Category Archives: $0.99

A couple of weeks ago a nifty minimalist skiing game called Just Ski [$0.99] hit the App Store. It's from developer Jeff Weber, who previously brought us the not-quite-as-minimalist skiing game Krashlander [$1.99], and despite looking like a simple side-scrolling skiing game Just Ski actually used more sim-like physics and mechanics. I've seen plenty of people who picked up Just Ski struggle with coming to grips with the system, but eventually things "clicked" and they went on to really enjoy the game. In the world of mobile games though, struggling through that initial learning curve can be a tall order, and I've seen just as many people pick up the game and then quit in frustration before having it click. With that in mind, Weber has released a quick tutorial video which should hopefully let people see how Just Ski works and hopefully make it easier to grasp...

For readers in the United States, next Monday is Memorial Day, when the service of those who died in the army is celebrated and commemorated. While this holiday is normally a great time for families to get together, it has also become a good excuse for many iOS developers to put their titles on sale, and a whole bunch of excellent indie titles are today available for the bargain price of only $0.99. Here is an extensive list of titles that should presumably be available at this new discount price until after the long weekend has ended; whether you celebrate Memorial Day or not, if there's a certain game that has been missing from your collection this is a fantastic opportunity to make amends!..




Back in early March, Capcom Mobile announced that they'd be bringing four of their classic arcade games to the App Store in special mobile versions: 1942, Commando, Ghosts'n Goblins, and Ghouls'n Ghosts. The following week they followed through with that promise as 1942 Mobile [$1.99] hit the App Store. Then the following week Ghosts'n Goblins Mobile [$1.99] hit, and the week after that Wolf of the Battlefield: Commando Mobile [$1.99] hit. Which pretty much ensured that the next week Ghouls'n Ghosts would arrive, except… it didn't. Was there an error in their original announcement? Was it supposed to be just the original game releasing and not its superior sequel? The answer is no, as today Ghouls'n Ghosts Mobile [$1.99] has finally arrived in the App Store. ..

Quantum Revenge [$1.99] is a game that caught our attention way back in January with its manga-inspired visuals and hectic dual-stick space shooter action. It launched at the beginning of April but unfortunately all of its promise was countered with lots of bugs and some strange design decisions. You could tell there was a really good game buried somewhere in Quantum Revenge, but its problems resulted in our middling review. However, in just the short amount of time since the game's release, developer Realtech VR has gone in hard with updating Quantum Revenge and it's a much better experience because of it. While they've mostly focused on tweaks and bug fixes in updates thus far, next week will bring version 1.1 of Quantum Revenge which will bring a couple of cool new additions which you can see in the trailer below. ..

It's hard to hear the word Faraway and not think of Eliss [$2.99] developer Steph Thirion's forever-in-development constellation creating game, but while I'm not sure if that one will ever actually see the light of day in the meantime there's a new Faraway in town that's stolen my heart. Officially titled Faraway: Puzzle Escape [Free], the game makes no bones about being a "modern tribute" to the all-time classic Myst. You'll explore 18 different temple ruins solving various types of puzzles in order to open the path ahead and continue marching onward. There's also quite a bit to discover, too, including hidden pages from your father's diary which will help flesh out the story and explain why you're doing what you're doing. Or you can just solve puzzles, it's up to you!..

Nostalgia can be dangerous. While some of the greatest projects in recent years have drawn from old design philosophies and reintroduced to a new era to some success, strict adherence to outdated concepts can be disastrous. You run the risk of not only limiting your audience to an older generation, but creating a work that's boring and unbending. Clockwork Pixels decided on a mixture of those dueling ideas with Citadel 1986 [$0.99], and mostly came out on top -- as long as you have a soft spot for platformers...

Back before Firi Games put themselves on the map with Phoenix [Free] in October of 2010 and its excellent sequel Phoenix 2 [Free] in July of last year, they had released an unassuming shoot 'em up called Flare Elite [$0.99] in March 2010. While pretty basic overall, Flare Elite did lay the groundwork for the later Phoenix games, and in fact used a pretty novel energy system in place of a more traditional life bar. No, not a free to play energy system, but one that required you to constantly be defeating enemies in order to suck up the orbs they leave behind and keep your constantly diminishing energy level above zero. It was a fun concept and game, but never really set the world on fire and with Firi going full steam into the original Phoenix development Flare Elite has never received even one update. ..

Minimalistic Physics Skiing Game 'Just Ski' Plummets Onto the App Store May 10th

Skiing is an absolutely exhilarating experience, sadly marred by its seasonal restriction to only the coldest and snowiest of climates, and also its exuberant cost of entry. Thankfully the video games industry has recognised the mass appeal of plummeting down a slope at ridiculous speeds, and so recent years have been littered with attempts to capture the lightning in a bottle of such extreme sports. Whether that's Steep on consoles, or even iOS titles such as the recently released Shiny Ski Resort [$4.99] by Kairosoft, skiing has never been more accessible, and Farseer Games' upcoming release Just Ski is the next release in the avalanche of alpine activities. Featuring a minimalist aesthetic and an emphasis on fast pick-up-and-play sessions, Just Ski looks to take a focused approach to the genre, and is set to launch on the App Store on May 10th for only $0.99...

Forget the theories of technological singularity where people claim artificial intelligence will end up surpassing that of humans - the biggest and most immediate problem that the future presents is that it is really quite expensive. Whether that's something as relatively small as that beautiful new 4K HDR television, or something as huge as space travel, our collective wallets will inevitably get a bit lighter as more shiny things appear at our doorstep. Thankfully, the App Store has a solution - both Missileman [$2.99] and Quantum Revenge [$1.99], two recent futuristic arcade titles released in 2017, have both been reduced to $0.99 over the weekend, which is both game's lowest price yet...

While mobile ports of hit PC and console games are pretty common nowadays, back in 2010 it was a pretty big deal that Hemisphere Games' critically acclaimed puzzler Osmos [$2.99 / $4.99 (HD)] was heading to iOS. It was also one of the first times I felt that the touchscreen version of a game actually made for a better experience than its desktop counterpart. In Osmos you play an orb floating around sucking up smaller orbs, which then makes you grow larger and thus able to gobble up ever larger orbs. The twist is that as you propel yourself around the screen, you lose some of your size, so the entire game is a delicate balance of going where you need to go while still maintaining enough size to gobble up the orbs you need to in order to complete a level. It's a really brilliant game, both relaxing and challenging at the same time. ..

'Star Cat Adventure' Review - Galactic Psychedelic Kitten

Sometimes it's nice to just relax and play a game with a weird creature at the helm. Maybe Bubsy isn't the best example, but cats are relaxing and stress-reducing creatures by nature, so I naturally gravitate towards projects that feature felines. That's why I opted to take a chance on Star Cat Adventure [$0.99]. Well, that, and the fact that its titular character looks like a rad '90s mascot...

Thinking back to the games that made a big impact in the very early years of the App Store and puzzle platformer Archibald's Adventures [$1.99] is right up near the top of the list. Developer Rake in Grass released the game way back in January of 2009, and updated it several times since then with new content and features. Its last update was in November of 2010, coming up on 7 years ago. With the 32-bit Appocalypse coming up, we've seen plenty of older games get brought back to life in an effort to bring them up to modern standards and keep them alive in the App Store. Given the lack of activity by Rake in Grass for the past several years, I was taken completely by surprise to see that Archibald's Adventures has received a new update today bringing with it all the modern conveniences like widescreen support, high resolution graphics, support for all the different screen sizes, and 60fps support. ..

Clockwork Pixels first hit on our radar all the way back in 2012 when they ported their excellent matching/cat-collecting game Kitten Sanctuary over from desktop to mobile, and while they did release a handful of titles not long after that, we hadn't heard anything from them in several years. That changed this past Friday when Clockwork Pixels unexpectedly released a new platformer called Citadel 1986 [$0.99 / Free] to the App Store. After cutting his development teeth on the Commodore 64 back in the day, Clockwork Pixels wanted to create an homage to the platformers of that system, specifically Son of Blagger on C64. As such Citadel 1986 is a very straightforward platforming game that will text your dexterity with running and jumping as you explore 37 levels that are grouped together as part of one giant scrolling map, kind of like a Metroidvania. Check out the trailer...

Indie developer Jesse Makkonen released his psychological horror game DISTRAINT on Steam back in August of 2015, and the game was critically acclaimed and has developed quite a loyal following, even prompting the announcement of a sequel. In November of last year, he adapted the game for mobile and released it on Android where it was similarly acclaimed and garnered more than three quarters of a million downloads. Not bad! This week, the mobile version has also arrived on iOS as DISTRAINT: Pocket Pixel Horror [$0.99] and you can get a very brief glimpse of what it's like in the release trailer for the Steam version below...

Despite being inundated with mountains of work over the past few weeks, I've somehow managed to fit in time for The Legend of Zelda: Breath of the Wild on the Nintendo Switch, and like basically everyone else on the internet I'm in love with the game in almost every aspect. That being said, one factor from previous Zelda titles is missing, and even being able to climb and fly off everything does not make up for its absence. You guessed it - with no hookshot in the game, I'm unable to make Link defy the laws of physics and rocket in random directions. Thankfully, Legend of the Skyfish [$3.99] takes the polar opposite approach and entirely consists of hookshot (okay, fishing rod) action, and when the game launched back in August of last year, Carter bestowed the game with an extremely positive review because of its interesting puzzles, excellent art style, and the aforementioned brilliant core mechanic. If you flew past Legend of the Skyfish at its initial release, the game is on sale for only $0.99, which is certainly a price to grapple onto for some entertaining puzzle action...

I'll give this to Capcom, they sure picked an unusual bunch for their latest mobile initiative. Given the original game's importance in Capcom's history, 1942 Mobile [$1.99] made a certain amount of sense. It was their first big hit, and shooters tend to play well with the mobile audience. Ghosts 'n Goblins [$1.99] is certainly a significant game but it wouldn't be my first choice to adapt to touch controls. Capcom disagreed enough that the next game in the series is Ghouls 'n Ghosts Mobile. The meat in that Arthur sandwich, however, might be the oddest choice of the lot. Wolf of the Battlefield: Commando Mobile [$1.99] is a technically-sound port of the game once known outside of Japan simply as Commando. It was a decent hit in its time, and it's certainly an influential game, but it manages to suffer from the negative points of both prior Capcom Mobile ports...

Capcom announced early this month that they'd be bringing mobile ports of four of their classic arcade games to the App Store, and each week since then they've followed through with that promise. Things kicked off with the release of 1942 Mobile [$1.99] two weeks ago followed by Ghosts'n Goblins Mobile [$1.99] last week. This week the trend continues with Wolf of the Battlefield: Commando Mobile [$1.99], more widely known as simply Commando, which arrived in the App Store early this morning. ..

Like anyone who has been playing games for any length of time, I've seen so many endings that they barely even register in my memory anymore. But I distinctly remember the Saturday one summer in high school when I finally finished Super Ghouls 'n Ghosts. My friend owned the game, and I had dabbled with the game here and there over the couple of years leading up to that moment thanks to the occasional loan. It was something I had originally written off as being too frustrating to care about, but I was staying at my buddy's house that weekend and he was out for the day. Lacking other options, I sat down and played through the whole thing (twice). It's an incredibly difficult game even for its era, but there's a certain rhythm to it that will carry you through once you learn it. And to be perfectly honest, it's probably the easiest game in the series that started with 1985's Ghosts 'n Goblins...

I've been an advocate of the archery-based castle defense game Warcher Defenders [Free] from Ogre Pixel for quite some time now. Its trailer caught my attention in May of last year just a few weeks ahead of its release, and I even thought highly enough of the game to include it in our list of Hidden Gems of 2016. While it's been a while since the game came out, Ogre Pixel has been working hard on a pretty major update to Warcher Defenders and it's finally in its final stages and targeting a release next month. Probably the most major change in this update is the ability to hire mercenaries to fight alongside you as you defend against all manner of evil enemies. You can catch a glimpse of the mercenaries in this new trailer for Warcher Defenders...

This week, the App Store is celebrating all things indie gaming. While this means that a lot of landmark releases are slowly filtering out, including today's much anticipated Nimblebit simulator Bit City, it also signals the start of a tsunami of sales that are set to push your willpower and wallet to the limit. With some big, critically acclaimed names now only $0.99, as well as some more obscure titles receiving rare price deductions for the first time in years, there's almost certainly something for everyone in this awesome new Apple-led promotion. Here's a full list of the games on sale for this week in alphabetical order:..

Copyright 2014, TouchArcade.com, LLC.