Category Archives: $0.99

tinyBuild Games' Divide by Sheep [$0.99] was definitely an interesting little puzzle game when it first released, straddling the line between being a casual math puzzler with a cute look, with challenging puzzles and a surprisingly-gory macabre theme. If you haven't checked this one out yet, and you've been meaning to, well, now's as good a time as ever, as the game has just gotten its 5th world in the latest update, along with a cool $0.99 sale price...

Glitchsoft's Uncanny X-Men: Days Of Future Past [$0.99] is a decent side-scrolling action game that layers on some excellent X-Men fan service. I enjoyed it well enough in my review, though I found the fighting mechanics to be on the repetitive side and the jumping to be a bit dodgy. Since then, the game has received a few updates, adding additional playable characters, improved control schemes, and lots of valuable bug fixes. It's been more than a year since the last one, but a brand new update for the game just hit, and to go along with it, the game's price has dropped from its regular $4.99 to a mere $0.99...




'Engines of Vengeance' Review - Heavy Metal

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August 11th, 2015 4:14 PM EDT by Nathan Reinauer in $0.99, 3.5 stars, Fighting, Games, Reviews, Universal
99¢ Buy Now

I’m not sure what it is about iOS games and metal bands, but they seem to go together well. Take Hail to the King: Deathbat [$4.99], for example. The hack ‘n’ slash gameplay paired pretty perfectly with the music (and personality) of the band Avenged Sevenfold, and we even gave it a pretty favorable review at the time. Another example is… um. Okay, I could only think of one. But there’s just something about the gritty, messy nature of rock & roll that seems to translate well to tiny little taped-together indie games. Wait! Here’s another example: Engines of Vengeance [$0.99] by Serdar Balli. (And just in the nick of time. This review was going nowhere.)..

'You Against Me' Review - Not the Punk Rock Band

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August 4th, 2015 12:00 PM EDT by Nathan Reinauer in $0.99, 4 stars, Card, Games, Reviews, Strategy, Universal
99¢ Buy Now

In some ways, Easy 8's You Against Me [$0.99] is an unwitting argument in favor of going free-to-play. The game is a measly 99 cents, which means you could go to a Dollar Tree, buy a single item (an incredibly uncomfortable roll of toilet paper, perhaps), and have spent more money. And yet, it seems very few people have been willing to download the game. I mean, why would you? Angry Flippin’ Birds 2 [Free] came out the same week and is cheaper than You Against Me AND toilet paper. It’s unfortunate, too, because the main draw of the game is its online multiplayer mode. I’ve been trying to find matches the past few days, but it takes an agonizingly long time to find someone else who had 99 cents to spare...

One of my absolute favorite high-score chasing games is Pako - Car Chase Simulator [$0.99] from Tree Men Games. Released in August of last year, Pako sets you loose in a variety of different environments and in a variety of different vehicles with one main goal in mind: don't get caught! Your brakes are on the fritz and the cops are chasing you, so you must dodge obstacles at all cost and you're score is based on the amount of time you can survive in each level before inevitably crashing into something. It's stupid amounts of fun, and Tree Men have done an excellent job of adding new content to the game since its release last year...

Have you ever had the sudden urge to be a creepy person wandering around in public making people uncomfortable? If so, you are in luck. Magic Cube's Barcode Knight[$0.99] is out and offers you the perfect excuse to wander around and scan random barcodes with your iOS device. Whether you are sneaking around a Walmart or lurking in a McDonalds, you now have an almost semi-plausible excuse for it. ..

Is a high level of difficulty a necessary part of a roguelike? It's something I've been thinking about a bit as I've played Alchemic Dungeons [$2.99], the latest from Rogue Ninja [$2.99] developer Q-Cumber Factory. Most genres don't factor challenge into their definitions, but I suppose the roguelike genre isn't like most others. For decades, roguelikes acted something like the horror B-movie of the games industry. There was always a very strong cult following, but outside of certain limited successes in Japan, those outside the circle rarely gave the games much attention. In recent years, things have changed, however, and that has forced a somewhat insular community to reassess exactly what it is that they get out of games using the roguelike descriptor. Alchemic Dungeons checks off all the boxes as a Japanese-style roguelike, but its main gameplay hook gives it a certain fairness that isn't typically present in this genre...

FireWhip [$0.99] is a perfect example of a game that shows that you shouldn't just judge a book by its cover, but if the book is good, having a rad cover sure helps! This is a unique high-score chaser that puts work in to feel like a standout experience. FireWhip delivers exactly what it its title promises, as it has you swinging a whip made of flames, trying to fend off enemies that want to get to you. You have to swing the whip around to make it large and fast enough to hit oncoming enemies, but some of the base enemies are cowards – literally, they're called cowards – and will shy away. The enemies that come at you directly? They have shields, come in large numbers, or attack really quickly. And if you swing your whip too fast, it flames out, and that's not going to be any good for you...

I reviewed the fascinating Last Voyage [$1.99] by Semidome back in April, and the developer has just decided to double the number of chapters in this abstract game. It's still something that defies any sort of genre classification, as it goes through multiple genres, and this update introduces a number of new game mechanics, like tilt-based puzzles to try and solve, or even to just sit back and experience. The whole thing still doesn't make much sense, but it's still really pretty. And hey, there's new music, checkpoints, and achievements to get...

The more I think about it, the more I see similarities between the Apple Watch and 4x4 Jam HD [$0.99] by Invictus Games. Hear me out: They’re both extremely beautiful, if a little clunky. They’re both undeniably fun to play around with, though a bit frustrating at times. But most importantly, in both cases the developers of these two very different products clearly have some cool ideas, and it’s easy to see them transforming them into something truly special with a little more love and a few more updates. Yes, I just compared a state-of-the-art piece of wearable consumer tech to a mobile game that costs a dollar. Deal with it bro...

When you think of love, what do you think of? Is it bits of data in a computer system? I didn’t think so. Some of you probably thought of France, or at least Paris. And that, my friends, is why Bit Bit Love [$0.99], a logic puzzler about two bits of data who fall in love and try to find each other while avoiding deletion, obviously came from French studios Blue Pill Games and 82 Storks. Everything suddenly made sense when I learned that...

'Shobon Flip' Review - There Has To Be A Twist

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May 29th, 2015 3:30 PM EDT by Nathan Reinauer in $0.99, 3 stars, Games, Pinball, Reviews, Universal
99¢ Buy Now

What is a Shobon? This was the biggest, most pressing question nagging at me while playing Shobon Flip [$0.99] by Masami Kodaira. A brief, incredibly confusing google search informed me that it has something to do with a cat character (who may be suffering from depression) that has appeared in various Mario-like platformers on the internet. Maybe you already knew that, and good for you if you did. The reason I needed to know is that he, she, or it is also the star of this weird little pinball game. The ball is a Shobon, and the background is often filled with a giant naked Shobon flexing his muscles and shaking his pearly white butt around. Readers, welcome to my nightmares...

On-screen controls haters, take notice. If you play Sword of Xolan [$0.99], you'll have to rethink many of your arguments, and we all know how people love to hold on to their opinions. Sword of Xolan is a retro platformer that's just come out and is an entertaining action game with lovely art and strong level design whose only downside is a difficulty curve that often doesn't offer the right kind of challenge at the right moment. While this issue doesn't make the game repetitive, it does detract from the challenge and keeps the game from platforming perfection...

The official iOS release of Kickstarter-funded monster-training RPG- EvoCreo [$0.99] from brand new development company Ilmfinity LLC has finally come to pass. The game features a world that fans of a certain wildly popular Nintendo game will jive with pretty quickly. From its patches of vigorously shaking bushes to the impromptu destruction of random children’s precious pets, EvoCreo might leave you feeling a little nostalgic. ..

Pixel People: Alper Sarikaya's Action Platformer 'Sword of Xolan' Coming to App Store Next Week

Alper Sarikaya's next game is a big-boned (or at least big-pixeled) little number called Sword of Xolan, an action platformer of the old school in both form and format. You'll play, of course, as Xolan a knight with a beard, armor, upgradeable abilities, and, naturally, a sword...

'Kayos' Review - Star Faux

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$1.99 Buy Now

Over the course of my entire iOS lifetime (which started in 2009), I've probably played a couple hundred runner games. Although I haven't given them an equal time of day, for some reason the genre just doesn't get old, and I can spend at least an afternoon with them as long as they're semi-competent experiences. Kayos [$1.99] is another cool little endless runner based on flight that won't garner your interest long, but enough to make an impact...

'Dungeon of Madness' Review - Pixel Giant Produces a Puzzle Gem

If you know Game Stew, you're probably already enamored with their high innovation to pixel ratio. There is always much fun to be had in their 8 bit styled titles and Dungeon of Madness[$0.99] is no exception. They burst onto the scene strong with 2012's Tower of Fortune[$0.99] and have been carefully extending their visual charm to various game types since then. Game Stew has successfully built a franchise in which they can now deliver various game types under a very solid unifying motif. The one in question today definitely lives up to expectations. Before we get into this game, Lets get some thing straight here. Game Stew is not a huge AAA corporate game dev. They have been an indie dev that has survived for the last 3 years continuously putting out reliably good games. I get that some people don't like the indie dev style, but there is substance under the pixellacious veneer. Like all of the best indie games, gameplay is the front and center attraction and it doesn't disappoint. If you are one to become unduly disturbed that a game may get extra recognition if it has this specific graphic style, worry not, white knight of modern graphics. This game could have been made with ascii characters or with hieroglyphics or cutting edge body movement capture technology. The fun transcends the medium...

There's no doubt in my mind that Devious Dungeon 2 [$1.99] makes some worthwhile improvements over the original game. Most of them are things that people directly asked for, even. In the end, though, it can't quite escape that feeling of repetitiveness that permeates the titles released by Ravenous Games. It's absolutely worth its price, and it's as engaging as any of the coin-grinders they've put out, but like most of their output from the last few years, it feels like all of the edges have been sanded off to make the safest, most widely-appealing product possible. Is that a bad thing? I guess it depends on what you're looking for out of it...

Yesterday was, for most Americans, the deadline to file taxes for 2014, and never has Jesus' admonition that "It it most blessed to give than to receive" (Acts 20:35) rung so hollow. Not so for Joost van Dongen: today is the Dutch designer's birthday, and he's slashed the price of his tube-runner, Proun+ [$3.99] to celebrate. ..

Last Voyage [$1.99] joins the craze of abstract puzzle games that Monument Valley [$3.99] helped spark thanks to its massive success. And this game makes for a spectacular universe and artistic experience. Yet, Last Voyage winds up being less than the sum of its parts, as it tries to connect five different experiences as one package. Each part has value, but it doesn't do a great job at making the package into a cohesive whole. Its myriad forms of gameplay are fascinating, as its existence as a beautiful thing. But the story, narrative, and message parts of its existence fell flat for me...

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