Igloo Games let us know that they have just submitted the sequel to their popular Dizzy Bee to the App Store. The original Dizzy Bee was one of the first games we reviewed (and loved) here at Touch Arcade and was one of the launch titles when the App Store opened in July.

Dizzy Bee’s premise seems simple enough: tilt your iPhone to direct Bee to free the fruit and then to the exit.

And for the first level or two, you think to yourself that this is just a fun and easy exercise. Once “baddies” are introduced, however, you realize you have to take into account their movements which are also affected by the same tilting/gravity.

Dizzy Bee 2 refines this original concept by adding new levels, enemies, and power ups. A full list of improvements provided by the developer include:

  • Tons of new enemies.
  • More Fruit Friends.
  • Difficulty levels: Choose "Easy" and "Normal"
  • Nearly 90 levels including Easy variations and Bonus Stages.
  • Finer control. You can hold your iPod Touch/iPhone flat to move enemies and good guys with more precision. (No more "too flat" warnings!)
  • Power ups! Finally the good guys strike back.
  • New bonus level rules!
  • Additional time bonus scoring. Beat levels faster if you'd like some extra points.
  • Auto sleep function has been greatly improved.

Dizzy Bee 2 should become available within the next week for an introductory price of $2.99.

  • bonesquad

    In a word, awesome! Dizzy Bee is easily my favorite iPhone game so far. Can't wait to try this one out.

  • bonesquad

    In a word, awesome! Dizzy Bee is easily my favorite iPhone game so far. Can't wait to try this one out.

  • Sky Blue

    Loved the first one. Must admit I gave up on the first one when an update erased all my game data (I had perfect on the first 10 levels.

  • Sky Blue

    Loved the first one. Must admit I gave up on the first one when an update erased all my game data (I had perfect on the first 10 levels.

  • dannys95

    hmm, i won't complain of the sequel. but i hope the improved controls are added to dizzy bee 1.

  • dannys95

    hmm, i won't complain of the sequel. but i hope the improved controls are added to dizzy bee 1.

  • Little White Bear Studios

    Great! My kids were very happy to hear this news!

  • Little White Bear Studios

    Great! My kids were very happy to hear this news!

  • ZildjianKX

    I loved Dizzy Bee 1, but sadly I won't support Dizzy Bee 2 after getting my game save wiped way too many times...

  • ZildjianKX

    I loved Dizzy Bee 1, but sadly I won't support Dizzy Bee 2 after getting my game save wiped way too many times...

  • different

    Great news. 90 levels is double the amount in the first game, so it should have a lot of length. :) Powerups sound great too.

    Let's hope it's even better than the first (still one of the best iPhone games available to date)

  • different

    Great news. 90 levels is double the amount in the first game, so it should have a lot of length. :) Powerups sound great too.

    Let's hope it's even better than the first (still one of the best iPhone games available to date)

  • Indy

    YES YES YES! I'm as excited about this one as rolando! Thank you Touch Arcade for the heads up!

  • Indy

    YES YES YES! I'm as excited about this one as rolando! Thank you Touch Arcade for the heads up!

  • kevlar

    Definately getting this, I was addicted to the first one for weeks.

  • kevlar

    Definately getting this, I was addicted to the first one for weeks.

  • Madison

    YES YES YES BZZ BZZ BZZ
    I love Dizzy Bee

  • Madison

    YES YES YES BZZ BZZ BZZ
    I love Dizzy Bee

  • coconutbowling

    Alright! I'm really hyped up for the precision controls.

  • coconutbowling

    Alright! I'm really hyped up for the precision controls.

  • SteveJ

    This is a game I will buy as soon as it's out. I loved the first one.

  • SteveJ

    This is a game I will buy as soon as it's out. I loved the first one.

  • http://www.legendmag.net kc!

    By far my favorite game. I agree with the sentiment about losing my game save data, but I saw it more as an excuse to keep playing than a detriment (glass half full)! Count me in with the people who will purchase this the day it comes out!

  • http://www.legendmag.net kc!

    By far my favorite game. I agree with the sentiment about losing my game save data, but I saw it more as an excuse to keep playing than a detriment (glass half full)! Count me in with the people who will purchase this the day it comes out!

  • http://www.skippythorson.blogspot.com/ SkippyThorson

    Bought the first one soon as I could, and to date it's the only app I've paid for. Some I got when free have now been priced, but I'm getting this one at launch. Simply clean and very fun. Next on my list are Cromag Rally and Enigmo. Need For Speed too if it ever comes out. What a great gaming system this has become.

  • http://www.skippythorson.blogspot.com/ SkippyThorson

    Bought the first one soon as I could, and to date it's the only app I've paid for. Some I got when free have now been priced, but I'm getting this one at launch. Simply clean and very fun. Next on my list are Cromag Rally and Enigmo. Need For Speed too if it ever comes out. What a great gaming system this has become.

  • http://igloo-games.com Eskimo27

    Hey, guys. I'd like to apologize about the lost save data. The app store launch was pretty rocky. The OS was doing a lot of funky things then: crashing on launch, refusing to launch at all, deleting the game and reinstalling when you would update instead of keeping the saved data. Dizzy Bee 2 was built with firmware 2.2, so I'm hoping it's much more stable. Just to be safe I still recommend backing up occasionally. Did anyone experience lost save data that wasn't related to an update or the app not launching properly? I believe it was all early OS difficulties, but let me know if that's not the case.

    Controls: I was hoping everyone would play Dizzy Bee holding the phone/ipod more vertically, and turn it like a car steering wheel rotates, and a lot of people do. But I think there are many more that don't, so in Dizzy Bee 2 the first thing I did was take out the minimum gravity rule, so if you hold it flat the guys won't move at all. The game plays quite differently. I can't wait to hear opinions! I've heard some people saying they're still getting the triangle (dreaded 'too-flat') warning. If you are, keep holding it flat, and touch "stop saying" and the triangle should go away too.

    Difficulty: I grew up on NES era games - Ghosts 'n Goblins, Prince of Persia, Mega Man. Because of that I tend to make games much harder than I probably should. Believe it or not I was really trying to make Dizzy Bee an easy/medium game (well the first ocean anyway!) But I realize I've got a way to go, so in Dizzy Bee 2 there is an easy mode (starts off super easy). Please give that a go if you felt Dizzy Bee was on the hard side.

    Ooops that post got long quickly!
    Can't wait to hear some feedback! Thanks for playing!

  • http://igloo-games.com Eskimo27

    Hey, guys. I'd like to apologize about the lost save data. The app store launch was pretty rocky. The OS was doing a lot of funky things then: crashing on launch, refusing to launch at all, deleting the game and reinstalling when you would update instead of keeping the saved data. Dizzy Bee 2 was built with firmware 2.2, so I'm hoping it's much more stable. Just to be safe I still recommend backing up occasionally. Did anyone experience lost save data that wasn't related to an update or the app not launching properly? I believe it was all early OS difficulties, but let me know if that's not the case.

    Controls: I was hoping everyone would play Dizzy Bee holding the phone/ipod more vertically, and turn it like a car steering wheel rotates, and a lot of people do. But I think there are many more that don't, so in Dizzy Bee 2 the first thing I did was take out the minimum gravity rule, so if you hold it flat the guys won't move at all. The game plays quite differently. I can't wait to hear opinions! I've heard some people saying they're still getting the triangle (dreaded 'too-flat') warning. If you are, keep holding it flat, and touch "stop saying" and the triangle should go away too.

    Difficulty: I grew up on NES era games - Ghosts 'n Goblins, Prince of Persia, Mega Man. Because of that I tend to make games much harder than I probably should. Believe it or not I was really trying to make Dizzy Bee an easy/medium game (well the first ocean anyway!) But I realize I've got a way to go, so in Dizzy Bee 2 there is an easy mode (starts off super easy). Please give that a go if you felt Dizzy Bee was on the hard side.

    Ooops that post got long quickly!
    Can't wait to hear some feedback! Thanks for playing!