Metal Gear Solid Touch will arrive in the App Store on March 19th, and the upcoming title has been a hot topic of discussion lately, what with its tap-to-shoot gameplay that is a departure from the style of the popular console franchise.  G4 recently spoke with the game's producer Yasuyo Watanabe and director Ikuya Nakamura about their upcoming iPhone release.

In the interview, director Nakamura shares a few gameplay details.

G4: Kojima Productions is known for taking advantage of new hardware for some great gameplay. How will multi-touch change the way we control Snake?

Ikuya Nakamura, Director: The theme for MGSTouch is "Simple MGS."

As a result, we have come up with a simple, yet strategic control scheme that takes advantage of the unique strengths of the iPhone/iPod Touch platform.

G4: How does the actual gameplay work with targeting and shooting? Is it an on-rails shooter? How much control do you actually have with Snake?

Nakamura: Players can trace their finger along the screen to move the targeting sight, then tap the screen to fire at enemies. Headshots are possible.

In addition, you can pinch out on the screen to switch Snake's weapon to a sniper rifle, or lift your finger from the screen to take cover and hide behind walls.

They indicate that the iPhone holds appeal for Kojima because of its unique input methods, large high resolution screen, and the fact that, as a platform, it holds the potential to get the game into the hands of those outside their typical gaming audience.  Kojima hopes that once people get a glimpse of the Metal Gear Solid world through Metal Gear Solid Touch, they will become interested in the overall series.

  • Aidan

    as i thought. duck hunt.

  • Aidan

    as i thought. duck hunt.

  • George

    Now this will be a quality game.

  • George

    Now this will be a quality game.

  • JC

    That didnt sound like a very enthusiastic interview

  • JC

    That didnt sound like a very enthusiastic interview

  • dunkee

    DUCK HUNT!

  • dunkee

    DUCK HUNT!

  • Pingback: Metal Gear Solid Touch Launches March 19th, $9.99 « No DPad « iPhone and iPod Touch game reviews, previews and news

  • Acidbottle

    i would normally hold judgement until tried and tested, but this sounds terrible and even the screenies look dull.

    'simple MSG' lol

  • Acidbottle

    i would normally hold judgement until tried and tested, but this sounds terrible and even the screenies look dull.

    'simple MSG' lol

  • MrDiscipleFIN

    This looks like a flash game that was made to promote the ps3 game. The only big "wtf" is that you have to pay for this... Well I have mgs4 and have no intention to buy this metal duck hunter.

  • MrDiscipleFIN

    This looks like a flash game that was made to promote the ps3 game. The only big "wtf" is that you have to pay for this... Well I have mgs4 and have no intention to buy this metal duck hunter.

  • BOWB4ZOD

    this game is going to suck. i hate touch shoot games. let us move around your retards. we know you have no idea have to make good controls for games, so get someone else to make them better.

  • BOWB4ZOD

    this game is going to suck. i hate touch shoot games. let us move around your retards. we know you have no idea have to make good controls for games, so get someone else to make them better.

  • NotYou

    "we have come up with a simple, yet strategic control scheme... Players can trace their finger along the screen to move the targeting sight, then tap the screen to fire at enemies. Headshots are possible."

    Genius!!...
    (yeah, it's pretty much duck hunt)

  • Charlie

    Give the game a chance. Reserve your criticisms untill the game is released. Yeah it sucks that the game won't be a true itteration into the serries, but if we all support the game maybe that will give Kojima the incentive to make more games of higher quality. I am salivating over the idea of Castlevania Touch.

  • NotYou

    "we have come up with a simple, yet strategic control scheme... Players can trace their finger along the screen to move the targeting sight, then tap the screen to fire at enemies. Headshots are possible."

    Genius!!...
    (yeah, it's pretty much duck hunt)

  • Charlie

    Give the game a chance. Reserve your criticisms untill the game is released. Yeah it sucks that the game won't be a true itteration into the serries, but if we all support the game maybe that will give Kojima the incentive to make more games of higher quality. I am salivating over the idea of Castlevania Touch.

  • Aidan

    just get gameloft to make it for you!!! make the game like Brothers in Arms and I'll but it in a heartbeat.

  • Aidan

    just get gameloft to make it for you!!! make the game like Brothers in Arms and I'll but it in a heartbeat.

  • http://www.thetvaddict.com theTVaddict

    Would anyone agree that the MGS game will be one of the first placed in the App Store's $20 premium game section that wired.com recently posted about?

  • http://www.thetvaddict.com theTVaddict

    Would anyone agree that the MGS game will be one of the first placed in the App Store's $20 premium game section that wired.com recently posted about?

  • Josh

    I said it once I will say it again. MGA for the iPhone/iPod touch.

  • Josh

    I said it once I will say it again. MGA for the iPhone/iPod touch.

  • http://www.appmania.webs.com yourofl10

    Ahhhh like duck hunt :( dissappointing. BIA has the best shooting control schemes of all time. tap to shoot game r borring.

    I'll still pick it up tho.

  • http://www.appmania.webs.com yourofl10

    Ahhhh like duck hunt :( dissappointing. BIA has the best shooting control schemes of all time. tap to shoot game r borring.

    I'll still pick it up tho.

  • Jc

    i dunno i really didnt like BIA either, i think certain games just cant be done on the iDevice

  • Jc

    i dunno i really didnt like BIA either, i think certain games just cant be done on the iDevice

  • Pingback: Entrevista con los desarrolladores de Metal Gear Solid Touch | Programas y juegos para iPhone e iPod

  • http://www.metroccolis.com your personal robot

    Just an ad gampaign you have to pay for....

  • http://www.metroccolis.com your personal robot

    Just an ad gampaign you have to pay for....

  • ex86

    They sure sound excited . . . seem like Konami forced them to make this game... I'm still getting it though...

  • ex86

    They sure sound excited . . . seem like Konami forced them to make this game... I'm still getting it though...

  • spiffyone

    @theTVaddict

    It's a RUMOR. And it's one that has been around for quite a while, and one, btw, that most likely will NOT come to fruition. The cost of development for this platform as a whole is, iirc, lower than other mobile platforms (BREW, etc.), and the portable game systems (DS and PSP). No cost of physical distribution (don't need to order cards or discs, no printing of manuals, etc.), low dev kit and publishing costs, pretty low (comparative to other platforms) royalties for the hardware manufacturer, etc. A $20 section for games will most likely NOT happen. How do I know? Because the developers could have priced at $20 since the beginning of the app store for games opening. They didn't for very specific reasons.

    *end rant

  • spiffyone

    @theTVaddict

    It's a RUMOR. And it's one that has been around for quite a while, and one, btw, that most likely will NOT come to fruition. The cost of development for this platform as a whole is, iirc, lower than other mobile platforms (BREW, etc.), and the portable game systems (DS and PSP). No cost of physical distribution (don't need to order cards or discs, no printing of manuals, etc.), low dev kit and publishing costs, pretty low (comparative to other platforms) royalties for the hardware manufacturer, etc. A $20 section for games will most likely NOT happen. How do I know? Because the developers could have priced at $20 since the beginning of the app store for games opening. They didn't for very specific reasons.

    *end rant

  • spiffyone

    BTW, I still say this game would've been better if Kojima had based it as a spiritual successor to his masterpiece adventure games (Snatcher and Policenauts) but with the MGS IP wrapped around. Those games had action gameplay that was light gun shooting too...but it was only instances of the action. The rest of the game was classic adventure gaming with a killer soundtrack, great story progression, and really great animation.

    This game? Story told through images with text you "win" when getting a high score on each stage, apparently. Meh.

  • spiffyone

    BTW, I still say this game would've been better if Kojima had based it as a spiritual successor to his masterpiece adventure games (Snatcher and Policenauts) but with the MGS IP wrapped around. Those games had action gameplay that was light gun shooting too...but it was only instances of the action. The rest of the game was classic adventure gaming with a killer soundtrack, great story progression, and really great animation.

    This game? Story told through images with text you "win" when getting a high score on each stage, apparently. Meh.

  • mikeadams

    It can't possibly be $20
    Mgs:po was released at $20, at least po+ was.

  • mikeadams

    It can't possibly be $20
    Mgs:po was released at $20, at least po+ was.

  • Phreakuency

    I still think 90% of the people hating on this will buy it instantly...

  • Phreakuency

    I still think 90% of the people hating on this will buy it instantly...

  • dk206

    "I still think 90% of the people hating on this will buy it instantly…"

    I still think 90% of the people hating on this will download the cracked game of this instantly...

  • dk206

    "I still think 90% of the people hating on this will buy it instantly…"

    I still think 90% of the people hating on this will download the cracked game of this instantly...

  • Phreakuency

    People who download cracked games have no right to even comment on stuff they steal.

  • Phreakuency

    People who download cracked games have no right to even comment on stuff they steal.

  • AntAstrophY

    "Kojima hopes that once people get a glimpse of the Metal Gear Solid world through Metal Gear Solid Touch, they will become interested in the overall series."

    and then wat? run out and buy a 700 dollar PS3 just to play the latest version of the game?......pfft yah i dont think so.

  • AntAstrophY

    "Kojima hopes that once people get a glimpse of the Metal Gear Solid world through Metal Gear Solid Touch, they will become interested in the overall series."

    and then wat? run out and buy a 700 dollar PS3 just to play the latest version of the game?......pfft yah i dont think so.

  • Phreakuency

    You people need to chill. They've just spent years developing and finishing MGS4 and are still hard at adding extra content to the online mode.

    The iPhone/iPod gaming craze takes off and they try to add a fun little game, which by the way, has been developed in not much more than a month, to compliment their main game and give something to the community and they've been attacked for it.

    It's very likely they will develop a fully-fledged Metal Gear title in the future but if you're expecting that in such a short time and are crying at this game then go away. No-one is making you buy it.

  • Phreakuency

    You people need to chill. They've just spent years developing and finishing MGS4 and are still hard at adding extra content to the online mode.

    The iPhone/iPod gaming craze takes off and they try to add a fun little game, which by the way, has been developed in not much more than a month, to compliment their main game and give something to the community and they've been attacked for it.

    It's very likely they will develop a fully-fledged Metal Gear title in the future but if you're expecting that in such a short time and are crying at this game then go away. No-one is making you buy it.

  • xVariable

    Phreakuency: Developed in about a month? Yeeh, that sounds about right.

    You heard it, folks: they spent only a month developing this fine title, so cut it some slack and give them your money!

  • xVariable

    Phreakuency: Developed in about a month? Yeeh, that sounds about right.

    You heard it, folks: they spent only a month developing this fine title, so cut it some slack and give them your money!

  • Confused

    CAN SOMEONE PLEASE TELL ME HOW PROMO CODES WORK, I DONT GET IT!
    this game looks tight!!!

  • Confused

    CAN SOMEONE PLEASE TELL ME HOW PROMO CODES WORK, I DONT GET IT!
    this game looks tight!!!

  • Youdude

    Ya touch shoot games are boring! Man that sucks cause the graphics actually look nice! Wow I have no interest in buying a duck hunt game!

  • Youdude

    Ya touch shoot games are boring! Man that sucks cause the graphics actually look nice! Wow I have no interest in buying a duck hunt game!

  • Youdude

    Looking Howard to assain creed! They say it's going to be like the 360 version! Sounds exciting and promising!

  • Youdude

    Looking Howard to assain creed! They say it's going to be like the 360 version! Sounds exciting and promising!

  • Phreakuency

    There's an interview in the latest Famitsu, so if you guys can read Japanese like I can, find it. There you'll find just how quickly the game has been developed.

    And like I said, no one is making you buy the thing, yet there are still wankers crying? Oh you don't like it? Who cares? Move on instead of telling us a million times, because it's getting you nowhere.

  • Phreakuency

    There's an interview in the latest Famitsu, so if you guys can read Japanese like I can, find it. There you'll find just how quickly the game has been developed.

    And like I said, no one is making you buy the thing, yet there are still wankers crying? Oh you don't like it? Who cares? Move on instead of telling us a million times, because it's getting you nowhere.

  • Hmm

    @Phreakuency

    I think the problem is they could have easily ported any of their PSP (Acid: card based MGS) or n-gage (MGS Mobile: think MGS2 on a mobile phone) version, and we would all be very happy.

    It's not a matter how quickly the game was developed, which really is their problem not ours as we're rightfully spending our own money.
    It's a matter of how much better MGS for the iPhone could have "easily" been if it hadn't been for their rather odd decision. The disappointment everyone is ranting about is a direct result of the developers own decision to bring a pickup and play (or duck hunt clone) MGS for the "casual gamers" of the iPhone.

    Yes, at first, the developers thought of making a full fledged MGS. And yet they had to change their minds, just because they didn't think anybody using an iPhone would want to play an original MGS game "in the train."

    Good thinking MGS developers!
    Yes, we only play games "in the train!!"

    FYI
    http://toucharcade.com/2008/12/18/more-metal-gear-solid-touch-details/

  • Hmm

    @Phreakuency

    I think the problem is they could have easily ported any of their PSP (Acid: card based MGS) or n-gage (MGS Mobile: think MGS2 on a mobile phone) version, and we would all be very happy.

    It's not a matter how quickly the game was developed, which really is their problem not ours as we're rightfully spending our own money.
    It's a matter of how much better MGS for the iPhone could have "easily" been if it hadn't been for their rather odd decision. The disappointment everyone is ranting about is a direct result of the developers own decision to bring a pickup and play (or duck hunt clone) MGS for the "casual gamers" of the iPhone.

    Yes, at first, the developers thought of making a full fledged MGS. And yet they had to change their minds, just because they didn't think anybody using an iPhone would want to play an original MGS game "in the train."

    Good thinking MGS developers!
    Yes, we only play games "in the train!!"

    FYI
    http://toucharcade.com/2008/12/18/more-metal-gear-solid-touch-details/

  • Hmm

    In short.

    The expectation was so high based on what Konami actually delivered on other portable devices, and after all the hype, iPhone users get this cr@p.

    It's a marketing scheme just to familiarize the series to those who never heard of them -a group the iPhone gratefully holds-

    Hence, rants from the "other group" is quite natural I'd say.

  • Hmm

    In short.

    The expectation was so high based on what Konami actually delivered on other portable devices, and after all the hype, iPhone users get this cr@p.

    It's a marketing scheme just to familiarize the series to those who never heard of them -a group the iPhone gratefully holds-

    Hence, rants from the "other group" is quite natural I'd say.