Category Archives: $0.99

While mobile ports of hit PC and console games are pretty common nowadays, back in 2010 it was a pretty big deal that Hemisphere Games' critically acclaimed puzzler Osmos [$2.99 / $4.99 (HD)] was heading to iOS. It was also one of the first times I felt that the touchscreen version of a game actually made for a better experience than its desktop counterpart. In Osmos you play an orb floating around sucking up smaller orbs, which then makes you grow larger and thus able to gobble up ever larger orbs. The twist is that as you propel yourself around the screen, you lose some of your size, so the entire game is a delicate balance of going where you need to go while still maintaining enough size to gobble up the orbs you need to in order to complete a level. It's a really brilliant game, both relaxing and challenging at the same time. ..

'Star Cat Adventure' Review - Galactic Psychedelic Kitten

Sometimes it's nice to just relax and play a game with a weird creature at the helm. Maybe Bubsy isn't the best example, but cats are relaxing and stress-reducing creatures by nature, so I naturally gravitate towards projects that feature felines. That's why I opted to take a chance on Star Cat Adventure [$0.99]. Well, that, and the fact that its titular character looks like a rad '90s mascot...




Thinking back to the games that made a big impact in the very early years of the App Store and puzzle platformer Archibald's Adventures [$0.99] is right up near the top of the list. Developer Rake in Grass released the game way back in January of 2009, and updated it several times since then with new content and features. Its last update was in November of 2010, coming up on 7 years ago. With the 32-bit Appocalypse coming up, we've seen plenty of older games get brought back to life in an effort to bring them up to modern standards and keep them alive in the App Store. Given the lack of activity by Rake in Grass for the past several years, I was taken completely by surprise to see that Archibald's Adventures has received a new update today bringing with it all the modern conveniences like widescreen support, high resolution graphics, support for all the different screen sizes, and 60fps support. ..

Clockwork Pixels first hit on our radar all the way back in 2012 when they ported their excellent matching/cat-collecting game Kitten Sanctuary over from desktop to mobile, and while they did release a handful of titles not long after that, we hadn't heard anything from them in several years. That changed this past Friday when Clockwork Pixels unexpectedly released a new platformer called Citadel 1986 [$0.99 / Free] to the App Store. After cutting his development teeth on the Commodore 64 back in the day, Clockwork Pixels wanted to create an homage to the platformers of that system, specifically Son of Blagger on C64. As such Citadel 1986 is a very straightforward platforming game that will text your dexterity with running and jumping as you explore 37 levels that are grouped together as part of one giant scrolling map, kind of like a Metroidvania. Check out the trailer...

Indie developer Jesse Makkonen released his psychological horror game DISTRAINT on Steam back in August of 2015, and the game was critically acclaimed and has developed quite a loyal following, even prompting the announcement of a sequel. In November of last year, he adapted the game for mobile and released it on Android where it was similarly acclaimed and garnered more than three quarters of a million downloads. Not bad! This week, the mobile version has also arrived on iOS as DISTRAINT: Pocket Pixel Horror [$0.99] and you can get a very brief glimpse of what it's like in the release trailer for the Steam version below...

Despite being inundated with mountains of work over the past few weeks, I've somehow managed to fit in time for The Legend of Zelda: Breath of the Wild on the Nintendo Switch, and like basically everyone else on the internet I'm in love with the game in almost every aspect. That being said, one factor from previous Zelda titles is missing, and even being able to climb and fly off everything does not make up for its absence. You guessed it - with no hookshot in the game, I'm unable to make Link defy the laws of physics and rocket in random directions. Thankfully, Legend of the Skyfish [$3.99] takes the polar opposite approach and entirely consists of hookshot (okay, fishing rod) action, and when the game launched back in August of last year, Carter bestowed the game with an extremely positive review because of its interesting puzzles, excellent art style, and the aforementioned brilliant core mechanic. If you flew past Legend of the Skyfish at its initial release, the game is on sale for only $0.99, which is certainly a price to grapple onto for some entertaining puzzle action...

I'll give this to Capcom, they sure picked an unusual bunch for their latest mobile initiative. Given the original game's importance in Capcom's history, 1942 Mobile [$1.99] made a certain amount of sense. It was their first big hit, and shooters tend to play well with the mobile audience. Ghosts 'n Goblins [$1.99] is certainly a significant game but it wouldn't be my first choice to adapt to touch controls. Capcom disagreed enough that the next game in the series is Ghouls 'n Ghosts Mobile. The meat in that Arthur sandwich, however, might be the oddest choice of the lot. Wolf of the Battlefield: Commando Mobile [$1.99] is a technically-sound port of the game once known outside of Japan simply as Commando. It was a decent hit in its time, and it's certainly an influential game, but it manages to suffer from the negative points of both prior Capcom Mobile ports...

Capcom announced early this month that they'd be bringing mobile ports of four of their classic arcade games to the App Store, and each week since then they've followed through with that promise. Things kicked off with the release of 1942 Mobile [$1.99] two weeks ago followed by Ghosts'n Goblins Mobile [$1.99] last week. This week the trend continues with Wolf of the Battlefield: Commando Mobile [$1.99], more widely known as simply Commando, which arrived in the App Store early this morning. ..

Like anyone who has been playing games for any length of time, I've seen so many endings that they barely even register in my memory anymore. But I distinctly remember the Saturday one summer in high school when I finally finished Super Ghouls 'n Ghosts. My friend owned the game, and I had dabbled with the game here and there over the couple of years leading up to that moment thanks to the occasional loan. It was something I had originally written off as being too frustrating to care about, but I was staying at my buddy's house that weekend and he was out for the day. Lacking other options, I sat down and played through the whole thing (twice). It's an incredibly difficult game even for its era, but there's a certain rhythm to it that will carry you through once you learn it. And to be perfectly honest, it's probably the easiest game in the series that started with 1985's Ghosts 'n Goblins...

I've been an advocate of the archery-based castle defense game Warcher Defenders [Free] from Ogre Pixel for quite some time now. Its trailer caught my attention in May of last year just a few weeks ahead of its release, and I even thought highly enough of the game to include it in our list of Hidden Gems of 2016. While it's been a while since the game came out, Ogre Pixel has been working hard on a pretty major update to Warcher Defenders and it's finally in its final stages and targeting a release next month. Probably the most major change in this update is the ability to hire mercenaries to fight alongside you as you defend against all manner of evil enemies. You can catch a glimpse of the mercenaries in this new trailer for Warcher Defenders...

This week, the App Store is celebrating all things indie gaming. While this means that a lot of landmark releases are slowly filtering out, including today's much anticipated Nimblebit simulator Bit City, it also signals the start of a tsunami of sales that are set to push your willpower and wallet to the limit. With some big, critically acclaimed names now only $0.99, as well as some more obscure titles receiving rare price deductions for the first time in years, there's almost certainly something for everyone in this awesome new Apple-led promotion. Here's a full list of the games on sale for this week in alphabetical order:..

Last week Capcom announced a handful of new mobile ports of their classic arcade franchises, and today one of those has gone live. 1942 Mobile [$1.99] is a touchscreen-centric port of the 1984 arcade shoot 'em up which many consider the godfather of vertical scrolling shooters. Following Capcom's fairly disastrous ports of the 8-bit Mega Man games, it's understandable one might be wary of the quality of 1942 Mobile. Well, I'm happy to report that it's… actually pretty good? The game runs smoothly and seems authentic to the arcade original, and the simple fact that it's a shooter that can be controlled with one thumb as opposed to Mega Man which requires plenty of precision button inputs makes 1942 a game that would be hard to screw up on the touchscreen. Hard, but not impossible. ..

Geometry Wars almost spawned a  new genre of shoot 'em up when it arrived in 2003, as a Trojan horse of sorts inside of Project Gotham Racing. While developer Bizarre Creations thought it would be a throwaway extra that would be relegated to a behind-the-scenes lifespan, it became wildly popular and was eventually remade into its own release, and eventually, its own franchise. Characterized by a confined grid-like arena and its endless supply of cell-like enemies, the idea wasn't wholly new, but the neon art style conjoined with that setup was unique at the time. Hyperlight EX [$1.99] replicates that same experience, albeit with slightly less bravado...

Orangepixel is in a loving mood and in celebration of Valentine's Day the developer has put a handful of their games on both iOS and Android on sale for just 99¢ each in a sale titled "For the Love of Games!" Those games include Gunslugs [$1.99] and Gunslugs 2 [$1.99], Heroes of Loot [$3.99] and Heroes of Loot 2 [$3.99], Space Grunts [$3.99], and Groundskeeper 2 [$1.99]. For a quick rundown of what each game is all about: Either of the Gunslugs game will give you a dose of manic platforming and shooting; the Heroes of Loot games are super breezy takes on dungeon crawlers with a very fast pace; Space Grunts is a take on a turn-based strategy game but… with a very fast pace; and Groundskeeper 2 is another dose of platforming and shooting in more of an arena style. One thing all these games have in common: They are frantic and full of action...

'RPS Saga' Review - Rock, Paper, Snoozer

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February 14th, 2017 10:30 AM EDT by Shaun Musgrave in $0.99, 2.5 stars, Arcade, Games, iPad Games, iPhone games, Reviews, Role-Playing
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Rock, Paper, Scissors is probably as simple as a game can get while still having some sort of strategy to it. Indeed, its core mechanic works so well that we can see it incorporated into countless other games in the form of elemental strengths and weaknesses, weapon triangles, and so on. It's a simple and useful means of balancing weapons, skills, and magic. You need to use what is most effective against your current enemy while ensuring that you're well-guarded against whatever the enemy throws back at you. The strategy comes from making sure you have your bases covered, enough resources to make use of them, and figuring out how each enemy works. That's great, but it's also not really what Rock, Paper, Scissors is about as a game...

The LEGO Batman Movie is scheduled to launch tomorrow in the United States, and if rave reviews from critics are to be believed, this latest animated film featuring everyone's favorite plastic construction toy should reach the heights expected of both the Caped Crusader, but also The LEGO Movie that came before it. In celebration of the feature film release in theaters across North America, LEGO Batman: Beyond Gotham [$4.99] and LEGO Batman: DC Super Heroes [$4.99] have both gone on sale for $0.99. However, the fun doesn't stop there - The LEGO Movie Video Game [$4.99] and the LEGO The Lord of the Rings [$4.99] titles have also been reduced to a mere dollar in what I can definitely describe as a ridiculous LEGO themed sale...

Dial the clocks back to early December of 2015 and developer Art in Games released AirAttack 2 [$0.99], a sequel to their incredibly well-recieved 2010 vertical shoot 'em up. There was little warning of AirAttack 2's arrival, and as such it took both our community and our staff by storm as it proved to be one of the most visually impressive and refreshing shooters available on mobile. We awarded it 5 stars in our review as well as Game of the Week honors. And, despite releasing so close to the end of the year, AirAttack 2 made enough of an impression on us that we included it in our Best Games of 2015 as well. In short, AirAttack 2 is really, really good!..

The App Store is inundated with card games, but many of them are relatively complex, which makes getting into them too time-consuming. RPS Saga [$0.99], which has just released, hopes to offer something more casual to those who enjoy card games while still making it interesting enough. As the title hints at, the game uses the rock-paper-scissors rules that should reduce the complexity and make it easy to pick up. And judging from the trailer, the battles are fast enough to make it easy to play in short bursts. I play quite a few card games, but I think there's always space for a casual one...

'Don't Grind' Review - Tally Me Banana

I don't know about you, but I always get unnerved at the death of tiny cute anthropomorphic things. Most people can rationalize "that's a banana getting grinded up into bits," but when you hear their screams and see blood splattering across the screen, it's a little different. Thankfully the point of Don't Grind [Free] is to save these little creatures, but as most endless games prove, death is inevitable. Maybe that's why it makes me so uncomfortable...

If you were an iOS-only gamer following Capcom's Ace Attorney series, things probably got a little confusing with Ace Attorney: Dual Destinies [$0.99]. Why did it seem like Phoenix Wright was coming back to his job from a long time off? Who is this Apollo guy that takes up a third of the game? Wait, Phoenix has a daughter? What's up with that? I'm not sure why Capcom decided to give mobile players the fifth game in a series before the fourth one, but they've finally decided to fill that gap. Apollo Justice: Ace Attorney [$0.99] is a beautiful remaster of the original game which, up until now, was exclusively found on the Nintendo DS. While the graphics aren't polygonal like Dual Destinies, they were originally rendered at a much higher resolution than the Game Boy Advance sprites that were redrawn for the Phoenix Wright Trilogy. It's also, for various reasons, generally not as well-liked as most of the other installments in the series. Nevertheless, it's safe to say that if you enjoyed your time in the courtroom in previous Ace Attorney games, you'll want to show up to the stand here, too...

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