to fight. That aspect aside, the video should otherwise show a reasonable amount of early gameplay, including leveling up, healing and buying items in the shop.
The game has been submitted to the App Store so should be appearing at any time.















With a reasonable price, I'm definitely buying this. The iPod/iPhone is in dire need of games like this. I just hope the game's not too short.
Unfortunately, the video still did not show more than only five feats. I sincerely hope they were not sufficiently illuminated as to include more than that to build up and specialize your character. In every other way, this very much resembles Diablo (without the random dungeons), which is very good.
Aaagh. I meant "sufficiently illuminated." Must remember not to use big words.
…I love the belching Gould Overlord: )
sorry 'Ghoul' overlord
must remember not to use small words…
Looks like a lot more action than the Diablo I remember: http://www.youtube.com/watch?v=LOwy1hlrpHU (minute 3). I'd even say that it's iDracula with story. Not what I expected. What do you think?
Looks great! This is just what the iPhone and Touch needed
The game will surely please a big audience.
Fingers crossed that it won't cost more than 4.99.
Now this is a game I can sink my teeth into. I love the Diablo type clones and this looks on par with most of them. Hopefully it has a nice selection of items and skills to use. I just love finding rare rings with multiple attributes hehe, Diablo 2 was like crack for item hoarders
Its the ipod touch baulders gate we have been waiting for
i'm so going to get this!
Bring it on!
This game need music or at least some kind of audio atmosphere.
Otherwise, just listening to the repeating enemy sounds would annoy me quickly. But overall, not bad…
agreed. Film adage: "video is half audio"
Looks awesome, I keep checking the store for this but still nothing. I had a question though, is it possible through feats/character generation to have a caster/ranged character? Or maybe through an update?
i like it
!
Can't wait!
I have been waiting for a portable version / clone of Diablo since i got my DS.
This looks brilliant (and the vid is only an early build so final will be improved).
Getting it as soon as it lands.
The game was submitted to the app store last week, so that bid is probably from the final build. I've asked about in-game music twice on the forums and haven't heard anythng yet. I hope they didn't launch without it.
Game looks good. Super huge name plates? Shrink please or better yet, remove! I dunno, too much text. Maybe there will be a toggle…
v1.0 doesn't have a soundtrack. However, we coded the game so you are still able to listen to your own music library as you play. We have several music tracks recorded for the first update.
Hey OneEye! Thanks for the update! When can we expect this?
We are checking the Apple site every hour
We have a facebook group – 'Underworlds' that we will post the minute it goes live. Join in.
Looks awesome, i dont see how the ppl who design the game could let those ugly buttons in thou.. Looks very IE6… Other wise awesome.
we never needed our buttons to say what they do, ABXY has worked so well for ages, why do they feel now we need big words on giant buttons, destroys the whole underground feel of the interface.
Just got the word that the game will be available later tonight/early tomorrow – yay!
Awesome! I'll probably end up staying up as late as I can to get this game. This is going on my home page
Wow, i so much waited for an Diablo like game on the iPhone. But wow! Who is in charge for that ugly characters face at the inventory screen? You can't be serious about this!
Your artist should do a few more exercises…
I hope there will be the posibility to choose from several portraits or something, because this face would totaly ruin the atmosphere for me! But the rest of the game looks realy cool!
I love the game..
Just a few things that may need improving:
The cash/drops need to better.. dropping $8 – $9 is kinda low especially at low levels. At the demon level.. demons drop $13? And most of the time all I did was save money to buy pots cos the mobs hurt even with a level 9/10 char. I'm playing Normal btw. Imagine what Hell difficulty must be like.
The maximum level for a character is 10? Comeon, with so many upgrade options to choose from, I'm sure there must higher levels.
The attack feats should have higher damage hits.
Intelligence and vitality are ignored. There isn't an incentive to upgrade them. Pots are cheaper to buy since max lvl for char is 10 only.