Category Archives: $4.99

It was nearly a year ago now that Surgeon Simulator [$1.99] developer Bossa Studios unveiled their latest wacky creation, an open-world bread simulator called I Am Bread [$1.99]. Yes, it's just as silly as it sounds. You (awkwardly) control a little slice of bread as it explores a highly detailed house in search of its ultimate goal: being toasted in a toaster. Or by a hair dryer. Or an iron. Or a lamp. Pretty much any way you can get your bread toasted is just fine, and that's all part of the fun! After making my dreams come true back in January and confirming it was coming to mobile, the long wait is finally over as I Am Bread has hit the App Store...

It's already been a pretty intense day of new iOS games, but before we've even had a chance to recover there's a late arrival that a lot of people having been waiting for: Sarah Northway's Rebuild 3: Gangs of Deadsville [$4.99]. After a couple of device compatibility snafus that pushed the previously planned release dates back, Rebuild 3 has finally found its way to the App Store!..




There was a joyous uproar this past June when Klei Entertainment confirmed long-standing rumors that their hit survival game Don't Starve would be coming to iOS in a special "Pocket Edition" version of the game. Then just over a week later it was revealed that Don't Starve: Pocket Edition [$0.99] would be an iPad-only release. Cue cries of dispair across the globe and an avalanche of jokes about needing humongous jeans to fit the Pocket Edition of Don't Starve in your actual pocket. Yes, we all had a good laugh and a good cry. Well, Klei didn't like seeing that rollercoaster of emotions, so just a few days later they teased about Don't Starve coming to iPhones as well. That time is finally almost upon us, as Klei tweeted earlier today that a Universal update for Don't Starve: Pocket Edition is coming this Thursday...

'Zoombinis' Review - Edutainment at its Most Adorable

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September 1st, 2015 10:59 AM EDT by Chris Carter in $4.99, 3.5 stars, Games, iPad Games, Puzzle, Reviews
$4.99 Buy Now

As a kid, I was pretty big into edutainment games. Any excuse to play video games in school I took, from Number Munchers to Oregon Trail. Some titles were more "entertainment" than "education," but I ran with it anyway -- and in some cases, I taught my fellow classmates how to earn a high score. Good enough, right?  However, in all my childhood I never had a chance to play Zoombinis [$4.99 (HD)]. I'm glad that I changed that recently with its iPad release, even if it hasn't aged all that well...

There have been a lot of weird crossovers throughout the history of entertainment, and only half of them involve Angry Birds.  Remember when Inspector Gadget showed up on the Super Mario Bros. Super Show, or that time when Archie met the Punisher, or when the Harlem Globetrotters helped Scooby-Doo and the gang solve a mystery? If you look at it that way, perhaps Pocket God Vs Desert Ashes [$4.99] isn't that strange after all. Still, a combination of Bolt Creative's Pocket God [$0.99] and Nine Tales Digital's Mecho Wars/Desert Ashes probably wouldn't be the first team-up you would imagine for either franchise, and it certainly begs a question or two. How exactly could they reconcile the former's simple god game mechanics with the latter's Advance Wars-inspired turn-based strategy?..

When you sit down to write a review of the mobile port of an older PC game, it can get tricky. As times change, so does the context in which we view different games, and playing the 2004 PC Game Rollercoaster Tycoon 3 (RCT 3) [$4.99] on my iPad and iPhone in 2015 is definitely an interesting, and quite new, experience in itself. Add to that my sense of nostalgia when playing games I used to play back in the day when they came out (although when it came to management games, I was more into the older Theme Hospital than the RollerCoaster Tycoon games), and reviewing a game like RCT 3 becomes an interesting exercise in detachment; I have to make sure I review what I see and play rather than what I remember...

It's a well-known fact that spiders are the most vile, disgusting, and completely unnecessary creatures to ever grace our planet. Literally nobody likes spiders, and if they say they do, they're just lying to themselves. Snakes? Not a problem. Rats or mice? Totes adorbs if you ask me. Scorpions? Total bad asses. Spiders? Kill them all with fire. Now, my dislike of spiders has definitely gotten better over the years. I no longer cower at even the sight of a harmless daddy long legs, and playing as a spider in Spider: The Secret of Bryce Manor [$1.99 / $1.99 (HD)] has never been that big of a problem for me, though I do find it a bit icky. ..

If you like strategy games even a bit, then you probably already know all about Mode 7 Game's Frozen Synapse, the ultra-stylish and ultra-demanding turn-based strategy game that really stood out when it was originally released on the PC and then ported to iOS. The game was incredibly unforgiving, which was part of its charm as it rewarded meticulous planning. Now, Double Eleven had decided to brings its remake, Frozen Synapse Prime [$4.99], to iOS after the Steam and Vita release. Double Eleven took Frozen Synapse and redesigned it to make it more accessible while still retaining the original game's charm. The game was received quite well, with many players claiming they prefer this version of the game over the original...

'.Decluster Zero - Bullet Nocturne' Review - Oh, Bullet Hell Yes

It's been almost three years since famed bullet-hell shooter developer Cave released their last in-house iOS game in the genre they became well-known for. At the time of the company's restructuring, I was worried about the future of shoot-em-ups on mobile, and I doubt I was the only one. Luckily for mobile gamers, it turned out to be a non-issue, as we've seen several excellent releases in the genre, some of which have arguably been better than even Cave's offerings. One such game is .Decluster - Into The Bullet Hell [$2.99], an out-of-nowhere release from Japanese indie developer Masayuki Ito. It combined a simple but eye-catching visual style with enjoyable scoring mechanics and exciting enemy patterns to create a thrilling take on a well-worn concept...

Lest you forgot about Telltale's fantastic Tales from the Borderlands [Free] series, it's still cranking forward, with its fourth episode, "Escape Plan Bravo," scheduled for release next week, starting August 18th. As such, expect the iOS episode to release on or around August 20th, next Thursday. This is the second-to-last episode, so there's a big finale set to hit sometime really soon, too...

We've been hearing about a Chapter 3 update for Pixelbite's incredibly awesome dual-stick action game Space Marshals [$4.99] ever since it was first unveiled in June. Pixelbite promised a heavier emphasis on stealth gameplay in Chapter 3 along with an assortment of new enemies, weapons and gadgets. At the end of last month, Pixelbite announced that the Chapter 3 update would arrive on August 13th, and since that's just a couple of days away they've just released a brand new trailer detailing some of the new stuff we'll be seeing in said update. Let me tell you, they have definitely lived up to their promises of delivering tons of cool new things...

'Race the Sun' Review - The Hit Mobile Game Finally Comes to Mobile

Remember Cube Runner [Free]? Of course you do. It was probably one of the first games you put on your iPhone back in the day. It had some smooth 3D visuals and fun quick-reaction type gameplay that was a perfect fit for mobile. Well, flash forward five or six years and the New Hotness in town is a little game by Flippfly called Race the Sun [$4.99], which is… well, it’s pretty much the same thing. So why is everyone getting so excited about it?..

It's really hard to find anything bad to say about Pixelbite's Space Marshals [$4.99]. When it first burst on the scene in January this year, it took the often overdone dual-stick shooter genre to a whole new level by injecting strategy and stealth into the typically "blast everything in sight" nature of the genre. The only real drawback was that the experience didn't last too long, but Pixelbite has been rectifying that in the months since with new content updates. ..

Way back in 2011, developer Almost Human were hard at work on their old-school inspired first-person dungeon crawler Legend of Grimrock [$4.99]. They planned on bringing it to PC first, but an iPad version was also in consideration. Well, the PC version launched in 2012 to critical acclaim, and a sequel was even released in the fall of last year. Yet, there was still no iPad version in sight. In May of this year, the iPad finally did receive the original Legend of Grimrock, and it was totally worth the wait. Now only one problem remained: iPhone owners were left in the cold! Well no more, as Legend of Grimrock has been updated with Universal iPhone support...

'Champion Of The Gods' Review - Destiny's Child

The gamebooks released by publisher Choice Of Games are a bit of a tough sell to the uninitiated. I mean, gamebooks in general are a tough sell, but many of the other gamebook publishers on the App Store put a lot of work into the stuff around the text. Whether it's a plethora of illustrations, a unique visual presentation, added music or sound effects, or even just playing around with the appearance of the virtual pages, considerable effort seems to be spent to try to get people to give the actual meat of the experience, the text, a proper chance. Choice Of Games offers little more than a splash image, generic radio buttons for choices, a couple of splashes of color in the status screen, and black text on white pages. There is no sleight of hand here. It all falls on the plot, the quality of the writing, and the success of the choices presented in creating a compelling personal experience for the player...

'Pac-Man Championship Edition DX' Review - If It Ain't Broke, Make it Faster and Add Bombs

Screwing up Pac-Man Championship Edition DX [$4.99] on mobile seemed like it would be difficult. All Namco would have to do is to basically port the game over, maybe make some tweaks to help it work better on mobile with touch controls, as the ludicrous speed of the console and PC version might not work so well with most people using swipes to move. Maybe throw in iCloud and support for both iCade and MFi controllers, and you've got yourself a five-star package. Namco almost did screw this up with a wacky free-to-play version of the game based around levels and energy timers, but thankfully they came to their senses and decided to just drop the game with minimal mobile tweaks on the App Store as a premium game. The world is better for it...

'Warhammer 40K: Deathwatch - Tyranid Invasion' Review - Glorious Space Hunters

Rodeo Games has a niche, and they're getting better and better at satisfying it with each new release. Their last game was a fairly well-received conversion of the classic Warhammer Quest [$2.99] board game, and their newest release is another Warhammer-themed turn-based strategy game. Of course, before all of that, Rodeo Games made their name with their excellent Hunters series of turn-based strategy games, and its from those roots that Warhammer 40K: Deathwatch [$1.99] draws most strongly from. This is basically Hunters 3, albeit with a Warhammer 40K skin. Some might frame that as a negative, but it's been a few years since the last Hunters game. I'm more than willing to entertain a sequel at this point, especially one as high-quality as Deathwatch...

It's been almost a year now since Bandai Namco soft-launched a free to play version of the updated take on their classic Pac-Man franchise Pac-Man Championship Edition DX [$4.99], but at long last the game has finally gone worldwide as of earlier today. What took so long? Well, the version that soft-launched last year was built with all the typical free to play trappings, like in-game currencies and timers, and was met with plenty of criticism from fans, especially those who have enjoyed the various premium Pac-Man Championship games on consoles and even right here on iOS over the years. ..

'Cally's Caves 3' Review - Cally Powers Up Yet Again

Going back and playing the first Cally's Caves game, it's stunning how far this series has come in such a short span of time. While the core action gameplay is solid, just about everything else in the game looks and feels, well, like the small indie game that it is. Cally's Caves 2 [Free] upped the ante significantly, not just in terms of presentation but also in gameplay mechanics, adding a compelling Ratchet & Clank-style weapon upgrade system and smoothing out the overall difficulty. A quick glance at Cally's Caves 3 [Free] would make you think you're getting more of the same from the second game, but although the game may not appear all that different at first, I'm going to go as far as to say that this third game represents almost as significant a leap over Cally's Caves 2 as that game had made over the original...

'Don't Starve' Review - A Masterpiece of Horror, Humor, and Hunger

Don't Starve [$0.99]. A simple imperative that encapsulates so much about this game; it sets the mood and traces your constant, furious, yet ultimately futile attempts to follow that advice (or is it a command?). Klei Entertainment's Don't Starve is a survival game with a lot in common with Minecraft in terms of gameplay, but at the same time it also manages to draw its own path because of its amazing art style and its uncompromising and challenging design that pushes players into moments of desperation punctuated by brief moments of triumph. Played either with the help of the many dedicated wikis or as blindly as a newborn baby traversing Hell, Don't Starve stands as a memorable, meticulously designed experience with a UI and control scheme that make it a real pleasure to play on the iPad. Just remember, Don't Starve...

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